Merge branch 'new-drop' of github.com:eternalcomet/ys into drops

# Conflicts:
#	src/main/java/emu/grasscutter/game/world/Scene.java
#	src/main/java/emu/grasscutter/scripts/SceneScriptManager.java
#	src/main/java/emu/grasscutter/scripts/data/SceneMonster.java
This commit is contained in:
hartie95 2023-01-04 06:28:54 +01:00
commit f27d481f6d
28 changed files with 17340 additions and 96 deletions

View File

@ -0,0 +1,689 @@
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: WorldChestOpenNotify.proto
package emu.grasscutter.net.proto;
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}

View File

@ -19,7 +19,7 @@ public final class ReloadCommand implements CommandHandler {
Grasscutter.loadConfig();
Grasscutter.loadLanguage();
Grasscutter.getGameServer().getGachaSystem().load();
Grasscutter.getGameServer().getDropSystem().load();
Grasscutter.getGameServer().getDropSystemLegacy().load();
Grasscutter.getGameServer().getShopSystem().load();
CommandHandler.sendMessage(sender, translate(sender, "commands.reload.reload_done"));

View File

@ -81,6 +81,8 @@ public class GameData {
@Getter private static final Int2ObjectMap<CookRecipeData> cookRecipeDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<CompoundData> compoundDataMap=new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<DropTableData> dropTableDataMap=new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<DropMaterialData> dropMaterialDataMap=new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<DungeonEntryData> dungeonEntryDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<EnvAnimalGatherConfigData> envAnimalGatherConfigDataMap = new Int2ObjectOpenHashMap<>();

View File

@ -0,0 +1,12 @@
package emu.grasscutter.data.common;
import com.google.gson.annotations.SerializedName;
import lombok.Getter;
@Getter
public class DropItemData {
@SerializedName(value="itemId")
private int id;
private String countRange;
private int weight;
}

View File

@ -0,0 +1,18 @@
package emu.grasscutter.data.excels;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import lombok.Getter;
@ResourceType(name = "DropMaterialExcelConfigData.json")
@Getter
public class DropMaterialData extends GameResource {
@Getter(onMethod = @__(@Override))
private int id;
private boolean useOnGain;
private boolean disableFirstGainHint;
private boolean autoPick;
private boolean dropSeparately;
private int groupId;
private boolean forceGainHint;
}

View File

@ -0,0 +1,25 @@
package emu.grasscutter.data.excels;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
import emu.grasscutter.data.common.DropItemData;
import lombok.Getter;
import java.util.List;
@ResourceType(name ={"DropTableExcelConfigData.json","DropSubTableExcelConfigData.json"} , loadPriority = LoadPriority.HIGH)
@Getter
public class DropTableData extends GameResource {
@Getter(onMethod = @__(@Override))
private int id;
private int randomType;
private int dropLevel;
private List<DropItemData> dropVec;
private int nodeType;
private boolean fallToGround;
private int sourceType;
private int everydayLimit;
private int historyLimit;
private int activityLimit;
}

View File

@ -0,0 +1,11 @@
package emu.grasscutter.game.drop;
import lombok.Getter;
@Getter
public class BaseDropData {
private int minLevel;
private String index;
private int dropId;
private int dropCount;
}

View File

@ -0,0 +1,9 @@
package emu.grasscutter.game.drop;
import lombok.Getter;
@Getter
public class ChestDropData extends BaseDropData {
private int sourceType;
private String type;
}

View File

@ -1,5 +1,6 @@
package emu.grasscutter.game.drop;
@Deprecated
public class DropData {
private int minWeight;
private int maxWeight;

