RetroArch/audio/audio_utils.h

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
*/
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#ifndef AUDIO_UTILS_H
#define AUDIO_UTILS_H
#ifdef __cplusplus
extern "C" {
#endif
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#include <stdint.h>
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#include <stddef.h>
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#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif
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#if defined(__SSE2__)
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#define audio_convert_s16_to_float audio_convert_s16_to_float_SSE2
#define audio_convert_float_to_s16 audio_convert_float_to_s16_SSE2
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/**
* audio_convert_s16_to_float_SSE2:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
* @gain : gain applied to the audio volume
*
* Converts audio samples from signed integer 16-bit
* to floating point.
*
* SSE2 implementation callback function.
**/
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void audio_convert_s16_to_float_SSE2(float *out,
const int16_t *in, size_t samples, float gain);
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/**
* audio_convert_float_to_s16_SSE2:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
*
* Converts audio samples from floating point
* to signed integer 16-bit.
*
* SSE2 implementation callback function.
**/
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void audio_convert_float_to_s16_SSE2(int16_t *out,
const float *in, size_t samples);
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#elif defined(__ALTIVEC__)
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#define audio_convert_s16_to_float audio_convert_s16_to_float_altivec
#define audio_convert_float_to_s16 audio_convert_float_to_s16_altivec
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/**
* audio_convert_s16_to_float_altivec:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
* @gain : gain applied to the audio volume
*
* Converts audio samples from signed integer 16-bit
* to floating point.
*
* AltiVec implementation callback function.
**/
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void audio_convert_s16_to_float_altivec(float *out,
const int16_t *in, size_t samples, float gain);
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/**
* audio_convert_float_to_s16_altivec:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
*
* Converts audio samples from floating point
* to signed integer 16-bit.
*
* AltiVec implementation callback function.
**/
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void audio_convert_float_to_s16_altivec(int16_t *out,
const float *in, size_t samples);
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#elif defined(__ARM_NEON__) && !defined(VITA)
#define audio_convert_s16_to_float audio_convert_s16_to_float_arm
#define audio_convert_float_to_s16 audio_convert_float_to_s16_arm
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void (*audio_convert_s16_to_float_arm)(float *out,
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const int16_t *in, size_t samples, float gain);
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void (*audio_convert_float_to_s16_arm)(int16_t *out,
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const float *in, size_t samples);
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#elif defined(_MIPS_ARCH_ALLEGREX)
#define audio_convert_s16_to_float audio_convert_s16_to_float_ALLEGREX
#define audio_convert_float_to_s16 audio_convert_float_to_s16_ALLEGREX
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/**
* audio_convert_s16_to_float_ALLEGREX:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
* @gain : gain applied to the audio volume
*
* Converts audio samples from signed integer 16-bit
* to floating point.
*
* MIPS ALLEGREX implementation callback function.
**/
void audio_convert_s16_to_float_ALLEGREX(float *out,
const int16_t *in, size_t samples, float gain);
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/**
* audio_convert_float_to_s16_ALLEGREX:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
*
* Converts audio samples from floating point
* to signed integer 16-bit.
*
* MIPS ALLEGREX implementation callback function.
**/
void audio_convert_float_to_s16_ALLEGREX(int16_t *out,
const float *in, size_t samples);
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#else
#define audio_convert_s16_to_float audio_convert_s16_to_float_C
#define audio_convert_float_to_s16 audio_convert_float_to_s16_C
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#endif
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/**
* audio_convert_s16_to_float_C:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
* @gain : gain applied to the audio volume
*
* Converts audio samples from signed integer 16-bit
* to floating point.
*
* C implementation callback function.
**/
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void audio_convert_s16_to_float_C(float *out,
const int16_t *in, size_t samples, float gain);
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/**
* audio_convert_float_to_s16_C:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
*
* Converts audio samples from floating point
* to signed integer 16-bit.
*
* C implementation callback function.
**/
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void audio_convert_float_to_s16_C(int16_t *out,
const float *in, size_t samples);
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/**
* audio_convert_init_simd:
*
* Sets up function pointers for audio conversion
* functions based on CPU features.
**/
void audio_convert_init_simd(void);
#ifdef __cplusplus
}
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#endif
#endif