RetroArch/frontend/menu/menu_common.h

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MENU_COMMON_H__
#define MENU_COMMON_H__
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#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "../../boolean.h"
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#include "../../general.h"
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#include "menu_navigation.h"
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#include "../info/core_info.h"
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#include "../../file_list.h"
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#include "../../history.h"
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#include "../../input/input_common.h"
#include "../../input/keyboard_line.h"
#include "../../performance.h"
#if defined(HAVE_CG) || defined(HAVE_HLSL) || defined(HAVE_GLSL)
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#ifndef HAVE_SHADER_MANAGER
#define HAVE_SHADER_MANAGER
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#endif
#include "../../gfx/shader_parse.h"
#endif
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#ifdef HAVE_RGUI
#define MENU_TEXTURE_FULLSCREEN false
#else
#define MENU_TEXTURE_FULLSCREEN true
#endif
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#ifndef GFX_MAX_SHADERS
#define GFX_MAX_SHADERS 16
#endif
#define MENU_SETTINGS_CORE_INFO_NONE 0xffff
#define MENU_SETTINGS_CORE_OPTION_NONE 0xffff
#define MENU_SETTINGS_CORE_OPTION_START 0x10000
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#define MENU_KEYBOARD_BIND_TIMEOUT_SECONDS 5
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#ifdef __cplusplus
extern "C" {
#endif
typedef enum
{
MENU_FILE_PLAIN,
MENU_FILE_DIRECTORY,
MENU_FILE_DEVICE,
MENU_FILE_USE_DIRECTORY,
MENU_SETTINGS,
MENU_INFO_SCREEN,
MENU_START_SCREEN,
} menu_file_type_t;
typedef enum
{
MENU_ACTION_UP,
MENU_ACTION_DOWN,
MENU_ACTION_LEFT,
MENU_ACTION_RIGHT,
MENU_ACTION_OK,
MENU_ACTION_CANCEL,
MENU_ACTION_REFRESH,
MENU_ACTION_SELECT,
MENU_ACTION_START,
MENU_ACTION_MESSAGE,
MENU_ACTION_SCROLL_DOWN,
MENU_ACTION_SCROLL_UP,
MENU_ACTION_MAPPING_PREVIOUS,
MENU_ACTION_MAPPING_NEXT,
MENU_ACTION_NOOP
} menu_action_t;
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void menu_poll_bind_get_rested_axes(struct menu_bind_state *state);
void menu_poll_bind_state(struct menu_bind_state *state);
bool menu_poll_find_trigger(struct menu_bind_state *state, struct menu_bind_state *new_state);
bool menu_custom_bind_keyboard_cb(void *data, unsigned code);
void *menu_init(const void *data);
bool menu_iterate(void);
void menu_free(void *data);
void menu_ticker_line(char *buf, size_t len, unsigned tick, const char *str, bool selected);
bool load_menu_content(void);
void load_menu_content_history(unsigned game_index);
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void menu_content_history_push_current(void);
bool menu_replace_config(const char *path);
bool menu_save_new_config(void);
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int menu_defer_core(core_info_list_t *data, const char *dir, const char *path, char *deferred_path, size_t sizeof_deferred_path);
uint64_t menu_input(void);
void menu_flush_stack_type(unsigned final_type);
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void menu_update_system_info(menu_handle_t *menu, bool *load_no_rom);
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void menu_build_scroll_indices(file_list_t *buf);
#ifdef __cplusplus
}
#endif
#endif