View File

@ -3,104 +3,257 @@ package emu.grasscutter.game.drop;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.DataLoader;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.data.common.DropItemData;
import emu.grasscutter.data.excels.DropMaterialData;
import emu.grasscutter.data.excels.DropTableData;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.server.game.BaseGameSystem;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
import emu.grasscutter.server.packet.send.PacketDropHintNotify;
import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.List;
import java.util.*;
public class DropSystem extends BaseGameSystem {
private final Int2ObjectMap<List<DropData>> dropData;
private final Int2ObjectMap<DropTableData> dropTable;
private final Map<String, List<BaseDropData>> chestReward;
private final Map<String, List<BaseDropData>> monsterDrop;
private final Random rand;
//TODO:don't know how to determine boss level.Have to hard-code the data from wiki.
private final int[] bossLevel = {36, 37, 41, 50, 62, 72, 83, 91, 93};
public DropSystem(GameServer server) {
super(server);
this.dropData = new Int2ObjectOpenHashMap<>();
this.load();
}
public Int2ObjectMap<List<DropData>> getDropData() {
return dropData;
}
public synchronized void load() {
getDropData().clear();
rand = new Random();
dropTable = GameData.getDropTableDataMap();
chestReward = new HashMap<>();
monsterDrop = new HashMap<>();
try {
List<DropInfo> banners = DataLoader.loadList("Drop.json", DropInfo.class);
if (banners.size() > 0) {
for (DropInfo di : banners) {
getDropData().put(di.getMonsterId(), di.getDropDataList());
List<ChestDropData> dataList = DataLoader.loadList("ChestDrop.json", ChestDropData.class);
for (var i : dataList) {
if (!chestReward.containsKey(i.getIndex())) {
chestReward.put(i.getIndex(), new ArrayList<>());
}
Grasscutter.getLogger().debug("Drop data successfully loaded.");
} else {
Grasscutter.getLogger().error("Unable to load drop data. Drop data size is 0.");
chestReward.get(i.getIndex()).add(i);
}
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load drop data.", e);
Grasscutter.getLogger().error("Unable to load chest drop data.Please place ChestDrop.json in data folder.");
}
}
private void addDropEntity(DropData dd, Scene dropScene, ItemData itemData, Position pos, int num, Player target) {
if (!dd.isGive() && (itemData.getItemType() != ItemType.ITEM_VIRTUAL || itemData.getGadgetId() != 0)) {
EntityItem entity = new EntityItem(dropScene, target, itemData, pos, num, dd.isShare());
if (!dd.isShare())
dropScene.addEntityToSingleClient(target, entity);
else
dropScene.addEntity(entity);
} else {
if (target != null) {
target.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true);
} else {
// target is null if items will be added are shared. no one could pick it up because of the combination(give + shared)
// so it will be sent to all players' inventories directly.
dropScene.getPlayers().forEach(x -> x.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true));
}
}
}
private void processDrop(DropData dd, EntityMonster em, Player gp) {
int target = Utils.randomRange(1, 10000);
if (target >= dd.getMinWeight() && target < dd.getMaxWeight()) {
ItemData itemData = GameData.getItemDataMap().get(dd.getItemId());
int num = Utils.randomRange(dd.getMinCount(), dd.getMaxCount());
if (itemData == null) {
return;
}
if (itemData.isEquip()) {
for (int i = 0; i < num; i++) {
float range = (2.5f + (.05f * num));
Position pos = em.getPosition().nearby2d(range).addY(3f);
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
try {
List<BaseDropData> dataList = DataLoader.loadList("MonsterDrop.json", BaseDropData.class);
for (var i : dataList) {
if (!monsterDrop.containsKey(i.getIndex())) {
monsterDrop.put(i.getIndex(), new ArrayList<>());
}
} else {
Position pos = em.getPosition().clone().addY(3f);
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
monsterDrop.get(i.getIndex()).add(i);
}
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load monster drop data.Please place MonsterDrop.json in data folder.");
}
}
public void callDrop(EntityMonster em) {
int id = em.getMonsterData().getId();
if (getDropData().containsKey(id)) {
for (DropData dd : getDropData().get(id)) {
if (dd.isShare())
processDrop(dd, em, null);
else {
for (Player gp : em.getScene().getPlayers()) {
processDrop(dd, em, gp);
private int queryDropData(String dropTag, int level, Map<String, List<BaseDropData>> rewards) {
if (!rewards.containsKey(dropTag)) return 0;
var rewardList = rewards.get(dropTag);
BaseDropData dropData = null;
int minLevel = 0;
for (var i : rewardList) {
if (level >= i.getMinLevel() && i.getMinLevel() > minLevel) {
minLevel = i.getMinLevel();
dropData = i;
}
}
if (dropData == null) return 0;
return dropData.getDropId();
}
public boolean handleMonsterDrop(EntityMonster monster) {
int dropId;
int level = monster.getLevel();
SceneMonster sceneMonster = monster.getMetaMonster();
if (sceneMonster != null) {
if (sceneMonster.drop_tag != null) {
dropId = queryDropData(sceneMonster.drop_tag, level, monsterDrop);
} else {
dropId = sceneMonster.drop_id;
}
} else {
dropId = monster.getMonsterData().getKillDropId();
}
if (!dropTable.containsKey(dropId)) return false;
var dropData = dropTable.get(dropId);
