2013-12-31 22:19:51 +00:00
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/* RetroArch - A frontend for libretro.
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2014-01-01 00:50:59 +00:00
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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* Copyright (C) 2012-2014 - OV2
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2013-12-31 22:19:51 +00:00
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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// This driver is merged from the external RetroArch-D3D9 driver.
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// It is written in C++11 (should be compat with MSVC 2010).
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// Might get rewritten in C99 if I have lots of time to burn.
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#include "d3d9.hpp"
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#include "render_chain.hpp"
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#include "../../file.h"
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#include "../context/win32_common.h"
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2014-01-01 15:04:31 +00:00
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#include <algorithm>
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2013-12-31 22:19:51 +00:00
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#ifdef _MSC_VER
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#ifndef _XBOX
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#pragma comment( lib, "d3d9" )
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#pragma comment( lib, "d3dx9" )
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#pragma comment( lib, "cgd3d9" )
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#pragma comment( lib, "dxguid" )
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#endif
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#endif
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2014-01-09 18:05:31 +00:00
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bool d3d_process_shader(void *data)
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2013-12-31 22:19:51 +00:00
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{
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2014-01-09 18:05:31 +00:00
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D3DVideo *d3d = reinterpret_cast<D3DVideo*>(data);
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if (strcmp(path_get_extension(d3d->cg_shader.c_str()), "cgp") == 0)
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2014-01-09 18:43:45 +00:00
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return d3d_init_multipass(d3d);
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2014-01-09 18:05:31 +00:00
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2014-01-09 18:43:45 +00:00
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return d3d_init_singlepass(d3d);
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2014-01-09 18:05:31 +00:00
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}
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void d3d_update_title(void *data)
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{
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D3DVideo *d3d = reinterpret_cast<D3DVideo*>(data);
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char buffer[128], buffer_fps[128];
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bool fps_draw = g_settings.fps_show;
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if (gfx_get_fps(buffer, sizeof(buffer), fps_draw ? buffer_fps : NULL, sizeof(buffer_fps)))
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{
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std::string title = buffer;
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title += " || Direct3D9";
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SetWindowText(d3d->hWnd, title.c_str());
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}
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if (fps_draw)
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msg_queue_push(g_extern.msg_queue, buffer_fps, 1, 1);
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g_extern.frame_count++;
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}
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void d3d_set_font_rect(void *data, font_params_t *params)
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{
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D3DVideo *d3d = reinterpret_cast<D3DVideo*>(data);
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2013-12-31 22:19:51 +00:00
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float pos_x = g_settings.video.msg_pos_x;
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float pos_y = g_settings.video.msg_pos_y;
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float font_size = g_settings.video.font_size;
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if (params)
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{
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pos_x = params->x;
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pos_y = params->y;
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font_size *= params->scale;
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}
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2014-01-09 18:05:31 +00:00
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d3d->font_rect.left = d3d->final_viewport.X + d3d->final_viewport.Width * pos_x;
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d3d->font_rect.right = d3d->final_viewport.X + d3d->final_viewport.Width;
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d3d->font_rect.top = d3d->final_viewport.Y + (1.0f - pos_y) * d3d->final_viewport.Height - font_size;
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d3d->font_rect.bottom = d3d->final_viewport.Height;
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d3d->font_rect_shifted = d3d->font_rect;
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d3d->font_rect_shifted.left -= 2;
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d3d->font_rect_shifted.right -= 2;
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d3d->font_rect_shifted.top += 2;
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d3d->font_rect_shifted.bottom += 2;
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}
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void d3d_recompute_pass_sizes(void *data)
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{
