Files
AssetRipper.TextureDecoder/TextureDecoder.slnx
T
ds5678 9bca952f2d Switch to .slnx solution format for improved structure
Replaced the traditional `TextureDecoder.sln` file with a new `TextureDecoder.slnx` file, which uses a hierarchical XML-based format. The new format organizes solution items and project references more cleanly, removing verbose configuration details like `SolutionConfigurationPlatforms` and `NestedProjects`. This transition simplifies the solution structure and enhances maintainability.
2025-11-27 11:59:42 -08:00

26 lines
1.4 KiB
XML

<Solution>
<Folder Name="/Solution Items/">
<File Path=".editorconfig" />
<File Path=".gitignore" />
<File Path="Directory.Build.props" />
<File Path="LICENSE" />
<File Path="README.md" />
</Folder>
<Folder Name="/Solution Items/Licenses/">
<File Path="Licenses/bcdec.md" />
<File Path="Licenses/uTinyRipper.md" />
</Folder>
<Folder Name="/Solution Items/Workflows/">
<File Path=".github/workflows/build.yml" />
</Folder>
<Project Path="AssetRipper.TextureDecoder.Benchmarks/AssetRipper.TextureDecoder.Benchmarks.csproj" />
<Project Path="AssetRipper.TextureDecoder.ColorGenerator/AssetRipper.TextureDecoder.ColorGenerator.csproj" />
<Project Path="AssetRipper.TextureDecoder.ConsoleApp/AssetRipper.TextureDecoder.ConsoleApp.csproj" />
<Project Path="AssetRipper.TextureDecoder.Paths/AssetRipper.TextureDecoder.Paths.csproj" />
<Project Path="AssetRipper.TextureDecoder.SourceGeneration.Common/AssetRipper.TextureDecoder.SourceGeneration.Common.csproj" />
<Project Path="AssetRipper.TextureDecoder.TestGenerator/AssetRipper.TextureDecoder.TestGenerator.csproj" />
<Project Path="AssetRipper.TextureDecoder.Tests/AssetRipper.TextureDecoder.Tests.csproj" />
<Project Path="AssetRipper.TextureDecoder/AssetRipper.TextureDecoder.csproj" />
<Project Path="IntegerConversion.ConstantEstimation/IntegerConversion.ConstantEstimation.csproj" />
</Solution>