List<GameItem> items = new ArrayList<>();
processDrop(dropData, 1, items);
if (dropData.isFallToGround()) {
dropItems(items, ActionReason.MonsterDie, monster, monster.getScene().getPlayers().get(0), true);
} else {
for (Player p : monster.getScene().getPlayers()) {
p.getInventory().addItems(items, ActionReason.MonsterDie);
}
}
return true;
}
public boolean handleChestDrop(int chestDropId, int dropCount, GameEntity bornFrom) {
if (!dropTable.containsKey(chestDropId)) return false;
var dropData = dropTable.get(chestDropId);
List<GameItem> items = new ArrayList<>();
processDrop(dropData, dropCount, items);
if (dropData.isFallToGround()) {
dropItems(items, ActionReason.OpenChest, bornFrom, bornFrom.getWorld().getHost(), false);
} else {
bornFrom.getWorld().getHost().getInventory().addItems(items, ActionReason.OpenChest);
}
return true;
}
public boolean handleChestDrop(String dropTag, int level, GameEntity bornFrom) {
int dropId = queryDropData(dropTag, level, chestReward);
if (dropId == 0) return false;
return handleChestDrop(dropId, 1, bornFrom);
}
public boolean handleBossChestDrop(String dropTag, Player player) {
int dropId = queryDropData(dropTag, bossLevel[player.getWorldLevel()], chestReward);
if (!dropTable.containsKey(dropId)) return false;
var dropData = dropTable.get(dropId);
List<GameItem> items = new ArrayList<>();
processDrop(dropData, 1, items);
player.getInventory().addItems(items, ActionReason.OpenWorldBossChest);
player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(items));
return true;
}
private void processDrop(DropTableData dropData, int count, List<GameItem> items) {
//TODO:Not clear on the meaning of some fields,like "dropLevel".Will ignore them.
//TODO:solve drop limits,like everydayLimit.
if (count > 1) {
for (int i = 0; i < count; i++) processDrop(dropData, 1, items);
return;
}
if (dropData.getRandomType() == 0) {
int weightSum = 0;
for (var i : dropData.getDropVec()) {
int id = i.getId();
if (id == 0) continue;
weightSum += i.getWeight();
}
if (weightSum == 0) return;
int weight = rand.nextInt(weightSum);
int sum = 0;
for (var i : dropData.getDropVec()) {
int id = i.getId();
if (id == 0) continue;
sum += i.getWeight();
if (weight < sum) {
//win the item
int amount = calculateDropAmount(i) * count;
if (amount <= 0) break;
if (dropTable.containsKey(id)) {
processDrop(dropTable.get(id), amount, items);
} else {
boolean flag = true;
for (var j : items) {
if (j.getItemId() == id) {
j.setCount(j.getCount() + amount);
flag = false;
break;
}
}
if (flag) items.add(new GameItem(id, amount));
}
break;
}
}
} else if (dropData.getRandomType() == 1) {
for (var i : dropData.getDropVec()) {
int id = i.getId();
if (id == 0) continue;
if (rand.nextInt(10000) < i.getWeight()) {
int amount = calculateDropAmount(i) * count;
if (amount <= 0) continue;
if (dropTable.containsKey(id)) {
processDrop(dropTable.get(id), amount, items);
} else {
boolean flag = true;
for (var j : items) {
if (j.getItemId() == id) {
j.setCount(j.getCount() + amount);
flag = false;
break;
}
}
if (flag) items.add(new GameItem(id, amount));
}
}
}
}
}
private int calculateDropAmount(DropItemData i) {
int amount;
if (i.getCountRange().contains(";")) {
String[] ranges = i.getCountRange().split(";");
amount = rand.nextInt(Integer.parseInt(ranges[0]), Integer.parseInt(ranges[1]) + 1);
} else if (i.getCountRange().contains(".")) {
double expectAmount = Double.parseDouble(i.getCountRange());
amount = (int) expectAmount;
if (rand.nextDouble() < expectAmount - amount) amount++;
} else {
amount = Integer.parseInt(i.getCountRange());
}
return amount;
}
/**
* @param share Whether other players in the scene could see the drop items.
*/
private void dropItem(GameItem item, ActionReason reason, Player player, GameEntity bornFrom, boolean share) {
DropMaterialData drop = GameData.getDropMaterialDataMap().get(item.getItemId());
if ((drop != null && drop.isAutoPick()) || (item.getItemData().getItemType() == ItemType.ITEM_VIRTUAL && item.getItemData().getGadgetId() == 0)) {
giveItem(item, reason, player, share);
} else {
//TODO:solve share problem
player.getScene().addDropEntity(item, bornFrom, player, share);
}
}
private void dropItems(List<GameItem> items, ActionReason reason, GameEntity bornFrom, Player player, boolean share) {
for (var i : items) {
dropItem(i,reason,player,bornFrom,share);
}
}
private void giveItem(GameItem item, ActionReason reason, Player player, boolean share) {
if (share) {
for (var p : player.getScene().getPlayers()) {
p.getInventory().addItem(item, reason);
p.sendPacket(new PacketDropHintNotify(item.getItemId(), player.getPosition().toProto()));
}
} else {
player.getInventory().addItem(item, reason);
player.sendPacket(new PacketDropHintNotify(item.getItemId(), player.getPosition().toProto()));
}
}
private void giveItems(List<GameItem> items, ActionReason reason, Player player, boolean share) {
//don't know whether we need PacketDropHintNotify.
if (share) {
for (var p : player.getScene().getPlayers()) {
p.getInventory().addItems(items, reason);
p.sendPacket(new PacketDropHintNotify(items, player.getPosition().toProto()));
}
} else {
player.getInventory().addItems(items, reason);
player.sendPacket(new PacketDropHintNotify(items, player.getPosition().toProto()));
}
}
}

