RetroArch/libretro_version_1.c

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
* Copyright (C) 2012-2015 - Michael Lelli
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <errno.h>
#include <retro_inline.h>
#include <retro_log.h>
#include <boolean.h>
#include "libretro_version_1.h"
#include "libretro.h"
#include "dynamic.h"
#include "general.h"
#include "runloop.h"
#include "runloop_data.h"
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#include "retroarch.h"
#include "performance.h"
#include "input/keyboard_line.h"
#include "input/input_remapping.h"
#include "audio/audio_driver.h"
#include "audio/audio_utils.h"
#include "record/record_driver.h"
#include "gfx/video_pixel_converter.h"
#ifdef HAVE_NETPLAY
#include "netplay.h"
#endif
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/**
* video_frame:
* @data : pointer to data of the video frame.
* @width : width of the video frame.
* @height : height of the video frame.
* @pitch : pitch of the video frame.
*
* Video frame render callback function.
**/
static void video_frame(const void *data, unsigned width,
unsigned height, size_t pitch)
{
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unsigned output_width = 0, output_height = 0, output_pitch = 0;
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const char *msg = NULL;
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driver_t *driver = driver_get_ptr();
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global_t *global = global_get_ptr();
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settings_t *settings = config_get_ptr();
if (!driver->video_active)
return;
if (video_pixel_frame_scale(data, width, height, pitch))
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{
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video_pixel_scaler_t *scaler = scaler_get_ptr();
data = scaler->scaler_out;
pitch = scaler->scaler->out_stride;
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}
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video_driver_cached_frame_set(data, width, height, pitch);
/* Slightly messy code,
* but we really need to do processing before blocking on VSync
* for best possible scheduling.
*/
if ((!video_driver_frame_filter_alive()
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|| !settings->video.post_filter_record || !data
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|| global->record.gpu_buffer)
)
recording_dump_frame(data, width, height, pitch);
msg = rarch_main_msg_queue_pull();
*driver->current_msg = 0;
if (msg)
strlcpy(driver->current_msg, msg, sizeof(driver->current_msg));
if (video_driver_frame_filter(data, width, height, pitch,
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&output_width, &output_height, &output_pitch))
{
data = video_driver_frame_filter_get_buf_ptr();
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width = output_width;
height = output_height;
pitch = output_pitch;
}
if (!video_driver_frame(data, width, height, pitch, driver->current_msg))
driver->video_active = false;
}
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/**
* input_apply_turbo:
* @port : user number
* @id : identifier of the key
* @res : boolean return value. FIXME/TODO: to be refactored.
*
* Apply turbo button if activated.
*
* If turbo button is held, all buttons pressed except
* for D-pad will go into a turbo mode. Until the button is
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* released again, the input state will be modulated by a
* periodic pulse defined by the configured duty cycle.
*
* Returns: 1 (true) if turbo button is enabled for this
* key ID, otherwise the value of @res will be returned.
*
**/
static bool input_apply_turbo(unsigned port, unsigned id, bool res)
{
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settings_t *settings = config_get_ptr();
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global_t *global = global_get_ptr();
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if (res && global->turbo_frame_enable[port])
global->turbo_enable[port] |= (1 << id);
else if (!res)
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global->turbo_enable[port] &= ~(1 << id);
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if (global->turbo_enable[port] & (1 << id))
return res && ((global->turbo_count % settings->input.turbo_period)
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< settings->input.turbo_duty_cycle);
return res;
}
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/**
* input_state:
* @port : user number.
* @device : device identifier of user.
* @idx : index value of user.
* @id : identifier of key pressed by user.
*
* Input state callback function.
*
* Returns: Non-zero if the given key (identified by @id) was pressed by the user
* (assigned to @port).
