ds5678
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2b22375c90
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Improve Unity 2 and 3 support
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2024-06-01 08:41:50 -07:00 |
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ds5678
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d989f9f16a
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Use SerializableValue indexer property
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2024-05-31 20:36:45 -07:00 |
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ds5678
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19fb8b36dd
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Small name fix
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2024-05-31 20:25:09 -07:00 |
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aldelaro5
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9479c1aa66
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Init the aabb part of the mesh key (#3)
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2024-05-31 20:09:41 -07:00 |
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ds5678
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cfcbb3e7ba
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More forgiving about MonoScript fields
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2024-05-30 08:22:50 -07:00 |
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ds5678
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a3dfe6341b
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Switch from AssetsTools to the internal AssetRipper libaries
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2024-05-30 00:33:42 -07:00 |
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ds5678
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87328aaac2
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Bump references
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2024-05-27 11:12:44 -07:00 |
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ds5678
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5798136567
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Change mesh format
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2024-01-16 02:39:31 -05:00 |
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Jeremy Pritts
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273b96529a
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Fix Standard shader name on Unity 5.4 and earlier
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2023-10-08 13:01:24 -04:00 |
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Jeremy Pritts
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239378ec8a
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Fix shader name issue
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2023-10-08 12:11:07 -04:00 |
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Jeremy Pritts
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aa5e0961c6
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Fix TypeID issues
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2023-10-08 12:09:35 -04:00 |
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Jeremy Pritts
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6525cdb5ec
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Add silent argument
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2023-10-08 11:42:51 -04:00 |
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Jeremy Pritts
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6c0a616f0f
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Bug fixes:
* Use base directory for output
* More forgiving GetString
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2023-10-08 11:27:30 -04:00 |
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Jeremy Pritts
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cc69224b5d
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UnityPackageData
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2023-07-10 17:33:11 -04:00 |
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Jeremy Pritts
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f29646f038
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Remove Name from MonoScript
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2023-07-10 17:18:23 -04:00 |
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Jeremy Pritts
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b42a8e83a3
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Split default and extra into two log sections
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2023-07-10 11:51:10 -04:00 |
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Jeremy Pritts
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a31d3c1218
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Split into two projects
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2023-07-10 11:33:15 -04:00 |
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