View File

@ -0,0 +1,106 @@
package emu.grasscutter.game.drop;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.DataLoader;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.server.game.BaseGameSystem;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.List;
public class DropSystemLegacy extends BaseGameSystem {
private final Int2ObjectMap<List<DropData>> dropData;
public DropSystemLegacy(GameServer server) {
super(server);
this.dropData = new Int2ObjectOpenHashMap<>();
this.load();
}
public Int2ObjectMap<List<DropData>> getDropData() {
return dropData;
}
public synchronized void load() {
getDropData().clear();
try {
List<DropInfo> banners = DataLoader.loadList("Drop.json", DropInfo.class);
if (banners.size() > 0) {
for (DropInfo di : banners) {
getDropData().put(di.getMonsterId(), di.getDropDataList());
}
Grasscutter.getLogger().debug("Drop data successfully loaded.");
} else {
Grasscutter.getLogger().error("Unable to load drop data. Drop data size is 0.");
}
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load drop data.", e);
}
}
private void addDropEntity(DropData dd, Scene dropScene, ItemData itemData, Position pos, int num, Player target) {
if (!dd.isGive() && (itemData.getItemType() != ItemType.ITEM_VIRTUAL || itemData.getGadgetId() != 0)) {
EntityItem entity = new EntityItem(dropScene, target, itemData, pos, num, dd.isShare());
if (!dd.isShare())
dropScene.addEntityToSingleClient(target, entity);
else
dropScene.addEntity(entity);
} else {
if (target != null) {
target.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true);
} else {
// target is null if items will be added are shared. no one could pick it up because of the combination(give + shared)
// so it will be sent to all players' inventories directly.
dropScene.getPlayers().forEach(x -> x.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true));
}
}
}
private void processDrop(DropData dd, EntityMonster em, Player gp) {
int target = Utils.randomRange(1, 10000);
if (target >= dd.getMinWeight() && target < dd.getMaxWeight()) {
ItemData itemData = GameData.getItemDataMap().get(dd.getItemId());
int num = Utils.randomRange(dd.getMinCount(), dd.getMaxCount());
if (itemData == null) {
return;
}
if (itemData.isEquip()) {
for (int i = 0; i < num; i++) {
float range = (2.5f + (.05f * num));
Position pos = em.getPosition().nearby2d(range).addY(3f);
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
}
} else {
Position pos = em.getPosition().clone().addY(3f);
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
}
}
}
public void callDrop(EntityMonster em) {
int id = em.getMonsterData().getId();
if (getDropData().containsKey(id)) {
for (DropData dd : getDropData().get(id)) {
if (dd.isShare())
processDrop(dd, em, null);
else {
for (Player gp : em.getScene().getPlayers()) {
processDrop(dd, em, gp);
}
}
}
}
}
}

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@ -82,9 +82,9 @@ public class DungeonManager {
return LogicType.calculate(passConfigData.getLogicType(), finishedConditions);
}
public int getLevelForMonster(int id) {
public int getLevelForMonster(int id, int monsterLevel) {
//TODO should use levelConfigMap? and how?
return dungeonData.getShowLevel();
return Math.max(dungeonData.getShowLevel(), monsterLevel);
}
public boolean activateRespawnPoint(int pointId) {

