RetroArch/frontend/menu/rgui.c

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2012-05-06 02:04:33 +00:00
/* RetroArch - A frontend for libretro.
2013-01-01 00:37:37 +00:00
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
2013-03-11 06:13:11 +00:00
* Copyright (C) 2011-2013 - Daniel De Matteis
* Copyright (C) 2012-2013 - Michael Lelli
2012-05-06 02:04:33 +00:00
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <stddef.h>
#include <stdio.h>
#include <string.h>
#include <limits.h>
#include "rgui.h"
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#include "menu_context.h"
#include "../../file_list.h"
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#include "../../general.h"
#include "../../gfx/gfx_common.h"
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#include "../../config.def.h"
#include "../../file.h"
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#include "../../dynamic.h"
#include "../../compat/posix_string.h"
#include "../../gfx/shader_parse.h"
#include "../../performance.h"
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#include "../../input/input_common.h"
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#ifdef HAVE_OPENGL
#include "../../gfx/gl_common.h"
#endif
#include "../../screenshot.h"
#include "../../gfx/fonts/bitmap.h"
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_HLSL)
#define HAVE_SHADER_MANAGER
#endif
static uint16_t menu_framebuf[400 * 240];
#define TERM_START_X 15
#define TERM_START_Y 27
#define TERM_WIDTH (((rgui->width - TERM_START_X - 15) / (FONT_WIDTH_STRIDE)))
#define TERM_HEIGHT (((rgui->height - TERM_START_Y - 15) / (FONT_HEIGHT_STRIDE)) - 1)
static void rgui_copy_glyph(uint8_t *glyph, const uint8_t *buf)
{
int y, x;
for (y = 0; y < FONT_HEIGHT; y++)
{
for (x = 0; x < FONT_WIDTH; x++)
{
uint32_t col =
((uint32_t)buf[3 * (-y * 256 + x) + 0] << 0) |
((uint32_t)buf[3 * (-y * 256 + x) + 1] << 8) |
((uint32_t)buf[3 * (-y * 256 + x) + 2] << 16);
uint8_t rem = 1 << ((x + y * FONT_WIDTH) & 7);
unsigned offset = (x + y * FONT_WIDTH) >> 3;
if (col != 0xff)
glyph[offset] |= rem;
}
}
}
static uint16_t gray_filler(unsigned x, unsigned y)
{
x >>= 1;
y >>= 1;
unsigned col = ((x + y) & 1) + 1;
#ifdef GEKKO
return (6 << 12) | (col << 8) | (col << 4) | (col << 0);
#else
return (col << 13) | (col << 9) | (col << 5) | (12 << 0);
#endif
}
static uint16_t green_filler(unsigned x, unsigned y)
{
x >>= 1;
y >>= 1;
unsigned col = ((x + y) & 1) + 1;
#ifdef GEKKO
return (6 << 12) | (col << 8) | (col << 5) | (col << 0);
#else
return (col << 13) | (col << 10) | (col << 5) | (12 << 0);
#endif
}
static void fill_rect(uint16_t *buf, unsigned pitch,
unsigned x, unsigned y,
unsigned width, unsigned height,
uint16_t (*col)(unsigned x, unsigned y))
{
unsigned j, i;
for (j = y; j < y + height; j++)
for (i = x; i < x + width; i++)
buf[j * (pitch >> 1) + i] = col(i, j);
}
static void blit_line(rgui_handle_t *rgui,
int x, int y, const char *message, bool green)
{
int j, i;
while (*message)
{
for (j = 0; j < FONT_HEIGHT; j++)
{
for (i = 0; i < FONT_WIDTH; i++)
{
uint8_t rem = 1 << ((i + j * FONT_WIDTH) & 7);
int offset = (i + j * FONT_WIDTH) >> 3;
bool col = (rgui->font[FONT_OFFSET((unsigned char)*message) + offset] & rem);
if (col)
{
rgui->frame_buf[(y + j) * (rgui->frame_buf_pitch >> 1) + (x + i)] = green ?
