mirror of
https://github.com/CTCaer/CTCaer-TWRP.git
synced 2024-11-27 12:10:35 +00:00
32c8eb81af
Move TW zip install code to C++ so that it can use the ui->functions. Bring in mincrypt code to fix a crash during signature checking.
507 lines
16 KiB
C++
507 lines
16 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <errno.h>
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#include <fcntl.h>
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#include <linux/input.h>
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#include <pthread.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <time.h>
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#include <unistd.h>
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#include "common.h"
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#include "device.h"
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#include "minui/minui.h"
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#include "screen_ui.h"
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#include "ui.h"
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extern "C" {
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#include "minuitwrp/minui.h"
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int twgr_text(int x, int y, const char *s);
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#include "gui/gui.h"
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}
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#include "data.hpp"
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#define CHAR_WIDTH 10
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#define CHAR_HEIGHT 18
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// There's only (at most) one of these objects, and global callbacks
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// (for pthread_create, and the input event system) need to find it,
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// so use a global variable.
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static ScreenRecoveryUI* self = NULL;
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// Return the current time as a double (including fractions of a second).
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static double now() {
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struct timeval tv;
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gettimeofday(&tv, NULL);
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return tv.tv_sec + tv.tv_usec / 1000000.0;
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}
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ScreenRecoveryUI::ScreenRecoveryUI() :
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currentIcon(NONE),
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installingFrame(0),
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progressBarType(EMPTY),
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progressScopeStart(0),
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progressScopeSize(0),
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progress(0),
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pagesIdentical(false),
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text_cols(0),
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text_rows(0),
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text_col(0),
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text_row(0),
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text_top(0),
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show_text(false),
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show_text_ever(false),
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show_menu(false),
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menu_top(0),
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menu_items(0),
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menu_sel(0),
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// These values are correct for the default image resources
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// provided with the android platform. Devices which use
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// different resources should have a subclass of ScreenRecoveryUI
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// that overrides Init() to set these values appropriately and
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// then call the superclass Init().
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animation_fps(20),
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indeterminate_frames(6),
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installing_frames(7),
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install_overlay_offset_x(13),
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install_overlay_offset_y(190) {
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pthread_mutex_init(&updateMutex, NULL);
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self = this;
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}
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// Draw the given frame over the installation overlay animation. The
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// background is not cleared or draw with the base icon first; we
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// assume that the frame already contains some other frame of the
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// animation. Does nothing if no overlay animation is defined.
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// Should only be called with updateMutex locked.
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void ScreenRecoveryUI::draw_install_overlay_locked(int frame) {
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if (installationOverlay == NULL) return;
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gr_surface surface = installationOverlay[frame];
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int iconWidth = gr_get_width(surface);
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int iconHeight = gr_get_height(surface);
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gr_blit(surface, 0, 0, iconWidth, iconHeight,
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install_overlay_offset_x, install_overlay_offset_y);
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}
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// Clear the screen and draw the currently selected background icon (if any).
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// Should only be called with updateMutex locked.
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void ScreenRecoveryUI::draw_background_locked(Icon icon)
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{
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pagesIdentical = false;
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gr_color(0, 0, 0, 255);
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gr_fill(0, 0, gr_fb_width(), gr_fb_height());
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if (icon) {
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gr_surface surface = backgroundIcon[icon];
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int iconWidth = gr_get_width(surface);
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int iconHeight = gr_get_height(surface);
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int iconX = (gr_fb_width() - iconWidth) / 2;
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int iconY = (gr_fb_height() - iconHeight) / 2;
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gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY);
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if (icon == INSTALLING) {
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draw_install_overlay_locked(installingFrame);
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}
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}
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}
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// Draw the progress bar (if any) on the screen. Does not flip pages.
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// Should only be called with updateMutex locked.
