Files
AssetRipper.TextureDecoder/AssetRipper.TextureDecoder/AssetRipper.TextureDecoder.csproj
T
ds5678 3cb859c6ac Update NuGet package versions across project files
Updated several NuGet dependencies to their latest versions:
- AssetRipper.Text.SourceGeneration to 1.2.3
- Microsoft.SourceLink.GitHub to 10.0.103
- Microsoft.NET.Test.Sdk to 18.3.0
- NUnit to 4.5.0
- coverlet.collector to 8.0.0
These updates provide bug fixes, new features, and improved compatibility.
2026-02-26 17:55:38 -08:00

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1.2 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net8.0;net10.0</TargetFrameworks>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<PackageId>AssetRipper.TextureDecoder</PackageId>
<PackageTags>C# Texture</PackageTags>
<RepositoryUrl>https://github.com/AssetRipper/TextureDecoder</RepositoryUrl>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<RepositoryType>git</RepositoryType>
<PackageProjectUrl>https://github.com/AssetRipper/TextureDecoder</PackageProjectUrl>
<Copyright>Copyright (c) 2022 - 2026 ds5678</Copyright>
<Description>Managed library for decoding textures in multiple formats.</Description>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<DocumentationFile>bin\TextureDecoder.xml</DocumentationFile>
<NoWarn>1591</NoWarn>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="10.0.103">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
</Project>