RetroArch/cores/ffmpeg_core.c

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#include <stdint.h>
#include <stdlib.h>
#include <stdbool.h>
#include <stdio.h>
#include <assert.h>
#include <stdarg.h>
#ifdef __cplusplus
extern "C" {
#endif
#include <libavformat/avformat.h>
#include <libavcodec/avcodec.h>
#include <libswscale/swscale.h>
#include <libavutil/time.h>
#include <libavutil/opt.h>
#include <libavdevice/avdevice.h>
#include <libswresample/swresample.h>
#ifdef HAVE_SSA
#include <ass/ass.h>
#endif
#ifdef __cplusplus
}
#endif
#ifdef HAVE_GL_FFT
#include "fft/fft.h"
#endif
#ifdef HAVE_OPENGL
#include <glsym/glsym.h>
#endif
#include <rthreads/rthreads.h>
#include <queues/fifo_buffer.h>
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#ifdef RARCH_INTERNAL
#include "../libretro.h"
#define CORE_PREFIX(s) libretro_ffmpeg_##s
#else
#include "libretro.h"
#define CORE_PREFIX(s) s
#endif
static bool reset_triggered;
static void fallback_log(enum retro_log_level level, const char *fmt, ...)
{
va_list va;
va_start(va, fmt);
vfprintf(stderr, fmt, va);
va_end(va);
}
retro_log_printf_t log_cb;
static retro_video_refresh_t video_cb;
static retro_audio_sample_t audio_cb;
static retro_audio_sample_batch_t audio_batch_cb;
static retro_environment_t environ_cb;
static retro_input_poll_t input_poll_cb;
static retro_input_state_t input_state_cb;
#define LOG_ERR(msg) do { \
log_cb(RETRO_LOG_ERROR, "[FFmpeg]: " msg "\n"); \
} while(0)
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/* FFmpeg context data. */
static AVFormatContext *fctx;
static AVCodecContext *vctx;
static int video_stream;
static enum AVColorSpace colorspace;
#define MAX_STREAMS 8
static AVCodecContext *actx[MAX_STREAMS];
static AVCodecContext *sctx[MAX_STREAMS];
static int audio_streams[MAX_STREAMS];
static int audio_streams_num;
static int audio_streams_ptr;
static int subtitle_streams[MAX_STREAMS];
static int subtitle_streams_num;
static int subtitle_streams_ptr;
#ifdef HAVE_SSA
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/* AAS/SSA subtitles. */
static ASS_Library *ass;
static ASS_Renderer *ass_render;
static ASS_Track *ass_track[MAX_STREAMS];
static uint8_t *ass_extra_data[MAX_STREAMS];
static size_t ass_extra_data_size[MAX_STREAMS];
#endif
struct attachment
{
uint8_t *data;
size_t size;
};
static struct attachment *attachments;
static size_t attachments_size;
#ifdef HAVE_GL_FFT
static glfft_t *fft;
unsigned fft_width;
unsigned fft_height;
unsigned fft_multisample;
#endif
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/* A/V timing. */
static uint64_t frame_cnt;
static uint64_t audio_frames;
static double pts_bias;
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/* Threaded FIFOs. */
static volatile bool decode_thread_dead;
static fifo_buffer_t *video_decode_fifo;
static fifo_buffer_t *audio_decode_fifo;
static scond_t *fifo_cond;
static scond_t *fifo_decode_cond;
static slock_t *fifo_lock;
static slock_t *decode_thread_lock;
static sthread_t *decode_thread_handle;
static double decode_last_video_time;
static double decode_last_audio_time;
static uint32_t *video_frame_temp_buffer;
static bool main_sleeping;
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/* Seeking. */
static bool do_seek;
static double seek_time;
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/* GL stuff */
struct frame
{
#if defined(HAVE_OPENGL)
GLuint tex;
#if !defined(HAVE_OPENGLES)
GLuint pbo;
#endif
#endif
double pts;
};
static struct frame frames[2];
#ifdef HAVE_OPENGL
static bool temporal_interpolation;
static bool use_gl;
static struct retro_hw_render_callback hw_render;
static GLuint prog;
static GLuint vbo;
static GLint vertex_loc;
static GLint tex_loc;
static GLint mix_loc;
#endif
static struct
{
unsigned width;
unsigned height;
double interpolate_fps;
unsigned sample_rate;
float aspect;
} media;
#ifdef HAVE_SSA
static void ass_msg_cb(int level, const char *fmt, va_list args, void *data)
{
(void)data;
if (level < 6)
log_cb(RETRO_LOG_INFO, fmt);
}
#endif
static void append_attachment(const uint8_t *data, size_t size)
{
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attachments = (struct attachment*)av_realloc(
attachments, (attachments_size + 1) * sizeof(*attachments));
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attachments[attachments_size].data = (uint8_t*)av_malloc(size);
attachments[attachments_size].size = size;
memcpy(attachments[attachments_size].data, data, size);
attachments_size++;
}
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void CORE_PREFIX(retro_init)(void)
{
reset_triggered = false;
av_register_all();
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#if 0
/* FIXME: Occasionally crashes inside libavdevice
* for some odd reason on reentrancy. Likely a libavdevice bug. */
avdevice_register_all();
#endif
}
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void CORE_PREFIX(retro_deinit)(void)
{}
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unsigned CORE_PREFIX(retro_api_version)(void)
{
return RETRO_API_VERSION;
}
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void CORE_PREFIX(retro_set_controller_port_device)(unsigned port, unsigned device)
{
(void)port;
(void)device;
}
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void CORE_PREFIX(retro_get_system_info)(struct retro_system_info *info)
{
memset(info, 0, sizeof(*info));
info->library_name = "FFmpeg";
info->library_version = "v1";
info->need_fullpath = true;
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info->valid_extensions = "mkv|avi|f4v|f4f|3gp|ogm|flv|mp4|mov|mp3|wav|webm|wmv|flac|ogg|m4a";
}
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void CORE_PREFIX(retro_get_system_av_info)(struct retro_system_av_info *info)
{
