mirror of
https://github.com/CTCaer/RetroArch.git
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117 lines
3.3 KiB
C
117 lines
3.3 KiB
C
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2015 - Daniel De Matteis
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* Copyright (C) 2014-2015 - Jean-André Santoni
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "menu_texture.h"
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#include <file/file_path.h>
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#include "../general.h"
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#include "../gfx/video_thread_wrapper.h"
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#ifdef HAVE_OPENGL
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#include "../gfx/gl_common.h"
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static void menu_texture_png_load_gl(struct texture_image *ti,
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unsigned *id)
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{
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/* Generate the OpenGL texture object */
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glGenTextures(1, id);
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glBindTexture(GL_TEXTURE_2D, (GLuint)*id);
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glTexImage2D(GL_TEXTURE_2D, 0, driver.gfx_use_rgba ?
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GL_RGBA : RARCH_GL_INTERNAL_FORMAT32,
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ti->width, ti->height, 0,
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driver.gfx_use_rgba ? GL_RGBA : RARCH_GL_TEXTURE_TYPE32,
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RARCH_GL_FORMAT32, ti->pixels);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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}
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#endif
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static unsigned menu_texture_png_load(const char *path,
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enum texture_backend_type type)
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{
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unsigned id = 0;
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struct texture_image ti = {0};
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if (! path_file_exists(path))
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return 0;
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texture_image_load(&ti, path);
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switch (type)
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{
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case TEXTURE_BACKEND_OPENGL:
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#ifdef HAVE_OPENGL
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menu_texture_png_load_gl(&ti, &id);
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#endif
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break;
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case TEXTURE_BACKEND_DEFAULT:
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default:
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break;
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}
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free(ti.pixels);
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return id;
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}
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static int menu_texture_png_load_wrap(void *data)
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{
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const char *filename = (const char*)data;
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if (!filename)
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return 0;
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return menu_texture_png_load(filename, TEXTURE_BACKEND_DEFAULT);
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}
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static int menu_texture_png_load_wrap_gl(void *data)
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{
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const char *filename = (const char*)data;
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if (!filename)
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return 0;
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return menu_texture_png_load(filename, TEXTURE_BACKEND_OPENGL);
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}
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unsigned menu_texture_load(const char *path,
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enum texture_backend_type type)
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{
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if (g_settings.video.threaded
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&& !g_extern.system.hw_render_callback.context_type)
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{
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thread_video_t *thr = (thread_video_t*)driver.video_data;
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if (!thr)
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return 0;
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switch (type)
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{
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case TEXTURE_BACKEND_OPENGL:
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thr->cmd_data.custom_command.method = menu_texture_png_load_wrap_gl;
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break;
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case TEXTURE_BACKEND_DEFAULT:
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default:
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thr->cmd_data.custom_command.method = menu_texture_png_load_wrap;
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break;
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}
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thr->cmd_data.custom_command.data = (void*)path;
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thr->send_cmd_func(thr, CMD_CUSTOM_COMMAND);
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thr->wait_reply_func(thr, CMD_CUSTOM_COMMAND);
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return thr->cmd_data.custom_command.return_value;
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}
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return menu_texture_png_load(path, type);
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}
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