RetroArch/menu/menu_entries_cbs_start.c

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "menu.h"
#include "menu_entries_cbs.h"
#include "menu_setting.h"
#include "menu_entries.h"
#include "menu_shader.h"
#include "../retroarch.h"
#include "../performance.h"
#include "../input/input_remapping.h"
static int action_start_remap_file_load(unsigned type, const char *label,
unsigned action)
{
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settings_t *settings = config_get_ptr();
settings->input.remapping_path[0] = '\0';
input_remapping_set_defaults();
return 0;
}
static int action_start_video_filter_file_load(unsigned type, const char *label,
unsigned action)
{
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settings_t *settings = config_get_ptr();
settings->video.softfilter_plugin[0] = '\0';
rarch_main_command(RARCH_CMD_REINIT);
return 0;
}
static int action_start_performance_counters_core(unsigned type, const char *label,
unsigned action)
{
struct retro_perf_counter **counters = (struct retro_perf_counter**)
perf_counters_libretro;
unsigned offset = type - MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN;
(void)label;
(void)action;
if (counters[offset])
{
counters[offset]->total = 0;
counters[offset]->call_cnt = 0;
}
return 0;
}
static int action_start_input_desc(unsigned type, const char *label,
unsigned action)
{
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settings_t *settings = config_get_ptr();
unsigned inp_desc_index_offset = type - MENU_SETTINGS_INPUT_DESC_BEGIN;
unsigned inp_desc_user = inp_desc_index_offset / RARCH_FIRST_CUSTOM_BIND;
unsigned inp_desc_button_index_offset = inp_desc_index_offset - (inp_desc_user * RARCH_FIRST_CUSTOM_BIND);
(void)label;
(void)action;
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settings->input.remap_ids[inp_desc_user][inp_desc_button_index_offset] =
settings->input.binds[inp_desc_user][inp_desc_button_index_offset].id;
return 0;
}
static int action_start_shader_action_parameter(unsigned type, const char *label,
unsigned action)
{
#ifdef HAVE_SHADER_MANAGER
struct video_shader_parameter *param = NULL;
struct video_shader *shader = video_shader_driver_get_current_shader();
if (!shader)
return 0;
param = &shader->parameters[type - MENU_SETTINGS_SHADER_PARAMETER_0];
param->current = param->initial;
param->current = min(max(param->minimum, param->current), param->maximum);
#endif
return 0;
}
static int action_start_shader_action_preset_parameter(unsigned type, const char *label,
unsigned action)
{
#ifdef HAVE_SHADER_MANAGER
struct video_shader *shader = NULL;
struct video_shader_parameter *param = NULL;
menu_handle_t *menu = menu_driver_resolve();
if (!menu)
return -1;
if (!(shader = menu->shader))
return 0;
param = &shader->parameters[type - MENU_SETTINGS_SHADER_PRESET_PARAMETER_0];
param->current = param->initial;
param->current = min(max(param->minimum, param->current), param->maximum);
#endif
return 0;
}
static int action_start_shader_pass(unsigned type, const char *label,
unsigned action)
{
#ifdef HAVE_SHADER_MANAGER
hack_shader_pass = type - MENU_SETTINGS_SHADER_PASS_0;
struct video_shader *shader = NULL;
struct video_shader_pass *shader_pass = NULL;
menu_handle_t *menu = menu_driver_resolve();
if (!menu)
return -1;
shader = menu->shader;
if (shader)
shader_pass = &shader->pass[hack_shader_pass];
if (shader_pass)
*shader_pass->source.path = '\0';
#endif
return 0;
}
static int action_start_shader_scale_pass(unsigned type, const char *label,
unsigned action)
{
#ifdef HAVE_SHADER_MANAGER
struct video_shader *shader = NULL;
struct video_shader_pass *shader_pass = NULL;
unsigned pass = type - MENU_SETTINGS_SHADER_PASS_SCALE_0;
menu_handle_t *menu = menu_driver_resolve();
if (!menu)
return -1;
shader = menu->shader;
if (shader)
{
shader_pass = &shader->pass[pass];
if (shader_pass)
{
shader_pass->fbo.scale_x = shader_pass->fbo.scale_y = 0;
