RetroArch/frontend/menu/rmenu_xui.cpp

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2012-04-21 21:13:50 +00:00
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
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* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
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#include <stdint.h>
#include <crtdefs.h>
#include <tchar.h>
#include <xtl.h>
#include "rmenu_xui.h"
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#include "utils/file_browser.h"
#include "../../console/rarch_console.h"
#include "rmenu_settings.h"
#include "../../gfx/gfx_common.h"
#include "../../gfx/gfx_context.h"
#include "../../message.h"
#include "../../general.h"
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enum {
MENU_XUI_ITEM_LOAD_STATE = 0,
MENU_XUI_ITEM_SAVE_STATE,
MENU_XUI_ITEM_ASPECT_RATIO,
MENU_XUI_ITEM_ORIENTATION,
MENU_XUI_ITEM_RESIZE_MODE,
MENU_XUI_ITEM_FRAME_ADVANCE,
MENU_XUI_ITEM_SCREENSHOT_MODE,
MENU_XUI_ITEM_RESET,
MENU_XUI_ITEM_RETURN_TO_GAME,
MENU_XUI_ITEM_QUIT_RARCH,
};
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CRetroArch app;
CXuiList m_list;
CXuiTextElement m_list_path;
HXUIOBJ hCur;
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filebrowser_t *browser;
filebrowser_t *tmp_browser;
wchar_t strw_buffer[PATH_MAX];
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char str_buffer[PATH_MAX];
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static int process_input_ret = 0;
static unsigned input_loop = 0;
enum
{
RMENU_DEVICE_NAV_UP = 0,
RMENU_DEVICE_NAV_DOWN,
RMENU_DEVICE_NAV_LEFT,
RMENU_DEVICE_NAV_RIGHT,
RMENU_DEVICE_NAV_UP_ANALOG_L,
RMENU_DEVICE_NAV_DOWN_ANALOG_L,
RMENU_DEVICE_NAV_LEFT_ANALOG_L,
RMENU_DEVICE_NAV_RIGHT_ANALOG_L,
RMENU_DEVICE_NAV_UP_ANALOG_R,
RMENU_DEVICE_NAV_DOWN_ANALOG_R,
RMENU_DEVICE_NAV_LEFT_ANALOG_R,
RMENU_DEVICE_NAV_RIGHT_ANALOG_R,
RMENU_DEVICE_NAV_B,
RMENU_DEVICE_NAV_A,
RMENU_DEVICE_NAV_X,
RMENU_DEVICE_NAV_Y,
RMENU_DEVICE_NAV_START,
RMENU_DEVICE_NAV_SELECT,
RMENU_DEVICE_NAV_L1,
RMENU_DEVICE_NAV_R1,
RMENU_DEVICE_NAV_L2,
RMENU_DEVICE_NAV_R2,
RMENU_DEVICE_NAV_L3,
RMENU_DEVICE_NAV_R3,
RMENU_DEVICE_NAV_LAST
};
/* Register custom classes */
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HRESULT CRetroArch::RegisterXuiClasses (void)
{
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CRetroArchMain::Register();
CRetroArchFileBrowser::Register();
CRetroArchCoreBrowser::Register();
CRetroArchShaderBrowser::Register();
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CRetroArchQuickMenu::Register();
CRetroArchControls::Register();
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CRetroArchSettings::Register();
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return 0;
}
/* Unregister custom classes */
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HRESULT CRetroArch::UnregisterXuiClasses (void)
{
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CRetroArchMain::Unregister();
CRetroArchCoreBrowser::Unregister();
CRetroArchShaderBrowser::Unregister();
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CRetroArchFileBrowser::Unregister();
CRetroArchQuickMenu::Register();
CRetroArchControls::Register();
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CRetroArchSettings::Unregister();
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return 0;
}
static void browser_update(filebrowser_t * b, uint64_t input, const char *extensions);
static void filebrowser_fetch_directory_entries(filebrowser_t * browser, uint64_t action)
{
CXuiList *romlist = &m_list;
CXuiTextElement *rompath_title = &m_list_path;
browser_update(browser, action, browser->extensions);
convert_char_to_wchar(strw_buffer, filebrowser_get_current_dir(browser), sizeof(strw_buffer));
rompath_title->SetText(strw_buffer);
romlist->DeleteItems(0, romlist->GetItemCount());
romlist->InsertItems(0, browser->current_dir.list->size);
for(unsigned i = 0; i < browser->current_dir.list->size; i++)
{
char fname_tmp[256];
fill_pathname_base(fname_tmp, browser->current_dir.list->elems[i].data, sizeof(fname_tmp));
convert_char_to_wchar(strw_buffer, fname_tmp, sizeof(strw_buffer));
romlist->SetText(i, strw_buffer);
}
}
static void browser_update(filebrowser_t * b, uint64_t input, const char *extensions)
{
bool ret = true;
filebrowser_action_t action = FILEBROWSER_ACTION_NOOP;
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if (input & (1ULL << RMENU_DEVICE_NAV_DOWN))
action = FILEBROWSER_ACTION_DOWN;
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else if (input & (1ULL << RMENU_DEVICE_NAV_UP))
action = FILEBROWSER_ACTION_UP;
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else if (input & (1ULL << RMENU_DEVICE_NAV_RIGHT))
action = FILEBROWSER_ACTION_RIGHT;
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else if (input & (1ULL << RMENU_DEVICE_NAV_LEFT))
action = FILEBROWSER_ACTION_LEFT;
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else if (input & (1ULL << RMENU_DEVICE_NAV_R2))
action = FILEBROWSER_ACTION_SCROLL_DOWN;
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else if (input & (1ULL << RMENU_DEVICE_NAV_L2))
action = FILEBROWSER_ACTION_SCROLL_UP;
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else if (input & (1ULL << RMENU_DEVICE_NAV_A))
action = FILEBROWSER_ACTION_CANCEL;
else if (input & (1ULL << RMENU_DEVICE_NAV_SELECT))
{
action = FILEBROWSER_ACTION_RESET;
filebrowser_set_root_and_ext(b, g_extern.system.valid_extensions,
g_extern.console.main_wrap.default_rom_startup_dir);
strlcpy(b->extensions, extensions, sizeof(b->extensions));
filebrowser_fetch_directory_entries(browser, (1ULL << RMENU_DEVICE_NAV_B));
}
if(action != FILEBROWSER_ACTION_NOOP)
ret = filebrowser_iterate(b, action);
if(!ret)
rmenu_settings_msg(S_MSG_DIR_LOADING_ERROR, S_DELAY_180);
}
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HRESULT CRetroArchFileBrowser::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
GetChildById(L"XuiRomList", &m_list);
GetChildById(L"XuiBackButton1", &m_back);
GetChildById(L"XuiTxtRomPath", &m_list_path);
GetChildById(L"XuiBtnGameDir", &m_dir_game);
filebrowser_set_root_and_ext(browser, g_extern.system.valid_extensions, default_paths.filebrowser_startup_dir);
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uint64_t action = (1ULL << RMENU_DEVICE_NAV_B);
filebrowser_fetch_directory_entries(browser, action);
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return 0;
}
HRESULT CRetroArchFileBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandled )
{
char path[PATH_MAX];
process_input_ret = 0;
if(hObjPressed == m_list)
{
int index = m_list.GetCurSel();
convert_wchar_to_char(str_buffer, (const wchar_t *)m_list.GetText(index), sizeof(str_buffer));
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if(path_file_exists(browser->current_dir.list->elems[index].data))