#ifdef GEKKO
(3 << 0) | (10 << 4) | (3 << 8) | (7 << 12) : 0x7FFF;
#else
(15 << 0) | (7 << 4) | (15 << 8) | (7 << 12) : 0xFFFF;
#endif
}
}
}
x += FONT_WIDTH_STRIDE;
message++;
}
}
static void init_font(rgui_handle_t *rgui, const uint8_t *font_bmp_buf)
{
unsigned i;
uint8_t *font = (uint8_t *) calloc(1, FONT_OFFSET(256));
rgui->alloc_font = true;
for (i = 0; i < 256; i++)
{
unsigned y = i / 16;
unsigned x = i % 16;
rgui_copy_glyph(&font[FONT_OFFSET(i)],
font_bmp_buf + 54 + 3 * (256 * (255 - 16 * y) + 16 * x));
}
rgui->font = font;
}
static bool rguidisp_init_font(void *data)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
const uint8_t *font_bmp_buf = NULL;
const uint8_t *font_bin_buf = bitmap_bin;
bool ret = true;
if (font_bmp_buf)
init_font(rgui, font_bmp_buf);
else if (font_bin_buf)
rgui->font = font_bin_buf;
else
ret = false;
return ret;
}
static void render_background(rgui_handle_t *rgui)
{
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
0, 0, rgui->width, rgui->height, gray_filler);
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
5, 5, rgui->width - 10, 5, green_filler);
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
5, rgui->height - 10, rgui->width - 10, 5, green_filler);
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
5, 5, 5, rgui->height - 10, green_filler);
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
rgui->width - 10, 5, 5, rgui->height - 10, green_filler);
}
static void rgui_render_messagebox(void *data, const char *message)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
size_t i;
if (!message || !*message)
return;
struct string_list *list = string_split(message, "\n");
if (!list)
return;
if (list->elems == 0)
{
string_list_free(list);
return;
}
unsigned width = 0;
unsigned glyphs_width = 0;
for (i = 0; i < list->size; i++)
{
char *msg = list->elems[i].data;
unsigned msglen = strlen(msg);
if (msglen > TERM_WIDTH)
{
msg[TERM_WIDTH - 2] = '.';
msg[TERM_WIDTH - 1] = '.';
msg[TERM_WIDTH - 0] = '.';
msg[TERM_WIDTH + 1] = '\0';
msglen = TERM_WIDTH;
}
unsigned line_width = msglen * FONT_WIDTH_STRIDE - 1 + 6 + 10;
width = max(width, line_width);
glyphs_width = max(glyphs_width, msglen);
}
unsigned height = FONT_HEIGHT_STRIDE * list->size + 6 + 10;
int x = (rgui->width - width) / 2;
int y = (rgui->height - height) / 2;
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
x + 5, y + 5, width - 10, height - 10, gray_filler);
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
x, y, width - 5, 5, green_filler);
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
x + width - 5, y, 5, height - 5, green_filler);
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
x + 5, y + height - 5, width - 5, 5, green_filler);
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
x, y + 5, 5, height - 5, green_filler);
for (i = 0; i < list->size; i++)
{
const char *msg = list->elems[i].data;
int offset_x = FONT_WIDTH_STRIDE * (glyphs_width - strlen(msg)) / 2;
int offset_y = FONT_HEIGHT_STRIDE * i;
blit_line(rgui, x + 8 + offset_x, y + 8 + offset_y, msg, false);
}
string_list_free(list);
}
static void rgui_render(void *data)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
if (rgui->need_refresh &&
(g_extern.lifecycle_state & (1ULL << MODE_MENU))
&& !rgui->msg_force)
return;
size_t begin = rgui->selection_ptr >= TERM_HEIGHT / 2 ?
rgui->selection_ptr - TERM_HEIGHT / 2 : 0;
size_t end = rgui->selection_ptr + TERM_HEIGHT <= rgui->selection_buf->size ?
rgui->selection_ptr + TERM_HEIGHT : rgui->selection_buf->size;
// Do not scroll if all items are visible.