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void ScreenRecoveryUI::draw_progress_locked()
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{
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if (currentIcon == ERROR) return;
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if (currentIcon == INSTALLING) {
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draw_install_overlay_locked(installingFrame);
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}
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if (progressBarType != EMPTY) {
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int iconHeight = gr_get_height(backgroundIcon[INSTALLING]);
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int width = gr_get_width(progressBarEmpty);
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int height = gr_get_height(progressBarEmpty);
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int dx = (gr_fb_width() - width)/2;
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int dy = (3*gr_fb_height() + iconHeight - 2*height)/4;
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// Erase behind the progress bar (in case this was a progress-only update)
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gr_color(0, 0, 0, 255);
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gr_fill(dx, dy, width, height);
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if (progressBarType == DETERMINATE) {
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float p = progressScopeStart + progress * progressScopeSize;
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int pos = (int) (p * width);
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if (pos > 0) {
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gr_blit(progressBarFill, 0, 0, pos, height, dx, dy);
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}
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if (pos < width-1) {
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gr_blit(progressBarEmpty, pos, 0, width-pos, height, dx+pos, dy);
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}
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}
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if (progressBarType == INDETERMINATE) {
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static int frame = 0;
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gr_blit(progressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
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frame = (frame + 1) % indeterminate_frames;
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}
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}
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}
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void ScreenRecoveryUI::draw_text_line(int row, const char* t) {
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if (t[0] != '\0') {
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twgr_text(0, (row+1)*CHAR_HEIGHT-1, t);
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}
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}
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// Redraw everything on the screen. Does not flip pages.
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// Should only be called with updateMutex locked.
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void ScreenRecoveryUI::draw_screen_locked()
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{
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draw_background_locked(currentIcon);
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draw_progress_locked();
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if (show_text) {
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gr_color(0, 0, 0, 160);
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gr_fill(0, 0, gr_fb_width(), gr_fb_height());
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int i = 0;
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if (show_menu) {
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gr_color(64, 96, 255, 255);
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gr_fill(0, (menu_top+menu_sel) * CHAR_HEIGHT,
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gr_fb_width(), (menu_top+menu_sel+1)*CHAR_HEIGHT+1);
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for (; i < menu_top + menu_items; ++i) {
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if (i == menu_top + menu_sel) {
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gr_color(255, 255, 255, 255);
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draw_text_line(i, menu[i]);
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gr_color(64, 96, 255, 255);
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} else {
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draw_text_line(i, menu[i]);
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}
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}
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gr_fill(0, i*CHAR_HEIGHT+CHAR_HEIGHT/2-1,
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gr_fb_width(), i*CHAR_HEIGHT+CHAR_HEIGHT/2+1);
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++i;
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}
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gr_color(255, 255, 0, 255);
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for (; i < text_rows; ++i) {
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draw_text_line(i, text[(i+text_top) % text_rows]);
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}
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}
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}
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// Redraw everything on the screen and flip the screen (make it visible).
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// Should only be called with updateMutex locked.
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void ScreenRecoveryUI::update_screen_locked()
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{
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draw_screen_locked();
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gr_flip();
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}
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// Updates only the progress bar, if possible, otherwise redraws the screen.
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// Should only be called with updateMutex locked.
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void ScreenRecoveryUI::update_progress_locked()
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{return;
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if (show_text || !pagesIdentical) {
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draw_screen_locked(); // Must redraw the whole screen
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pagesIdentical = true;
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} else {
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draw_progress_locked(); // Draw only the progress bar and overlays
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}
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gr_flip();
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}
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// Keeps the progress bar updated, even when the process is otherwise busy.