{
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snprintf(path, sizeof(path), "%s\\%s", filebrowser_get_current_dir(browser), str_buffer);
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strlcpy(g_extern.fullpath, path, sizeof(g_extern.fullpath));
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
}
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else if(browser->current_dir.list->elems[index].attr.b)
{
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snprintf(path, sizeof(path), "%s\\%s", filebrowser_get_current_dir(browser), str_buffer);
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uint64_t action = (1ULL << RMENU_DEVICE_NAV_B);
filebrowser_set_root_and_ext(browser, g_extern.system.valid_extensions, path);
filebrowser_fetch_directory_entries(browser, action);
}
}
else if (hObjPressed == m_dir_game)
{
filebrowser_set_root_and_ext(browser, g_extern.system.valid_extensions,
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g_extern.console.main_wrap.default_rom_startup_dir);
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uint64_t action = (1ULL << RMENU_DEVICE_NAV_B);
filebrowser_fetch_directory_entries(browser, action);
}
bHandled = TRUE;
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return 0;
}
HRESULT CRetroArchControls::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
unsigned i;
int controlno;
char buttons[RARCH_FIRST_META_KEY][128];
GetChildById(L"XuiControlsList", &m_controlslist);
GetChildById(L"XuiBackButton", &m_back);
GetChildById(L"XuiControlNoSlider", &m_controlnoslider);
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m_controlnoslider.SetValue(0);
m_controlnoslider.GetValue(&controlno);
for(i = 0; i < RARCH_FIRST_META_KEY; i++)
{
snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s",
rarch_input_get_default_keybind_name(i), controlno,
rarch_input_find_platform_key_label(g_settings.input.binds[controlno][i].joykey));
convert_char_to_wchar(strw_buffer, buttons[i], sizeof(strw_buffer));
m_controlslist.SetText(i, strw_buffer);
}
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snprintf(buttons[0], sizeof(buttons[0]), "D-Pad Emulation: %s", rarch_dpad_emulation_name_lut[g_settings.input.dpad_emulation[controlno]]);
convert_char_to_wchar(strw_buffer, buttons[0], sizeof(strw_buffer));
m_controlslist.SetText(SETTING_CONTROLS_DPAD_EMULATION, strw_buffer);
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m_controlslist.SetText(SETTING_CONTROLS_DEFAULT_ALL, L"Reset all buttons to default");
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return 0;
}
HRESULT CRetroArchControls::OnControlNavigate(
XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled)
{
char button[128];
char buttons[RARCH_FIRST_META_KEY][128];
int controlno, i, current_index;
current_index = m_controlslist.GetCurSel();
m_controlnoslider.GetValue(&controlno);
for(i = 0; i < RARCH_FIRST_META_KEY; i++)
{
snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s",
rarch_input_get_default_keybind_name(i), controlno,
rarch_input_find_platform_key_label(g_settings.input.binds[controlno][i].joykey));
convert_char_to_wchar(strw_buffer, buttons[i], sizeof(strw_buffer));
m_controlslist.SetText(i, strw_buffer);
}
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switch(pControlNavigateData->nControlNavigate)
{
case XUI_CONTROL_NAVIGATE_LEFT:
switch(current_index)
{
case SETTING_CONTROLS_DPAD_EMULATION:
switch(g_settings.input.dpad_emulation[controlno])
{
case DPAD_EMULATION_NONE:
break;
case DPAD_EMULATION_LSTICK:
driver.input->set_analog_dpad_mapping(0, DPAD_EMULATION_NONE, controlno);
break;
case DPAD_EMULATION_RSTICK:
driver.input->set_analog_dpad_mapping(0, DPAD_EMULATION_LSTICK, controlno);
break;
}
break;
case SETTING_CONTROLS_DEFAULT_ALL:
break;
default:
rarch_input_set_keybind(controlno, KEYBIND_DECREMENT, current_index);
snprintf(button, sizeof(button), "%s #%d: %s", rarch_input_get_default_keybind_name(current_index), controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][current_index].joykey));
convert_char_to_wchar(strw_buffer, button, sizeof(strw_buffer));
m_controlslist.SetText(current_index, strw_buffer);
break;
}
break;
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case XUI_CONTROL_NAVIGATE_RIGHT:
switch(current_index)
{
case SETTING_CONTROLS_DPAD_EMULATION:
switch(g_settings.input.dpad_emulation[controlno])
{
case DPAD_EMULATION_NONE:
driver.input->set_analog_dpad_mapping(0, DPAD_EMULATION_LSTICK, controlno);
break;
case DPAD_EMULATION_LSTICK:
driver.input->set_analog_dpad_mapping(0, DPAD_EMULATION_RSTICK, controlno);
break;
case DPAD_EMULATION_RSTICK:
break;
}
break;
case SETTING_CONTROLS_DEFAULT_ALL:
break;
default:
rarch_input_set_keybind(controlno, KEYBIND_INCREMENT, current_index);
snprintf(button, sizeof(button), "%s #%d: %s", rarch_input_get_default_keybind_name(current_index), controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][current_index].joykey));
convert_char_to_wchar(strw_buffer, button, sizeof(strw_buffer));
m_controlslist.SetText(current_index, strw_buffer);
break;
}
break;
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case XUI_CONTROL_NAVIGATE_UP:
case XUI_CONTROL_NAVIGATE_DOWN:
break;
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}
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snprintf(button, sizeof(button), "D-Pad Emulation: %s", rarch_dpad_emulation_name_lut[g_settings.input.dpad_emulation[controlno]]);
convert_char_to_wchar(strw_buffer, button, sizeof(strw_buffer));
m_controlslist.SetText(SETTING_CONTROLS_DPAD_EMULATION, strw_buffer);
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m_controlslist.SetText(SETTING_CONTROLS_DEFAULT_ALL, L"Reset all buttons to default");
return 0;
}
HRESULT CRetroArchControls::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
{
int current_index, i, controlno;
char buttons[RARCH_FIRST_META_KEY][128];
m_controlnoslider.GetValue(&controlno);
process_input_ret = 0;
if ( hObjPressed == m_controlslist)
{
current_index = m_controlslist.GetCurSel();
switch(current_index)
{
case SETTING_CONTROLS_DPAD_EMULATION:
break;
case SETTING_CONTROLS_DEFAULT_ALL:
rarch_input_set_default_keybinds(0);
for(i = 0; i < RARCH_FIRST_META_KEY; i++)
{
snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s",
rarch_input_get_default_keybind_name(i), controlno,
rarch_input_find_platform_key_label(
g_settings.input.binds[controlno][i].joykey));
convert_char_to_wchar(strw_buffer, buttons[i], sizeof(strw_buffer));
m_controlslist.SetText(i, strw_buffer);
}
break;
default:
rarch_input_set_keybind(controlno, KEYBIND_DEFAULT, current_index);
snprintf(buttons[current_index], sizeof(buttons[current_index]), "%s #%d: %s", rarch_input_get_default_keybind_name(current_index), controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][current_index].joykey));
