mirror of
https://github.com/Anime-Game-Servers/Weedwacker.git
synced 2024-10-07 01:44:46 +00:00
Fix 3.3 resource loading issue (#25)
* add more enums * ConfigAbilities 3.3 * fix NahidaHollowFlowerMixin * more 3.3 configabilities! * remove some obfuscated fields
This commit is contained in:
parent
2963e4254b
commit
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@ -0,0 +1,10 @@
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using Newtonsoft.Json;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class AttachToStateGroupNormalizedTimeMixin : BaseAbilityMixin
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{
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[JsonProperty] public readonly string[] stateGroup;
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[JsonProperty] public readonly string modifierName;
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}
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}
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using Newtonsoft.Json;
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using Weedwacker.GameServer.Enums;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class AttackChainMixin : BaseAbilityMixin
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{
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[JsonProperty] public readonly object? cd;
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[JsonProperty] public readonly ReactionType[] reactionTypes;
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[JsonProperty] public readonly string[] attackTags;
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[JsonProperty] public readonly string effectName;
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[JsonProperty] public readonly string effectAttachPoint;
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[JsonProperty] public readonly float lineRange;
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[JsonProperty] public readonly string attackChainReceiverKey;
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}
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}
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using Newtonsoft.Json;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class AttackChainReceiverMixin : BaseAbilityMixin
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{
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[JsonProperty] public readonly object cd;
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[JsonProperty] public readonly ConfigAbilityAction[] actionQueue;
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}
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}
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using Newtonsoft.Json;
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using Weedwacker.GameServer.Data.BinOut.Ability.Temp.Actions;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class AvatarStrafeFuelMixin : BaseAbilityMixin
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{
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[JsonProperty] public readonly float initFuel;
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[JsonProperty] public readonly float costSpeed;
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[JsonProperty] public readonly RemoveUniqueModifier[] onEmptied;
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}
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}
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using Newtonsoft.Json;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class AvatarStrafeMixin : BaseAbilityMixin
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{
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[JsonProperty] public readonly StrafeConfig[] configList;
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internal class StrafeConfig
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{
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[JsonProperty] public readonly string[] stateIds;
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[JsonProperty] public readonly float? strafeMoveSpeed;
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[JsonProperty] public readonly bool? rotateToTarget;
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[JsonProperty] public readonly bool? useGravity;
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[JsonProperty] public readonly bool? useRootMotion;
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[JsonProperty] public readonly float? angularSpeed;
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}
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}
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}
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using Newtonsoft.Json;
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using Weedwacker.GameServer.Data.BinOut.Ability.Temp.Actions;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class CountCheckEventMixin : BaseAbilityMixin
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{
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[JsonProperty] public readonly string eventKey;
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[JsonProperty] public readonly float checkTime;
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[JsonProperty] public readonly int checkCount;
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[JsonProperty] public readonly ConfigAbilityAction[] actionQueue;
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}
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}
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class DisableMotionBlurMixin : BaseAbilityMixin
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{
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}
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}
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using Newtonsoft.Json;
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using Weedwacker.GameServer.Enums;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class DoActionByAimMixin : BaseAbilityMixin
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{
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[JsonProperty] public readonly EntityType[] entityTypes;
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[JsonProperty] public readonly float cd;
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[JsonProperty] public readonly string colliderNodeName;
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[JsonProperty] public readonly ConfigAbilityAction[] actionQueue;
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[JsonProperty] public readonly BasePredicate[] predicates;
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[JsonProperty] public readonly ConfigAbilityAction[] onRemoveActionQueue;
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}
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}
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using Newtonsoft.Json;
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using Weedwacker.GameServer.Enums;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class DoActionBySelfElementReactionMixin : BaseAbilityMixin
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{
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[JsonProperty] public readonly ReactionType[] reactionTypes;
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[JsonProperty] public readonly ConfigAbilityAction[] actionQueue;
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}
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}