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unsigned width = vctx ? media.width : 320;
unsigned height = vctx ? media.height : 240;
float aspect = vctx ? media.aspect : 0.0;
info->timing = (struct retro_system_timing)
{
.fps = media.interpolate_fps,
.sample_rate = actx[0] ? media.sample_rate : 32000.0,
};
#ifdef HAVE_GL_FFT
if (audio_streams_num > 0 && video_stream < 0)
{
width = fft_width;
height = fft_height;
aspect = 16.0 / 9.0;
}
#endif
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info->geometry = (struct retro_game_geometry)
{
.base_width = width,
.base_height = height,
.max_width = width,
.max_height = height,
.aspect_ratio = aspect,
};
}
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void CORE_PREFIX(retro_set_environment)(retro_environment_t cb)
{
static const struct retro_variable vars[] = {
#ifdef HAVE_OPENGL
{ "ffmpeg_temporal_interp", "Temporal Interpolation; enabled|disabled" },
#endif
#ifdef HAVE_GL_FFT
{ "ffmpeg_fft_resolution", "GLFFT Resolution; 1280x720|1920x1080|640x360|320x180" },
{ "ffmpeg_fft_multisample", "GLFFT Multisample; 1x|2x|4x" },
#endif
{ "ffmpeg_color_space", "Colorspace; auto|BT.709|BT.601|FCC|SMPTE240M" },
{ NULL, NULL },
};
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struct retro_log_callback log;
environ_cb = cb;
cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars);
if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
log_cb = log.log;
else
log_cb = fallback_log;
}
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void CORE_PREFIX(retro_set_audio_sample)(retro_audio_sample_t cb)
{
audio_cb = cb;
}
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void CORE_PREFIX(retro_set_audio_sample_batch)(retro_audio_sample_batch_t cb)
{
audio_batch_cb = cb;
}
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void CORE_PREFIX(retro_set_input_poll)(retro_input_poll_t cb)
{
input_poll_cb = cb;
}
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void CORE_PREFIX(retro_set_input_state)(retro_input_state_t cb)
{
input_state_cb = cb;
}
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void CORE_PREFIX(retro_set_video_refresh)(retro_video_refresh_t cb)
{
video_cb = cb;
}
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void CORE_PREFIX(retro_reset)(void)
{
reset_triggered = true;
}
static void check_variables(void)
{
#ifdef HAVE_OPENGL
struct retro_variable var = {
.key = "ffmpeg_temporal_interp"
};
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "enabled"))
temporal_interpolation = true;
else if (!strcmp(var.value, "disabled"))
temporal_interpolation = false;
}
#endif
#ifdef HAVE_GL_FFT
struct retro_variable fft_var = {
.key = "ffmpeg_fft_resolution",
};
fft_width = 1280;
fft_height = 720;
fft_multisample = 1;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &fft_var) && fft_var.value)
{
unsigned w, h;
if (sscanf(fft_var.value, "%ux%u", &w, &h) == 2)
{
fft_width = w;
fft_height = h;
}
}
struct retro_variable fft_ms_var = {
.key = "ffmpeg_fft_multisample",
};
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &fft_ms_var) && fft_ms_var.value)
fft_multisample = strtoul(fft_ms_var.value, NULL, 0);
#endif
struct retro_variable color_var = {
.key = "ffmpeg_color_space",
};
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &color_var) && color_var.value)
{
slock_lock(decode_thread_lock);
if (!strcmp(color_var.value, "BT.709"))
colorspace = AVCOL_SPC_BT709;
else if (!strcmp(color_var.value, "BT.601"))
colorspace = AVCOL_SPC_BT470BG;
else if (!strcmp(color_var.value, "FCC"))
colorspace = AVCOL_SPC_FCC;
else if (!strcmp(color_var.value, "SMPTE240M"))
colorspace = AVCOL_SPC_SMPTE240M;
else
colorspace = AVCOL_SPC_UNSPECIFIED;
slock_unlock(decode_thread_lock);
}
}
static void seek_frame(int seek_frames)
{
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char msg[256];
struct retro_message msg_obj = {0};
if ((seek_frames < 0 && (unsigned)-seek_frames > frame_cnt) || reset_triggered)
frame_cnt = 0;
else
frame_cnt += seek_frames;
slock_lock(fifo_lock);
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do_seek = true;
seek_time = frame_cnt / media.interpolate_fps;
snprintf(msg, sizeof(msg), "Seek: %u s.", (unsigned)seek_time);
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msg_obj.msg = msg;
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msg_obj.frames = 180;
environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg_obj);
if (seek_frames < 0)
{
log_cb(RETRO_LOG_INFO, "Resetting PTS.\n");
frames[0].pts = 0.0;
frames[1].pts = 0.0;
}
audio_frames = frame_cnt * media.sample_rate / media.interpolate_fps;
if (video_decode_fifo)
fifo_clear(video_decode_fifo);
if (audio_decode_fifo)
fifo_clear(audio_decode_fifo);
scond_signal(fifo_decode_cond);
while (!decode_thread_dead && do_seek)
scond_wait(fifo_cond, fifo_lock);
slock_unlock(fifo_lock);
}
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void CORE_PREFIX(retro_run)(void)
{
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static bool last_left;
static bool last_right;
static bool last_up;
static bool last_down;
static bool last_l;
static bool last_r;
double min_pts;
int16_t audio_buffer[2048];
bool left, right, up, down, l, r;
size_t to_read_frames = 0;
int seek_frames = 0;
bool updated = false;
#ifdef HAVE_GL_FFT
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unsigned old_fft_width = fft_width;
unsigned old_fft_height = fft_height;
unsigned old_fft_multisample = fft_multisample;
#endif
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
check_variables();
#ifdef HAVE_GL_FFT
if (fft_width != old_fft_width || fft_height != old_fft_height)
{
struct retro_system_av_info info;
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CORE_PREFIX(retro_get_system_av_info)(&info);
