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12 lines
330 B
C#
12 lines
330 B
C#
using AssetRipper.MeshSharp.Elements;
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using System.IO;
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namespace AssetRipper.MeshSharp.OBJ
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{
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public static class ObjWriter
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{
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public static void Write(string path, Scene scene) => new ObjAsciiWriter(path).Write(scene);
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public static void Write(Stream stream, Scene scene) => new ObjAsciiWriter(stream).Write(scene);
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}
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}
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