Files
AssetRipper.TextureDecoder/AssetRipper.TextureDecoder.ConsoleApp/Program.g.cs
T

164 lines
6.1 KiB
C#

//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
namespace AssetRipper.TextureDecoder.ConsoleApp;
static partial class Program
{
private static void DecodeRgb(ReadOnlySpan<byte> input, int width, int height, string modeString, Span<byte> output)
{
Console.WriteLine("Arg at index 5 : mode");
Console.WriteLine(" 0 - A8");
Console.WriteLine(" 1 - ARGB16");
Console.WriteLine(" 2 - ARGB32");
Console.WriteLine(" 3 - BGRA32");
Console.WriteLine(" 4 - R16");
Console.WriteLine(" 5 - R16Half");
Console.WriteLine(" 6 - R16Signed");
Console.WriteLine(" 7 - R32Single");
Console.WriteLine(" 8 - R64Double");
Console.WriteLine(" 9 - R8");
Console.WriteLine(" 10 - R8Signed");
Console.WriteLine(" 11 - RG16");
Console.WriteLine(" 12 - RG32Half");
Console.WriteLine(" 13 - RG16Signed");
Console.WriteLine(" 14 - RG32");
Console.WriteLine(" 15 - RG32Signed");
Console.WriteLine(" 16 - RG64Single");
Console.WriteLine(" 17 - RG128Double");
Console.WriteLine(" 18 - RGB16");
Console.WriteLine(" 19 - RGB24");
Console.WriteLine(" 20 - RGB24Signed");
Console.WriteLine(" 21 - RGB32Half");
Console.WriteLine(" 22 - RGB48");
Console.WriteLine(" 23 - RGB48Half");
Console.WriteLine(" 24 - RGB48Signed");
Console.WriteLine(" 25 - RGB96Single");
Console.WriteLine(" 26 - RGB192Double");
Console.WriteLine(" 27 - RGB9e5");
Console.WriteLine(" 28 - RGBA128Single");
Console.WriteLine(" 29 - RGBA16");
Console.WriteLine(" 30 - RGBA256Double");
Console.WriteLine(" 31 - RGBA32");
Console.WriteLine(" 32 - RGBA32Signed");
Console.WriteLine(" 33 - RGBA64");
Console.WriteLine(" 34 - RGBA64Half");
Console.WriteLine(" 35 - RGBA64Signed");
int mode = int.Parse(modeString);
switch(mode)
{
case 0:
RgbConverter.Convert<ColorA8, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 1:
RgbConverter.Convert<ColorARGB16, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 2:
RgbConverter.Convert<ColorARGB32, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 3:
RgbConverter.Convert<ColorBGRA32, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 4:
RgbConverter.Convert<ColorR16, ushort, ColorBGRA32, byte>(input, width, height, output);
break;
case 5:
RgbConverter.Convert<ColorR16Half, Half, ColorBGRA32, byte>(input, width, height, output);
break;
case 6:
RgbConverter.Convert<ColorR16Signed, short, ColorBGRA32, byte>(input, width, height, output);
break;
case 7:
RgbConverter.Convert<ColorR32Single, float, ColorBGRA32, byte>(input, width, height, output);
break;
case 8:
RgbConverter.Convert<ColorR64Double, double, ColorBGRA32, byte>(input, width, height, output);
break;
case 9:
RgbConverter.Convert<ColorR8, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 10:
RgbConverter.Convert<ColorR8Signed, sbyte, ColorBGRA32, byte>(input, width, height, output);
break;
case 11:
RgbConverter.Convert<ColorRG16, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 12:
RgbConverter.Convert<ColorRG32Half, Half, ColorBGRA32, byte>(input, width, height, output);
break;
case 13:
RgbConverter.Convert<ColorRG16Signed, sbyte, ColorBGRA32, byte>(input, width, height, output);
break;
case 14:
RgbConverter.Convert<ColorRG32, ushort, ColorBGRA32, byte>(input, width, height, output);
break;
case 15:
RgbConverter.Convert<ColorRG32Signed, short, ColorBGRA32, byte>(input, width, height, output);
break;
case 16:
RgbConverter.Convert<ColorRG64Single, float, ColorBGRA32, byte>(input, width, height, output);
break;
case 17:
RgbConverter.Convert<ColorRG128Double, double, ColorBGRA32, byte>(input, width, height, output);
break;
case 18:
RgbConverter.Convert<ColorRGB16, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 19:
RgbConverter.Convert<ColorRGB24, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 20:
RgbConverter.Convert<ColorRGB24Signed, sbyte, ColorBGRA32, byte>(input, width, height, output);
break;
case 21:
RgbConverter.Convert<ColorRGB32Half, Half, ColorBGRA32, byte>(input, width, height, output);
break;
case 22:
RgbConverter.Convert<ColorRGB48, ushort, ColorBGRA32, byte>(input, width, height, output);
break;
case 23:
RgbConverter.Convert<ColorRGB48Half, Half, ColorBGRA32, byte>(input, width, height, output);
break;
case 24:
RgbConverter.Convert<ColorRGB48Signed, short, ColorBGRA32, byte>(input, width, height, output);
break;
case 25:
RgbConverter.Convert<ColorRGB96Single, float, ColorBGRA32, byte>(input, width, height, output);
break;
case 26:
RgbConverter.Convert<ColorRGB192Double, double, ColorBGRA32, byte>(input, width, height, output);
break;
case 27:
RgbConverter.Convert<ColorRGB9e5, double, ColorBGRA32, byte>(input, width, height, output);
break;
case 28:
RgbConverter.Convert<ColorRGBA128Single, float, ColorBGRA32, byte>(input, width, height, output);
break;
case 29:
RgbConverter.Convert<ColorRGBA16, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 30:
RgbConverter.Convert<ColorRGBA256Double, double, ColorBGRA32, byte>(input, width, height, output);
break;
case 31:
RgbConverter.Convert<ColorRGBA32, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 32:
RgbConverter.Convert<ColorRGBA32Signed, sbyte, ColorBGRA32, byte>(input, width, height, output);
break;
case 33:
RgbConverter.Convert<ColorRGBA64, ushort, ColorBGRA32, byte>(input, width, height, output);
break;
case 34:
RgbConverter.Convert<ColorRGBA64Half, Half, ColorBGRA32, byte>(input, width, height, output);
break;
case 35:
RgbConverter.Convert<ColorRGBA64Signed, short, ColorBGRA32, byte>(input, width, height, output);
break;
default:
throw new NotSupportedException(mode.ToString());
}
}
}