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D3DVideo *d3d = reinterpret_cast<D3DVideo*>(data);
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LinkInfo link_info = {0};
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link_info.pass = &d3d->shader.pass[0];
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link_info.tex_w = link_info.tex_h = d3d->video_info.input_scale * RARCH_SCALE_BASE;
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unsigned current_width = link_info.tex_w;
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unsigned current_height = link_info.tex_h;
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unsigned out_width = 0;
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unsigned out_height = 0;
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if (!d3d->chain->set_pass_size(0, current_width, current_height))
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{
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RARCH_ERR("[D3D]: Failed to set pass size.\n");
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return;
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}
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for (unsigned i = 1; i < d3d->shader.passes; i++)
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{
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RenderChain::convert_geometry(link_info,
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out_width, out_height,
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current_width, current_height, d3d->final_viewport);
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link_info.tex_w = next_pow2(out_width);
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link_info.tex_h = next_pow2(out_height);
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if (!d3d->chain->set_pass_size(i, link_info.tex_w, link_info.tex_h))
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{
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RARCH_ERR("[D3D]: Failed to set pass size.\n");
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return;
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}
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2013-12-31 22:19:51 +00:00
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2014-01-09 18:05:31 +00:00
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current_width = out_width;
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current_height = out_height;
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link_info.pass = &d3d->shader.pass[i];
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}
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2013-12-31 22:19:51 +00:00
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}
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#ifdef HAVE_CG
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2014-01-09 18:05:31 +00:00
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bool d3d_init_shader(void *data)
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2013-12-31 22:19:51 +00:00
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{
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2014-01-09 18:05:31 +00:00
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D3DVideo *d3d = reinterpret_cast<D3DVideo*>(data);
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d3d->cgCtx = cgCreateContext();
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if (d3d->cgCtx == NULL)
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2013-12-31 22:19:51 +00:00
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return false;
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RARCH_LOG("[D3D9 Cg]: Created context.\n");
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2014-01-09 18:05:31 +00:00
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HRESULT ret = cgD3D9SetDevice(d3d->dev);
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2013-12-31 22:19:51 +00:00
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if (FAILED(ret))
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return false;
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return true;
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}
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2014-01-09 18:05:31 +00:00
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void d3d_deinit_shader(void *data)
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2013-12-31 22:19:51 +00:00
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{
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2014-01-09 18:05:31 +00:00
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D3DVideo *d3d = reinterpret_cast<D3DVideo*>(data);
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if (!d3d->cgCtx)
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2014-01-09 12:18:25 +00:00
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return;
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cgD3D9UnloadAllPrograms();
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cgD3D9SetDevice(NULL);
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2014-01-09 18:05:31 +00:00
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cgDestroyContext(d3d->cgCtx);
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d3d->cgCtx = NULL;
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2013-12-31 22:19:51 +00:00
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}
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#endif
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2014-01-09 18:43:45 +00:00
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bool d3d_init_singlepass(void *data)
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2013-12-31 22:19:51 +00:00
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{
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2014-01-09 18:43:45 +00:00
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D3DVideo *d3d = reinterpret_cast<D3DVideo*>(data);
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memset(&d3d->shader, 0, sizeof(d3d->shader));
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d3d->shader.passes = 1;
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gfx_shader_pass &pass = d3d->shader.pass[0];
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2013-12-31 22:19:51 +00:00
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pass.fbo.valid = true;
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pass.fbo.scale_x = pass.fbo.scale_y = 1.0;
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pass.fbo.type_x = pass.fbo.type_y = RARCH_SCALE_VIEWPORT;
