RetroArch/frontend/platform/platform_ps3.c

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <sys/process.h>
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#include "../../ps3/sdk_defines.h"
#include "../../ps3/ps3_input.h"
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#include "../../console/rarch_console.h"
#include "../../conf/config_file.h"
#include "../../general.h"
#include "../../file.h"
#define EMULATOR_CONTENT_DIR "SSNE10000"
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#ifndef __PSL1GHT__
#define NP_POOL_SIZE (128*1024)
static uint8_t np_pool[NP_POOL_SIZE];
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#endif
//TODO - not sure if stack size needs to be lower for Salamander
#ifdef IS_SALAMANDER
SYS_PROCESS_PARAM(1001, 0x100000)
#else
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SYS_PROCESS_PARAM(1001, 0x200000)
#endif
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#ifdef HAVE_MULTIMAN
#define MULTIMAN_SELF_FILE "/dev_hdd0/game/BLES80608/USRDIR/RELOAD.SELF"
#endif
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#ifdef IS_SALAMANDER
#include <netex/net.h>
#include <np.h>
#include <np/drm.h>
#include <cell/pad.h>
#include <cell/sysmodule.h>
static void find_and_set_first_file(void)
{
//Last fallback - we'll need to start the first executable file
// we can find in the RetroArch cores directory
char first_file[PATH_MAX];
find_first_libretro_core(first_file, sizeof(first_file), default_paths.core_dir, "SELF");
if(first_file)
{
snprintf(default_paths.libretro_path, sizeof(default_paths.libretro_path),
"%s/%s", default_paths.core_dir, first_file);
RARCH_LOG("libretro_path now set to: %s.\n", default_paths.libretro_path);
}
else
RARCH_ERR("Failed last fallback - RetroArch Salamander will exit.\n");
}
static void salamander_init_settings(void)
{
CellPadData pad_data;
cellPadInit(7);
cellPadGetData(0, &pad_data);
if(pad_data.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_TRIANGLE)
{
//override path, boot first executable in cores directory
RARCH_LOG("Fallback - Will boot first executable in RetroArch cores/ directory.\n");
find_and_set_first_file();
}
else
{
//normal executable loading path
char tmp_str[PATH_MAX];
bool config_file_exists = false;
if(path_file_exists(default_paths.config_path))
config_file_exists = true;
//try to find CORE executable
char core_executable[1024];
snprintf(core_executable, sizeof(core_executable), "%s/CORE.SELF", default_paths.core_dir);
if(path_file_exists(core_executable))
{
//Start CORE executable
snprintf(default_paths.libretro_path, sizeof(default_paths.libretro_path), core_executable);
RARCH_LOG("Start [%s].\n", default_paths.libretro_path);
}
else
{
if(config_file_exists)
{
config_file_t * conf = config_file_new(default_paths.config_path);
config_get_array(conf, "libretro_path", tmp_str, sizeof(tmp_str));
config_file_free(conf);
snprintf(default_paths.libretro_path, sizeof(default_paths.libretro_path), tmp_str);
}
if(!config_file_exists || !strcmp(default_paths.libretro_path, ""))
{
find_and_set_first_file();
}
else
{
RARCH_LOG("Start [%s] found in retroarch.cfg.\n", default_paths.libretro_path);
}
if (!config_file_exists)
{
config_file_t *new_conf = config_file_new(NULL);
config_set_string(new_conf, "libretro_path", default_paths.libretro_path);
config_file_write(new_conf, default_paths.config_path);
config_file_free(new_conf);
}
}
}
cellPadEnd();
}
#endif
#ifdef HAVE_SYSUTILS
static void callback_sysutil_exit(uint64_t status, uint64_t param, void *userdata)
{
(void)param;
(void)userdata;
(void)status;
#ifndef IS_SALAMANDER
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#ifdef HAVE_OSKUTIL
oskutil_params *osk = &g_extern.console.misc.oskutil_handle;
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#endif
gl_t *gl = driver.video_data;
switch (status)
{
case CELL_SYSUTIL_REQUEST_EXITGAME:
gl->quitting = true;
g_extern.lifecycle_mode_state &= ~((1ULL << MODE_MENU) | (1ULL << MODE_MENU_INGAME) | (1ULL << MODE_GAME));
g_extern.lifecycle_mode_state |= (1ULL << MODE_EXIT);
break;
#ifdef HAVE_OSKUTIL
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case CELL_SYSUTIL_OSKDIALOG_LOADED:
break;
case CELL_SYSUTIL_OSKDIALOG_INPUT_CANCELED:
RARCH_LOG("CELL_SYSUTIL_OSKDIALOG_INPUT_CANCELED.\n");
pOskAbort(); //fall-through
case CELL_SYSUTIL_OSKDIALOG_FINISHED:
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if (status == CELL_SYSUTIL_OSKDIALOG_FINISHED)
RARCH_LOG("CELL_SYSUTIL_OSKDIALOG_FINISHED.\n");
pOskUnloadAsync(&osk->outputInfo);
if (osk->outputInfo.result == CELL_OSKDIALOG_INPUT_FIELD_RESULT_OK)
{
RARCH_LOG("Setting MODE_OSK_ENTRY_SUCCESS.\n");