View File

@ -22,6 +22,7 @@ import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.server.packet.send.PacketDropHintNotify;
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
@ -66,6 +67,7 @@ public class EntityItem extends EntityBaseGadget {
@Override
public void onInteract(Player player, GadgetInteractReq interactReq) {
// check drop owner to avoid someone picked up item in others' world
//TODO:improve it
if (!this.isShare()) {
int dropOwner = (int) (this.getGuid() >> 32);
if (dropOwner != player.getUid()) {
@ -79,6 +81,7 @@ public class EntityItem extends EntityBaseGadget {
// Add to inventory
boolean success = player.getInventory().addItem(item, ActionReason.SubfieldDrop);
if (success) {
player.sendPacket(new PacketDropHintNotify(item.getItemId(),getPosition().toProto()));
if (!this.isShare()) { // not shared drop
player.sendPacket(new PacketGadgetInteractRsp(this, InteractType.INTERACT_TYPE_PICK_ITEM));
} else {

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@ -24,6 +24,7 @@ import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.SceneMonsterInfoOuterClass.SceneMonsterInfo;
import emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.event.entity.EntityDamageEvent;
import emu.grasscutter.utils.Position;
@ -50,7 +51,7 @@ public class EntityMonster extends GameEntity {
@Getter private int weaponEntityId;
@Getter @Setter private int poseId;
@Getter @Setter private int aiId = -1;
@Getter @Setter private SceneMonster metaMonster;
public EntityMonster(Scene scene, MonsterData monsterData, Position pos, int level) {
super(scene);
this.id = getWorld().getNextEntityId(EntityIdType.MONSTER);

View File

@ -1,10 +1,11 @@
package emu.grasscutter.game.entity.gadget;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.drop.DropSystem;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.gadget.chest.BossChestInteractHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.LifeState;
import emu.grasscutter.game.props.WatcherTriggerType;
import emu.grasscutter.net.proto.BossChestInfoOuterClass.BossChestInfo;
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.InterOpTypeOuterClass.InterOpType;
@ -13,8 +14,9 @@ import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
import emu.grasscutter.net.proto.ResinCostTypeOuterClass;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.scripts.constants.ScriptGadgetState;
import emu.grasscutter.scripts.data.SceneGadget;
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify;
import emu.grasscutter.server.packet.send.PacketWorldChestOpenNotify;
public class GadgetChest extends GadgetContent {
@ -22,7 +24,54 @@ public class GadgetChest extends GadgetContent {
super(gadget);
}
/**
* @return Whether we should remove the gadget.
*/
public boolean onInteract(Player player, GadgetInteractReq req) {
//If bigWorldScript enabled,use new drop system.
if (Grasscutter.getConfig().server.game.enableScriptInBigWorld) {
SceneGadget chest = getGadget().getMetaGadget();
DropSystem dropSystem = player.getServer().getDropSystem();
if (chest.boss_chest != null && chest.drop_tag != null) {
//Boss chest drop
//TODO:check for blossom chests
if (req.getOpType() == InterOpType.INTER_OP_TYPE_START) {
//Two steps
player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_START));
return false;
}
//TODO:check for take_num.(some boss rewards can only be claimed once a week.). Handle boss respawn.
//TODO:should return Retcode.RET_RESIN_NOT_ENOUGH ?
if (player.getResinManager().useResin(chest.boss_chest.resin) && dropSystem.handleBossChestDrop(chest.drop_tag, player)) {
//Is it correct?
player.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_WORLD_BOSS_REWARD,chest.boss_chest.monster_config_id,1);
getGadget().updateState(ScriptGadgetState.ChestOpened);
player.sendPacket(new PacketGadgetInteractRsp(this.getGadget(), InteractTypeOuterClass.InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_FINISH));
return true;
}
//if failed,fallback to legacy drop system.
} else {
//Normal chest drop
//only the owner of the world can open chests.
if (player != player.getWorld().getHost()) return false;
boolean status = false;
if (chest.drop_tag != null) {
status = dropSystem.handleChestDrop(chest.drop_tag, chest.level, getGadget());
} else if (chest.chest_drop_id != 0) {
status = dropSystem.handleChestDrop(chest.chest_drop_id, chest.drop_count, getGadget());
}
if (status) {
getGadget().updateState(ScriptGadgetState.ChestOpened);
player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_FINISH));
player.sendPacket(new PacketWorldChestOpenNotify(getGadget().getGroupId(), player.getSceneId(), chest.config_id));
return true;
}
//if failed,fallback to legacy drop system.
}
Grasscutter.getLogger().warn("Can not solve chest drop: chest_drop_id = {} , drop_tag = {}.Fallback to legacy drop system.", chest.chest_drop_id, chest.drop_tag);
}
//Legacy chest drop system
var chestInteractHandlerMap = getGadget().getScene().getWorld().getServer().getWorldDataSystem().getChestInteractHandlerMap();
var handler = chestInteractHandlerMap.get(getGadget().getGadgetData().getJsonName());
if (handler == null) {
@ -46,7 +95,7 @@ public class GadgetChest extends GadgetContent {
}
getGadget().updateState(ScriptGadgetState.ChestOpened);
player.sendPacket(new PacketGadgetInteractRsp(this.getGadget(), InteractTypeOuterClass.InteractType.INTERACT_TYPE_OPEN_CHEST));
player.sendPacket(new PacketGadgetInteractRsp(this.getGadget(), InteractTypeOuterClass.InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_FINISH));
return true;
}

