mirror of
https://github.com/AssetRipper/UnityPackageAnalyzer.git
synced 2026-11-13 18:07:55 -10:00
* Initial release * Applied AssetRipper package guidelines Using AssetRipper.VersionUtilities Replaced Newtonsoft by System.Text.Json.Serialization * Reformat code by AssetRipper standards * Fixed various issues and improved code quality * Performance optimizations for downloading and analyzing packages * Fixing analyzing errors when using BeatSaber * Rename to UnityPackageAnalyzer
21 lines
741 B
XML
21 lines
741 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net7.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<LangVersion>Latest</LangVersion>
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<DebugType>embedded</DebugType>
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<DebugSymbols>true</DebugSymbols>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
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<RootNamespace>AssetRipper.UnityPackageAnalyzer.Console</RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\UnityPackageAnalyzer\UnityPackageAnalyzer.csproj" />
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</ItemGroup>
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</Project>
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