RetroArch/psp1/psp1_audio.c

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2014-02-17 14:26:03 +01:00
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../general.h"
#include "../driver.h"
#include <pspaudio.h>
//ToDO
typedef struct
{
bool nonblocking;
bool started;
} psp1_audio_t;
psp1_audio_t audioData;
#define AUDIO_OUT_COUNT 128
#define AUDIO_BUFFER_SIZE (1u<<12u)
#define AUDIO_BUFFER_SIZE_MASK (AUDIO_BUFFER_SIZE-1)
static u32 __attribute__ ( ( aligned ( 64 ) ) ) audioBuffer[AUDIO_BUFFER_SIZE];
static u32 __attribute__ ( ( aligned ( 64 ) ) ) zeroBuffer[AUDIO_OUT_COUNT]= {0};
static bool audioRunning=false;
static SceUID audioThread=0;
static int audioOutputRate;
static u16 readPos=0;
static u16 writePos=0;
int audioMainLoop ( SceSize args, void* argp ) {
sceAudioSRCChReserve ( AUDIO_OUT_COUNT,audioOutputRate,2 );
while ( audioRunning ) {
if ( ( (u16)(readPos-writePos)& AUDIO_BUFFER_SIZE_MASK ) < (u16)AUDIO_OUT_COUNT*2 ) {
sceAudioSRCOutputBlocking ( PSP_AUDIO_VOLUME_MAX,zeroBuffer );
} else {
sceAudioSRCOutputBlocking ( PSP_AUDIO_VOLUME_MAX,audioBuffer+readPos );
readPos+=AUDIO_OUT_COUNT;
readPos&=AUDIO_BUFFER_SIZE_MASK;
}
}
sceAudioSRCChRelease();
sceKernelExitThread ( 0 );
return 0;
}
static bool psp_audio_start(void *data);
static void *psp_audio_init(const char *device, unsigned rate, unsigned latency)
{
(void)device;
(void)latency;
audioOutputRate=rate;
audioThread= sceKernelCreateThread ( "audioMainLoop",audioMainLoop,0x12,0x10000,0,NULL );
psp_audio_start(NULL);
return (void*)&audioData;
}
static void psp_audio_free(void *data)
{
(void)data;
if(audioThread)
sceKernelDeleteThread(audioThread);
}
static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
{
size/=4;
(void)data;
(void)buf;
size_t size1,size2;
size1=size;
if((writePos+size)>AUDIO_BUFFER_SIZE){
memcpy(audioBuffer+writePos,buf,(AUDIO_BUFFER_SIZE-writePos)*sizeof(u32));
memcpy(audioBuffer,buf,(writePos+size-AUDIO_BUFFER_SIZE)*sizeof(u32));
}else{
memcpy(audioBuffer+writePos,buf,size*sizeof(u32));
}
writePos+=size;
writePos&=AUDIO_BUFFER_SIZE_MASK;
return size;
}
static bool psp_audio_stop(void *data)
{
(void)data;
if(!audioThread)
return false;
audioRunning=false;
return (sceKernelWaitThreadEnd(audioThread,NULL) >= 0);
}
static bool psp_audio_start(void *data)
{
(void)data;
if(!audioThread)
return false;
audioRunning=true;
return (sceKernelStartThread ( audioThread,0,NULL ) >= 0);
}
static void psp_audio_set_nonblock_state(void *data, bool state)
{
(void)data;
(void)state;
}
static bool psp_audio_use_float(void *data)
{
(void)data;
return false;
}
const audio_driver_t audio_psp1 = {
psp_audio_init,
psp_audio_write,
psp_audio_stop,
psp_audio_start,
psp_audio_set_nonblock_state,
psp_audio_free,
psp_audio_use_float,
"psp1",
};