RetroArch/gfx/shader/shader_context.c

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
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#include "shader_context.h"
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#include "../../retroarch_logger.h"
#include <string.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
static const shader_backend_t *shader_ctx_drivers[] = {
#ifdef HAVE_CG
&gl_cg_backend,
#endif
#ifdef HAVE_GLSL
&gl_glsl_backend,
#endif
#ifdef HAVE_HLSL
&hlsl_backend,
#endif
&shader_null_backend,
NULL
};
const shader_backend_t *shader_ctx_find_driver(const char *ident)
{
unsigned i;
for (i = 0; shader_ctx_drivers[i]; i++)
{
if (strcmp(shader_ctx_drivers[i]->ident, ident) == 0)
return shader_ctx_drivers[i];
}
return NULL;
}
const shader_backend_t *shader_ctx_init_first(void)
{
unsigned i;
for (i = 0; shader_ctx_drivers[i]; i++)
return shader_ctx_drivers[i];
return NULL;
}