if (rgui->selection_buf->size <= TERM_HEIGHT)
begin = 0;
if (end - begin > TERM_HEIGHT)
end = begin + TERM_HEIGHT;
render_background(rgui);
char title[256];
const char *dir = NULL;
unsigned menu_type = 0;
file_list_get_last(rgui->menu_stack, &dir, &menu_type);
if (menu_type == RGUI_SETTINGS_CORE)
snprintf(title, sizeof(title), "CORE SELECTION %s", dir);
else if (menu_type == RGUI_SETTINGS_DEFERRED_CORE)
snprintf(title, sizeof(title), "DETECTED CORES %s", dir);
else if (menu_type == RGUI_SETTINGS_CONFIG)
snprintf(title, sizeof(title), "CONFIG %s", dir);
else if (menu_type == RGUI_SETTINGS_DISK_APPEND)
snprintf(title, sizeof(title), "DISK APPEND %s", dir);
else if (menu_type == RGUI_SETTINGS_VIDEO_OPTIONS)
strlcpy(title, "VIDEO OPTIONS", sizeof(title));
else if (menu_type == RGUI_SETTINGS_DRIVERS)
strlcpy(title, "DRIVER OPTIONS", sizeof(title));
#ifdef HAVE_SHADER_MANAGER
else if (menu_type == RGUI_SETTINGS_SHADER_OPTIONS)
strlcpy(title, "SHADER OPTIONS", sizeof(title));
#endif
else if (menu_type == RGUI_SETTINGS_AUDIO_OPTIONS)
strlcpy(title, "AUDIO OPTIONS", sizeof(title));
else if (menu_type == RGUI_SETTINGS_DISK_OPTIONS)
strlcpy(title, "DISK OPTIONS", sizeof(title));
else if (menu_type == RGUI_SETTINGS_CORE_OPTIONS)
strlcpy(title, "CORE OPTIONS", sizeof(title));
#ifdef HAVE_SHADER_MANAGER
else if (menu_type_is(menu_type) == RGUI_SETTINGS_SHADER_OPTIONS)
snprintf(title, sizeof(title), "SHADER %s", dir);
#endif
else if ((menu_type == RGUI_SETTINGS_INPUT_OPTIONS) ||
(menu_type == RGUI_SETTINGS_PATH_OPTIONS) ||
(menu_type == RGUI_SETTINGS_OPTIONS) ||
(menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT || menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT_2) ||
menu_type == RGUI_SETTINGS_CUSTOM_BIND ||
menu_type == RGUI_START_SCREEN ||
menu_type == RGUI_SETTINGS)
snprintf(title, sizeof(title), "MENU %s", dir);
else if (menu_type == RGUI_SETTINGS_OPEN_HISTORY)
strlcpy(title, "LOAD HISTORY", sizeof(title));
#ifdef HAVE_OVERLAY
else if (menu_type == RGUI_SETTINGS_OVERLAY_PRESET)
snprintf(title, sizeof(title), "OVERLAY %s", dir);
#endif
else if (menu_type == RGUI_BROWSER_DIR_PATH)
snprintf(title, sizeof(title), "BROWSER DIR %s", dir);
#ifdef HAVE_SCREENSHOTS
else if (menu_type == RGUI_SCREENSHOT_DIR_PATH)
snprintf(title, sizeof(title), "SCREENSHOT DIR %s", dir);
#endif
else if (menu_type == RGUI_SHADER_DIR_PATH)
snprintf(title, sizeof(title), "SHADER DIR %s", dir);
else if (menu_type == RGUI_SAVESTATE_DIR_PATH)
snprintf(title, sizeof(title), "SAVESTATE DIR %s", dir);
#ifdef HAVE_DYNAMIC
else if (menu_type == RGUI_LIBRETRO_DIR_PATH)
snprintf(title, sizeof(title), "LIBRETRO DIR %s", dir);
#endif