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2014-01-09 18:43:45 +00:00
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strlcpy(pass.source.cg, d3d->cg_shader.c_str(), sizeof(pass.source.cg));
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2013-12-31 23:00:01 +00:00
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2014-01-01 15:51:40 +00:00
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return true;
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2013-12-31 22:19:51 +00:00
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}
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2014-01-09 18:43:45 +00:00
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bool d3d_init_imports(void *data)
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2013-12-31 22:19:51 +00:00
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{
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2014-01-09 18:43:45 +00:00
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D3DVideo *d3d = reinterpret_cast<D3DVideo*>(data);
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if (!d3d->shader.variables)
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2014-01-01 15:51:40 +00:00
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return true;
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2013-12-31 22:19:51 +00:00
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state_tracker_info tracker_info = {0};
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tracker_info.wram = (uint8_t*)pretro_get_memory_data(RETRO_MEMORY_SYSTEM_RAM);
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2014-01-09 18:43:45 +00:00
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tracker_info.info = d3d->shader.variable;
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tracker_info.info_elem = d3d->shader.variables;
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2013-12-31 22:19:51 +00:00
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#ifdef HAVE_PYTHON
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if (*shader.script_path)
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{
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2014-01-09 18:43:45 +00:00
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tracker_info.script = d3d->shader.script_path;
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2013-12-31 22:19:51 +00:00
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tracker_info.script_is_file = true;
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}
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2014-01-09 18:43:45 +00:00
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tracker_info.script_class = *d3d->shader.script_class ? d3d->shader.script_class : NULL;
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2013-12-31 22:19:51 +00:00
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#endif
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state_tracker_t *state_tracker = state_tracker_init(&tracker_info);
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if (!state_tracker)
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2013-12-31 23:00:01 +00:00
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{
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RARCH_ERR("Failed to initialize state tracker.\n");
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2014-01-01 15:51:40 +00:00
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return false;
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2013-12-31 23:00:01 +00:00
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}
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2013-12-31 22:19:51 +00:00
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2014-01-09 18:43:45 +00:00
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d3d->chain->add_state_tracker(state_tracker);
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2014-01-01 15:51:40 +00:00
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return true;
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2013-12-31 22:19:51 +00:00
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}
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2014-01-09 18:43:45 +00:00
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bool d3d_init_luts(void *data)
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2013-12-31 22:19:51 +00:00
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{
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2014-01-09 18:43:45 +00:00
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D3DVideo *d3d = reinterpret_cast<D3DVideo*>(data);
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for (unsigned i = 0; i < d3d->shader.luts; i++)
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2013-12-31 22:19:51 +00:00
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{
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2014-01-09 18:43:45 +00:00
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bool ret = d3d->chain->add_lut(d3d->shader.lut[i].id, d3d->shader.lut[i].path,
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d3d->shader.lut[i].filter == RARCH_FILTER_UNSPEC ?
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2013-12-31 22:19:51 +00:00
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g_settings.video.smooth :
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2014-01-09 18:43:45 +00:00
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(d3d->shader.lut[i].filter == RARCH_FILTER_LINEAR));
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2014-01-01 15:51:40 +00:00
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if (!ret)
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return ret;
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2013-12-31 22:19:51 +00:00
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}
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2014-01-01 15:51:40 +00:00
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return true;
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2013-12-31 22:19:51 +00:00
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}
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2014-01-09 18:43:45 +00:00
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bool d3d_init_multipass(void *data)
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2013-12-31 22:19:51 +00:00
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{
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2014-01-09 18:43:45 +00:00
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D3DVideo *d3d = reinterpret_cast<D3DVideo*>(data);
