AnimeGamesLua/settings.gradle.kts
hartie95 44caa6d85d [Refactoring] Made BaseLua multiplatform, renamed it to base and moved some annotations to the core repo
* Added LuaStatic annotation to allow auto loading of lua enums/models
* Added LuaNames annotation handling to allow alternate names in lua
* Moved some more Scriptlib handlers into its own model
* First draft of activity group handling
* Moved some engine classes to kotlin
2024-01-08 01:22:10 +01:00

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rootProject.name = "AnimeGameLua"
include("LuaJEngine")
include("JNLuaEngine")
include("GILua")
include("base")