Files
AssetRipper.TextureDecoder/AssetRipper.TextureDecoder.ColorGenerator/Program.cs
T

237 lines
9.1 KiB
C#

using System.CodeDom.Compiler;
namespace AssetRipper.TextureDecoder.ColorGenerator;
internal static class Program
{
private const string AttributeNamespace = "AssetRipper.TextureDecoder.Attributes";
private const string OutputNamespace = "AssetRipper.TextureDecoder.Rgb.Formats";
private const string OutputFolder = "../../../../AssetRipper.TextureDecoder/Rgb/Formats/";
/// <summary>
/// Name, Type, Red, Blue, Green, Alpha
/// </summary>
private static readonly List<(string, Type, bool, bool, bool, bool)> Colors = new()
{
( "ColorA8", typeof(byte), false, false, false, true ),
( "ColorR8", typeof(byte), true, false, false, false ),
( "ColorRG16", typeof(byte), true, true, false, false ),
( "ColorRGB24", typeof(byte), true, true, true, false ),
( "ColorRGBA32", typeof(byte), true, true, true, true ),
( "ColorR8Signed", typeof(sbyte), true, false, false, false ),
( "ColorRG16Signed", typeof(sbyte), true, true, false, false ),
( "ColorRGB24Signed", typeof(sbyte), true, true, true, false ),
( "ColorRGBA32Signed", typeof(sbyte), true, true, true, true ),
( "ColorR16", typeof(ushort), true, false, false, false ),
( "ColorRG32", typeof(ushort), true, true, false, false ),
( "ColorRGB48", typeof(ushort), true, true, true, false ),
( "ColorRGBA64", typeof(ushort), true, true, true, true ),
( "ColorR16Signed", typeof(short), true, false, false, false ),
( "ColorRG32Signed", typeof(short), true, true, false, false ),
( "ColorRGB48Signed", typeof(short), true, true, true, false ),
( "ColorRGBA64Signed", typeof(short), true, true, true, true ),
( "ColorR16Half", typeof(Half), true, false, false, false ),
( "ColorRG32Half", typeof(Half), true, true, false, false ),
( "ColorRGB48Half", typeof(Half), true, true, true, false ),
( "ColorRGBA64Half", typeof(Half), true, true, true, true ),
( "ColorR32Single", typeof(float), true, false, false, false ),
( "ColorRG64Single", typeof(float), true, true, false, false ),
( "ColorRGB96Single", typeof(float), true, true, true, false ),
( "ColorRGBA128Single", typeof(float), true, true, true, true ),
( "ColorR64Double", typeof(double), true, false, false, false ),
( "ColorRG128Double", typeof(double), true, true, false, false ),
( "ColorRGB192Double", typeof(double), true, true, true, false ),
( "ColorRGBA256Double", typeof(double), true, true, true, true ),
};
/// <summary>
/// Name, Type, Red, Blue, Green, Alpha, Fully Utilized
/// </summary>
private static readonly List<(string, Type, bool, bool, bool, bool, bool)> OtherColors = new()
{
( "ColorARGB16", typeof(byte), true, true, true, true, false ),
( "ColorARGB32", typeof(byte), true, true, true, true, true ),
( "ColorBGRA32", typeof(byte), true, true, true, true, true ),
( "ColorRGB16", typeof(byte), true, true, true, false, false ),
( "ColorRGB9e5", typeof(double), true, true, true, false, false ),
( "ColorRGBA16", typeof(byte), true, true, true, true, false ),
( "ColorRGB32Half", typeof(Half), true, true, true, false, false ),
};
static void Main()
{
foreach (var color in Colors)
{
WriteColor(color);
}
foreach (var otherColor in OtherColors)
{
WriteOtherColor(otherColor);
}
NumericConversionGenerator.Run();
Console.WriteLine("Done!");
}
private static void WriteColor((string, Type, bool, bool, bool, bool) details)
{
(string name, Type type, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha) = details;
Console.WriteLine(name);
using FileStream stream = File.Create($"{OutputFolder}{name}.g.cs");
using StreamWriter streamWriter = new StreamWriter(stream);
streamWriter.NewLine = "\n";
using IndentedTextWriter writer = new IndentedTextWriter(streamWriter, "\t");
writer.NewLine = "\n";
WriteColor(writer, name, type, hasRed, hasGreen, hasBlue, hasAlpha);
}
private static void WriteOtherColor((string, Type, bool, bool, bool, bool, bool) details)
{
(string name, Type type, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha, bool fullyUtilized) = details;
Console.WriteLine(name);
using FileStream stream = File.Create($"{OutputFolder}{name}.g.cs");
using StreamWriter streamWriter = new StreamWriter(stream);
streamWriter.NewLine = "\n";
using IndentedTextWriter writer = new IndentedTextWriter(streamWriter, "\t");
writer.NewLine = "\n";
WriteOtherColor(writer, name, type, hasRed, hasGreen, hasBlue, hasAlpha, fullyUtilized);
}
private static void WriteOtherColor(IndentedTextWriter writer, string name, Type type, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha, bool fullyUtilized)