if (!environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &info))
{
fft_width = old_fft_width;
fft_height = old_fft_height;
}
}
if (fft && (old_fft_multisample != fft_multisample))
glfft_init_multisample(fft, fft_width, fft_height, fft_multisample);
#endif
input_poll_cb();
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left = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0,
RETRO_DEVICE_ID_JOYPAD_LEFT);
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right = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0,
RETRO_DEVICE_ID_JOYPAD_RIGHT);
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up = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0,
RETRO_DEVICE_ID_JOYPAD_UP) ||
input_state_cb(0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_WHEELUP);
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down = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0,
RETRO_DEVICE_ID_JOYPAD_DOWN) ||
input_state_cb(0, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_WHEELDOWN);
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l = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0,
RETRO_DEVICE_ID_JOYPAD_L);
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r = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0,
RETRO_DEVICE_ID_JOYPAD_R);
if (left && !last_left)
seek_frames -= 10 * media.interpolate_fps;
if (right && !last_right)
seek_frames += 10 * media.interpolate_fps;
if (up && !last_up)
seek_frames += 60 * media.interpolate_fps;
if (down && !last_down)
seek_frames -= 60 * media.interpolate_fps;
if (l && !last_l && audio_streams_num > 0)
{
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char msg[256];
struct retro_message msg_obj = {0};
slock_lock(decode_thread_lock);
audio_streams_ptr = (audio_streams_ptr + 1) % audio_streams_num;
slock_unlock(decode_thread_lock);
snprintf(msg, sizeof(msg), "Audio Track #%d.", audio_streams_ptr);
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msg_obj.msg = msg;
msg_obj.frames = 180;
environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg_obj);
}
else if (r && !last_r && subtitle_streams_num > 0)
{
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char msg[256];
struct retro_message msg_obj = {0};
slock_lock(decode_thread_lock);
subtitle_streams_ptr = (subtitle_streams_ptr + 1) % subtitle_streams_num;
slock_unlock(decode_thread_lock);
snprintf(msg, sizeof(msg), "Subtitle Track #%d.", subtitle_streams_ptr);
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msg_obj.msg = msg;
msg_obj.frames = 180;
environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg_obj);
}
last_left = left;
last_right = right;
last_up = up;
last_down = down;
last_l = l;
last_r = r;
if (reset_triggered)
{
seek_frames = -1;
seek_frame(seek_frames);
reset_triggered = false;
}
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/* Push seek request to thread,
* wait for seek to complete. */
if (seek_frames)
seek_frame(seek_frames);
if (decode_thread_dead)
{
environ_cb(RETRO_ENVIRONMENT_SHUTDOWN, NULL);
return;
}
frame_cnt++;
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/* Have to decode audio before video
* incase there are PTS fuckups due
* to seeking. */
if (audio_streams_num > 0)
{
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/* Audio */
double reading_pts;
double expected_pts;
double old_pts_bias;
size_t to_read_bytes;
uint64_t expected_audio_frames = frame_cnt * media.sample_rate / media.interpolate_fps;
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to_read_frames = expected_audio_frames - audio_frames;
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to_read_bytes = to_read_frames * sizeof(int16_t) * 2;
slock_lock(fifo_lock);
while (!decode_thread_dead && fifo_read_avail(audio_decode_fifo) < to_read_bytes)
{
main_sleeping = true;
scond_signal(fifo_decode_cond);
scond_wait(fifo_cond, fifo_lock);
main_sleeping = false;
}
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reading_pts = decode_last_audio_time -
(double)fifo_read_avail(audio_decode_fifo) / (media.sample_rate * sizeof(int16_t) * 2);
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expected_pts = (double)audio_frames / media.sample_rate;
old_pts_bias = pts_bias;
pts_bias = reading_pts - expected_pts;
if (pts_bias < old_pts_bias - 1.0)
{
log_cb(RETRO_LOG_INFO, "Resetting PTS (bias).\n");
frames[0].pts = 0.0;
frames[1].pts = 0.0;
}
if (!decode_thread_dead)
fifo_read(audio_decode_fifo, audio_buffer, to_read_bytes);
scond_signal(fifo_decode_cond);
slock_unlock(fifo_lock);
audio_frames += to_read_frames;
}
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min_pts = frame_cnt / media.interpolate_fps + pts_bias;
if (video_stream >= 0)
{
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bool dupe = true; /* unused if GL enabled */
/* Video */
if (min_pts > frames[1].pts)
{
struct frame tmp = frames[1];
frames[1] = frames[0];
frames[0] = tmp;
}
while (!decode_thread_dead && min_pts > frames[1].pts)
{
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size_t to_read_frame_bytes;
int64_t pts = 0;
slock_lock(fifo_lock);
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to_read_frame_bytes = media.width * media.height * sizeof(uint32_t) + sizeof(int64_t);
while (!decode_thread_dead && fifo_read_avail(video_decode_fifo) < to_read_frame_bytes)
{
main_sleeping = true;
scond_signal(fifo_decode_cond);
scond_wait(fifo_cond, fifo_lock);
main_sleeping = false;
}
if (!decode_thread_dead)
{
fifo_read(video_decode_fifo, &pts, sizeof(int64_t));
#if defined(HAVE_OPENGL)
if (use_gl)
{
#if defined(HAVE_OPENGLES)
fifo_read(video_decode_fifo, video_frame_temp_buffer, media.width * media.height * sizeof(uint32_t));
glBindTexture(GL_TEXTURE_2D, frames[1].tex);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
