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fix fix localId Generation
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@ -19,7 +19,7 @@ namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp
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public void InitializeActionLocalIds(BaseAction[]? actions, IDictionary<uint, IInvocation> localIdToInvocationMap)
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{
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if (actions == null) return;
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ActionIndex = 1;
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ActionIndex = 0;
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for (ushort i = 0; i < actions.Length; i++)
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{
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ActionIndex++;
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