convert_char_to_wchar(strw_buffer, buttons[current_index], sizeof(strw_buffer));
m_controlslist.SetText(current_index, strw_buffer);
break;
}
}
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snprintf(buttons[current_index], sizeof(buttons[current_index]), "D-Pad Emulation: %s", rarch_dpad_emulation_name_lut[g_settings.input.dpad_emulation[controlno]]);
convert_char_to_wchar(strw_buffer, buttons[current_index], sizeof(strw_buffer));
m_controlslist.SetText(SETTING_CONTROLS_DPAD_EMULATION, strw_buffer);
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m_controlslist.SetText(SETTING_CONTROLS_DEFAULT_ALL, L"Reset all buttons to default");
bHandled = TRUE;
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return 0;
}
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HRESULT CRetroArchSettings::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
GetChildById(L"XuiSettingsList", &m_settingslist);
GetChildById(L"XuiBackButton", &m_back);
m_settingslist.SetText(SETTING_EMU_REWIND_ENABLED, g_settings.rewind_enable ? L"Rewind: ON" : L"Rewind: OFF");
m_settingslist.SetText(SETTING_EMU_SHOW_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) ? L"Info messages: ON" : L"Info messages: OFF");
m_settingslist.SetText(SETTING_EMU_SHOW_DEBUG_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) ? L"Debug Info messages: ON" : L"Debug Info messages: OFF");
m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_extern.console.screen.gamma_correction ? L"Gamma correction: ON" : L"Gamma correction: OFF");
m_settingslist.SetText(SETTING_AUDIO_RESAMPLER_TYPE, strstr(g_settings.audio.resampler, "sinc") ? L"Audio Resampler: Sinc" : L"Audio Resampler: Hermite");
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering");
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER_2, g_settings.video.second_pass_smooth ? L"Hardware filtering shader #2: Linear interpolation" : L"Hardware filtering shader #2: Point filtering");
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m_settingslist.SetText(SETTING_SCALE_ENABLED, g_settings.video.render_to_texture ? L"Custom Scaling/Dual Shaders: ON" : L"Custom Scaling/Dual Shaders: OFF");
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SHADER, sizeof(strw_buffer));
m_settingslist.SetText(SETTING_SHADER, strw_buffer);
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SHADER_2, sizeof(strw_buffer));
m_settingslist.SetText(SETTING_SHADER_2, strw_buffer);
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SCALE_FACTOR, sizeof(strw_buffer));
m_settingslist.SetText(SETTING_SCALE_FACTOR, strw_buffer);
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_REWIND_GRANULARITY, sizeof(strw_buffer));
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m_settingslist.SetText(SETTING_EMU_REWIND_GRANULARITY, strw_buffer);
m_settingslist.SetText(SETTING_ENABLE_SRAM_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) ? L"SRAM Path Enable: ON" : L"SRAM Path Enable: OFF");
m_settingslist.SetText(SETTING_ENABLE_STATE_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) ? L"Savestate Path Enable: ON" : L"Savestate Path Enable: OFF");
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return 0;
}
HRESULT CRetroArchSettings::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
{
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xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data;
int current_index;
HRESULT hr;
process_input_ret = 0;
if ( hObjPressed == m_settingslist)
{
current_index = m_settingslist.GetCurSel();
switch(current_index)
{
case SETTING_EMU_REWIND_ENABLED:
rmenu_settings_set(S_REWIND);
m_settingslist.SetText(SETTING_EMU_REWIND_ENABLED, g_settings.rewind_enable ? L"Rewind: ON" : L"Rewind: OFF");
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
rmenu_settings_msg(S_MSG_RESTART_RARCH, S_DELAY_180);
break;
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case SETTING_EMU_REWIND_GRANULARITY:
g_settings.rewind_granularity++;
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_REWIND_GRANULARITY, sizeof(strw_buffer));
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m_settingslist.SetText(SETTING_EMU_REWIND_GRANULARITY, strw_buffer);
break;
case SETTING_ENABLE_SRAM_PATH:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE);
m_settingslist.SetText(SETTING_ENABLE_SRAM_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) ? L"SRAM Path Enable: ON" : L"SRAM Path Enable: OFF");
break;
case SETTING_ENABLE_STATE_PATH:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE);
m_settingslist.SetText(SETTING_ENABLE_STATE_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) ? L"Savestate Path Enable: ON" : L"Savestate Path Enable: OFF");
break;
case SETTING_EMU_SHOW_INFO_MSG:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_INFO_DRAW);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_INFO_DRAW);
m_settingslist.SetText(SETTING_EMU_SHOW_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) ? L"Info messages: ON" : L"Info messages: OFF");
break;
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case SETTING_EMU_SHOW_DEBUG_INFO_MSG:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_FPS_DRAW);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_FPS_DRAW);
m_settingslist.SetText(SETTING_EMU_SHOW_DEBUG_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) ? L"Debug Info messages: ON" : L"Debug Info messages: OFF");
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break;
case SETTING_AUDIO_RESAMPLER_TYPE:
#ifdef HAVE_SINC
if( strstr(g_settings.audio.resampler, "hermite"))
snprintf(g_settings.audio.resampler, sizeof(g_settings.audio.resampler), "sinc");
else
#endif
snprintf(g_settings.audio.resampler, sizeof(g_settings.audio.resampler), "hermite");
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m_settingslist.SetText(SETTING_AUDIO_RESAMPLER_TYPE, strstr(g_settings.audio.resampler, "sinc") ? L"Audio Resampler: Sinc" : L"Audio Resampler: Hermite");
if (g_extern.main_is_init)
{
if (!rarch_resampler_realloc(&g_extern.audio_data.resampler_data, &g_extern.audio_data.resampler,
g_settings.audio.resampler, g_extern.audio_data.orig_src_ratio == 0.0 ? 1.0 : g_extern.audio_data.orig_src_ratio))
{
RARCH_ERR("Failed to initialize resampler \"%s\".\n", g_settings.audio.resampler);
g_extern.audio_active = false;
}
}
break;
case SETTING_GAMMA_CORRECTION_ENABLED:
g_extern.console.screen.gamma_correction = g_extern.console.screen.gamma_correction ? 0 : 1;
driver.video->restart();
m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_extern.console.screen.gamma_correction ? L"Gamma correction: ON" : L"Gamma correction: OFF");
break;
case SETTING_SHADER:
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_FIRST_SHADER);
