namespace AssetRipper.TextureDecoder.Paths; public static class TestFileFolders { public const string TestFiles = ProjectFolders.RepositoryRoot + "TestFiles/"; public const string AstcTestFiles = TestFiles + "Astc/"; public const string AtcTestFiles = TestFiles + "Atc/"; public const string BcTestFiles = TestFiles + "Bc/"; public const string DxtTestFiles = TestFiles + "Dxt/"; public const string EtcTestFiles = TestFiles + "Etc/"; public const string PvrtcTestFiles = TestFiles + "Pvrtc/"; public const string RgbTestFiles = TestFiles + "Rgb/"; public const string Yuy2TestFiles = TestFiles + "Yuy2/"; public const string AndroidTestFiles = TestFiles + "Android/"; }