View File

@ -143,7 +143,7 @@ public class Inventory extends BasePlayerManager implements Iterable<GameItem> {
if (item.getItemId() == 0) continue;
GameItem result = null;
try {
// putItem might throws exception
// putItem might throw exception
// ignore that exception and continue
result = putItem(item);
} catch (Exception e) {
@ -158,7 +158,7 @@ public class Inventory extends BasePlayerManager implements Iterable<GameItem> {
return;
}
if (reason != null) {
getPlayer().sendPacket(new PacketItemAddHintNotify(changedItems, reason));
getPlayer().sendPacket(new PacketItemAddHintNotify(items, reason));
}
getPlayer().sendPacket(new PacketStoreItemChangeNotify(changedItems));
}

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@ -13,12 +13,14 @@ import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.entity.gadget.GadgetWorktop;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.managers.blossom.BlossomManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.player.TeamInfo;
import emu.grasscutter.game.props.*;
import emu.grasscutter.game.quest.QuestGroupSuite;
import emu.grasscutter.game.world.data.TeleportProperties;
import emu.grasscutter.game.world.SpawnDataEntry.GridBlockId;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.proto.AttackResultOuterClass.AttackResult;
import emu.grasscutter.net.proto.EnterTypeOuterClass;
@ -63,6 +65,8 @@ public class Scene {
private Set<SpawnDataEntry.GridBlockId> loadedGridBlocks;
@Getter @Setter private boolean dontDestroyWhenEmpty;
@Getter private final SceneScriptManager scriptManager;
@Getter @Setter private int autoCloseTime;
@Getter @Setter private WorldChallenge challenge;
@Getter private List<DungeonSettleListener> dungeonSettleListeners;
@Getter @Setter private int prevScene; // Id of the previous scene
@ -366,7 +370,10 @@ public class Scene {
// Reward drop
if (target instanceof EntityMonster && this.getSceneType() != SceneType.SCENE_DUNGEON) {
getWorld().getServer().getDropSystem().callDrop((EntityMonster) target);
if (!getWorld().getServer().getDropSystem().handleMonsterDrop((EntityMonster) target)) {
Grasscutter.getLogger().warn("Can not solve monster drop: drop_id = {} , drop_tag = {}.Fallback to legacy drop system.", ((EntityMonster) target).getMetaMonster().drop_id, ((EntityMonster) target).getMetaMonster().drop_tag);
getWorld().getServer().getDropSystemLegacy().callDrop((EntityMonster) target);
}
}
// Remove entity from world
@ -510,8 +517,7 @@ public class Scene {
public synchronized void checkSpawns() {
Set<SpawnDataEntry.GridBlockId> loadedGridBlocks = new HashSet<>();
for (Player player : this.getPlayers()) {
for (SpawnDataEntry.GridBlockId block : SpawnDataEntry.GridBlockId.getAdjacentGridBlockIds(player.getSceneId(), player.getPosition()))
loadedGridBlocks.add(block);
Collections.addAll(loadedGridBlocks, GridBlockId.getAdjacentGridBlockIds(player.getSceneId(), player.getPosition()));
}
if (this.loadedGridBlocks.containsAll(loadedGridBlocks)) { // Don't recalculate static spawns if nothing has changed
return;
@ -821,16 +827,34 @@ public class Scene {
if (itemData.isEquip()) {
float range = (1.5f + (.05f * amount));
for (int i = 0; i < amount; i++) {
Position pos = bornForm.getPosition().nearby2d(range).addZ(.9f); // Why Z?
Position pos = bornForm.getPosition().nearby2d(range).addY(1.5f);
EntityItem entity = new EntityItem(this, null, itemData, pos, 1);
addEntity(entity);
}
} else {
EntityItem entity = new EntityItem(this, null, itemData, bornForm.getPosition().clone().addZ(.9f), amount); // Why Z?
EntityItem entity = new EntityItem(this, null, itemData, bornForm.getPosition().clone().addY(1.5f), amount);
addEntity(entity);
}
}
public void addDropEntity(GameItem item, GameEntity bornForm, Player player, boolean share) {
//TODO:optimize EntityItem.java. Maybe we should make other players can't see the ItemEntity.
ItemData itemData = GameData.getItemDataMap().get(item.getItemId());
if (itemData == null) return;
if (itemData.isEquip()) {
float range = (1.5f + (.05f * item.getCount()));
for (int j = 0; j < item.getCount(); j++) {
Position pos = bornForm.getPosition().nearby2d(range).addY(1.5f);
EntityItem entity = new EntityItem(this, player, itemData, pos, item.getCount(), share);
addEntity(entity);
}
} else {
EntityItem entity = new EntityItem(this, player, itemData, bornForm.getPosition().clone().addY(1.5f), item.getCount(), share);
addEntity(entity);
}
}
public void loadNpcForPlayerEnter(Player player) {
this.npcBornEntrySet.addAll(loadNpcForPlayer(player));
}