media.width, media.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, video_frame_temp_buffer);
glBindTexture(GL_TEXTURE_2D, 0);
#else
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uint32_t *data = NULL;
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, frames[1].pbo);
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data = (uint32_t*)glMapBufferRange(GL_PIXEL_UNPACK_BUFFER,
0, media.width * media.height, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT);
fifo_read(video_decode_fifo, data, media.width * media.height * sizeof(uint32_t));
glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
glBindTexture(GL_TEXTURE_2D, frames[1].tex);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
media.width, media.height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, NULL);
glBindTexture(GL_TEXTURE_2D, 0);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
#endif
}
else
#endif
{
fifo_read(video_decode_fifo, video_frame_temp_buffer, media.width * media.height * sizeof(uint32_t));
dupe = false;
}
}
scond_signal(fifo_decode_cond);
slock_unlock(fifo_lock);
frames[1].pts = av_q2d(fctx->streams[video_stream]->time_base) * pts;
}
#ifdef HAVE_OPENGL
if (use_gl)
{
float mix_factor = (min_pts - frames[0].pts) / (frames[1].pts - frames[0].pts);
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if (!temporal_interpolation)
mix_factor = 1.0f;
glBindFramebuffer(GL_FRAMEBUFFER, hw_render.get_current_framebuffer());
glClearColor(0, 0, 0, 1);
glClear(GL_COLOR_BUFFER_BIT);
glViewport(0, 0, media.width, media.height);
glUseProgram(prog);
glUniform1f(mix_loc, mix_factor);
glActiveTexture(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, frames[1].tex);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, frames[0].tex);
glBindBuffer(GL_ARRAY_BUFFER, vbo);
glVertexAttribPointer(vertex_loc, 2, GL_FLOAT, GL_FALSE,
4 * sizeof(GLfloat), (const GLvoid*)(0 * sizeof(GLfloat)));
glVertexAttribPointer(tex_loc, 2, GL_FLOAT, GL_FALSE,
4 * sizeof(GLfloat), (const GLvoid*)(2 * sizeof(GLfloat)));
glEnableVertexAttribArray(vertex_loc);
glEnableVertexAttribArray(tex_loc);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glDisableVertexAttribArray(vertex_loc);
glDisableVertexAttribArray(tex_loc);
glUseProgram(0);
glActiveTexture(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, 0);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, 0);
video_cb(RETRO_HW_FRAME_BUFFER_VALID, media.width, media.height, media.width * sizeof(uint32_t));
}
else
#endif
{
video_cb(dupe ? NULL : video_frame_temp_buffer, media.width, media.height, media.width * sizeof(uint32_t));
}
}
#ifdef HAVE_GL_FFT
else if (fft)
{
unsigned frames = to_read_frames;
const int16_t *buffer = audio_buffer;
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while (frames)
{
unsigned to_read = frames;
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/* FFT size we use (1 << 11). Really shouldn't happen,
* unless we use a crazy high sample rate. */
if (to_read > (1 << 11))
to_read = 1 << 11;
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glfft_step_fft(fft, buffer, to_read);
buffer += to_read * 2;
frames -= to_read;
}
glfft_render(fft, hw_render.get_current_framebuffer(), fft_width, fft_height);
video_cb(RETRO_HW_FRAME_BUFFER_VALID, fft_width, fft_height, fft_width * sizeof(uint32_t));
}
#endif
else
video_cb(NULL, 1, 1, sizeof(uint32_t));
if (to_read_frames)
audio_batch_cb(audio_buffer, to_read_frames);
}
static bool open_codec(AVCodecContext **ctx, unsigned index)
{
AVCodec *codec = avcodec_find_decoder(fctx->streams[index]->codec->codec_id);
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if (!codec)
{
log_cb(RETRO_LOG_ERROR, "Couldn't find suitable decoder, exiting ... \n");
return false;
}
*ctx = fctx->streams[index]->codec;
if (avcodec_open2(*ctx, codec, NULL) < 0)
return false;
return true;
}
static bool codec_is_image(enum AVCodecID id)
{
switch (id)
{
#ifdef OLD_FFMPEG_API
case CODEC_ID_MJPEG:
case CODEC_ID_PNG:
#else
case AV_CODEC_ID_MJPEG:
case AV_CODEC_ID_PNG:
#endif
return true;
default:
return false;
}
}
static bool codec_id_is_ttf(enum AVCodecID id)
{
switch (id)
{
#ifdef OLD_FFMPEG_API
case CODEC_ID_TTF;
#else
case AV_CODEC_ID_TTF:
#endif
return true;
default:
return false;
}
}
#ifdef HAVE_SSA
static bool codec_id_is_ass(enum AVCodecID id)
{
switch (id)
{
#ifdef OLD_FFMPEG_API
case CODEC_ID_SSA:
#else
case AV_CODEC_ID_ASS:
case AV_CODEC_ID_SSA:
#endif
return true;
default:
return false;
}
}
#endif
static bool open_codecs(void)
{
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unsigned i;
video_stream = -1;
memset(audio_streams, 0, sizeof(audio_streams));
memset(subtitle_streams, 0, sizeof(subtitle_streams));
audio_streams_num = 0;
audio_streams_ptr = 0;
subtitle_streams_num = 0;
subtitle_streams_ptr = 0;
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for (i = 0; i < fctx->nb_streams; i++)
{
switch (fctx->streams[i]->codec->codec_type)
{
case AVMEDIA_TYPE_AUDIO:
if (audio_streams_num < MAX_STREAMS)
{
if (!open_codec(&actx[audio_streams_num], i))
return false;
audio_streams[audio_streams_num] = i;
audio_streams_num++;
}
break;
case AVMEDIA_TYPE_VIDEO:
if (!vctx && !codec_is_image(fctx->streams[i]->codec->codec_id))
{
if (!open_codec(&vctx, i))
return false;
video_stream = i;
}
break;
case AVMEDIA_TYPE_SUBTITLE:
#ifdef HAVE_SSA
if (subtitle_streams_num < MAX_STREAMS && codec_id_is_ass(fctx->streams[i]->codec->codec_id))
{
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int size;
AVCodecContext **s = &sctx[subtitle_streams_num];
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subtitle_streams[subtitle_streams_num] = i;
if (!open_codec(s, i))
return false;
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size = (*s)->extradata ? (*s)->extradata_size : 0;