g_extern.lifecycle_mode_state |= (1ULL << MODE_OSK_ENTRY_SUCCESS);
}
else
{
RARCH_LOG("Setting MODE_OSK_ENTRY_FAIL.\n");
g_extern.lifecycle_mode_state |= (1ULL << MODE_OSK_ENTRY_FAIL);
}
osk->flags &= ~OSK_IN_USE;
break;
case CELL_SYSUTIL_OSKDIALOG_UNLOADED:
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RARCH_LOG("CELL_SYSUTIL_OSKDIALOG_UNLOADED.\n");
sys_memory_container_destroy(g_extern.console.misc.oskutil_handle.containerid);
break;
#endif
}
#endif
}
#endif
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static void get_environment_settings(int argc, char *argv[])
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{
int ret;
unsigned int get_type;
unsigned int get_attributes;
CellGameContentSize size;
char dirName[CELL_GAME_DIRNAME_SIZE];
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char contentInfoPath[PATH_MAX];
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#ifdef HAVE_MULTIMAN
/* not launched from external launcher, set default path */
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if(path_file_exists(MULTIMAN_SELF_FILE) && argc > 1 && path_file_exists(argv[1]))
{
g_extern.lifecycle_mode_state |= (1ULL << MODE_EXTLAUNCH_MULTIMAN);
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RARCH_LOG("Started from multiMAN, auto-game start enabled.\n");
}
else
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#endif
#ifndef IS_SALAMANDER
RARCH_WARN("Started from Salamander, auto-game start disabled.\n");
#endif
memset(&size, 0x00, sizeof(CellGameContentSize));
ret = cellGameBootCheck(&get_type, &get_attributes, &size, dirName);
if(ret < 0)
{
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RARCH_ERR("cellGameBootCheck() Error: 0x%x.\n", ret);
}
else
{
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RARCH_LOG("cellGameBootCheck() OK.\n");
RARCH_LOG("Directory name: [%s].\n", dirName);
RARCH_LOG(" HDD Free Size (in KB) = [%d] Size (in KB) = [%d] System Size (in KB) = [%d].\n", size.hddFreeSizeKB, size.sizeKB, size.sysSizeKB);
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switch(get_type)
{
case CELL_GAME_GAMETYPE_DISC:
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RARCH_LOG("RetroArch was launched on Optical Disc Drive.\n");
break;
case CELL_GAME_GAMETYPE_HDD:
RARCH_LOG("RetroArch was launched on HDD.\n");
break;
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}
if((get_attributes & CELL_GAME_ATTRIBUTE_APP_HOME) == CELL_GAME_ATTRIBUTE_APP_HOME)
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RARCH_LOG("RetroArch was launched from host machine (APP_HOME).\n");
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ret = cellGameContentPermit(contentInfoPath, default_paths.port_dir);
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#ifdef HAVE_MULTIMAN
if (g_extern.lifecycle_mode_state & (1ULL << MODE_EXTLAUNCH_MULTIMAN))
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{
snprintf(contentInfoPath, sizeof(contentInfoPath), "/dev_hdd0/game/%s", EMULATOR_CONTENT_DIR);
snprintf(default_paths.port_dir, sizeof(default_paths.port_dir), "/dev_hdd0/game/%s/USRDIR", EMULATOR_CONTENT_DIR);
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}
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#endif
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if(ret < 0)
{
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RARCH_ERR("cellGameContentPermit() Error: 0x%x\n", ret);
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}
else
{
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RARCH_LOG("cellGameContentPermit() OK.\n");
RARCH_LOG("contentInfoPath : [%s].\n", contentInfoPath);
RARCH_LOG("usrDirPath : [%s].\n", default_paths.port_dir);
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}
snprintf(default_paths.core_dir, sizeof(default_paths.core_dir), "%s/cores", default_paths.port_dir);
snprintf(default_paths.savestate_dir, sizeof(default_paths.savestate_dir), "%s/savestates", default_paths.core_dir);
snprintf(default_paths.filesystem_root_dir, sizeof(default_paths.filesystem_root_dir), "/");
snprintf(default_paths.filebrowser_startup_dir, sizeof(default_paths.filebrowser_startup_dir), default_paths.filesystem_root_dir);
snprintf(default_paths.sram_dir, sizeof(default_paths.sram_dir), "%s/sram", default_paths.core_dir);
snprintf(default_paths.system_dir, sizeof(default_paths.system_dir), "%s/system", default_paths.core_dir);
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/* now we fill in all the variables */
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snprintf(default_paths.menu_border_file, sizeof(default_paths.menu_border_file), "%s/borders/Menu/main-menu_1080p.png", default_paths.core_dir);