else if (menu_type == RGUI_CONFIG_DIR_PATH)
snprintf(title, sizeof(title), "CONFIG DIR %s", dir);
else if (menu_type == RGUI_SAVEFILE_DIR_PATH)
snprintf(title, sizeof(title), "SAVEFILE DIR %s", dir);
#ifdef HAVE_OVERLAY
else if (menu_type == RGUI_OVERLAY_DIR_PATH)
snprintf(title, sizeof(title), "OVERLAY DIR %s", dir);
#endif
else if (menu_type == RGUI_SYSTEM_DIR_PATH)
snprintf(title, sizeof(title), "SYSTEM DIR %s", dir);
else
{
if (rgui->defer_core)
snprintf(title, sizeof(title), "GAME %s", dir);
else
{
const char *core_name = rgui->info.library_name;
if (!core_name)
core_name = g_extern.system.info.library_name;
if (!core_name)
core_name = "No Core";
snprintf(title, sizeof(title), "GAME (%s) %s", core_name, dir);
}
}
char title_buf[256];
menu_ticker_line(title_buf, TERM_WIDTH - 3, g_extern.frame_count / 15, title, true);
blit_line(rgui, TERM_START_X + 15, 15, title_buf, true);
char title_msg[64];
const char *core_name = rgui->info.library_name;
if (!core_name)
core_name = g_extern.system.info.library_name;
if (!core_name)
core_name = "No Core";
const char *core_version = rgui->info.library_version;
if (!core_version)
core_version = g_extern.system.info.library_version;
if (!core_version)
core_version = "";
snprintf(title_msg, sizeof(title_msg), "%s - %s %s", PACKAGE_VERSION, core_name, core_version);
blit_line(rgui, TERM_START_X + 15, (TERM_HEIGHT * FONT_HEIGHT_STRIDE) + TERM_START_Y + 2, title_msg, true);
unsigned x, y;
size_t i;
x = TERM_START_X;
y = TERM_START_Y;
for (i = begin; i < end; i++, y += FONT_HEIGHT_STRIDE)
{
const char *path = 0;
unsigned type = 0;
file_list_get_at_offset(rgui->selection_buf, i, &path, &type);
char message[256];
char type_str[256];
unsigned w = 19;
if (menu_type == RGUI_SETTINGS_INPUT_OPTIONS || menu_type == RGUI_SETTINGS_CUSTOM_BIND)
w = 21;
else if (menu_type == RGUI_SETTINGS_PATH_OPTIONS)
w = 24;
#ifdef HAVE_SHADER_MANAGER
if (type >= RGUI_SETTINGS_SHADER_FILTER &&
type <= RGUI_SETTINGS_SHADER_LAST)
{
// HACK. Work around that we're using the menu_type as dir type to propagate state correctly.
if ((menu_type_is(menu_type) == RGUI_SETTINGS_SHADER_OPTIONS)
&& (menu_type_is(type) == RGUI_SETTINGS_SHADER_OPTIONS))
{
type = RGUI_FILE_DIRECTORY;
strlcpy(type_str, "(DIR)", sizeof(type_str));
w = 5;
}
else if (type == RGUI_SETTINGS_SHADER_OPTIONS || type == RGUI_SETTINGS_SHADER_PRESET)
strlcpy(type_str, "...", sizeof(type_str));
else if (type == RGUI_SETTINGS_SHADER_FILTER)
snprintf(type_str, sizeof(type_str), "%s",
g_settings.video.smooth ? "Linear" : "Nearest");
else
shader_manager_get_str(&rgui->shader, type_str, sizeof(type_str), type);
}
else
#endif
// Pretty-print libretro cores from menu.