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Weedwacker.GameServer.Data.BinOut.Ability.Temp.Actions;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class HittingOtherMixin : BaseAbilityMixin
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{
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[JsonProperty] public readonly Predicated[] onHittingOther;
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}
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}
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Weedwacker.GameServer.Data.BinOut.Ability.Temp.Predicates;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class ModifyBeHitDamageMixin : BaseAbilityMixin
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{
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[JsonProperty] public readonly string Actor_ElementReactionCriticalDelta;
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[JsonProperty] public readonly bool ignoreEventInfo;
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[JsonProperty] public readonly ByAny[] predicates;
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}
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}
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using Newtonsoft.Json;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class NahidaAimNpcGatherMixin : BaseAbilityMixin
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{
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[JsonProperty] public readonly string npcAttachEffect;
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[JsonProperty] public readonly string gatherAttachEffect;
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[JsonProperty] public readonly float detectRangeForNPC;
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[JsonProperty] public readonly float widthForNPC;
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[JsonProperty] public readonly float heightForNPC;
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[JsonProperty] public readonly float detectRangeForGather;
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[JsonProperty] public readonly float widthForGather;
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[JsonProperty] public readonly float heightForGather;
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[JsonProperty] public readonly int gatherMaxCount;
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}
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}
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using Newtonsoft.Json;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class NahidaHollowFlowerMixin : BaseAbilityMixin
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{
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[JsonProperty] public readonly string effectPattern;
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[JsonProperty] public readonly string effectTrigger;
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[JsonProperty] public readonly double interval;
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[JsonProperty] public readonly int maxCount;
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[JsonProperty] public readonly int createMaxNumPerInterval;
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[JsonProperty] public readonly object createOffset;
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[JsonProperty] public readonly float maxRange;
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[JsonProperty] public readonly float destroyRange;
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}
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}
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using Newtonsoft.Json;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class OverrideAvatarMoveSpeedRatioMixin : BaseAbilityMixin
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{
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[JsonProperty] public readonly double maxValue;
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}
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}
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using Newtonsoft.Json;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class OverrideHitImpulseMixin : BaseAbilityMixin
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{
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[JsonProperty] public readonly Dictionary<string, overrideHitImpulse> overrideHitImpulseMap;
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internal class overrideHitImpulse
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{
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[JsonProperty] public readonly string hitLevel;
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[JsonProperty] public readonly float hitImpulseX;
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[JsonProperty] public readonly float hitImpulseY;
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}
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}
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}
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using Newtonsoft.Json;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.AbilityMixins
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{
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internal class SwitchSkillIconMixin : BaseAbilityMixin
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{
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[JsonProperty] public readonly int skillID;
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[JsonProperty] public readonly string skillIcon;
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}
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}
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{
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[JsonProperty] public readonly string? target;
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[JsonProperty] public readonly bool doOffStage;
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[JsonProperty] public readonly bool? RotationDampTime;
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[JsonProperty] public readonly BaseSelectTargetType? otherTargets;
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[JsonProperty] public readonly string modifierName;
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[JsonProperty] public readonly BasePredicate[]? predicates;
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using Newtonsoft.Json;
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using Weedwacker.GameServer.Data.BinOut.Ability.Temp.Predicates;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.Actions
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{
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[JsonProperty] public readonly bool canBeHandledOnRecover;
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[JsonProperty] public readonly bool enable;
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[JsonProperty] public readonly Extension extention;
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[JsonProperty] public readonly ByTrampolineType[] predicates;
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public class Extension
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{
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using Newtonsoft.Json;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.Actions
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{
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internal class GetStrafeStaminaToGlobalValue : ConfigAbilityAction