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config_file_t *conf = config_file_new(d3d->cg_shader.c_str());
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2013-12-31 22:19:51 +00:00
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if (!conf)
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2013-12-31 23:00:01 +00:00
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{
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RARCH_ERR("Failed to load preset.\n");
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2014-01-01 15:51:40 +00:00
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return false;
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2013-12-31 23:00:01 +00:00
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}
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2013-12-31 22:19:51 +00:00
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2014-01-09 18:43:45 +00:00
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memset(&d3d->shader, 0, sizeof(d3d->shader));
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2013-12-31 22:19:51 +00:00
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2014-01-09 18:43:45 +00:00
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if (!gfx_shader_read_conf_cgp(conf, &d3d->shader))
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2013-12-31 22:19:51 +00:00
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{
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config_file_free(conf);
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2013-12-31 23:00:01 +00:00
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RARCH_ERR("Failed to parse CGP file.\n");
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2014-01-01 15:51:40 +00:00
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return false;
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2013-12-31 22:19:51 +00:00
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}
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config_file_free(conf);
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2014-01-09 18:43:45 +00:00
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gfx_shader_resolve_relative(&d3d->shader, d3d->cg_shader.c_str());
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2013-12-31 22:19:51 +00:00
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2014-01-09 18:43:45 +00:00
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RARCH_LOG("[D3D9 Meta-Cg] Found %d shaders.\n", d3d->shader.passes);
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2013-12-31 22:19:51 +00:00
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2014-01-09 18:43:45 +00:00
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for (unsigned i = 0; i < d3d->shader.passes; i++)
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2013-12-31 22:19:51 +00:00
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{
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2014-01-09 18:43:45 +00:00
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if (!d3d->shader.pass[i].fbo.valid)
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2013-12-31 22:19:51 +00:00
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{
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2014-01-09 18:43:45 +00:00
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d3d->shader.pass[i].fbo.scale_x = d3d->shader.pass[i].fbo.scale_y = 1.0f;
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d3d->shader.pass[i].fbo.type_x = d3d->shader.pass[i].fbo.type_y = RARCH_SCALE_INPUT;
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2013-12-31 22:19:51 +00:00
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}
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}
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2014-01-09 18:43:45 +00:00
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bool use_extra_pass = d3d->shader.passes < GFX_MAX_SHADERS && d3d->shader.pass[d3d->shader.passes - 1].fbo.valid;
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2013-12-31 22:19:51 +00:00
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if (use_extra_pass)
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{
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2014-01-09 18:43:45 +00:00
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d3d->shader.passes++;
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gfx_shader_pass &dummy_pass = d3d->shader.pass[d3d->shader.passes - 1];
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2013-12-31 22:19:51 +00:00
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dummy_pass.fbo.scale_x = dummy_pass.fbo.scale_y = 1.0f;
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dummy_pass.fbo.type_x = dummy_pass.fbo.type_y = RARCH_SCALE_VIEWPORT;
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dummy_pass.filter = RARCH_FILTER_UNSPEC;
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}
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else
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{
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2014-01-09 18:43:45 +00:00
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gfx_shader_pass &pass = d3d->shader.pass[d3d->shader.passes - 1];
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2013-12-31 22:19:51 +00:00
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pass.fbo.scale_x = pass.fbo.scale_y = 1.0f;
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pass.fbo.type_x = pass.fbo.type_y = RARCH_SCALE_VIEWPORT;
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}
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2013-12-31 23:00:01 +00:00
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2014-01-01 15:51:40 +00:00
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return true;
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2013-12-31 22:19:51 +00:00
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}
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2014-01-09 18:43:45 +00:00
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bool d3d_init_chain(void *data, const video_info_t *video_info)
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2013-12-31 22:19:51 +00:00
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{
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2014-01-09 18:43:45 +00:00
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D3DVideo *d3d = reinterpret_cast<D3DVideo*>(data);
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2013-12-31 23:00:01 +00:00
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// Setup information for first pass.