**/
static int16_t input_state(unsigned port, unsigned device,
unsigned idx, unsigned id)
{
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size_t i;
const struct retro_keybind *libretro_input_binds[MAX_USERS];
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int16_t res = 0;
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settings_t *settings = config_get_ptr();
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driver_t *driver = driver_get_ptr();
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global_t *global = global_get_ptr();
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for (i = 0; i < MAX_USERS; i++)
libretro_input_binds[i] = settings->input.binds[i];
device &= RETRO_DEVICE_MASK;
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if (global->bsv.movie && global->bsv.movie_playback)
{
int16_t ret;
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if (bsv_movie_get_input(global->bsv.movie, &ret))
return ret;
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global->bsv.movie_end = true;
}
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if (settings->input.remap_binds_enable)
input_remapping_state(port, &device, &idx, &id);
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if (!driver->block_libretro_input)
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{
if (((id < RARCH_FIRST_META_KEY) || (device == RETRO_DEVICE_KEYBOARD)))
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res = input_driver_state(libretro_input_binds, port, device, idx, id);
#ifdef HAVE_OVERLAY
if (port == 0)
{
switch (device)
{
case RETRO_DEVICE_JOYPAD:
if (driver->overlay_state.buttons & (UINT64_C(1) << id))
res |= 1;
break;
case RETRO_DEVICE_KEYBOARD:
if (id < RETROK_LAST)
{
if (OVERLAY_GET_KEY(&driver->overlay_state, id))
res |= 1;
}
break;
case RETRO_DEVICE_ANALOG:
{
unsigned base = 0;
if (idx == RETRO_DEVICE_INDEX_ANALOG_RIGHT)
base = 2;
if (id == RETRO_DEVICE_ID_ANALOG_Y)
base += 1;
if (driver->overlay_state.analog[base])
res = driver->overlay_state.analog[base];
}
break;
}
}
#endif
}
/* flushing_input will be cleared in rarch_main_iterate. */
if (driver->flushing_input)
res = 0;
/* Don't allow turbo for D-pad. */
if (device == RETRO_DEVICE_JOYPAD && (id < RETRO_DEVICE_ID_JOYPAD_UP ||
id > RETRO_DEVICE_ID_JOYPAD_RIGHT))
res = input_apply_turbo(port, id, res);
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if (global->bsv.movie && !global->bsv.movie_playback)
bsv_movie_set_input(global->bsv.movie, res);
return res;
}
#ifdef HAVE_OVERLAY
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/*
* input_poll_overlay:
* @overlay_device : pointer to overlay
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*
* Poll pressed buttons/keys on currently active overlay.
**/
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static INLINE void input_poll_overlay(input_overlay_t *overlay_device, float opacity)
{
input_overlay_state_t old_key_state;
unsigned i, j, device;
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uint16_t key_mod = 0;
bool polled = false;
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driver_t *driver = driver_get_ptr();
settings_t *settings = config_get_ptr();
if (overlay_device->state != OVERLAY_STATUS_ALIVE)
return;
memcpy(old_key_state.keys, driver->overlay_state.keys,
sizeof(driver->overlay_state.keys));
memset(&driver->overlay_state, 0, sizeof(driver->overlay_state));
device = input_overlay_full_screen(overlay_device) ?
RARCH_DEVICE_POINTER_SCREEN : RETRO_DEVICE_POINTER;
for (i = 0;
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input_driver_state(NULL, 0, device, i, RETRO_DEVICE_ID_POINTER_PRESSED);
i++)
{
input_overlay_state_t polled_data;
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int16_t x = input_driver_state(NULL, 0,
device, i, RETRO_DEVICE_ID_POINTER_X);
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int16_t y = input_driver_state(NULL, 0,
device, i, RETRO_DEVICE_ID_POINTER_Y);
input_overlay_poll(overlay_device, &polled_data, x, y);
driver->overlay_state.buttons |= polled_data.buttons;
for (j = 0; j < ARRAY_SIZE(driver->overlay_state.keys); j++)
driver->overlay_state.keys[j] |= polled_data.keys[j];
/* Fingers pressed later take prio and matched up
* with overlay poll priorities. */
for (j = 0; j < 4; j++)
if (polled_data.analog[j])
driver->overlay_state.analog[j] = polled_data.analog[j];
polled = true;
}
if (OVERLAY_GET_KEY(&driver->overlay_state, RETROK_LSHIFT) ||
OVERLAY_GET_KEY(&driver->overlay_state, RETROK_RSHIFT))
key_mod |= RETROKMOD_SHIFT;
if (OVERLAY_GET_KEY(&driver->overlay_state, RETROK_LCTRL) ||
OVERLAY_GET_KEY(&driver->overlay_state, RETROK_RCTRL))
key_mod |= RETROKMOD_CTRL;
if (OVERLAY_GET_KEY(&driver->overlay_state, RETROK_LALT) ||
OVERLAY_GET_KEY(&driver->overlay_state, RETROK_RALT))
key_mod |= RETROKMOD_ALT;
if (OVERLAY_GET_KEY(&driver->overlay_state, RETROK_LMETA) ||
OVERLAY_GET_KEY(&driver->overlay_state, RETROK_RMETA))
key_mod |= RETROKMOD_META;
/* CAPSLOCK SCROLLOCK NUMLOCK */
for (i = 0; i < ARRAY_SIZE(driver->overlay_state.keys); i++)
{
if (driver->overlay_state.keys[i] != old_key_state.keys[i])
{
uint32_t orig_bits = old_key_state.keys[i];
uint32_t new_bits = driver->overlay_state.keys[i];
for (j = 0; j < 32; j++)
if ((orig_bits & (1 << j)) != (new_bits & (1 << j)))
input_keyboard_event(new_bits & (1 << j),
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i * 32 + j, 0, key_mod, RETRO_DEVICE_POINTER);
}
}
/* Map "analog" buttons to analog axes like regular input drivers do. */
for (j = 0; j < 4; j++)
{
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unsigned bind_plus = RARCH_ANALOG_LEFT_X_PLUS + 2 * j;
unsigned bind_minus = bind_plus + 1;
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if (driver->overlay_state.analog[j])
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continue;
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if (driver->overlay_state.buttons & (1UL << bind_plus))
driver->overlay_state.analog[j] += 0x7fff;
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if (driver->overlay_state.buttons & (1UL << bind_minus))
driver->overlay_state.analog[j] -= 0x7fff;
}
/* Check for analog_dpad_mode.