ass_extra_data_size[subtitle_streams_num] = size;
if (size)
{
ass_extra_data[subtitle_streams_num] = av_malloc(size);
memcpy(ass_extra_data[subtitle_streams_num], (*s)->extradata, size);
}
subtitle_streams_num++;
}
#endif
break;
case AVMEDIA_TYPE_ATTACHMENT:
{
AVCodecContext *ctx = fctx->streams[i]->codec;
if (codec_id_is_ttf(ctx->codec_id))
append_attachment(ctx->extradata, ctx->extradata_size);
break;
}
default:
break;
}
}
return actx[0] || vctx;
}
static bool init_media_info(void)
{
if (actx[0])
media.sample_rate = actx[0]->sample_rate;
media.interpolate_fps = 60.0;
if (vctx)
{
media.width = vctx->width;
media.height = vctx->height;
media.aspect = (float)vctx->width * av_q2d(vctx->sample_aspect_ratio) / vctx->height;
}
#ifdef HAVE_SSA
if (sctx[0])
{
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size_t i;
ass = ass_library_init();
ass_set_message_cb(ass, ass_msg_cb, NULL);
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for (i = 0; i < attachments_size; i++)
ass_add_font(ass, (char*)"", (char*)attachments[i].data, attachments[i].size);
ass_render = ass_renderer_init(ass);
ass_set_frame_size(ass_render, media.width, media.height);
ass_set_extract_fonts(ass, true);
ass_set_fonts(ass_render, NULL, NULL, 1, NULL, 1);
ass_set_hinting(ass_render, ASS_HINTING_LIGHT);
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for (i = 0; i < subtitle_streams_num; i++)
{
ass_track[i] = ass_new_track(ass);
ass_process_codec_private(ass_track[i], (char*)ass_extra_data[i],
ass_extra_data_size[i]);
}
}
#endif
return true;
}
static void set_colorspace(struct SwsContext *sws,
unsigned width, unsigned height, enum AVColorSpace default_color, int in_range)
{
const int *coeffs = NULL;
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if (colorspace == AVCOL_SPC_UNSPECIFIED)
{
if (default_color != AVCOL_SPC_UNSPECIFIED)
coeffs = sws_getCoefficients(default_color);
else if (width >= 1280 || height > 576)
coeffs = sws_getCoefficients(AVCOL_SPC_BT709);
else
coeffs = sws_getCoefficients(AVCOL_SPC_BT470BG);
}
else
coeffs = sws_getCoefficients(colorspace);
if (coeffs)
{
int in_full, out_full, brightness, contrast, saturation;
const int *inv_table, *table;
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sws_getColorspaceDetails(sws, (int**)&inv_table, &in_full,
(int**)&table, &out_full,
&brightness, &contrast, &saturation);
if (in_range != AVCOL_RANGE_UNSPECIFIED)
in_full = in_range == AVCOL_RANGE_JPEG;
inv_table = coeffs;
sws_setColorspaceDetails(sws, inv_table, in_full,
table, out_full,
brightness, contrast, saturation);
}
}
static bool decode_video(AVPacket *pkt, AVFrame *frame, AVFrame *conv, struct SwsContext *sws)
{
int got_ptr = 0;
int ret = avcodec_decode_video2(vctx, frame, &got_ptr, pkt);
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if (ret < 0)
return false;
if (got_ptr)
{
set_colorspace(sws, media.width, media.height,
av_frame_get_colorspace(frame), av_frame_get_color_range(frame));
sws_scale(sws, (const uint8_t * const*)frame->data, frame->linesize, 0, media.height,
conv->data, conv->linesize);
return true;
}
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return false;
}
static int16_t *decode_audio(AVCodecContext *ctx, AVPacket *pkt, AVFrame *frame, int16_t *buffer, size_t *buffer_cap,
SwrContext *swr)
{
AVPacket pkt_tmp = *pkt;
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int got_ptr = 0;
for (;;)
{
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int64_t pts;
size_t required_buffer;
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int ret = avcodec_decode_audio4(ctx, frame, &got_ptr, &pkt_tmp);
if (ret < 0)
return buffer;
pkt_tmp.data += ret;
pkt_tmp.size -= ret;
if (!got_ptr)
break;
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required_buffer = frame->nb_samples * sizeof(int16_t) * 2;
if (required_buffer > *buffer_cap)
{
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buffer = (int16_t*)av_realloc(buffer, required_buffer);
*buffer_cap = required_buffer;
}
swr_convert(swr,
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(uint8_t**)&buffer,
frame->nb_samples,
(const uint8_t**)frame->data,
frame->nb_samples);
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pts = av_frame_get_best_effort_timestamp(frame);
slock_lock(fifo_lock);
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while (!decode_thread_dead && fifo_write_avail(audio_decode_fifo) < required_buffer)
{
if (!main_sleeping)
scond_wait(fifo_decode_cond, fifo_lock);
else
{
log_cb(RETRO_LOG_ERROR, "Thread: Audio deadlock detected ...\n");
fifo_clear(audio_decode_fifo);
break;
}
}
decode_last_audio_time = pts * av_q2d(fctx->streams[audio_streams[audio_streams_ptr]]->time_base);
if (!decode_thread_dead)
fifo_write(audio_decode_fifo, buffer, required_buffer);
scond_signal(fifo_cond);
slock_unlock(fifo_lock);
}
return buffer;
}
static void decode_thread_seek(double time)
{
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int ret;
int64_t seek_to = time * AV_TIME_BASE;
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if (seek_to < 0)
seek_to = 0;
decode_last_video_time = time;
decode_last_audio_time = time;
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ret = avformat_seek_file(fctx, -1, INT64_MIN, seek_to, INT64_MAX, 0);
if (ret < 0)
log_cb(RETRO_LOG_ERROR, "av_seek_frame() failed.\n");
if (actx[audio_streams_ptr])
avcodec_flush_buffers(actx[audio_streams_ptr]);
if (vctx)
avcodec_flush_buffers(vctx);
if (sctx[subtitle_streams_ptr])
avcodec_flush_buffers(sctx[subtitle_streams_ptr]);
#ifdef HAVE_SSA
if (ass_track[subtitle_streams_ptr])
ass_flush_events(ass_track[subtitle_streams_ptr]);
#endif
}
#ifdef HAVE_SSA
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/* Straight CPU alpha blending.