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LinkInfo link_info = {0};
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2014-01-09 18:43:45 +00:00
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link_info.pass = &d3d->shader.pass[0];
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2013-12-31 23:00:01 +00:00
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link_info.tex_w = link_info.tex_h = video_info->input_scale * RARCH_SCALE_BASE;
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2014-01-09 18:43:45 +00:00
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delete d3d->chain;
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d3d->chain = new RenderChain(
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&d3d->video_info,
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d3d->dev, d3d->cgCtx,
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d3d->final_viewport);
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2014-01-01 15:51:40 +00:00
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2014-01-09 18:43:45 +00:00
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if (!d3d->chain->init(link_info,
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d3d->video_info.rgb32 ? RenderChain::ARGB : RenderChain::RGB565))
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2014-01-01 15:51:40 +00:00
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{
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RARCH_ERR("[D3D9]: Failed to init render chain.\n");
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return false;
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}
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2013-12-31 23:00:01 +00:00
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unsigned current_width = link_info.tex_w;
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unsigned current_height = link_info.tex_h;
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unsigned out_width = 0;
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unsigned out_height = 0;
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2014-01-09 18:43:45 +00:00
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for (unsigned i = 1; i < d3d->shader.passes; i++)
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2013-12-31 22:19:51 +00:00
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{
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2013-12-31 23:00:01 +00:00
|
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RenderChain::convert_geometry(link_info,
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out_width, out_height,
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2014-01-09 18:43:45 +00:00
|
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current_width, current_height, d3d->final_viewport);
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2013-12-31 22:19:51 +00:00
|
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|
2014-01-09 18:43:45 +00:00
|
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|
link_info.pass = &d3d->shader.pass[i];
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2013-12-31 23:00:01 +00:00
|
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link_info.tex_w = next_pow2(out_width);
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link_info.tex_h = next_pow2(out_height);
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2013-12-31 22:19:51 +00:00
|
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2013-12-31 23:00:01 +00:00
|
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current_width = out_width;
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current_height = out_height;
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2013-12-31 22:19:51 +00:00
|
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|
2014-01-09 18:43:45 +00:00
|
|
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if (!d3d->chain->add_pass(link_info))
|
2014-01-01 15:51:40 +00:00
|
|
|
{
|
|
|
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RARCH_ERR("[D3D9]: Failed to add pass.\n");
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|
|
return false;
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|
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}
|
2013-12-31 23:00:01 +00:00
|
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}
|
2013-12-31 22:19:51 +00:00
|
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|
2014-01-09 18:43:45 +00:00
|
|
|
if (!d3d_init_luts(d3d))
|
2014-01-01 15:51:40 +00:00
|
|
|
{
|
|
|
|
RARCH_ERR("[D3D9]: Failed to init LUTs.\n");
|
|
|
|
return false;
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|
|
|
}
|
2013-12-31 22:19:51 +00:00
|
|
|
|
2014-01-09 18:43:45 +00:00
|
|
|
if (!d3d_init_imports(d3d))
|
2013-12-31 22:19:51 +00:00
|
|
|
{
|
2014-01-01 15:51:40 +00:00
|
|
|
RARCH_ERR("[D3D9]: Failed to init imports.\n");
|
2013-12-31 22:19:51 +00:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
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|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2014-01-09 18:43:45 +00:00
|
|
|
void d3d_deinit_chain(void *data)
|
2013-12-31 22:19:51 +00:00
|
|
|
{
|
2014-01-09 18:43:45 +00:00
|
|
|
D3DVideo *d3d = reinterpret_cast<D3DVideo*>(data);
|
|
|
|
delete d3d->chain;
|
|
|
|
d3d->chain = NULL;
|
2013-12-31 22:19:51 +00:00
|
|
|
}
|
|
|
|
|
2014-01-09 18:43:45 +00:00
|
|
|
bool d3d_init_font(void *data)
|
2013-12-31 22:19:51 +00:00
|
|
|
{
|
2014-01-09 18:43:45 +00:00
|
|
|
D3DVideo *d3d = reinterpret_cast<D3DVideo*>(data);
|
2013-12-31 22:19:51 +00:00
|
|
|
D3DXFONT_DESC desc = {
|
|
|
|
static_cast<int>(g_settings.video.font_size), 0, 400, 0,
|
|
|
|
false, DEFAULT_CHARSET,
|
|
|
|
OUT_TT_PRECIS,
|
|
|
|
CLIP_DEFAULT_PRECIS,
|
|
|
|
DEFAULT_PITCH,
|
|
|
|
"Verdana" // Hardcode ftl :(
|
|
|
|
};
|
|
|
|
|
|
|
|
uint32_t r = static_cast<uint32_t>(g_settings.video.msg_color_r * 255) & 0xff;
|
|
|
|
uint32_t g = static_cast<uint32_t>(g_settings.video.msg_color_g * 255) & 0xff;
|
|
|
|
uint32_t b = static_cast<uint32_t>(g_settings.video.msg_color_b * 255) & 0xff;
|
2014-01-09 18:43:45 +00:00
|
|
|
d3d->font_color = D3DCOLOR_XRGB(r, g, b);
|
2013-12-31 22:19:51 +00:00
|
|
|
|
2014-01-09 18:43:45 +00:00
|
|
|
return SUCCEEDED(D3DXCreateFontIndirect(d3d->dev, &desc, &d3d->font));
|
2013-12-31 22:19:51 +00:00
|
|
|
}
|
|
|
|
|
2014-01-09 18:43:45 +00:00
|
|
|
void d3d_deinit_font(void *data)
|
2013-12-31 22:19:51 +00:00
|
|
|
{
|
2014-01-09 18:43:45 +00:00
|
|
|
D3DVideo *d3d = reinterpret_cast<D3DVideo*>(data);
|
|
|
|
if (d3d->font)
|
|
|
|
d3d->font->Release();
|
|
|
|
d3d->font = NULL;
|
2014-01-09 18:52:01 +00:00
|
|
|
}
|