Files
AssetRipper.TextureDecoder/AssetRipper.TextureDecoder.Benchmarks/Rgb9e5Decoding.cs
T
2022-07-12 10:20:35 -04:00

26 lines
833 B
C#

using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using BenchmarkDotNet.Attributes;
namespace AssetRipper.TextureDecoder.Benchmarks;
public class Rgb9e5Decoding
{
private const int Width = 256;//ignoring smaller mips
private const int Height = 256;//ignoring smaller mips
private readonly byte[] inputData;
private readonly byte[] outputData;
public Rgb9e5Decoding()
{
inputData = File.ReadAllBytes(PathConstants.PathToTestFiles + "Rgb/" + "test.rgb9e5float");
outputData = new byte[Width * Height * sizeof(uint)];
}
[Benchmark]
public int OriginalMethod() => RgbConverter.RGB9e5FloatToBGRA32(inputData, Width, Height, outputData);
[Benchmark]
public int GenericMethod() => RgbConverter.Convert<ColorRGB9e5, double, ColorBGRA32, byte>(inputData, Width, Height, outputData);
}