if (menu_type == RGUI_SETTINGS_CORE || menu_type == RGUI_SETTINGS_DEFERRED_CORE)
{
if (type == RGUI_FILE_PLAIN)
{
strlcpy(type_str, "(CORE)", sizeof(type_str));
file_list_get_alt_at_offset(rgui->selection_buf, i, &path);
w = 6;
}
else
{
strlcpy(type_str, "(DIR)", sizeof(type_str));
type = RGUI_FILE_DIRECTORY;
w = 5;
}
}
else if (menu_type == RGUI_SETTINGS_CONFIG ||
#ifdef HAVE_OVERLAY
menu_type == RGUI_SETTINGS_OVERLAY_PRESET ||
#endif
menu_type == RGUI_SETTINGS_DISK_APPEND ||
menu_type_is(menu_type) == RGUI_FILE_DIRECTORY)
{
if (type == RGUI_FILE_PLAIN)
{
strlcpy(type_str, "(FILE)", sizeof(type_str));
w = 6;
}
else if (type == RGUI_FILE_USE_DIRECTORY)
{
*type_str = '\0';
w = 0;
}
else
{
strlcpy(type_str, "(DIR)", sizeof(type_str));
type = RGUI_FILE_DIRECTORY;
w = 5;
}
}
else if (menu_type == RGUI_SETTINGS_OPEN_HISTORY)
{
*type_str = '\0';
w = 0;
}
else if (type >= RGUI_SETTINGS_CORE_OPTION_START)
strlcpy(type_str,
core_option_get_val(g_extern.system.core_options, type - RGUI_SETTINGS_CORE_OPTION_START),
sizeof(type_str));
else
menu_set_settings_label(type_str, sizeof(type_str), &w, type);
char entry_title_buf[256];
char type_str_buf[64];
bool selected = i == rgui->selection_ptr;
strlcpy(entry_title_buf, path, sizeof(entry_title_buf));
strlcpy(type_str_buf, type_str, sizeof(type_str_buf));
if ((type == RGUI_FILE_PLAIN || type == RGUI_FILE_DIRECTORY))
menu_ticker_line(entry_title_buf, TERM_WIDTH - (w + 1 + 2), g_extern.frame_count / 15, path, selected);
else
menu_ticker_line(type_str_buf, w, g_extern.frame_count / 15, type_str, selected);
snprintf(message, sizeof(message), "%c %-*.*s %-*s",
selected ? '>' : ' ',
TERM_WIDTH - (w + 1 + 2), TERM_WIDTH - (w + 1 + 2),
entry_title_buf,
w,
type_str_buf);
blit_line(rgui, x, y, message, selected);
}
#ifdef GEKKO
const char *message_queue;
if (rgui->msg_force)
{
message_queue = msg_queue_pull(g_extern.msg_queue);
rgui->msg_force = false;
}
else
message_queue = driver.current_msg;
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rgui_render_messagebox(rgui, message_queue);
#endif
}
static void *rgui_init(void)
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{
uint16_t *framebuf = menu_framebuf;
size_t framebuf_pitch;
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rgui_handle_t *rgui = (rgui_handle_t*)calloc(1, sizeof(*rgui));
rgui->frame_buf = framebuf;
rgui->width = 320;
rgui->height = 240;
framebuf_pitch = rgui->width * sizeof(uint16_t);
rgui->frame_buf_pitch = framebuf_pitch;
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bool ret = rguidisp_init_font(rgui);
if (!ret)
{
RARCH_ERR("No font bitmap or binary, abort");
/* TODO - should be refactored - perhaps don't do rarch_fail but instead
* exit program */
g_extern.lifecycle_state &= ~((1ULL << MODE_MENU) | (1ULL << MODE_GAME));
return NULL;
}
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return rgui;
}
static void rgui_free(void *data)
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{
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rgui_handle_t *rgui = (rgui_handle_t*)data;
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if (rgui->alloc_font)
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free((uint8_t*)rgui->font);
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}
int rgui_input_postprocess(void *data, uint64_t old_state)
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{
(void)data;
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int ret = 0;
if ((rgui->trigger_state & (1ULL << RARCH_MENU_TOGGLE)) &&
g_extern.main_is_init &&
!g_extern.libretro_dummy)
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{
g_extern.lifecycle_state |= (1ULL << MODE_GAME);
ret = -1;
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}
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return ret;
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}
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void rgui_set_texture(void *data, bool enable)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
if (driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_frame(driver.video_data, menu_framebuf,
enable, rgui->width, rgui->height, 1.0f);
}
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const menu_ctx_driver_t menu_ctx_rgui = {
rgui_set_texture,
rgui_render_messagebox,
rgui_render,
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rgui_init,
rgui_free,
"rgui",
};