* Should probably do in GL. */
static void render_ass_img(AVFrame *conv_frame, ASS_Image *img)
{
uint32_t *frame = (uint32_t*)conv_frame->data[0];
int stride = conv_frame->linesize[0] / sizeof(uint32_t);
for (; img; img = img->next)
{
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int x, y;
uint32_t *dst;
unsigned r, g, b, a;
const uint8_t *bitmap = NULL;
if (img->w == 0 && img->h == 0)
continue;
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bitmap = img->bitmap;
dst = frame + img->dst_x + img->dst_y * stride;
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r = (img->color >> 24) & 0xff;
g = (img->color >> 16) & 0xff;
b = (img->color >> 8) & 0xff;
a = 255 - (img->color & 0xff);
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for (y = 0; y < img->h; y++,
bitmap += img->stride, dst += stride)
{
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for (x = 0; x < img->w; x++)
{
unsigned src_alpha = ((bitmap[x] * (a + 1)) >> 8) + 1;
unsigned dst_alpha = 256 - src_alpha;
uint32_t dst_color = dst[x];
unsigned dst_r = (dst_color >> 16) & 0xff;
unsigned dst_g = (dst_color >> 8) & 0xff;
unsigned dst_b = (dst_color >> 0) & 0xff;
dst_r = (r * src_alpha + dst_r * dst_alpha) >> 8;
dst_g = (g * src_alpha + dst_g * dst_alpha) >> 8;
dst_b = (b * src_alpha + dst_b * dst_alpha) >> 8;
dst[x] = (0xffu << 24) | (dst_r << 16) | (dst_g << 8) | (dst_b << 0);
}
}
}
}
#endif
static void decode_thread(void *data)
{
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unsigned i;
AVFrame *aud_frame, *vid_frame;
SwrContext *swr[audio_streams_num];
void *conv_frame_buf = NULL;
size_t frame_size = 0;
int16_t *audio_buffer = NULL;
size_t audio_buffer_cap = 0;
AVFrame *conv_frame = NULL;
struct SwsContext *sws = NULL;
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(void)data;
if (video_stream >= 0)
{
sws = sws_getCachedContext(NULL,
media.width, media.height, vctx->pix_fmt,
media.width, media.height, PIX_FMT_RGB32,
SWS_POINT, NULL, NULL, NULL);
}
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for (i = 0; (int)i < audio_streams_num; i++)
{
swr[i] = swr_alloc();
av_opt_set_int(swr[i], "in_channel_layout", actx[i]->channel_layout, 0);
av_opt_set_int(swr[i], "out_channel_layout", AV_CH_LAYOUT_STEREO, 0);
av_opt_set_int(swr[i], "in_sample_rate", actx[i]->sample_rate, 0);
av_opt_set_int(swr[i], "out_sample_rate", media.sample_rate, 0);
av_opt_set_int(swr[i], "in_sample_fmt", actx[i]->sample_fmt, 0);
av_opt_set_int(swr[i], "out_sample_fmt", AV_SAMPLE_FMT_S16, 0);
swr_init(swr[i]);
}
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aud_frame = av_frame_alloc();
vid_frame = av_frame_alloc();
if (video_stream >= 0)
{
frame_size = avpicture_get_size(PIX_FMT_RGB32, media.width, media.height);
conv_frame = av_frame_alloc();
conv_frame_buf = av_malloc(frame_size);
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avpicture_fill((AVPicture*)conv_frame, (const uint8_t*)conv_frame_buf,
PIX_FMT_RGB32, media.width, media.height);
}
while (!decode_thread_dead)
{
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bool seek;
double seek_time_thread;
int audio_stream, audio_stream_ptr;
int subtitle_stream;
AVPacket pkt;
AVCodecContext *actx_active;
AVCodecContext *sctx_active;
#ifdef HAVE_SSA
ASS_Track *ass_track_active
#endif
slock_lock(fifo_lock);
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seek = do_seek;
seek_time_thread = seek_time;
slock_unlock(fifo_lock);
if (seek)
{
decode_thread_seek(seek_time_thread);
slock_lock(fifo_lock);
do_seek = false;
seek_time = 0.0;
if (video_decode_fifo)
fifo_clear(video_decode_fifo);
if (audio_decode_fifo)
fifo_clear(audio_decode_fifo);
scond_signal(fifo_cond);
slock_unlock(fifo_lock);
}
memset(&pkt, 0, sizeof(pkt));
if (av_read_frame(fctx, &pkt) < 0)
break;
slock_lock(decode_thread_lock);
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audio_stream = audio_streams[audio_streams_ptr];
audio_stream_ptr = audio_streams_ptr;
subtitle_stream = subtitle_streams[subtitle_streams_ptr];
actx_active = actx[audio_streams_ptr];
sctx_active = sctx[subtitle_streams_ptr];
#ifdef HAVE_SSA
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ass_track_active = ass_track[subtitle_streams_ptr];
#endif
slock_unlock(decode_thread_lock);
if (pkt.stream_index == video_stream)
{
if (decode_video(&pkt, vid_frame, conv_frame, sws))
{
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size_t decoded_size;
int64_t pts = av_frame_get_best_effort_timestamp(vid_frame);
double video_time = pts * av_q2d(fctx->streams[video_stream]->time_base);
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#ifdef HAVE_SSA
if (ass_render)
{
int change = 0;
ASS_Image *img = ass_render_frame(ass_render, ass_track_active,
1000 * video_time, &change);
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/* Do it on CPU for now.
