// Auto-generated code. Do not modify manually. namespace AssetRipper.TextureDecoder.Tests; public enum TextureFormat { ASTC_12x12, ASTC_5x5, ASTC_6x6, ASTC_HDR_10x10, ASTC_HDR_12x12, ASTC_HDR_4x4, ASTC_HDR_5x5, ASTC_HDR_6x6, ASTC_HDR_8x8, ASTC_RGB_10x10, ASTC_RGB_4x4, ASTC_RGB_8x8, BGRA32_14, EAC_R, EAC_RG, ETC_RGB4, ETC2_RGB, ETC2_RGBA1, ETC2_RGBA8, PVRTC_2BPP_RGB, PVRTC_4BPP_RGB, PVRTC_4BPP_RGBA, PVRTC_RGBA2, }