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https://github.com/Anime-Game-Servers/AGSLunarCore.git
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fix bp
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@ -4,6 +4,7 @@ import emu.lunarcore.server.game.GameSession;
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import emu.lunarcore.server.packet.CmdId;
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import emu.lunarcore.server.packet.Opcodes;
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import emu.lunarcore.server.packet.PacketHandler;
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import emu.lunarcore.server.packet.send.PacketBattlePassInfoNotify;
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@Opcodes(CmdId.PlayerLoginFinishCsReq)
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public class HandlerPlayerLoginFinishCsReq extends PacketHandler {
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@ -12,7 +13,7 @@ public class HandlerPlayerLoginFinishCsReq extends PacketHandler {
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public void handle(GameSession session, byte[] data) throws Exception {
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session.send(CmdId.PlayerLoginFinishScRsp);
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session.send(CmdId.GetArchiveDataScRsp);
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//session.send(new PacketBattlePassInfoNotify());
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session.send(new PacketBattlePassInfoNotify());
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}
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}
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