RetroArch/file_ops.c

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
*/
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#include "file_ops.h"
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#include <file/file_path.h>
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#include <stdlib.h>
#include <boolean.h>
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#include <string.h>
#include <time.h>
#include <errno.h>
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#include <compat/strl.h>
#include <compat/posix_string.h>
#include <retro_miscellaneous.h>
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#ifdef HAVE_COMPRESSION
#include "file_extract.h"
#endif
#ifdef __HAIKU__
#include <kernel/image.h>
#endif
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#if defined(_WIN32)
#ifdef _MSC_VER
#define setmode _setmode
#endif
#ifdef _XBOX
#include <xtl.h>
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#define INVALID_FILE_ATTRIBUTES -1
#else
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#include <io.h>
#include <fcntl.h>
#include <direct.h>
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#include <windows.h>
#endif
#else
#include <sys/types.h>
#include <sys/stat.h>
#include <dirent.h>
#include <unistd.h>
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#endif
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/**
* write_file:
* @path : path to file.
* @data : contents to write to the file.
* @size : size of the contents.
*
* Writes data to a file.
*
* Returns: true (1) on success, false (0) otherwise.
*/
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bool write_file(const char *path, const void *data, ssize_t size)
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{
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bool ret = false;
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FILE *file = fopen(path, "wb");
if (!file)
return false;
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ret = fwrite(data, 1, size, file) == size;
fclose(file);
return ret;
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}
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/**
* read_generic_file:
* @path : path to file.
* @buf : buffer to allocate and read the contents of the
* file into. Needs to be freed manually.
*
* Read the contents of a file into @buf.
*
* Returns: number of items read, -1 on error.
*/
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static bool read_generic_file(const char *path, void **buf, ssize_t *len)
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{
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long ret = 0, _len = 0;
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void *rom_buf = NULL;
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FILE *file = fopen(path, "rb");
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if (!file)
goto error;
if (fseek(file, 0, SEEK_END) != 0)
goto error;
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_len = ftell(file);
if (_len < 0)
goto error;
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rewind(file);
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rom_buf = malloc(_len + 1);
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if (!rom_buf)
goto error;
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if ((ret = fread(rom_buf, 1, _len, file)) < _len)
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RARCH_WARN("Didn't read whole file.\n");
if (!rom_buf)
goto error;
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*buf = rom_buf;
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/* Allow for easy reading of strings to be safe.
* Will only work with sane character formatting (Unix). */
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((char*)rom_buf)[_len] = '\0';
if (fclose(file) != 0)
RARCH_WARN("Failed to close file stream.\n");
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if (len)
*len = ret;
return true;
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error:
if (file)
fclose(file);
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if (rom_buf)
free(rom_buf);
if (len)
*len = -1;
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*buf = NULL;
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return false;
}
#ifdef HAVE_COMPRESSION
/* Generic compressed file loader.
* Extracts to buf, unless optional_filename != 0
* Then extracts to optional_filename and leaves buf alone.
*/
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bool read_compressed_file(const char * path, void **buf,
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const char* optional_filename, ssize_t *length)
{
const char* file_ext;
char archive_path[PATH_MAX_LENGTH], *archive_found = NULL;
if (optional_filename)
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{
/* Safety check.
* If optional_filename and optional_filename
* exists, we simply return 0,
* hoping that optional_filename is the
* same as requested.
*/
if(path_file_exists(optional_filename))
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{
*length = 0;
return true;
}
}
//We split carchive path and relative path:
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strlcpy(archive_path, path, sizeof(archive_path));
archive_found = (char*)strchr(archive_path,'#');
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rarch_assert(archive_found != NULL);
//We assure that there is something after the '#' symbol
if (strlen(archive_found) <= 1)
{
/*
* This error condition happens for example, when
* path = /path/to/file.7z, or
* path = /path/to/file.7z#
*/
RARCH_ERR("Could not extract image path and carchive path from "
"path: %s.\n", path);
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*length = 0;
return false;
}
/* We split the string in two, by putting a \0, where the hash was: */
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*archive_found = '\0';
archive_found += 1;
file_ext = path_get_extension(archive_path);
#ifdef HAVE_7ZIP
if (strcasecmp(file_ext,"7z") == 0)
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{
*length = read_7zip_file(archive_path,archive_found,buf,optional_filename);
if (*length != -1)
return true;
}
#endif
#ifdef HAVE_ZLIB
if (strcasecmp(file_ext,"zip") == 0)
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{
*length = read_zip_file(archive_path,archive_found,buf,optional_filename);
if (*length != -1)
return true;
}
#endif
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return false;
}
#endif
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/**
* read_file:
* @path : path to file.
* @buf : buffer to allocate and read the contents of the
* file into. Needs to be freed manually.
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* @length : Number of items read, -1 on error.
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*
* Read the contents of a file into @buf. Will call read_compressed_file
* if path contains a compressed file, otherwise will call read_generic_file.
*
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* Returns: true if file read, false on error.
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*/
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int read_file(const char *path, void **buf, ssize_t *length)
{
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#ifdef HAVE_COMPRESSION
/* Here we check, whether the file, we are about to read is
* inside an archive, or not.
*
* We determine, whether a file is inside a compressed archive,
* by checking for the # inside the URL.
*
* For example: fullpath: /home/user/game.7z/mygame.rom
* carchive_path: /home/user/game.7z
* */
if (path_contains_compressed_file(path))
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if (read_compressed_file(path, buf, NULL, length))
return true;
#endif
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if (read_generic_file(path, buf, length))
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return 1;
return 0;
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}