hr = XuiSceneCreate((g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_HD)) ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_shader_browser.xur", NULL, &app.hShaderBrowser);
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
hCur = app.hShaderBrowser;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
rmenu_settings_msg(S_MSG_SELECT_SHADER, S_DELAY_180);
NavigateForward(app.hShaderBrowser);
break;
case SETTING_SHADER_2:
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_SECOND_SHADER);
hr = XuiSceneCreate((g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_HD)) ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_shader_browser.xur", NULL, &app.hShaderBrowser);
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
hCur = app.hShaderBrowser;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
rmenu_settings_msg(S_MSG_SELECT_SHADER, S_DELAY_180);
NavigateForward(app.hShaderBrowser);
break;
case SETTING_HW_TEXTURE_FILTER:
g_settings.video.smooth = !g_settings.video.smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering");
break;
case SETTING_HW_TEXTURE_FILTER_2:
g_settings.video.second_pass_smooth = !g_settings.video.second_pass_smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER_2, g_settings.video.second_pass_smooth ? L"Hardware filtering shader #2: Linear interpolation" : L"Hardware filtering shader #2: Point filtering");
break;
case SETTING_SCALE_ENABLED:
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g_settings.video.render_to_texture = !g_settings.video.render_to_texture;
m_settingslist.SetText(SETTING_SCALE_ENABLED, g_settings.video.render_to_texture ? L"Custom Scaling/Dual Shaders: ON" : L"Custom Scaling/Dual Shaders: OFF");
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if(g_settings.video.render_to_texture)
device_ptr->ctx_driver->set_fbo(FBO_INIT);
else
device_ptr->ctx_driver->set_fbo(FBO_DEINIT);
break;
}
}
bHandled = TRUE;
return 0;
}
HRESULT CRetroArchSettings::OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled)
{
int current_index;
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xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data;
current_index = m_settingslist.GetCurSel();
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switch(pControlNavigateData->nControlNavigate)
{
case XUI_CONTROL_NAVIGATE_LEFT:
switch(current_index)
{
case SETTING_EMU_REWIND_ENABLED:
rmenu_settings_set(S_REWIND);
m_settingslist.SetText(SETTING_EMU_REWIND_ENABLED, g_settings.rewind_enable ? L"Rewind: ON" : L"Rewind: OFF");
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
rmenu_settings_msg(S_MSG_RESTART_RARCH, S_DELAY_180);
break;
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case SETTING_EMU_REWIND_GRANULARITY:
if (g_settings.rewind_granularity > 1)
g_settings.rewind_granularity--;
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_REWIND_GRANULARITY, sizeof(strw_buffer));
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m_settingslist.SetText(SETTING_EMU_REWIND_GRANULARITY, strw_buffer);
break;
case SETTING_ENABLE_SRAM_PATH:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE);
m_settingslist.SetText(SETTING_ENABLE_SRAM_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) ? L"SRAM Path Enable: ON" : L"SRAM Path Enable: OFF");
break;
case SETTING_ENABLE_STATE_PATH:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE);
m_settingslist.SetText(SETTING_ENABLE_STATE_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) ? L"Savestate Path Enable: ON" : L"Savestate Path Enable: OFF");
break;
case SETTING_EMU_SHOW_INFO_MSG:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_INFO_DRAW);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_INFO_DRAW);
m_settingslist.SetText(SETTING_EMU_SHOW_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) ? L"Info messages: ON" : L"Info messages: OFF");
break;
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case SETTING_EMU_SHOW_DEBUG_INFO_MSG:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_FPS_DRAW);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_FPS_DRAW);
m_settingslist.SetText(SETTING_EMU_SHOW_DEBUG_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) ? L"Debug Info messages: ON" : L"Debug Info messages: OFF");
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break;
case SETTING_AUDIO_RESAMPLER_TYPE:
#ifdef HAVE_SINC
if( strstr(g_settings.audio.resampler, "hermite"))
snprintf(g_settings.audio.resampler, sizeof(g_settings.audio.resampler), "sinc");
else
#endif
snprintf(g_settings.audio.resampler, sizeof(g_settings.audio.resampler), "hermite");
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m_settingslist.SetText(SETTING_AUDIO_RESAMPLER_TYPE, strstr(g_settings.audio.resampler, "sinc") ? L"Audio Resampler: Sinc" : L"Audio Resampler: Hermite");
if (g_extern.main_is_init)
{
if (!rarch_resampler_realloc(&g_extern.audio_data.resampler_data, &g_extern.audio_data.resampler,
g_settings.audio.resampler, g_extern.audio_data.orig_src_ratio == 0.0 ? 1.0 : g_extern.audio_data.orig_src_ratio))
{
RARCH_ERR("Failed to initialize resampler \"%s\".\n", g_settings.audio.resampler);
g_extern.audio_active = false;
}
}
break;
case SETTING_GAMMA_CORRECTION_ENABLED:
g_extern.console.screen.gamma_correction = g_extern.console.screen.gamma_correction ? 0 : 1;
driver.video->restart();
m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_extern.console.screen.gamma_correction ? L"Gamma correction: ON" : L"Gamma correction: OFF");
break;
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case SETTING_SCALE_FACTOR:
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if(device_ptr->fbo_inited)
{
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if((g_settings.video.fbo.scale_x > MIN_SCALING_FACTOR))
{
rmenu_settings_set(S_SCALE_FACTOR_DECREMENT);
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device_ptr->ctx_driver->set_fbo(FBO_REINIT);
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SCALE_FACTOR, sizeof(strw_buffer));
m_settingslist.SetText(SETTING_SCALE_FACTOR, strw_buffer);
}
}
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break;
case SETTING_HW_TEXTURE_FILTER:
g_settings.video.smooth = !g_settings.video.smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering");
break;
case SETTING_HW_TEXTURE_FILTER_2:
g_settings.video.second_pass_smooth = !g_settings.video.second_pass_smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER_2, g_settings.video.second_pass_smooth ? L"Hardware filtering shader #2: Linear interpolation" : L"Hardware filtering shader #2: Point filtering");
break;
case SETTING_SCALE_ENABLED:
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g_settings.video.render_to_texture = !g_settings.video.render_to_texture;
m_settingslist.SetText(SETTING_SCALE_ENABLED, g_settings.video.render_to_texture ? L"Custom Scaling/Dual Shaders: ON" : L"Custom Scaling/Dual Shaders: OFF");
