RetroArch/gfx/shader_glsl.h

50 lines
1.6 KiB
C
Raw Normal View History

2012-04-21 21:13:50 +00:00
/* RetroArch - A frontend for libretro.
2012-01-08 00:08:18 +00:00
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
2011-01-05 18:07:12 +00:00
*
2012-04-21 21:13:50 +00:00
* RetroArch is free software: you can redistribute it and/or modify it under the terms
2011-01-05 18:07:12 +00:00
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
2012-04-21 21:13:50 +00:00
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
2011-01-05 18:07:12 +00:00
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
2012-04-21 21:31:57 +00:00
* You should have received a copy of the GNU General Public License along with RetroArch.
2011-01-05 18:07:12 +00:00
* If not, see <http://www.gnu.org/licenses/>.
*/
2012-04-21 21:25:32 +00:00
#ifndef __RARCH_GLSL_H
#define __RARCH_GLSL_H
2011-01-05 18:07:12 +00:00
2011-12-24 12:46:12 +00:00
#include "../boolean.h"
2011-03-16 20:48:44 +00:00
#include "gl_common.h"
2012-09-24 23:26:22 +00:00
#include "gfx_context.h"
#include "math/matrix.h"
2011-01-05 18:07:12 +00:00
bool gl_glsl_init(const char *path);
void gl_glsl_deinit(void);
void gl_glsl_set_params(unsigned width, unsigned height,
unsigned tex_width, unsigned tex_height,
unsigned out_width, unsigned out_height,
unsigned frame_counter,
const struct gl_tex_info *info,
const struct gl_tex_info *prev_info,
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt);
2011-01-05 18:07:12 +00:00
2011-03-06 18:56:35 +00:00
void gl_glsl_use(unsigned index);
2011-03-12 14:30:57 +00:00
unsigned gl_glsl_num(void);
2011-03-14 20:28:30 +00:00
bool gl_glsl_filter_type(unsigned index, bool *smooth);
void gl_glsl_shader_scale(unsigned index, struct gl_fbo_scale *scale);
2011-03-14 20:28:30 +00:00
bool gl_glsl_set_coords(const struct gl_coords *coords);
bool gl_glsl_set_mvp(const math_matrix *mat);
2012-09-24 23:26:22 +00:00
void gl_glsl_set_get_proc_address(gfx_ctx_proc_t (*proc)(const char*));
2011-01-05 18:07:12 +00:00
#endif