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@ -51,7 +51,7 @@ public class WorldDataSystem extends BaseGameSystem {
public Map<String, ChestInteractHandler> getChestInteractHandlerMap() {
return chestInteractHandlerMap;
}
@Deprecated
public RewardPreviewData getRewardByBossId(int monsterId) {
var investigationMonsterData = GameData.getInvestigationMonsterDataMap().values().parallelStream()
.filter(imd -> imd.getMonsterIdList() != null && !imd.getMonsterIdList().isEmpty())
@ -80,7 +80,7 @@ public class WorldDataSystem extends BaseGameSystem {
WorldLevelData worldLevelData = GameData.getWorldLevelDataMap().get(world.getWorldLevel());
if (worldLevelData != null) {
level = worldLevelData.getMonsterLevel();
level = Math.max(level, worldLevelData.getMonsterLevel());
}
return level;
}

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@ -1800,7 +1800,7 @@ public class PacketOpcodes {
public static final int Unk3000_FIPHHGCJIMO = 23678;
public static final int Unk3000_FPDBJJJLKEP = 6103;
public static final int Unk3000_GCBMILHPIKA = 4659;
public static final int Unk3000_GDMEIKLAMIB = 3295;
public static final int WorldChestOpenNotify = 3295;
public static final int Unk3000_GMLAHHCDKOI = 841;
public static final int Unk3000_GNLFOLGMEPN = 21208;
public static final int Unk3000_HBIPKOBMGGD = 5995;

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@ -546,12 +546,12 @@ public class SceneScriptManager {
int level = monster.level;
if (getScene().getDungeonManager() != null) {
level = getScene().getDungeonManager().getLevelForMonster(monster.config_id);
} else if (getScene().getWorld().getWorldLevel() > 0) {
level = getScene().getDungeonManager().getLevelForMonster(monster.config_id, level);
} else {
WorldLevelData worldLevelData = GameData.getWorldLevelDataMap().get(getScene().getWorld().getWorldLevel());
if (worldLevelData != null) {
level = worldLevelData.getMonsterLevel();
level = Math.max(level, worldLevelData.getMonsterLevel());
}
}
@ -562,6 +562,7 @@ public class SceneScriptManager {
entity.setBlockId(blockId);
entity.setConfigId(monster.config_id);
entity.setPoseId(monster.pose_id);
entity.setMetaMonster(monster);
this.getScriptMonsterSpawnService()
.onMonsterCreatedListener.forEach(action -> action.onNotify(entity));

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@ -6,12 +6,27 @@ import lombok.ToString;
@ToString
@Setter
public class SceneGadget extends SceneObject{
public int config_id;
public int gadget_id;
public int level;
public int chest_drop_id;
public int drop_count;
public String drop_tag;
boolean showcutscene;
boolean persistence;
public int state;
public int point_type;
public int owner;
public SceneBossChest boss_chest;
public int interact_id;
/**
* Note: this field indicates whether the gadget should disappear permanently.
* For example, if isOneOff=true, like most chests, it will disappear permanently after interacted.
* If isOneOff=false, like investigation points, it will disappear temporarily, and appear again in next big world resource refresh routine.
*/
public boolean isOneoff;
public int area_id;
public int draft_id;
public int route_id;
public boolean start_route = true;

