[Fix] Fixed a small mistake in the refactoring of Scriptlib.UnlockFloatSignal

This commit is contained in:
hartie95 2023-12-12 00:46:07 +01:00
parent e99e48caa3
commit 2d462753f2

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@ -659,7 +659,7 @@ public class ScriptLib {
if (handler == null){
return NOT_IMPLEMENTED.getValue();
}
return handler.UnlockFloatSignal(context, groupId, gadgetSignalId);
return handler.UnlockFloatSignal(context, groupId, signalGadgetCfgId);
}
public static int SendServerMessageByLuaKey(GroupEventLuaContext context, String stringKey, Object targetsTable){