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https://github.com/AssetRipper/AssetRipper.TextureDecoder.git
synced 2026-11-13 17:07:30 -10:00
18 lines
329 B
C#
18 lines
329 B
C#
//#define DISABLE_TWINDDLING_ROUTINE
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#define ASSUME_IMAGE_TILING
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namespace AssetRipper.TextureDecoder.Pvrtc
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{
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public static partial class PvrtcDecoder
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{
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/// <summary>
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/// Low precision colours extracted from the blocks
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/// </summary>
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private unsafe struct Colours5554
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{
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public fixed int Reps[2 * 4];
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}
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}
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}
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