RetroArch/gfx/image.c

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
*/
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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#endif
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#include "image.h"
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#include "../file.h"
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#include <stdlib.h>
#include <string.h>
#include <stddef.h>
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#include "../general.h"
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#ifdef HAVE_SDL_IMAGE
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#include "SDL_image.h"
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bool texture_image_load(const char *path, struct texture_image *out_img)
{
SDL_Surface *img = IMG_Load(path);
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if (!img)
return false;
out_img->width = img->w;
out_img->height = img->h;
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size_t size = out_img->width * out_img->height * sizeof(uint32_t);
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out_img->pixels = (uint32_t*)malloc(size);
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if (!out_img->pixels)
{
SDL_FreeSurface(img);
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return false;
}
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const SDL_PixelFormat *fmt = img->format;
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RARCH_LOG("SDL_image: %dx%d @ %d bpp\n", img->w, img->h, img->format->BitsPerPixel);
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if (img->format->BitsPerPixel == 32)
{
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for (int y = 0; y < img->h; y++)
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{
uint32_t *dst = out_img->pixels + y * img->w;
const uint32_t *src = (const uint32_t*)img->pixels + y * img->pitch / sizeof(uint32_t);
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for (int x = 0; x < img->w; x++)
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{
uint32_t r = (src[x] & fmt->Rmask) >> fmt->Rshift;
uint32_t g = (src[x] & fmt->Gmask) >> fmt->Gshift;
uint32_t b = (src[x] & fmt->Bmask) >> fmt->Bshift;
uint32_t a = (src[x] & fmt->Amask) >> fmt->Ashift;
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dst[x] = (a << 24) | (r << 16) | (g << 8) | b;
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}
}
}
else if (img->format->BitsPerPixel == 24)
{
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for (int y = 0; y < img->h; y++)
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{
uint32_t *dst = out_img->pixels + y * img->w;
const uint8_t *src = (const uint8_t*)img->pixels + y * img->pitch;
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for (int x = 0; x < img->w; x++)
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{
// Correct?
uint32_t color = 0;
color |= src[3 * x + 0] << 0;
color |= src[3 * x + 1] << 8;
color |= src[3 * x + 2] << 16;
uint32_t r = (color & fmt->Rmask) >> fmt->Rshift;
uint32_t g = (color & fmt->Gmask) >> fmt->Gshift;
uint32_t b = (color & fmt->Bmask) >> fmt->Bshift;
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dst[x] = (0xff << 24) | (r << 16) | (g << 8) | b;
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}
}
}
else
{
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RARCH_ERR("8-bit and 16-bit image support are not implemented.\n");
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SDL_FreeSurface(img);
return false;
}
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SDL_FreeSurface(img);
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return true;
}
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#else
bool texture_image_load(const char *path, struct texture_image *out_img)
{
// TODO: Check more gracefully.
if (!strstr(path, ".tga"))
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{
RARCH_ERR("Extension is not .tga.\n");
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return false;
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}
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void *raw_buf = NULL;
ssize_t len = read_file(path, &raw_buf);
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if (len < 0)
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{
RARCH_ERR("Failed to read image: %s.\n", path);
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return false;
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}
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uint8_t *buf = (uint8_t*)raw_buf;
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if (buf[2] != 2) // Uncompressed RGB
{
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RARCH_ERR("TGA image is not uncompressed RGB.\n");
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free(buf);
return false;
}
unsigned width = 0;
unsigned height = 0;
uint8_t info[6];
memcpy(info, buf + 12, 6);
width = info[0] + ((unsigned)info[1] * 256);
height = info[2] + ((unsigned)info[3] * 256);
unsigned bits = info[4];
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RARCH_LOG("Loaded TGA: (%ux%u @ %u bpp)\n", width, height, bits);
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unsigned size = width * height * sizeof(uint32_t);
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out_img->pixels = (uint32_t*)malloc(size);
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out_img->width = width;
out_img->height = height;
if (!out_img->pixels)
{
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RARCH_ERR("Failed to allocate TGA pixels.\n");
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free(buf);
return false;
}
const uint8_t *tmp = buf + 18;
if (bits == 32)
{
for (unsigned i = 0; i < width * height; i++)
{
uint32_t b = tmp[i * 4 + 0];
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uint32_t g = tmp[i * 4 + 1];
uint32_t r = tmp[i * 4 + 2];
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uint32_t a = tmp[i * 4 + 3];
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out_img->pixels[i] = (a << 24) | (r << 16) | (g << 8) | b;
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}
}
else if (bits == 24)
{
for (unsigned i = 0; i < width * height; i++)
{
uint32_t b = tmp[i * 3 + 0];
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uint32_t g = tmp[i * 3 + 1];
uint32_t r = tmp[i * 3 + 2];
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uint32_t a = 0xff;
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out_img->pixels[i] = (a << 24) | (r << 16) | (g << 8) | b;
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}
}
else
{
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RARCH_ERR("Bit depth of TGA image is wrong. Only 32-bit and 24-bit supported.\n");
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free(buf);
free(out_img->pixels);
out_img->pixels = NULL;
return false;
}
free(buf);
return true;
}
#endif