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{
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[JsonProperty] public readonly BasePredicate[] predicates;
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[JsonProperty] public readonly string key;
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}
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}
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using Newtonsoft.Json;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.Actions
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{
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internal class ManipulateStrafeStamina : ConfigAbilityAction
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{
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[JsonProperty] public readonly string ratio;
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}
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}
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using Newtonsoft.Json;
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using Weedwacker.GameServer.Data.BinOut.Ability.Temp.SelectTargetType;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.Actions
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{
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internal class NotifyNahidaTrigger : ConfigAbilityAction
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{
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[JsonProperty] public readonly SelectTargetsByShape selectTargets;
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[JsonProperty] public readonly string healLimitedByCasterMaxHPRatio;
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}
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}
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{
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internal class RemoveUniqueModifier : ConfigAbilityAction
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{
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[JsonProperty] public readonly bool doOffStage;
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[JsonProperty] public readonly bool? doOffStage;
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[JsonProperty] public readonly string modifierName;
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}
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}
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using Newtonsoft.Json;
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using Weedwacker.GameServer.Data.BinOut.Ability.Temp.SelectTargetType;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.Actions
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{
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internal class SetBulletTrackTarget : ConfigAbilityAction
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{
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[JsonProperty] public readonly SelectTargetsByShape otherTargets;
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[JsonProperty] public readonly bool notDoIfTrackTargetAlive;
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}
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}
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using Newtonsoft.Json;
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using Weedwacker.GameServer.Data.BinOut.Ability.Temp.Predicates;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.Actions
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{
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internal class SetCameraEntityDampRatio : ConfigAbilityAction
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{
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[JsonProperty] public readonly float dampRatio;
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[JsonProperty] public readonly ByTrampolineType[] predicates;
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}
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}
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using Newtonsoft.Json;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.Actions
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{
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internal class SetTeamFightPropertyToOverrideMapKey : ConfigAbilityAction
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{
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[JsonProperty] public readonly string fightProperty;
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[JsonProperty] public readonly string overrideMapKey;
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}
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}
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using Newtonsoft.Json;
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using Weedwacker.GameServer.Data.BinOut.Ability.Temp.SelectTargetType;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.Actions
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{
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internal class TriggerGatherCollect : ConfigAbilityAction
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{
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[JsonProperty] public readonly SelectTargetsByShape selectTargets;
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[JsonProperty] public readonly int maxCount;
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}
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}
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using Newtonsoft.Json;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.Actions
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{
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internal class TryTriggerTrampolineJump : ConfigAbilityAction
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{
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[JsonProperty] public readonly ConfigAbilityAction[] failActions;
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}
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}
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using Newtonsoft.Json;
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namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp.Predicates
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{
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internal class ByTrampolineType : BasePredicate
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{
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[JsonProperty] public readonly bool? isExcitedState;
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}
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}
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typeof(RelyOnElementMixin), typeof(TriggerBeHitSupportMixin), typeof(TileAttackMixin), typeof(ElectricCoreLineMixin), typeof(TileComplexManagerMixin),
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typeof(StreamingModifierMixin), typeof(ElectricCoreMoveMixin), typeof(DoTileActionManagerMixin), typeof(AttachModifierToSelfGlobalValueAndTalkStateMixin),
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typeof(ElementReactionShockMixin), typeof(EnableSprintInBlackMudMixin), typeof(AttachModifierToSelfGlobalValueAndTalkStateNoInitMixin),
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typeof(AttackCostElementMixin),
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typeof(AttackCostElementMixin), typeof(CountCheckEventMixin), typeof(SwitchSkillIconMixin), typeof(DoActionBySelfElementReactionMixin),
