mirror of
https://github.com/CTCaer/RetroArch.git
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147 lines
3.5 KiB
C
147 lines
3.5 KiB
C
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../general.h"
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#include "../driver.h"
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#include <pspaudio.h>
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//ToDO
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typedef struct
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{
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bool nonblocking;
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bool started;
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} psp1_audio_t;
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psp1_audio_t audioData;
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#define AUDIO_OUT_COUNT 128
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#define AUDIO_BUFFER_SIZE (1u<<12u)
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#define AUDIO_BUFFER_SIZE_MASK (AUDIO_BUFFER_SIZE-1)
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static u32 __attribute__ ( ( aligned ( 64 ) ) ) audioBuffer[AUDIO_BUFFER_SIZE];
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static u32 __attribute__ ( ( aligned ( 64 ) ) ) zeroBuffer[AUDIO_OUT_COUNT]= {0};
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static bool audioRunning=false;
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static SceUID audioThread=0;
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static int audioOutputRate;
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static u16 readPos=0;
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static u16 writePos=0;
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int audioMainLoop ( SceSize args, void* argp ) {
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sceAudioSRCChReserve ( AUDIO_OUT_COUNT,audioOutputRate,2 );
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while ( audioRunning ) {
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if ( ( (u16)(readPos-writePos)& AUDIO_BUFFER_SIZE_MASK ) < (u16)AUDIO_OUT_COUNT*2 ) {
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sceAudioSRCOutputBlocking ( PSP_AUDIO_VOLUME_MAX,zeroBuffer );
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} else {
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sceAudioSRCOutputBlocking ( PSP_AUDIO_VOLUME_MAX,audioBuffer+readPos );
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readPos+=AUDIO_OUT_COUNT;
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readPos&=AUDIO_BUFFER_SIZE_MASK;
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}
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}
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sceAudioSRCChRelease();
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sceKernelExitThread ( 0 );
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return 0;
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}
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static bool psp_audio_start(void *data);
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static void *psp_audio_init(const char *device, unsigned rate, unsigned latency)
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{
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(void)device;
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(void)latency;
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audioOutputRate=rate;
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audioThread= sceKernelCreateThread ( "audioMainLoop",audioMainLoop,0x12,0x10000,0,NULL );
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psp_audio_start(NULL);
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return (void*)&audioData;
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}
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static void psp_audio_free(void *data)
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{
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(void)data;
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if(audioThread)
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sceKernelDeleteThread(audioThread);
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}
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static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
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{
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size/=4;
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(void)data;
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(void)buf;
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size_t size1,size2;
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size1=size;
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if((writePos+size)>AUDIO_BUFFER_SIZE){
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memcpy(audioBuffer+writePos,buf,(AUDIO_BUFFER_SIZE-writePos)*sizeof(u32));
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memcpy(audioBuffer,buf,(writePos+size-AUDIO_BUFFER_SIZE)*sizeof(u32));
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}else{
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memcpy(audioBuffer+writePos,buf,size*sizeof(u32));
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}
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writePos+=size;
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writePos&=AUDIO_BUFFER_SIZE_MASK;
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return size;
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}
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static bool psp_audio_stop(void *data)
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{
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(void)data;
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if(!audioThread)
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return false;
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audioRunning=false;
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return (sceKernelWaitThreadEnd(audioThread,NULL) >= 0);
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}
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static bool psp_audio_start(void *data)
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{
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(void)data;
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if(!audioThread)
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return false;
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audioRunning=true;
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return (sceKernelStartThread ( audioThread,0,NULL ) >= 0);
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}
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static void psp_audio_set_nonblock_state(void *data, bool state)
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{
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(void)data;
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(void)state;
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}
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static bool psp_audio_use_float(void *data)
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{
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(void)data;
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return false;
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}
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const audio_driver_t audio_psp1 = {
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psp_audio_init,
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psp_audio_write,
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psp_audio_stop,
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psp_audio_start,
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psp_audio_set_nonblock_state,
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psp_audio_free,
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psp_audio_use_float,
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"psp1",
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};
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