mirror of
https://github.com/AssetRipper/AssetRipper.TextureDecoder.git
synced 2026-11-13 02:21:29 -10:00
Updated several NuGet dependencies to their latest versions: - AssetRipper.Text.SourceGeneration to 1.2.3 - Microsoft.SourceLink.GitHub to 10.0.103 - Microsoft.NET.Test.Sdk to 18.3.0 - NUnit to 4.5.0 - coverlet.collector to 8.0.0 These updates provide bug fixes, new features, and improved compatibility.
30 lines
1.2 KiB
XML
30 lines
1.2 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>net8.0;net10.0</TargetFrameworks>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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<PackageId>AssetRipper.TextureDecoder</PackageId>
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<PackageTags>C# Texture</PackageTags>
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<RepositoryUrl>https://github.com/AssetRipper/TextureDecoder</RepositoryUrl>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<RepositoryType>git</RepositoryType>
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<PackageProjectUrl>https://github.com/AssetRipper/TextureDecoder</PackageProjectUrl>
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<Copyright>Copyright (c) 2022 - 2026 ds5678</Copyright>
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<Description>Managed library for decoding textures in multiple formats.</Description>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<DocumentationFile>bin\TextureDecoder.xml</DocumentationFile>
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<NoWarn>1591</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.SourceLink.GitHub" Version="10.0.103">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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</Project>
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