RetroArch/menu/drivers_display/menu_display_null.c

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <time.h>
#include <queues/message_queue.h>
#include <retro_miscellaneous.h>
#include "../../config.def.h"
#include "../../gfx/font_renderer_driver.h"
#include "../../gfx/video_context_driver.h"
#include "../../gfx/video_thread_wrapper.h"
#include "../../gfx/video_texture.h"
#include "../menu_display.h"
static void *menu_display_null_get_default_mvp(void)
{
return NULL;
}
static void menu_display_null_blend_begin(void)
{
}
static void menu_display_null_blend_end(void)
{
}
static void menu_display_null_draw(
unsigned x, unsigned y,
unsigned width, unsigned height,
struct gfx_coords *coords,
void *matrix_data,
uintptr_t texture,
enum menu_display_prim_type prim_type
)
{
}
static void menu_display_null_draw_bg(
unsigned width,
unsigned height,
uintptr_t texture,
float handle_alpha,
bool force_transparency,
float *coord_color,
float *coord_color2,
const float *vertex,
const float *tex_coord,
size_t vertex_count,
enum menu_display_prim_type prim_type)
{
}
static void menu_display_null_restore_clear_color(void)
{
}
static void menu_display_null_clear_color(float r, float g, float b, float a)
{
}
static unsigned menu_display_null_texture_load(void *data, enum texture_filter_type type)
{
return 0;
}
static void menu_display_null_texture_unload(uintptr_t *id)
{
}
static const float *menu_display_null_get_tex_coords(void)
{
static float floats[1] = {1.00f};
return &floats[0];
}
menu_display_ctx_driver_t menu_display_ctx_null = {
menu_display_null_draw,
menu_display_null_draw_bg,
menu_display_null_blend_begin,
menu_display_null_blend_end,
menu_display_null_restore_clear_color,
menu_display_null_clear_color,
menu_display_null_get_default_mvp,
menu_display_null_get_tex_coords,
menu_display_null_texture_load,
menu_display_null_texture_unload,
MENU_VIDEO_DRIVER_GENERIC,
"menu_display_null",
};