RetroArch/360/xdk360_input.h

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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _XDK360_INPUT_H
#define _XDK360_INPUT_H
#define XINPUT_GAMEPAD_LSTICK_LEFT_MASK (65536)
#define XINPUT_GAMEPAD_LSTICK_RIGHT_MASK (131072)
#define XINPUT_GAMEPAD_LSTICK_UP_MASK (262144)
#define XINPUT_GAMEPAD_LSTICK_DOWN_MASK (524288)
#define XINPUT_GAMEPAD_RSTICK_LEFT_MASK (1048576)
#define XINPUT_GAMEPAD_RSTICK_RIGHT_MASK (2097152)
#define XINPUT_GAMEPAD_RSTICK_UP_MASK (4194304)
#define XINPUT_GAMEPAD_RSTICK_DOWN_MASK (8388608)
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#define XINPUT_GAMEPAD_LEFT_TRIGGER (16777216)
#define XINPUT_GAMEPAD_RIGHT_TRIGGER (33554432)
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#define DEADZONE (16000)
extern void xdk360_input_init(void);
extern void xdk360_input_map_dpad_to_stick(uint32_t map_dpad_enum, uint32_t controller_id);
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#endif