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@ -6,8 +6,11 @@ import lombok.ToString;
@ToString
@Setter
public class SceneMonster extends SceneObject{
public int monster_id;
public int config_id;
public int monster_id;
public int pose_id;
public int level;
public int drop_id;
public boolean disableWander;
public String drop_tag;
}

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@ -9,6 +9,7 @@ import emu.grasscutter.game.chat.ChatSystem;
import emu.grasscutter.game.chat.ChatSystemHandler;
import emu.grasscutter.game.combine.CombineManger;
import emu.grasscutter.game.drop.DropSystem;
import emu.grasscutter.game.drop.DropSystemLegacy;
import emu.grasscutter.game.dungeons.DungeonSystem;
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
import emu.grasscutter.game.expedition.ExpeditionSystem;
@ -28,10 +29,10 @@ import emu.grasscutter.game.world.World;
import emu.grasscutter.game.world.WorldDataSystem;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.server.event.types.ServerEvent;
import emu.grasscutter.server.event.game.ServerTickEvent;
import emu.grasscutter.server.event.internal.ServerStartEvent;
import emu.grasscutter.server.event.internal.ServerStopEvent;
import emu.grasscutter.server.event.types.ServerEvent;
import emu.grasscutter.server.scheduler.ServerTaskScheduler;
import emu.grasscutter.task.TaskMap;
import kcp.highway.ChannelConfig;
@ -44,7 +45,7 @@ import java.time.OffsetDateTime;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import static emu.grasscutter.config.Configuration.*;
import static emu.grasscutter.config.Configuration.GAME_INFO;
import static emu.grasscutter.utils.Language.translate;
@Getter
@ -63,6 +64,7 @@ public final class GameServer extends KcpServer {
private final DungeonSystem dungeonSystem;
private final ExpeditionSystem expeditionSystem;
private final DropSystem dropSystem;
private final DropSystemLegacy dropSystemLegacy;
private final WorldDataSystem worldDataSystem;
private final BattlePassSystem battlePassSystem;
private final CombineManger combineSystem;
@ -115,6 +117,7 @@ public final class GameServer extends KcpServer {
this.multiplayerSystem = new MultiplayerSystem(this);
this.dungeonSystem = new DungeonSystem(this);
this.dropSystem = new DropSystem(this);
this.dropSystemLegacy = new DropSystemLegacy(this);
this.expeditionSystem = new ExpeditionSystem(this);
this.combineSystem = new CombineManger(this);
this.towerSystem = new TowerSystem(this);

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@ -0,0 +1,25 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.DropHintNotifyOuterClass.DropHintNotify;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
public class PacketDropHintNotify extends BasePacket {
public PacketDropHintNotify(int itemId, Vector position) {
super(PacketOpcodes.DropHintNotify);
var proto = DropHintNotify.newBuilder()
.addItemIdList(itemId)
.setPosition(position);
setData(proto.build());
}
public PacketDropHintNotify(Iterable<GameItem> items, Vector position) {
super(PacketOpcodes.DropHintNotify);
var proto = DropHintNotify.newBuilder();
items.forEach(i -> proto.addItemIdList(i.getItemId()));
proto.setPosition(position);
setData(proto.build());
}
}

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@ -0,0 +1,17 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.WorldChestOpenNotifyOuterClass.WorldChestOpenNotify;
public class PacketWorldChestOpenNotify extends BasePacket {
public PacketWorldChestOpenNotify(int groupId,int sceneId,int configId){
super(PacketOpcodes.WorldChestOpenNotify);
WorldChestOpenNotify proto= WorldChestOpenNotify.newBuilder()
.setGroupId(groupId)
.setSceneId(sceneId)
.setConfigId(configId)
.build();
setData(proto);
}
}

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@ -8,7 +8,10 @@ import java.io.IOException;
import java.io.InputStream;
import java.net.URISyntaxException;
import java.nio.charset.StandardCharsets;
import java.nio.file.*;
import java.nio.file.FileSystem;
import java.nio.file.FileSystems;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.List;
import java.util.Map;
import java.util.stream.Collectors;
@ -129,7 +132,9 @@ public final class FileUtils {
}
public static Path getExcelPath(String filename) {
return getTsjJsonTsv(RESOURCES_PATH.resolve("ExcelBinOutput"), filename);
Path p = getTsjJsonTsv(RESOURCES_PATH.resolve("Server"), filename);
if (Files.exists(p)) return p;
else return getTsjJsonTsv(RESOURCES_PATH.resolve("ExcelBinOutput"), filename);
}
// Gets path of a resource.

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