shader_pass->fbo.valid = false;
}
}
#endif
return 0;
}
static int action_start_shader_filter_pass(unsigned type, const char *label,
unsigned action)
{
#ifdef HAVE_SHADER_MANAGER
unsigned pass = type - MENU_SETTINGS_SHADER_PASS_FILTER_0;
struct video_shader *shader = NULL;
struct video_shader_pass *shader_pass = NULL;
menu_handle_t *menu = menu_driver_resolve();
if (!menu)
return -1;
shader = menu->shader;
if (!shader)
return -1;
shader_pass = &shader->pass[pass];
if (!shader_pass)
return -1;
shader_pass->filter = RARCH_FILTER_UNSPEC;
#endif
return 0;
}
static int action_start_shader_num_passes(unsigned type, const char *label,
unsigned action)
{
#ifdef HAVE_SHADER_MANAGER
struct video_shader *shader = NULL;
menu_handle_t *menu = menu_driver_resolve();
if (!menu)
return -1;
shader = menu->shader;
if (!shader)
return -1;
if (shader->passes)
shader->passes = 0;
menu->need_refresh = true;
video_shader_resolve_parameters(NULL, menu->shader);
#endif
return 0;
}
static int action_start_cheat_num_passes(unsigned type, const char *label,
unsigned action)
{
cheat_manager_t *cheat = g_extern.cheat;
menu_handle_t *menu = menu_driver_resolve();
if (!menu)
return -1;
if (!cheat)
return -1;
if (cheat->size)
{
cheat_manager_realloc(cheat, 0);
menu->need_refresh = true;
}
return 0;
}
static int action_start_performance_counters_frontend(unsigned type, const char *label,
unsigned action)
{
struct retro_perf_counter **counters = (struct retro_perf_counter**)
perf_counters_rarch;
unsigned offset = type - MENU_SETTINGS_PERF_COUNTERS_BEGIN;
(void)label;
if (counters[offset])
{
counters[offset]->total = 0;
counters[offset]->call_cnt = 0;
}
return 0;
}
static int action_start_core_setting(unsigned type,
const char *label, unsigned action)
{
unsigned idx = type - MENU_SETTINGS_CORE_OPTION_START;
(void)label;
core_option_set_default(g_extern.system.core_options, idx);
return 0;
}
static int action_start_lookup_setting(unsigned type, const char *label,
unsigned action)
{
int ret = menu_setting_set(type, label, MENU_ACTION_START, false);
return ret;
}
void menu_entries_cbs_init_bind_start(menu_file_list_cbs_t *cbs,
const char *path, const char *label, unsigned type, size_t idx,
const char *elem0, const char *elem1)
{
if (!cbs)
return;
cbs->action_start = action_start_lookup_setting;
if (!strcmp(label, "remap_file_load"))
cbs->action_start = action_start_remap_file_load;
if (!strcmp(label, "video_filter"))
cbs->action_start = action_start_video_filter_file_load;
else if (!strcmp(label, "video_shader_pass"))
cbs->action_start = action_start_shader_pass;
else if (!strcmp(label, "video_shader_scale_pass"))
cbs->action_start = action_start_shader_scale_pass;
else if (!strcmp(label, "video_shader_filter_pass"))
cbs->action_start = action_start_shader_filter_pass;
else if (!strcmp(label, "video_shader_num_passes"))
cbs->action_start = action_start_shader_num_passes;
else if (!strcmp(label, "cheat_num_passes"))
cbs->action_start = action_start_cheat_num_passes;
else if (type >= MENU_SETTINGS_SHADER_PARAMETER_0
&& type <= MENU_SETTINGS_SHADER_PARAMETER_LAST)
cbs->action_start = action_start_shader_action_parameter;
else if (type >= MENU_SETTINGS_SHADER_PRESET_PARAMETER_0
&& type <= MENU_SETTINGS_SHADER_PRESET_PARAMETER_LAST)
cbs->action_start = action_start_shader_action_preset_parameter;
else if (type >= MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN &&
type <= MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_END)
cbs->action_start = action_start_performance_counters_core;
else if (type >= MENU_SETTINGS_INPUT_DESC_BEGIN
&& type <= MENU_SETTINGS_INPUT_DESC_END)
cbs->action_start = action_start_input_desc;
else if (type >= MENU_SETTINGS_PERF_COUNTERS_BEGIN &&
type <= MENU_SETTINGS_PERF_COUNTERS_END)
cbs->action_start = action_start_performance_counters_frontend;
else if ((type >= MENU_SETTINGS_CORE_OPTION_START))
cbs->action_start = action_start_core_setting;
}