RetroArch/conf/config_file.h

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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
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#ifndef __CONFIG_FILE_H
#define __CONFIG_FILE_H
#include <stdint.h>
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#include "../boolean.h"
#include <stdio.h>
#include <stddef.h>
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typedef struct config_file config_file_t;
/////
// Config file format
// - # are treated as comments. Rest of the line is ignored.
// - Format is: key = value. There can be as many spaces as you like in-between.
// - Value can be wrapped inside "" for multiword strings. (foo = "hai u")
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//
// - #include includes a config file in-place.
// Path is relative to where config file was loaded unless an absolute path is chosen.
// Key/value pairs from an #include are read-only, and cannot be modified.
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// Loads a config file. Returns NULL if file doesn't exist.
// NULL path will create an empty config file.
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config_file_t *config_file_new(const char *path);
// Frees config file.
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void config_file_free(config_file_t *conf);
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// All extract functions return true when value is valid and exists.
// Returns false otherwise.
bool config_entry_exists(config_file_t *conf, const char *entry);
// Extracts a double from config file.
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bool config_get_double(config_file_t *conf, const char *entry, double *in);
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// Extracts a float from config file.
bool config_get_float(config_file_t *conf, const char *entry, float *in);
// Extracts an int from config file.
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bool config_get_int(config_file_t *conf, const char *entry, int *in);
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// Extracts an uint from config file.
bool config_get_uint(config_file_t *conf, const char *entry, unsigned *in);
// Extracts an int from config file. (Hexadecimal)
bool config_get_hex(config_file_t *conf, const char *entry, unsigned *in);
// Extracts a single char. If value consists of several chars, this is an error.
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bool config_get_char(config_file_t *conf, const char *entry, char *in);
// Extracts an allocated string in *in. This must be free()-d if this function succeeds.
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bool config_get_string(config_file_t *conf, const char *entry, char **in);
// Extracts a string to a preallocated buffer. Avoid memory allocation.
bool config_get_array(config_file_t *conf, const char *entry, char *in, size_t size);
// Extracts a boolean from config. Valid boolean true are "true" and "1". Valid false are "false" and "0". Other values will be treated as an error.
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bool config_get_bool(config_file_t *conf, const char *entry, bool *in);
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// Setters. Similar to the getters. Will not write to entry if the entry
// was obtained from an #include.
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void config_set_double(config_file_t *conf, const char *entry, double value);
void config_set_float(config_file_t *conf, const char *entry, float value);
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void config_set_int(config_file_t *conf, const char *entry, int val);
void config_set_char(config_file_t *conf, const char *entry, char val);
void config_set_string(config_file_t *conf, const char *entry, const char *val);
void config_set_bool(config_file_t *conf, const char *entry, bool val);
// Write the current config to a file.
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bool config_file_write(config_file_t *conf, const char *path);
// Dump the current config to an already opened file. Does not close the file.
void config_file_dump(config_file_t *conf, FILE *file);
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// Also dumps inherited values, useful for logging.
void config_file_dump_all(config_file_t *conf, FILE *file);
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#endif
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