Files
AssetRipper.TextureDecoder/TextureDecoder/Pvrtc/PvrtcDecoder.Colours5554.cs
T

18 lines
329 B
C#

//#define DISABLE_TWINDDLING_ROUTINE
#define ASSUME_IMAGE_TILING
namespace AssetRipper.TextureDecoder.Pvrtc
{
public static partial class PvrtcDecoder
{
/// <summary>
/// Low precision colours extracted from the blocks
/// </summary>
private unsafe struct Colours5554
{
public fixed int Reps[2 * 4];
}
}
}