snprintf(default_paths.input_presets_dir, sizeof(default_paths.input_presets_dir), "%s/presets", default_paths.core_dir);
snprintf(default_paths.border_dir, sizeof(default_paths.border_dir), "%s/borders", default_paths.core_dir);
#if defined(HAVE_CG) || defined(HAVE_GLSL)
snprintf(g_settings.video.shader_dir, sizeof(g_settings.video.shader_dir), "%s/shaders", default_paths.core_dir);
#endif
#ifdef IS_SALAMANDER
snprintf(default_paths.config_path, sizeof(default_paths.config_path), "%s/retroarch.cfg", default_paths.port_dir);
#else
snprintf(g_extern.config_path, sizeof(g_extern.config_path), "%s/retroarch.cfg", default_paths.port_dir);
#endif
}
}
static void system_init(void)
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{
#ifdef HAVE_SYSUTILS
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RARCH_LOG("Registering system utility callback...\n");
cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
#endif
#ifdef HAVE_SYSMODULES
#ifdef HAVE_FREETYPE
cellSysmoduleLoadModule(CELL_SYSMODULE_FONT);
cellSysmoduleLoadModule(CELL_SYSMODULE_FREETYPE);
cellSysmoduleLoadModule(CELL_SYSMODULE_FONTFT);
#endif
cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
#ifndef __PSL1GHT__
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
#endif
#ifndef IS_SALAMANDER
#ifndef __PSL1GHT__
cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT);
#endif
cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
#endif
cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
#endif
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#ifndef __PSL1GHT__
sys_net_initialize_network();
sceNpInit(NP_POOL_SIZE, np_pool);
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#endif
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#ifndef IS_SALAMANDER
#if (CELL_SDK_VERSION > 0x340000) && !defined(__PSL1GHT__)
#ifdef HAVE_SYSMODULES
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cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
#endif
#ifdef HAVE_SYSUTILS
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CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};
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screenshot_param.photo_title = "RetroArch PS3";
screenshot_param.game_title = "RetroArch PS3";
cellScreenShotSetParameter (&screenshot_param);
cellScreenShotEnable();
#endif
#ifdef HAVE_SYSUTILS
//if (g_extern.lifecycle_mode_state & (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE))
cellSysutilEnableBgmPlayback();
#endif
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#endif
#endif
}
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static int system_process_args(int argc, char *argv[])
{
int ret = 0;
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#ifdef HAVE_MULTIMAN
if (g_extern.lifecycle_mode_state & (1ULL << MODE_EXTLAUNCH_MULTIMAN))
{
RARCH_LOG("Started from multiMAN, will auto-start game.\n");
strlcpy(g_extern.fullpath, argv[1], sizeof(g_extern.fullpath));
ret = 1;
}
#endif
return ret;
}
static void system_deinit(void)
{
#ifndef IS_SALAMANDER
#if defined(HAVE_SYSMODULES)
#ifdef HAVE_FREETYPE
/* Freetype font PRX */
cellSysmoduleLoadModule(CELL_SYSMODULE_FONTFT);
cellSysmoduleUnloadModule(CELL_SYSMODULE_FREETYPE);
cellSysmoduleUnloadModule(CELL_SYSMODULE_FONT);
#endif
#ifndef __PSL1GHT__
/* screenshot PRX */
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cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
#endif
cellSysmoduleUnloadModule(CELL_SYSMODULE_JPGDEC);
cellSysmoduleUnloadModule(CELL_SYSMODULE_PNGDEC);
#ifndef __PSL1GHT__
/* system game utility PRX */
cellSysmoduleUnloadModule(CELL_SYSMODULE_AVCONF_EXT);
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
#endif
#endif
#endif
}
static void system_exitspawn(void)
{
#ifdef HAVE_RARCH_EXEC
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#ifdef HAVE_MULTIMAN
if (g_extern.lifecycle_mode_state & (1ULL << MODE_EXITSPAWN_MULTIMAN))
{
RARCH_LOG("Boot Multiman: %s.\n", MULTIMAN_SELF_FILE);
strlcpy(g_extern.fullpath, MULTIMAN_SELF_FILE, sizeof(g_extern.fullpath));
}
#endif
#ifdef IS_SALAMANDER
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rarch_console_exec(default_paths.libretro_path, false);
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
#else
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bool should_load_game = false;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_EXITSPAWN_START_GAME))
should_load_game = true;
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rarch_console_exec(g_settings.libretro, should_load_game);
#endif
#endif
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}