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if(g_settings.video.render_to_texture)
device_ptr->ctx_driver->set_fbo(FBO_INIT);
else
device_ptr->ctx_driver->set_fbo(FBO_DEINIT);
break;
default:
break;
}
break;
case XUI_CONTROL_NAVIGATE_RIGHT:
switch(current_index)
{
case SETTING_EMU_SHOW_INFO_MSG:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_INFO_DRAW);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_INFO_DRAW);
m_settingslist.SetText(SETTING_EMU_SHOW_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) ? L"Info messages: ON" : L"Info messages: OFF");
break;
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case SETTING_EMU_SHOW_DEBUG_INFO_MSG:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_FPS_DRAW);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_FPS_DRAW);
m_settingslist.SetText(SETTING_EMU_SHOW_DEBUG_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) ? L"Debug Info messages: ON" : L"Debug Info messages: OFF");
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break;
case SETTING_AUDIO_RESAMPLER_TYPE:
#ifdef HAVE_SINC
if( strstr(g_settings.audio.resampler, "hermite"))
snprintf(g_settings.audio.resampler, sizeof(g_settings.audio.resampler), "sinc");
else
#endif
snprintf(g_settings.audio.resampler, sizeof(g_settings.audio.resampler), "hermite");
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m_settingslist.SetText(SETTING_AUDIO_RESAMPLER_TYPE, strstr(g_settings.audio.resampler, "sinc") ? L"Audio Resampler: Sinc" : L"Audio Resampler: Hermite");
if (g_extern.main_is_init)
{
if (!rarch_resampler_realloc(&g_extern.audio_data.resampler_data, &g_extern.audio_data.resampler,
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g_settings.audio.resampler, g_extern.audio_data.orig_src_ratio == 0.0 ? 1.0 : g_extern.audio_data.orig_src_ratio))
{
RARCH_ERR("Failed to initialize resampler \"%s\".\n", g_settings.audio.resampler);
g_extern.audio_active = false;
}
}
break;
case SETTING_GAMMA_CORRECTION_ENABLED:
g_extern.console.screen.gamma_correction = g_extern.console.screen.gamma_correction ? 0 : 1;
driver.video->restart();
m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_extern.console.screen.gamma_correction ? L"Gamma correction: ON" : L"Gamma correction: OFF");
break;
case SETTING_EMU_REWIND_ENABLED:
rmenu_settings_set(S_REWIND);
m_settingslist.SetText(SETTING_EMU_REWIND_ENABLED, g_settings.rewind_enable ? L"Rewind: ON" : L"Rewind: OFF");
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
rmenu_settings_msg(S_MSG_RESTART_RARCH, S_DELAY_180);
break;
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case SETTING_EMU_REWIND_GRANULARITY:
g_settings.rewind_granularity++;
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_REWIND_GRANULARITY, sizeof(strw_buffer));
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m_settingslist.SetText(SETTING_EMU_REWIND_GRANULARITY, strw_buffer);
break;
case SETTING_ENABLE_SRAM_PATH:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE);
m_settingslist.SetText(SETTING_ENABLE_SRAM_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) ? L"SRAM Path Enable: ON" : L"SRAM Path Enable: OFF");
break;
case SETTING_ENABLE_STATE_PATH:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE);
m_settingslist.SetText(SETTING_ENABLE_STATE_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) ? L"Savestate Path Enable: ON" : L"Savestate Path Enable: OFF");
break;
case SETTING_SCALE_FACTOR:
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if(device_ptr->fbo_inited)
{
if((g_settings.video.fbo.scale_x < MAX_SCALING_FACTOR))
{
rmenu_settings_set(S_SCALE_FACTOR_INCREMENT);
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device_ptr->ctx_driver->set_fbo(FBO_REINIT);
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SCALE_FACTOR, sizeof(strw_buffer));
m_settingslist.SetText(SETTING_SCALE_FACTOR, strw_buffer);
}
}
break;
case SETTING_HW_TEXTURE_FILTER:
g_settings.video.smooth = !g_settings.video.smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering");
break;
case SETTING_HW_TEXTURE_FILTER_2:
g_settings.video.second_pass_smooth = !g_settings.video.second_pass_smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER_2, g_settings.video.second_pass_smooth ? L"Hardware filtering shader #2: Linear interpolation" : L"Hardware filtering shader #2: Point filtering");
break;
case SETTING_SCALE_ENABLED:
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g_settings.video.render_to_texture = !g_settings.video.render_to_texture;
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m_settingslist.SetText(SETTING_SCALE_ENABLED, g_settings.video.render_to_texture ? L"Custom Scaling/Dual Shaders: ON" : L"Custom Scaling/Dual Shaders: OFF");
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if(g_settings.video.render_to_texture)
device_ptr->ctx_driver->set_fbo(FBO_INIT);
else
device_ptr->ctx_driver->set_fbo(FBO_DEINIT);
break;
default:
break;
}
break;
case XUI_CONTROL_NAVIGATE_UP:
case XUI_CONTROL_NAVIGATE_DOWN:
break;
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}
bHandled = TRUE;
switch(pControlNavigateData->nControlNavigate)
{
case XUI_CONTROL_NAVIGATE_LEFT:
case XUI_CONTROL_NAVIGATE_RIGHT:
case XUI_CONTROL_NAVIGATE_UP:
case XUI_CONTROL_NAVIGATE_DOWN:
pControlNavigateData->hObjDest = pControlNavigateData->hObjSource;
break;
default:
break;
}
return 0;
}
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HRESULT CRetroArchQuickMenu::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
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{
GetChildById(L"XuiQuickMenuList", &m_quickmenulist);
GetChildById(L"XuiBackButton", &m_back);
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rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ROTATION, sizeof(strw_buffer));
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m_quickmenulist.SetText(MENU_XUI_ITEM_ORIENTATION, strw_buffer);
2012-05-29 13:25:39 +00:00
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ASPECT_RATIO, sizeof(strw_buffer));
2013-01-23 17:02:56 +00:00
m_quickmenulist.SetText(MENU_XUI_ITEM_ASPECT_RATIO, strw_buffer);
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_LOAD_STATE_SLOT, sizeof(strw_buffer));
2013-01-23 17:02:56 +00:00
m_quickmenulist.SetText(MENU_XUI_ITEM_LOAD_STATE, strw_buffer);
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SAVE_STATE_SLOT, sizeof(strw_buffer));
2013-01-23 17:02:56 +00:00
m_quickmenulist.SetText(MENU_XUI_ITEM_SAVE_STATE, strw_buffer);
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return 0;
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}
HRESULT CRetroArchQuickMenu::OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled)
{
bool aspectratio_changed = false;
int current_index;