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void* ScreenRecoveryUI::progress_thread(void *cookie) {
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self->progress_loop();
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return NULL;
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}
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void ScreenRecoveryUI::progress_loop() {
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double interval = 1.0 / animation_fps;
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for (;;) {
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double start = now();
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pthread_mutex_lock(&updateMutex);
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int redraw = 0;
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// update the installation animation, if active
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// skip this if we have a text overlay (too expensive to update)
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if (currentIcon == INSTALLING && installing_frames > 0 && !show_text) {
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installingFrame = (installingFrame + 1) % installing_frames;
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redraw = 1;
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}
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// update the progress bar animation, if active
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// skip this if we have a text overlay (too expensive to update)
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if (progressBarType == INDETERMINATE && !show_text) {
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redraw = 1;
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}
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// move the progress bar forward on timed intervals, if configured
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int duration = progressScopeDuration;
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if (progressBarType == DETERMINATE && duration > 0) {
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double elapsed = now() - progressScopeTime;
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float p = 1.0 * elapsed / duration;
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if (p > 1.0) p = 1.0;
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if (p > progress) {
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progress = p;
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redraw = 1;
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}
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}
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if (redraw) update_progress_locked();
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pthread_mutex_unlock(&updateMutex);
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double end = now();
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// minimum of 20ms delay between frames
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double delay = interval - (end-start);
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if (delay < 0.02) delay = 0.02;
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usleep((long)(delay * 1000000));
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}
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}
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void ScreenRecoveryUI::LoadBitmap(const char* filename, gr_surface* surface) {
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int result = res_create_surface(filename, surface);
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if (result < 0) {
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LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
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}
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}
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void ScreenRecoveryUI::Init()
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{
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gr_init();
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text_col = text_row = 0;
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text_rows = gr_fb_height() / CHAR_HEIGHT;
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if (text_rows > kMaxRows) text_rows = kMaxRows;
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text_top = 1;
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text_cols = gr_fb_width() / CHAR_WIDTH;
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if (text_cols > kMaxCols - 1) text_cols = kMaxCols - 1;
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LoadBitmap("icon_installing", &backgroundIcon[INSTALLING]);
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LoadBitmap("icon_error", &backgroundIcon[ERROR]);
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LoadBitmap("progress_empty", &progressBarEmpty);
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LoadBitmap("progress_fill", &progressBarFill);
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int i;
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progressBarIndeterminate = (gr_surface*)malloc(indeterminate_frames *
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sizeof(gr_surface));
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for (i = 0; i < indeterminate_frames; ++i) {
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char filename[40];
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// "indeterminate01.png", "indeterminate02.png", ...
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sprintf(filename, "indeterminate%02d", i+1);
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LoadBitmap(filename, progressBarIndeterminate+i);
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}
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if (installing_frames > 0) {
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installationOverlay = (gr_surface*)malloc(installing_frames *
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sizeof(gr_surface));
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for (i = 0; i < installing_frames; ++i) {
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char filename[40];
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// "icon_installing_overlay01.png",
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// "icon_installing_overlay02.png", ...
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sprintf(filename, "icon_installing_overlay%02d", i+1);
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LoadBitmap(filename, installationOverlay+i);
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}
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// Adjust the offset to account for the positioning of the
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// base image on the screen.
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if (backgroundIcon[INSTALLING] != NULL) {
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gr_surface bg = backgroundIcon[INSTALLING];
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install_overlay_offset_x += (gr_fb_width() - gr_get_width(bg)) / 2;
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install_overlay_offset_y += (gr_fb_height() - gr_get_height(bg)) / 2;
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}
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} else {
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installationOverlay = NULL;
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}
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pthread_create(&progress_t, NULL, progress_thread, NULL);
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RecoveryUI::Init();
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}
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void ScreenRecoveryUI::SetBackground(Icon icon)
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{
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pthread_mutex_lock(&updateMutex);
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currentIcon = icon;
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update_screen_locked();
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pthread_mutex_unlock(&updateMutex);
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}
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void ScreenRecoveryUI::SetProgressType(ProgressType type)
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{
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pthread_mutex_lock(&updateMutex);
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if (progressBarType != type) {
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progressBarType = type;
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update_progress_locked();
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}
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progressScopeStart = 0;
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progress = 0;
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pthread_mutex_unlock(&updateMutex);
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}
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void ScreenRecoveryUI::ShowProgress(float portion, float seconds)
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{
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DataManager::SetValue("ui_progress_portion", (float)(portion * 100.0));
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DataManager::SetValue("ui_progress_frames", seconds * 30);
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pthread_mutex_lock(&updateMutex);
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progressBarType = DETERMINATE;
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progressScopeStart += progressScopeSize;
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progressScopeSize = portion;
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progressScopeTime = now();
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progressScopeDuration = seconds;
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progress = 0;
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update_progress_locked();
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pthread_mutex_unlock(&updateMutex);
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}
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void ScreenRecoveryUI::SetProgress(float fraction)
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{
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DataManager::SetValue("ui_progress", (float) (fraction * 100.0)); return;
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pthread_mutex_lock(&updateMutex);
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if (fraction < 0.0) fraction = 0.0;
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if (fraction > 1.0) fraction = 1.0;
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if (progressBarType == DETERMINATE && fraction > progress) {
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// Skip updates that aren't visibly different.