* We're in a thread anyways, so shouldn't really matter. */
render_ass_img(conv_frame, img);
}
#endif
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decoded_size = frame_size + sizeof(pts);
slock_lock(fifo_lock);
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while (!decode_thread_dead
&& fifo_write_avail(video_decode_fifo) < decoded_size)
{
if (!main_sleeping)
scond_wait(fifo_decode_cond, fifo_lock);
else
{
fifo_clear(video_decode_fifo);
break;
}
}
decode_last_video_time = video_time;
if (!decode_thread_dead)
{
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int stride;
unsigned y;
const uint8_t *src = NULL;
fifo_write(video_decode_fifo, &pts, sizeof(pts));
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src = conv_frame->data[0];
stride = conv_frame->linesize[0];
for (y = 0; y < media.height; y++, src += stride)
fifo_write(video_decode_fifo, src, media.width * sizeof(uint32_t));
}
scond_signal(fifo_cond);
slock_unlock(fifo_lock);
}
}
else if (pkt.stream_index == audio_stream)
{
audio_buffer = decode_audio(actx_active, &pkt, aud_frame,
audio_buffer, &audio_buffer_cap,
swr[audio_stream_ptr]);
}
else if (pkt.stream_index == subtitle_stream)
{
AVSubtitle sub;
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int finished = 0;
memset(&sub, 0, sizeof(sub));
while (!finished)
{
if (avcodec_decode_subtitle2(sctx_active, &sub, &finished, &pkt) < 0)
{
log_cb(RETRO_LOG_ERROR, "Decode subtitles failed.\n");
break;
}
}
#ifdef HAVE_SSA
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for (i = 0; i < sub.num_rects; i++)
{
if (sub.rects[i]->ass)
ass_process_data(ass_track_active, sub.rects[i]->ass, strlen(sub.rects[i]->ass));
}
#endif
avsubtitle_free(&sub);
}
av_free_packet(&pkt);
}
if (sws)
sws_freeContext(sws);
sws = NULL;
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for (i = 0; (int)i < audio_streams_num; i++)
swr_free(&swr[i]);
av_frame_free(&aud_frame);
av_frame_free(&vid_frame);
av_frame_free(&conv_frame);
av_freep(&conv_frame_buf);
av_freep(&audio_buffer);
slock_lock(fifo_lock);
decode_thread_dead = true;
scond_signal(fifo_cond);
slock_unlock(fifo_lock);
}
#ifdef HAVE_OPENGL
static void context_destroy(void)
{
#ifdef HAVE_GL_FFT
if (fft)
{
glfft_free(fft);
fft = NULL;
}
#endif
}
static void context_reset(void)
{
static const char *vertex_source =
"attribute vec2 aVertex;\n"
"attribute vec2 aTexCoord;\n"
"varying vec2 vTex;\n"
"void main() { gl_Position = vec4(aVertex, 0.0, 1.0); vTex = aTexCoord; }\n";
static const char *fragment_source =
"#ifdef GL_ES\n"
"precision mediump float;\n"
"#endif\n"
"varying vec2 vTex;\n"
"uniform sampler2D sTex0;\n"
"uniform sampler2D sTex1;\n"
"uniform float uMix;\n"
#if defined(HAVE_OPENGLES)
"void main() { gl_FragColor = vec4(pow(mix(pow(texture2D(sTex0, vTex).bgr, vec3(2.2)), pow(texture2D(sTex1, vTex).bgr, vec3(2.2)), uMix), vec3(1.0 / 2.2)), 1.0); }\n";
// Get format as GL_RGBA/GL_UNSIGNED_BYTE. Assume little endian, so we get ARGB -> BGRA byte order, and we have to swizzle to .BGR.
#else
"void main() { gl_FragColor = vec4(pow(mix(pow(texture2D(sTex0, vTex).rgb, vec3(2.2)), pow(texture2D(sTex1, vTex).rgb, vec3(2.2)), uMix), vec3(1.0 / 2.2)), 1.0); }\n";
#endif
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static const GLfloat vertex_data[] = {
-1, -1, 0, 0,
1, -1, 1, 0,
-1, 1, 0, 1,
1, 1, 1, 1,
};
GLuint vert, frag;
unsigned i;
#ifdef HAVE_GL_FFT
if (audio_streams_num > 0 && video_stream < 0)
{
fft = glfft_new(11, hw_render.get_proc_address);
if (fft)
glfft_init_multisample(fft, fft_width, fft_height, fft_multisample);
}
/* Already inits symbols. */
if (!fft)
#endif
rglgen_resolve_symbols(hw_render.get_proc_address);
prog = glCreateProgram();
vert = glCreateShader(GL_VERTEX_SHADER);
frag = glCreateShader(GL_FRAGMENT_SHADER);
glShaderSource(vert, 1, &vertex_source, NULL);
glShaderSource(frag, 1, &fragment_source, NULL);
glCompileShader(vert);
glCompileShader(frag);
glAttachShader(prog, vert);
glAttachShader(prog, frag);
glLinkProgram(prog);
glUseProgram(prog);
glUniform1i(glGetUniformLocation(prog, "sTex0"), 0);
glUniform1i(glGetUniformLocation(prog, "sTex1"), 1);
vertex_loc = glGetAttribLocation(prog, "aVertex");
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tex_loc = glGetAttribLocation(prog, "aTexCoord");
mix_loc = glGetUniformLocation(prog, "uMix");
glUseProgram(0);
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for (i = 0; i < 2; i++)
{
glGenTextures(1, &frames[i].tex);
glBindTexture(GL_TEXTURE_2D, frames[i].tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
#if !defined(HAVE_OPENGLES)
glGenBuffers(1, &frames[i].pbo);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, frames[i].pbo);
glBufferData(GL_PIXEL_UNPACK_BUFFER, media.width * media.height * sizeof(uint32_t), NULL, GL_STREAM_DRAW);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
#endif
}
glGenBuffers(1, &vbo);
glBindBuffer(GL_ARRAY_BUFFER, vbo);
glBufferData(GL_ARRAY_BUFFER, sizeof(vertex_data), vertex_data, GL_STATIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindTexture(GL_TEXTURE_2D, 0);
}
#endif
2015-06-23 08:51:42 +00:00
void CORE_PREFIX(retro_unload_game)(void)
{
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unsigned i;
if (decode_thread_handle)
{
slock_lock(fifo_lock);
decode_thread_dead = true;
scond_signal(fifo_decode_cond);
slock_unlock(fifo_lock);
sthread_join(decode_thread_handle);
}
decode_thread_handle = NULL;
if (fifo_cond)
scond_free(fifo_cond);
if (fifo_decode_cond)
scond_free(fifo_decode_cond);
if (fifo_lock)
slock_free(fifo_lock);
if (decode_thread_lock)
slock_free(decode_thread_lock);
if (video_decode_fifo)