current_index = m_quickmenulist.GetCurSel();
switch(pControlNavigateData->nControlNavigate)
{
case XUI_CONTROL_NAVIGATE_LEFT:
switch(current_index)
{
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case MENU_XUI_ITEM_LOAD_STATE:
case MENU_XUI_ITEM_SAVE_STATE:
rarch_state_slot_decrease();
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_LOAD_STATE_SLOT, sizeof(strw_buffer));
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m_quickmenulist.SetText(MENU_XUI_ITEM_LOAD_STATE, strw_buffer);
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SAVE_STATE_SLOT, sizeof(strw_buffer));
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m_quickmenulist.SetText(MENU_XUI_ITEM_SAVE_STATE, strw_buffer);
break;
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case MENU_XUI_ITEM_ASPECT_RATIO:
rmenu_settings_set(S_ASPECT_RATIO_DECREMENT);
aspectratio_changed = true;
break;
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case MENU_XUI_ITEM_ORIENTATION:
rmenu_settings_set(S_ROTATION_DECREMENT);
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ROTATION, sizeof(strw_buffer));
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m_quickmenulist.SetText(MENU_XUI_ITEM_ORIENTATION, strw_buffer);
driver.video->set_rotation(driver.video_data, g_extern.console.screen.orientation);
break;
default:
break;
}
break;
case XUI_CONTROL_NAVIGATE_RIGHT:
switch(current_index)
{
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case MENU_XUI_ITEM_LOAD_STATE:
case MENU_XUI_ITEM_SAVE_STATE:
rarch_state_slot_increase();
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_LOAD_STATE_SLOT, sizeof(strw_buffer));
2013-01-23 17:02:56 +00:00
m_quickmenulist.SetText(MENU_XUI_ITEM_LOAD_STATE, strw_buffer);
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SAVE_STATE_SLOT, sizeof(strw_buffer));
2013-01-23 17:02:56 +00:00
m_quickmenulist.SetText(MENU_XUI_ITEM_SAVE_STATE, strw_buffer);
break;
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case MENU_XUI_ITEM_ASPECT_RATIO:
rmenu_settings_set(S_ASPECT_RATIO_INCREMENT);
aspectratio_changed = true;
break;
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case MENU_XUI_ITEM_ORIENTATION:
rmenu_settings_set(S_ROTATION_INCREMENT);
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ROTATION, sizeof(strw_buffer));
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m_quickmenulist.SetText(MENU_XUI_ITEM_ORIENTATION, strw_buffer);
driver.video->set_rotation(driver.video_data, g_extern.console.screen.orientation);
break;
default:
break;
}
break;
case XUI_CONTROL_NAVIGATE_UP:
case XUI_CONTROL_NAVIGATE_DOWN:
break;
}
if(aspectratio_changed)
{
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driver.video->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ASPECT_RATIO, sizeof(strw_buffer));
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m_quickmenulist.SetText(MENU_XUI_ITEM_ASPECT_RATIO, strw_buffer);
}
bHandled = TRUE;
switch(pControlNavigateData->nControlNavigate)
{
case XUI_CONTROL_NAVIGATE_LEFT:
case XUI_CONTROL_NAVIGATE_RIGHT:
case XUI_CONTROL_NAVIGATE_UP:
case XUI_CONTROL_NAVIGATE_DOWN:
pControlNavigateData->hObjDest = pControlNavigateData->hObjSource;
break;
default:
break;
}
return 0;
}
2012-04-21 22:11:48 +00:00
HRESULT CRetroArchQuickMenu::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
2012-02-14 01:41:35 +00:00
{
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xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data;
int current_index = 0;
process_input_ret = 0;
if ( hObjPressed == m_quickmenulist)
{
current_index = m_quickmenulist.GetCurSel();
switch(current_index)
{
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case MENU_XUI_ITEM_LOAD_STATE:
if (g_extern.main_is_init)
{
2012-04-21 21:25:32 +00:00
rarch_load_state();
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
process_input_ret = -1;
}
break;
2013-01-23 17:02:56 +00:00
case MENU_XUI_ITEM_SAVE_STATE:
if (g_extern.main_is_init)
{
rarch_save_state();
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
process_input_ret = -1;
}
break;
2013-01-23 17:02:56 +00:00
case MENU_XUI_ITEM_ASPECT_RATIO:
rmenu_settings_set_default(S_DEF_ASPECT_RATIO);
2012-11-19 03:46:48 +00:00
driver.video->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ASPECT_RATIO, sizeof(strw_buffer));
2013-01-23 17:02:56 +00:00
m_quickmenulist.SetText(MENU_XUI_ITEM_ASPECT_RATIO, strw_buffer);
break;
2013-01-23 17:02:56 +00:00
case MENU_XUI_ITEM_ORIENTATION:
rmenu_settings_set_default(S_DEF_ROTATION);
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ROTATION, sizeof(strw_buffer));
2013-01-23 17:02:56 +00:00
m_quickmenulist.SetText(MENU_XUI_ITEM_ORIENTATION, strw_buffer);
driver.video->set_rotation(driver.video_data, g_extern.console.screen.orientation);
break;
2013-01-23 17:02:56 +00:00
case MENU_XUI_ITEM_RESIZE_MODE:
input_loop = INPUT_LOOP_RESIZE_MODE;
g_settings.video.aspect_ratio_idx = ASPECT_RATIO_CUSTOM;
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ASPECT_RATIO, sizeof(strw_buffer));
m_quickmenulist.SetText(MENU_XUI_ITEM_ASPECT_RATIO, strw_buffer);
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
rmenu_settings_msg(S_MSG_RESIZE_SCREEN, S_DELAY_270);
break;
2013-01-23 17:02:56 +00:00
case MENU_XUI_ITEM_FRAME_ADVANCE:
if (g_extern.main_is_init)
{
g_extern.lifecycle_state |= (1ULL << RARCH_FRAMEADVANCE);
rmenu_settings_set(S_FRAME_ADVANCE);
process_input_ret = -1;
}
break;
2013-01-23 17:02:56 +00:00
case MENU_XUI_ITEM_SCREENSHOT_MODE:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
2012-11-19 03:46:48 +00:00
device_ptr->ctx_driver->rmenu_screenshot_dump(NULL);
break;
2013-01-23 17:02:56 +00:00
case MENU_XUI_ITEM_RESET:
if (g_extern.main_is_init)
{
rarch_game_reset();
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
process_input_ret = -1;
}
break;
2013-01-23 17:02:56 +00:00
case MENU_XUI_ITEM_RETURN_TO_GAME:
if (g_extern.main_is_init)
{
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
process_input_ret = -1;
}
break;
2013-01-23 17:02:56 +00:00
case MENU_XUI_ITEM_QUIT_RARCH:
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
g_extern.lifecycle_mode_state |= (1ULL << MODE_EXIT);
process_input_ret = -1;
break;
}
}
bHandled = TRUE;
2012-02-14 01:41:35 +00:00
2012-05-29 02:39:54 +00:00
return 0;
2012-02-14 01:41:35 +00:00
}
HRESULT CRetroArchShaderBrowser::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
2012-02-04 19:33:51 +00:00
{
GetChildById(L"XuiRomList", &m_list);
GetChildById(L"XuiBackButton1", &m_back);
GetChildById(L"XuiTxtRomPath", &m_list_path);
2013-01-08 04:59:04 +00:00
filebrowser_set_root_and_ext(tmp_browser, "cg|CG", "game:\\media\\shaders");
2012-12-15 17:00:30 +00:00
uint64_t action = (1ULL << RMENU_DEVICE_NAV_B);
filebrowser_fetch_directory_entries(tmp_browser, action);
2012-05-29 02:39:54 +00:00