* Map analogs to d-pad buttons when configured. */
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switch (settings->input.analog_dpad_mode[0])
{
case ANALOG_DPAD_LSTICK:
case ANALOG_DPAD_RSTICK:
{
float analog_x, analog_y;
unsigned analog_base = 2;
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if (settings->input.analog_dpad_mode[0] == ANALOG_DPAD_LSTICK)
analog_base = 0;
analog_x = (float)driver->overlay_state.analog[analog_base + 0] / 0x7fff;
analog_y = (float)driver->overlay_state.analog[analog_base + 1] / 0x7fff;
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if (analog_x <= -settings->input.axis_threshold)
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driver->overlay_state.buttons |= (1UL << RETRO_DEVICE_ID_JOYPAD_LEFT);
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if (analog_x >= settings->input.axis_threshold)
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driver->overlay_state.buttons |= (1UL << RETRO_DEVICE_ID_JOYPAD_RIGHT);
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if (analog_y <= -settings->input.axis_threshold)
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driver->overlay_state.buttons |= (1UL << RETRO_DEVICE_ID_JOYPAD_UP);
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if (analog_y >= settings->input.axis_threshold)
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driver->overlay_state.buttons |= (1UL << RETRO_DEVICE_ID_JOYPAD_DOWN);
break;
}
default:
break;
}
if (polled)
input_overlay_post_poll(overlay_device, opacity);
else
input_overlay_poll_clear(overlay_device, opacity);
}
#endif
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/**
* input_poll:
*
* Input polling callback function.
**/
static void input_poll(void)
{
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driver_t *driver = driver_get_ptr();
settings_t *settings = config_get_ptr();
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input_driver_poll();
#ifdef HAVE_OVERLAY
if (driver->overlay)
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input_poll_overlay(driver->overlay,
settings->input.overlay_opacity);
#endif
#ifdef HAVE_COMMAND
if (driver->command)
rarch_cmd_poll(driver->command);
#endif
}
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/**
* retro_set_default_callbacks:
* @data : pointer to retro_callbacks object
*
* Binds the libretro callbacks to default callback functions.
**/
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void retro_set_default_callbacks(void *data)
{
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struct retro_callbacks *cbs = (struct retro_callbacks*)data;
if (!cbs)
return;
cbs->frame_cb = video_frame;
cbs->sample_cb = audio_driver_sample;
cbs->sample_batch_cb = audio_driver_sample_batch;
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cbs->state_cb = input_state;
cbs->poll_cb = input_poll;
}
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/**
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* retro_init_libretro_cbs:
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* @data : pointer to retro_callbacks object
*
* Initializes libretro callbacks, and binds the libretro callbacks
* to default callback functions.
**/
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void retro_init_libretro_cbs(void *data)
{
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struct retro_callbacks *cbs = (struct retro_callbacks*)data;
driver_t *driver = driver_get_ptr();
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global_t *global = global_get_ptr();
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if (!cbs)
return;
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(void)driver;
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(void)global;
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pretro_set_video_refresh(video_frame);
pretro_set_audio_sample(audio_driver_sample);
pretro_set_audio_sample_batch(audio_driver_sample_batch);
pretro_set_input_state(input_state);
pretro_set_input_poll(input_poll);
retro_set_default_callbacks(cbs);
#ifdef HAVE_NETPLAY
if (!driver->netplay_data)
return;
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if (global->netplay_is_spectate)
{
pretro_set_input_state(
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(global->netplay_is_client ?
input_state_spectate_client : input_state_spectate)
);
}
else
{
pretro_set_video_refresh(video_frame_net);
pretro_set_audio_sample(audio_sample_net);
pretro_set_audio_sample_batch(audio_sample_batch_net);
pretro_set_input_state(input_state_net);
}
#endif
}
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/**
* retro_set_rewind_callbacks:
*
* Sets the audio sampling callbacks based on whether or not
* rewinding is currently activated.
**/
void retro_set_rewind_callbacks(void)
{
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global_t *global = global_get_ptr();
if (global->rewind.frame_is_reverse)
{
pretro_set_audio_sample(audio_driver_sample_rewind);
pretro_set_audio_sample_batch(audio_driver_sample_batch_rewind);
}
else
{
pretro_set_audio_sample(audio_driver_sample);
pretro_set_audio_sample_batch(audio_driver_sample_batch);
}
}