fifo_free(video_decode_fifo);
if (audio_decode_fifo)
fifo_free(audio_decode_fifo);
fifo_cond = NULL;
fifo_decode_cond = NULL;
fifo_lock = NULL;
decode_thread_lock = NULL;
video_decode_fifo = NULL;
audio_decode_fifo = NULL;
decode_last_video_time = 0.0;
decode_last_audio_time = 0.0;
frames[0].pts = frames[1].pts = 0.0;
pts_bias = 0.0;
frame_cnt = 0;
audio_frames = 0;
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for (i = 0; i < MAX_STREAMS; i++)
{
if (sctx[i])
avcodec_close(sctx[i]);
if (actx[i])
avcodec_close(actx[i]);
sctx[i] = NULL;
actx[i] = NULL;
}
if (vctx)
{
avcodec_close(vctx);
vctx = NULL;
}
if (fctx)
{
avformat_close_input(&fctx);
fctx = NULL;
}
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for (i = 0; i < attachments_size; i++)
av_freep(&attachments[i].data);
av_freep(&attachments);
attachments_size = 0;
#ifdef HAVE_SSA
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for (i = 0; i < MAX_STREAMS; i++)
{
if (ass_track[i])
ass_free_track(ass_track[i]);
ass_track[i] = NULL;
av_freep(&ass_extra_data[i]);
ass_extra_data_size[i] = 0;
}
if (ass_render)
ass_renderer_done(ass_render);
if (ass)
ass_library_done(ass);
ass_render = NULL;
ass = NULL;
#endif
av_freep(&video_frame_temp_buffer);
}
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bool CORE_PREFIX(retro_load_game)(const struct retro_game_info *info)
{
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bool is_glfft = false;
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enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
struct retro_input_descriptor desc[] = {
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Seek -10 seconds" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Seek +60 seconds" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Seek -60 seconds" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Seek +10 seconds" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "Cycle Audio Track" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "Cycle Subtitle Track" },
{ 0 },
};
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
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{
LOG_ERR("Cannot set pixel format.");
goto error;
}
if (avformat_open_input(&fctx, info->path, NULL, NULL) < 0)
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{
LOG_ERR("Failed to open input.");
goto error;
}
if (avformat_find_stream_info(fctx, NULL) < 0)
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{
LOG_ERR("Failed to find stream info.");
goto error;
}
av_dump_format(fctx, 0, info->path, 0);
if (!open_codecs())
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{
LOG_ERR("Failed to find codec.");
goto error;
}
if (!init_media_info())
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{
LOG_ERR("Failed to init media info.");
goto error;
}
decode_thread_dead = false;
#ifdef HAVE_GL_FFT
is_glfft = video_stream < 0 && audio_streams_num > 0;
#endif
if (video_stream >= 0 || is_glfft)
{
video_decode_fifo = fifo_new(media.width * media.height * sizeof(uint32_t) * 32);
#ifdef HAVE_OPENGL
use_gl = true;
hw_render.context_reset = context_reset;
hw_render.context_destroy = context_destroy;
hw_render.bottom_left_origin = is_glfft;
hw_render.depth = is_glfft;
hw_render.stencil = is_glfft;
#if defined(HAVE_OPENGLES)
hw_render.context_type = RETRO_HW_CONTEXT_OPENGLES2;
#else
hw_render.context_type = RETRO_HW_CONTEXT_OPENGL;
#endif
if (!environ_cb(RETRO_ENVIRONMENT_SET_HW_RENDER, &hw_render))
{
use_gl=false;
LOG_ERR("Cannot initialize HW render.");
}
#endif
}
if (audio_streams_num > 0)
{
unsigned buffer_seconds = video_stream >= 0 ? 20 : 1;
audio_decode_fifo = fifo_new(buffer_seconds * media.sample_rate * sizeof(int16_t) * 2);
}
fifo_cond = scond_new();
fifo_decode_cond = scond_new();
fifo_lock = slock_new();
decode_thread_lock = slock_new();
check_variables();
decode_thread_handle = sthread_create(decode_thread, NULL);
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video_frame_temp_buffer = (uint32_t*)
av_malloc(media.width * media.height * sizeof(uint32_t));
pts_bias = 0.0;
return true;
error:
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CORE_PREFIX(retro_unload_game)();
return false;
}
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unsigned CORE_PREFIX(retro_get_region)(void)
{
return RETRO_REGION_NTSC;
}
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bool CORE_PREFIX(retro_load_game_special)(unsigned type, const struct retro_game_info *info, size_t num)
{
(void)type;
(void)info;
(void)num;
return false;
}
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size_t CORE_PREFIX(retro_serialize_size)(void)
{
return 0;
}
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bool CORE_PREFIX(retro_serialize)(void *data, size_t size)
{
(void)data;
(void)size;
return false;
}
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bool CORE_PREFIX(retro_unserialize)(const void *data, size_t size)
{
(void)data;
(void)size;
return false;
}
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void *CORE_PREFIX(retro_get_memory_data)(unsigned id)
{
(void)id;
return NULL;
}
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size_t CORE_PREFIX(retro_get_memory_size)(unsigned id)
{
(void)id;
return 0;
}
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void CORE_PREFIX(retro_cheat_reset)(void)
{}
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void CORE_PREFIX(retro_cheat_set)(unsigned index, bool enabled, const char *code)
{
(void)index;
(void)enabled;
(void)code;
}
#if defined(LIBRETRO_SWITCH)
#ifdef ARCH_X86
#include "../libswresample/resample.h"
void swri_resample_dsp_init(ResampleContext *c)
{}
#endif
#endif