fix some events (most events are available) prepare for rogue DLC

This commit is contained in:
Somebody 2024-02-05 14:07:02 +08:00 committed by Melledy
parent 678d41701e
commit 0efa678ec4

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@ -43,7 +43,6 @@ import emu.lunarcore.game.player.lineup.PlayerLineup;
import emu.lunarcore.game.rogue.RogueInstance;
import emu.lunarcore.game.rogue.RogueManager;
import emu.lunarcore.game.rogue.RogueTalentData;
import emu.lunarcore.game.rogue.chess.ChessRogueManager;
import emu.lunarcore.game.scene.Scene;
import emu.lunarcore.game.scene.SceneBuff;
import emu.lunarcore.game.scene.entity.EntityProp;
@ -116,7 +115,6 @@ public class Player implements Tickable {
private transient final Mailbox mailbox;
private transient final ChallengeManager challengeManager;
private transient final RogueManager rogueManager;
private transient final ChessRogueManager chessRogueManager;
// Database persistent data
private LineupManager lineupManager;
@ -149,7 +147,6 @@ public class Player implements Tickable {
this.mailbox = new Mailbox(this);
this.challengeManager = new ChallengeManager(this);
this.rogueManager = new RogueManager(this);
this.chessRogueManager = new ChessRogueManager(this);
}
// Called when player is created