return 0;
}
HRESULT CRetroArchShaderBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandled )
{
char path[PATH_MAX];
process_input_ret = 0;
if(hObjPressed == m_list)
{
int index = m_list.GetCurSel();
2013-01-08 04:59:04 +00:00
if(path_file_exists(tmp_browser->current_dir.list->elems[index].data))
{
convert_wchar_to_char(str_buffer, (const wchar_t *)m_list.GetText(index), sizeof(str_buffer));
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_FIRST_SHADER))
2012-05-29 00:32:34 +00:00
{
2013-01-08 05:02:19 +00:00
snprintf(g_settings.video.cg_shader_path, sizeof(g_settings.video.cg_shader_path), "%s\\%s", filebrowser_get_current_dir(tmp_browser), str_buffer);
if (g_settings.video.shader_type != RARCH_SHADER_NONE)
{
driver.video->set_shader(driver.video_data, (enum rarch_shader_type)g_settings.video.shader_type, g_settings.video.cg_shader_path, RARCH_SHADER_INDEX_PASS0);
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
rmenu_settings_msg(S_MSG_SHADER_LOADING_SUCCEEDED, S_DELAY_180);
XuiSceneNavigateBack(hCur, app.hMainScene, XUSER_INDEX_ANY);
}
else
RARCH_ERR("Shaders are unsupported on this platform.\n");
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_FIRST_SHADER);
}
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_SECOND_SHADER))
{
2013-01-08 05:02:19 +00:00
snprintf (g_settings.video.second_pass_shader, sizeof(g_settings.video.second_pass_shader), "%s\\%s", filebrowser_get_current_dir(tmp_browser), str_buffer);
if (g_settings.video.shader_type != RARCH_SHADER_NONE)
{
driver.video->set_shader(driver.video_data, (enum rarch_shader_type)g_settings.video.shader_type, g_settings.video.second_pass_shader, RARCH_SHADER_INDEX_PASS1);
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
rmenu_settings_msg(S_MSG_SHADER_LOADING_SUCCEEDED, S_DELAY_180);
}
else
RARCH_ERR("Shaders are unsupported on this platform.\n");
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_SECOND_SHADER);
2012-05-29 00:32:34 +00:00
}
}
2013-01-08 04:59:04 +00:00
else if(tmp_browser->current_dir.list->elems[index].attr.b)
{
convert_wchar_to_char(str_buffer, (const wchar_t *)m_list.GetText(index), sizeof(str_buffer));
2013-01-08 05:02:19 +00:00
snprintf(path, sizeof(path), "%s\\%s", filebrowser_get_current_dir(tmp_browser), str_buffer);
filebrowser_set_root_and_ext(tmp_browser, "cg|CG", path);
2012-12-15 17:00:30 +00:00
uint64_t action = (1ULL << RMENU_DEVICE_NAV_B);
filebrowser_fetch_directory_entries(tmp_browser, action);
}
}
bHandled = TRUE;
2012-05-29 02:39:54 +00:00
return 0;
}
HRESULT CRetroArchCoreBrowser::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
GetChildById(L"XuiRomList", &m_list);
GetChildById(L"XuiBackButton1", &m_back);
GetChildById(L"XuiTxtRomPath", &m_list_path);
2013-01-08 04:59:04 +00:00
filebrowser_set_root_and_ext(tmp_browser, "xex|XEX", "game:");
2012-12-15 17:00:30 +00:00
uint64_t action = (1ULL << RMENU_DEVICE_NAV_B);
filebrowser_fetch_directory_entries(tmp_browser, action);
return 0;
}
2012-04-21 22:11:48 +00:00
HRESULT CRetroArchCoreBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandled )
{
char path[PATH_MAX];
process_input_ret = 0;
if(hObjPressed == m_list)
{
int index = m_list.GetCurSel();
convert_wchar_to_char(str_buffer, (const wchar_t *)m_list.GetText(index), sizeof(str_buffer));
2013-01-08 04:59:04 +00:00
if(path_file_exists(tmp_browser->current_dir.list->elems[index].data))
{
snprintf(g_extern.fullpath, sizeof(g_extern.fullpath), "%s\\%s", filebrowser_get_current_dir(tmp_browser), str_buffer);
g_extern.lifecycle_mode_state |= (1ULL << MODE_EXIT);
g_extern.lifecycle_mode_state |= (1ULL << MODE_EXITSPAWN);
process_input_ret = -1;
}
2013-01-08 04:59:04 +00:00
else if(tmp_browser->current_dir.list->elems[index].attr.b)
{
2013-01-08 04:59:04 +00:00
snprintf(path, sizeof(path), "%s\\%s", filebrowser_get_current_dir(tmp_browser), str_buffer);
filebrowser_set_root_and_ext(tmp_browser, "xex|XEX", path);
2012-12-15 17:00:30 +00:00
uint64_t action = (1ULL << RMENU_DEVICE_NAV_B);
filebrowser_fetch_directory_entries(tmp_browser, action);
}
}
bHandled = TRUE;
2012-05-29 02:39:54 +00:00
return 0;
2012-02-04 19:33:51 +00:00
}
HRESULT CRetroArchMain::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
GetChildById(L"XuiLogo", &m_logoimage);
GetChildById(L"XuiBtnRomBrowser", &m_filebrowser);
GetChildById(L"XuiBtnSettings", &m_settings);
GetChildById(L"XuiBtnQuickMenu", &m_quick_menu);
GetChildById(L"XuiBtnControls", &m_controls);
GetChildById(L"XuiBtnQuit", &m_quit);
GetChildById(L"XuiTxtTitle", &m_title);
GetChildById(L"XuiTxtCoreText", &m_core);
GetChildById(L"XuiBtnLibretroCore", &m_change_libretro_core);
convert_char_to_wchar(strw_buffer, g_extern.title_buf, sizeof(strw_buffer));
m_core.SetText(strw_buffer);
rmenu_settings_create_menu_item_label_w(strw_buffer, S_LBL_RARCH_VERSION, sizeof(strw_buffer));
m_title.SetText(strw_buffer);
2012-05-29 02:39:54 +00:00
return 0;
}
2012-04-21 22:11:48 +00:00
HRESULT CRetroArchMain::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
2012-01-23 23:02:02 +00:00
{
2012-07-07 17:15:06 +00:00
xdk_d3d_video_t *vid = (xdk_d3d_video_t*)driver.video_data;
bool hdmenus_allowed = (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_HD));
HRESULT hr;
if ( hObjPressed == m_filebrowser )
{
input_loop = INPUT_LOOP_FILEBROWSER;
2012-04-21 21:25:32 +00:00
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_filebrowser.xur", NULL, &app.hFileBrowser);
if (hr < 0)
2012-04-21 21:25:32 +00:00
RARCH_ERR("Failed to load scene.\n");
hCur = app.hFileBrowser;
NavigateForward(app.hFileBrowser);
}
else if ( hObjPressed == m_quick_menu)
{
2012-04-21 21:25:32 +00:00
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_quickmenu.xur", NULL, &app.hQuickMenu);
if (hr < 0)
2012-04-21 21:25:32 +00:00
RARCH_ERR("Failed to load scene.\n");
hCur = app.hQuickMenu;
NavigateForward(app.hQuickMenu);
}
else if ( hObjPressed == m_controls)
{
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_controls.xur", NULL, &app.hControlsMenu);
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
hCur = app.hControlsMenu;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
rmenu_settings_msg(S_MSG_CHANGE_CONTROLS, S_DELAY_180);
NavigateForward(app.hControlsMenu);
}
2012-04-21 22:34:33 +00:00
else if ( hObjPressed == m_change_libretro_core )
{
2012-04-21 22:34:33 +00:00
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_libretrocore_browser.xur", NULL, &app.hCoreBrowser);
if (hr < 0)
2012-04-21 21:25:32 +00:00
RARCH_ERR("Failed to load scene.\n");
hCur = app.hCoreBrowser;
2012-05-29 00:32:34 +00:00
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
rmenu_settings_msg(S_MSG_SELECT_LIBRETRO_CORE, S_DELAY_180);
NavigateForward(app.hCoreBrowser);
}
else if (hObjPressed == m_settings)
{
2012-04-21 22:11:48 +00:00
