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19 lines
397 B
C#
19 lines
397 B
C#
using AssetRipper.MeshSharp.Elements;
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using AssetRipper.MeshSharp.PLY.Writers;
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using System.IO;
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namespace AssetRipper.MeshSharp.PLY
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{
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public static class PlyWriter
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{
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public static void WriteAscii(string path, Scene scene)
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{
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new PlyAsciiWriter(path).Write(scene);
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}
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public static void WriteAscii(Stream stream, Scene scene)
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{
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new PlyAsciiWriter(stream).Write(scene);
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}
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}
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}
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