{
string typeName = CSharpPrimitives.TypeNames[type];
writer.WriteLine("//This code is source generated. Do not edit manually.");
writer.WriteLine();
writer.WriteLine($"using {AttributeNamespace};");
writer.WriteLine();
writer.WriteLine($"namespace {OutputNamespace}");
writer.WriteLine('{');
writer.Indent++;
writer.WriteLine($"[RgbaAttribute(RedChannel = {hasRed.ToLowerString()}, GreenChannel = {hasGreen.ToLowerString()}, BlueChannel = {hasBlue.ToLowerString()}, AlphaChannel = {hasAlpha.ToLowerString()}, FullyUtilizedChannels = {fullyUtilized.ToLowerString()})]");
writer.WriteLine($"public partial struct {name} : IColor<{typeName}>");
writer.WriteLine('{');
writer.Indent++;
WriteHasChannelStaticProperties(writer, hasRed, hasGreen, hasBlue, hasAlpha, typeName);
writer.Indent--;
writer.WriteLine('}');
writer.Indent--;
writer.WriteLine('}');
}
private static void WriteHasChannelStaticProperties(IndentedTextWriter writer, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha, string typeName)
{
writer.WriteLine($"static bool IColor<{typeName}>.HasRedChannel => {hasRed.ToLowerString()};");
writer.WriteLine($"static bool IColor<{typeName}>.HasGreenChannel => {hasGreen.ToLowerString()};");
writer.WriteLine($"static bool IColor<{typeName}>.HasBlueChannel => {hasBlue.ToLowerString()};");
writer.WriteLine($"static bool IColor<{typeName}>.HasAlphaChannel => {hasAlpha.ToLowerString()};");
}
private static void WriteColor(IndentedTextWriter writer, string name, Type type, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha)
{
string typeName = CSharpPrimitives.TypeNames[type];
writer.WriteLine("//This code is source generated. Do not edit manually.");
writer.WriteLine();
writer.WriteLine($"using {AttributeNamespace};");
writer.WriteLine();
writer.WriteLine($"namespace {OutputNamespace}");
writer.WriteLine('{');
writer.Indent++;
writer.WriteLine($"[RgbaAttribute(RedChannel = {hasRed.ToLowerString()}, GreenChannel = {hasGreen.ToLowerString()}, BlueChannel = {hasBlue.ToLowerString()}, AlphaChannel = {hasAlpha.ToLowerString()}, FullyUtilizedChannels = true)]");
writer.WriteLine($"public partial struct {name} : IColor<{typeName}>");
writer.WriteLine('{');
writer.Indent++;
WriteProperty(writer, hasRed, typeName, 'R', CSharpPrimitives.MinimumValues[type]);
writer.WriteLine();
WriteProperty(writer, hasGreen, typeName, 'G', CSharpPrimitives.MinimumValues[type]);
writer.WriteLine();
WriteProperty(writer, hasBlue, typeName, 'B', CSharpPrimitives.MinimumValues[type]);
writer.WriteLine();
WriteProperty(writer, hasAlpha, typeName, 'A', CSharpPrimitives.MaximumValues[type]);
writer.WriteLine();
WriteGetChannels(writer, typeName);
writer.WriteLine();
WriteSetChannels(writer, type, hasRed, hasGreen, hasBlue, hasAlpha);
writer.WriteLine();
WriteHasChannelStaticProperties(writer, hasRed, hasGreen, hasBlue, hasAlpha, typeName);
writer.Indent--;
writer.WriteLine('}');
writer.Indent--;
writer.WriteLine('}');
}
private static void WriteGetChannels(IndentedTextWriter writer, string typeName)
{
writer.WriteLine($"public readonly void GetChannels(out {typeName} r, out {typeName} g, out {typeName} b, out {typeName} a)");
writer.WriteLine('{');
writer.Indent++;
writer.WriteLine("r = R;");
writer.WriteLine("g = G;");
writer.WriteLine("b = B;");
writer.WriteLine("a = A;");
writer.Indent--;
writer.WriteLine('}');
}
private static void WriteSetChannels(IndentedTextWriter writer, Type type, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha)
{
string typeName = CSharpPrimitives.TypeNames[type];
writer.WriteLine($"public void SetChannels({typeName} r, {typeName} g, {typeName} b, {typeName} a)");
writer.WriteLine('{');
writer.Indent++;
if (hasRed)
{
writer.WriteLine("R = r;");
}
if (hasGreen)
{
writer.WriteLine("G = g;");
}
if (hasBlue)
{
writer.WriteLine("B = b;");
}
if (hasAlpha)
{
writer.WriteLine("A = a;");
}
writer.Indent--;
writer.WriteLine('}');
}
private static void WriteProperty(IndentedTextWriter writer, bool hasColor, string typeName, char channel, string defaultValue)
{
if (hasColor)
{
writer.WriteLine($"public {typeName} {channel} {{ get; set; }}");
}
else
{
writer.WriteLine($"public readonly {typeName} {channel} ");
writer.WriteLine('{');
writer.Indent++;
writer.WriteLine($"get => {defaultValue};");
writer.WriteLine("set { }");
writer.Indent--;
writer.WriteLine('}');
}
}
private static string ToLowerString(this bool value)
{
return value ? "true" : "false";
}
}