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typeof(AttachToStateGroupNormalizedTimeMixin), typeof(OverrideAvatarMoveSpeedRatioMixin), typeof(AttackChainReceiverMixin), typeof(AttackChainMixin),
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typeof(ModifyBeHitDamageMixin), typeof(DoActionByAimMixin), typeof(NahidaAimNpcGatherMixin), typeof(DisableMotionBlurMixin), typeof(NahidaHollowFlowerMixin),
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typeof(HittingOtherMixin), typeof(AvatarStrafeMixin), typeof(AvatarStrafeFuelMixin), typeof(OverrideHitImpulseMixin),
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// Actions
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typeof(SetAnimatorTrigger), typeof(SetAnimatorInt), typeof(SetAnimatorBool), typeof(SetCameraLockTime), typeof(ResetAnimatorTrigger), typeof(RemoveModifier),
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typeof(ApplyModifier), typeof(TriggerBullet), typeof(EntityDoSkill), typeof(AvatarSkillStart), typeof(Predicated), typeof(SetGlobalValue), typeof(AttachModifier),
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typeof(TriggerUGCGadgetMove), typeof(PaimonAction), typeof(SetPaimonTempOffset), typeof(FireFishingEvent), typeof(AvatarEnterViewBias), typeof(WidgetSkillStart),
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typeof(AvatarExitViewBias), typeof(CaptureAnimal), typeof(AvatarShareCDSkillStart), typeof(SetPaimonLookAtCamera), typeof(UpdateReactionDamage), typeof(ApplyLevelModifier),
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typeof(FireEffectForStorm), typeof(SendEvtElectricCoreMoveEnterP1), typeof(SendEvtElectricCoreMoveInterrupt), typeof(DoTileAction), typeof(SetCrashDamage),
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typeof(SetCrystalShieldHpToOverrideMap), typeof(FireGainCrystalSeedEvent),
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typeof(SetCrystalShieldHpToOverrideMap), typeof(FireGainCrystalSeedEvent), typeof(SetBulletTrackTarget), typeof(ManipulateStrafeStamina), typeof(SetCameraEntityDampRatio),
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typeof(TryTriggerTrampolineJump), typeof(NotifyNahidaTrigger), typeof(TriggerGatherCollect), typeof(SetTeamFightPropertyToOverrideMapKey), typeof(GetStrafeStaminaToGlobalValue),
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// Predicate
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typeof(ByAny), typeof(ByAnimatorInt), typeof(ByLocalAvatarStamina), typeof(ByEntityAppearVisionType), typeof(ByTargetGlobalValue),typeof(ByTargetPositionToSelfPosition),
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typeof(ByCurrentSceneId), typeof(ByEntityTypes), typeof(ByIsTargetCamp), typeof(ByCurTeamHasFeatureTag), typeof(ByTargetHPRatio), typeof(BySkillReady), typeof(ByItemNumber),
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@ -211,7 +218,7 @@ namespace Weedwacker.GameServer.Data
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typeof(ByTargetInArea), typeof(ByHasTag), typeof(ByCurrentSceneTypes), typeof(ByIsGadgetExistAround), typeof(ByHostOrGuest), typeof(ByBigTeamHasElementType), typeof(ByDungeonSettled),
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typeof(ByHasLevelTag), typeof(ByHasShield), typeof(ByEquipAffixReady), typeof(ByTargetElement), typeof(ByCurTeamHasElementType), typeof(ByHitBoxName), typeof(ByHitImpulse),
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typeof(BySceneSurfaceType), typeof(ByHasShieldV2), typeof(ByAnimatorFloat), typeof(ByTargetLayoutArea), typeof(ByEnergy), typeof(ByStageIsReadyTemp), typeof(ByScenePropState),
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typeof(BySelfForwardAndTargetPosition), typeof(ByFindBlinkPointSuccess), typeof(ByElementTriggerEntityType), typeof(ByElementReactionType), typeof(ByElementReactionSourceType),
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typeof(BySelfForwardAndTargetPosition), typeof(ByFindBlinkPointSuccess), typeof(ByElementTriggerEntityType), typeof(ByElementReactionType), typeof(ByElementReactionSourceType), typeof(ByTrampolineType),
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// BornType
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typeof(ConfigBornByTarget), typeof(ConfigBornByAttachPoint), typeof(ConfigBornBySelf), typeof(ConfigBornByCollisionPoint), typeof(ConfigBornBySelectedPoint),
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typeof(ConfigBornByGlobalValue), typeof(ConfigBornBySelfOwner), typeof(ConfigBornByTargetLinearPoint), typeof(ConfigBornByHitPoint), typeof(ConfigBornByPredicatePoint),
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@ -12,5 +12,6 @@ namespace Weedwacker.GameServer.Enums
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HPDown,
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ChestOpen,
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PickItem,
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Energy
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}
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}
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@ -97,5 +97,7 @@ namespace Weedwacker.GameServer.Enums
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Actor_MaxStaminaDelta,
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Entity_MassRatio,
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Entity_ChargeSpeedRatioDelta,
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Actor_CriticalHurtExtraDelta,
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Actor_ElemReactOvergrowVariationExtraDelta,
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}
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}
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public enum ReactionType
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{
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None,
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Burning,
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CrystallizeElectric,
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CrystallizeFire,
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CrystallizeIce,
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CrystallizeWater,
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Explode,
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Freeze,
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FrozenBroken,
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Melt,
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Shock,
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Explode,
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Stream,
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Burning,
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Melt,
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Freeze,
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Shock,
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Superconductor,
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SwirlElectric,
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SwirlFire,
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SwirlIce,
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SwirlWater,
|
||||
Overgrow,
|
||||
SwirlElectric,
|
||||
SwirlIce,
|
||||
CrystallizeWater,
|
||||
CrystallizeElectric,
|
||||
CrystallizeIce,
|
||||
CrystallizeFire,
|
||||
Overdose,
|
||||
OverdoseElectric,
|
||||
OverdoseGrass,
|
||||
Overgrow,
|
||||
OvergrowMushroomFire,
|
||||
OvergrowMushroomElectric
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user