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int width = gr_get_width(progressBarIndeterminate[0]);
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float scale = width * progressScopeSize;
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if ((int) (progress * scale) != (int) (fraction * scale)) {
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progress = fraction;
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update_progress_locked();
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}
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}
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pthread_mutex_unlock(&updateMutex);
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}
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void ScreenRecoveryUI::Print(const char *fmt, ...)
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{
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char buf[256];
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va_list ap;
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va_start(ap, fmt);
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vsnprintf(buf, 256, fmt, ap);
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va_end(ap);
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gui_print("%s", buf);
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return;
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fputs(buf, stdout);
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// This can get called before ui_init(), so be careful.
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pthread_mutex_lock(&updateMutex);
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if (text_rows > 0 && text_cols > 0) {
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char *ptr;
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for (ptr = buf; *ptr != '\0'; ++ptr) {
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if (*ptr == '\n' || text_col >= text_cols) {
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text[text_row][text_col] = '\0';
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text_col = 0;
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text_row = (text_row + 1) % text_rows;
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if (text_row == text_top) text_top = (text_top + 1) % text_rows;
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}
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if (*ptr != '\n') text[text_row][text_col++] = *ptr;
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}
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text[text_row][text_col] = '\0';
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update_screen_locked();
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}
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pthread_mutex_unlock(&updateMutex);
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}
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void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
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int initial_selection) {
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int i;
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pthread_mutex_lock(&updateMutex);
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if (text_rows > 0 && text_cols > 0) {
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for (i = 0; i < text_rows; ++i) {
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if (headers[i] == NULL) break;
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strncpy(menu[i], headers[i], text_cols-1);
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menu[i][text_cols-1] = '\0';
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}
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menu_top = i;
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for (; i < text_rows; ++i) {
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if (items[i-menu_top] == NULL) break;
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strncpy(menu[i], items[i-menu_top], text_cols-1);
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menu[i][text_cols-1] = '\0';
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}
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menu_items = i - menu_top;
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show_menu = 1;
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menu_sel = initial_selection;
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update_screen_locked();
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}
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pthread_mutex_unlock(&updateMutex);
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}
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int ScreenRecoveryUI::SelectMenu(int sel) {
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int old_sel;
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pthread_mutex_lock(&updateMutex);
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if (show_menu > 0) {
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old_sel = menu_sel;
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menu_sel = sel;
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if (menu_sel < 0) menu_sel = 0;
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if (menu_sel >= menu_items) menu_sel = menu_items-1;
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sel = menu_sel;
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if (menu_sel != old_sel) update_screen_locked();
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}
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pthread_mutex_unlock(&updateMutex);
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return sel;
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}
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void ScreenRecoveryUI::EndMenu() {
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int i;
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pthread_mutex_lock(&updateMutex);
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if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
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show_menu = 0;
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update_screen_locked();
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}
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pthread_mutex_unlock(&updateMutex);
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}
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bool ScreenRecoveryUI::IsTextVisible()
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{
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pthread_mutex_lock(&updateMutex);
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int visible = show_text;
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pthread_mutex_unlock(&updateMutex);
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return visible;
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}
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bool ScreenRecoveryUI::WasTextEverVisible()
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{
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pthread_mutex_lock(&updateMutex);
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int ever_visible = show_text_ever;
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pthread_mutex_unlock(&updateMutex);
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return ever_visible;
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}
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void ScreenRecoveryUI::ShowText(bool visible)
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{
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pthread_mutex_lock(&updateMutex);
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show_text = visible;
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if (show_text) show_text_ever = 1;
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update_screen_locked();
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pthread_mutex_unlock(&updateMutex);
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}
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