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_settings.xur", NULL, &app.hRetroArchSettings);
if (hr < 0)
2012-04-21 21:25:32 +00:00
RARCH_ERR("Failed to load scene.\n");
hCur = app.hRetroArchSettings;
2012-04-21 22:11:48 +00:00
NavigateForward(app.hRetroArchSettings);
}
else if (hObjPressed == m_quit)
{
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
g_extern.lifecycle_mode_state |= (1ULL << MODE_EXIT);
process_input_ret = -1;
}
bHandled = TRUE;
return 0;
2012-01-23 23:02:02 +00:00
}
2012-08-03 16:27:38 +00:00
void menu_init (void)
2012-01-22 20:47:34 +00:00
{
HRESULT hr;
2012-01-22 20:47:34 +00:00
2012-11-19 03:46:48 +00:00
xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data;
bool hdmenus_allowed = (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_HD));
2012-06-05 19:01:25 +00:00
if (hdmenus_allowed)
RARCH_LOG("HD menus enabled.\n");
D3DPRESENT_PARAMETERS d3dpp;
2012-11-20 01:51:00 +00:00
video_info_t video_info = {0};
video_info.vsync = g_settings.video.vsync;
video_info.force_aspect = false;
video_info.smooth = g_settings.video.smooth;
video_info.input_scale = 2;
video_info.fullscreen = true;
2012-11-20 22:54:35 +00:00
video_info.rgb32 = false;
2012-11-20 01:51:00 +00:00
xdk_d3d_generate_pp(&d3dpp, &video_info);
hr = app.InitShared(device_ptr->d3d_render_device, &d3dpp, XuiPNGTextureLoader);
if (hr != S_OK)
{
2012-04-21 21:25:32 +00:00
RARCH_ERR("Failed initializing XUI application.\n");
2012-08-03 16:27:38 +00:00
return;
}
/* Register font */
2012-04-21 21:53:43 +00:00
hr = app.RegisterDefaultTypeface(L"Arial Unicode MS", L"file://game:/media/rarch.ttf" );
if (hr != S_OK)
{
2012-04-21 21:25:32 +00:00
RARCH_ERR("Failed to register default typeface.\n");
2012-08-03 16:27:38 +00:00
return;
}
2012-04-21 21:25:32 +00:00
hr = app.LoadSkin( L"file://game:/media/rarch_scene_skin.xur");
if (hr != S_OK)
{
2012-04-21 21:25:32 +00:00
RARCH_ERR("Failed to load skin.\n");
2012-08-03 16:27:38 +00:00
return;
}
2012-06-05 19:01:25 +00:00
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_main.xur", NULL, &app.hMainScene);
if (hr != S_OK)
{
2012-04-21 21:25:32 +00:00
RARCH_ERR("Failed to create scene 'rarch_main.xur'.\n");
2012-08-03 16:27:38 +00:00
return;
}
hCur = app.hMainScene;
hr = XuiSceneNavigateFirst(app.GetRootObj(), app.hMainScene, XUSER_INDEX_FOCUS);
if (hr != S_OK)
{
RARCH_ERR("XuiSceneNavigateFirst failed.\n");
return;
}
browser = (filebrowser_t*)filebrowser_init(default_paths.filebrowser_startup_dir, g_extern.system.valid_extensions);
2013-01-08 04:59:04 +00:00
tmp_browser = (filebrowser_t*)filebrowser_init(default_paths.filebrowser_startup_dir, "");
}
void menu_free (void)
{
2013-01-08 04:59:04 +00:00
filebrowser_free(browser);
filebrowser_free(tmp_browser);
2012-05-29 13:25:39 +00:00
app.Uninit();
}
static void ingame_menu_resize (void)
{
XINPUT_STATE state;
XInputGetState(0, &state);
if(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT || state.Gamepad.sThumbLX < -DEADZONE)
g_extern.console.screen.viewports.custom_vp.x -= 1;
else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT || state.Gamepad.sThumbLX > DEADZONE)
g_extern.console.screen.viewports.custom_vp.x += 1;
if (state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP || state.Gamepad.sThumbLY > DEADZONE)
g_extern.console.screen.viewports.custom_vp.y += 1;
else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN || state.Gamepad.sThumbLY < -DEADZONE)
g_extern.console.screen.viewports.custom_vp.y -= 1;
if (state.Gamepad.sThumbRX < -DEADZONE || state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB)
g_extern.console.screen.viewports.custom_vp.width -= 1;
else if (state.Gamepad.sThumbRX > DEADZONE || state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB)
g_extern.console.screen.viewports.custom_vp.width += 1;
if (state.Gamepad.sThumbRY > DEADZONE || state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER)
g_extern.console.screen.viewports.custom_vp.height += 1;
else if (state.Gamepad.sThumbRY < -DEADZONE || state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER)
g_extern.console.screen.viewports.custom_vp.height -= 1;
if (state.Gamepad.wButtons & XINPUT_GAMEPAD_Y)
{
g_extern.console.screen.viewports.custom_vp.x = 0;
g_extern.console.screen.viewports.custom_vp.y = 0;
g_extern.console.screen.viewports.custom_vp.width = 1280; //FIXME: hardcoded
g_extern.console.screen.viewports.custom_vp.height = 720; //FIXME: hardcoded
}
if(state.Gamepad.wButtons & XINPUT_GAMEPAD_B)
input_loop = INPUT_LOOP_MENU;
}
2013-03-09 15:22:11 +00:00
bool menu_iterate(void)
{
const char *msg;
2012-11-19 03:46:48 +00:00
xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_PREINIT))
{
input_loop = INPUT_LOOP_MENU;
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_DRAW);
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU_PREINIT);
}
g_extern.frame_count++;
2012-05-22 00:19:40 +00:00
XINPUT_STATE state;
XInputGetState(0, &state);
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME))
{
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
rmenu_settings_msg(S_MSG_LOADING_ROM, 100);
g_extern.lifecycle_mode_state |= (1ULL << MODE_INIT);
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME);
process_input_ret = -1;
}
if (!(g_extern.frame_count < g_extern.delay_timer[0]))
2013-01-06 00:28:23 +00:00
{
bool rmenu_enable = ((state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB)
2013-01-06 00:28:23 +00:00
&& (state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB) && (g_extern.main_is_init));
if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU))
if (rmenu_enable)
{
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
process_input_ret = -1;
}
2013-01-06 00:28:23 +00:00
}
2013-01-09 06:27:05 +00:00
rarch_render_cached_frame();
switch(input_loop)
{
case INPUT_LOOP_FILEBROWSER:
case INPUT_LOOP_MENU:
app.RunFrame(); /* Update XUI */
if((state.Gamepad.wButtons & XINPUT_GAMEPAD_B) && hCur != app.hMainScene)
XuiSceneNavigateBack(hCur, app.hMainScene, XUSER_INDEX_ANY);
break;
case INPUT_LOOP_RESIZE_MODE:
ingame_menu_resize();
break;
default:
break;
}
2012-05-22 00:19:40 +00:00
msg = msg_queue_pull(g_extern.msg_queue);
if (msg)
device_ptr->font_ctx->render_msg(device_ptr, msg);
device_ptr->ctx_driver->swap_buffers();
if(process_input_ret != 0)
goto deinit;
return true;
deinit:
2013-01-07 23:35:49 +00:00
// set a timer delay so that we don't instantly switch back to the menu when
// press and holding L3 + R3 in the emulation loop (lasts for 30 frame ticks)
if(!(g_extern.lifecycle_state & (1ULL << RARCH_FRAMEADVANCE)))
g_extern.delay_timer[0] = g_extern.frame_count + 30;
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU_INGAME);
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU_DRAW);
process_input_ret = 0;
return false;
2012-01-23 23:02:02 +00:00
}