fix fix localId Generation

This commit is contained in:
akatatsu27 2022-11-10 15:19:56 +02:00
parent c7857c5183
commit b901812a17

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@ -19,7 +19,7 @@ namespace Weedwacker.GameServer.Data.BinOut.Ability.Temp
public void InitializeActionLocalIds(BaseAction[]? actions, IDictionary<uint, IInvocation> localIdToInvocationMap)
{
if (actions == null) return;
ActionIndex = 1;
ActionIndex = 0;
for (ushort i = 0; i < actions.Length; i++)
{
ActionIndex++;