RetroArch/input/input_driver.c

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
2016-01-10 03:33:01 +00:00
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
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#include "input_remapping.h"
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#include "../general.h"
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#include "../movie.h"
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#include "../string_list_special.h"
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#include "../verbosity.h"
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#ifdef HAVE_COMMAND
#include "../command.h"
#endif
#ifdef HAVE_NETWORK_GAMEPAD
#include "../remote.h"
#endif
static const input_driver_t *input_drivers[] = {
#ifdef __CELLOS_LV2__
&input_ps3,
#endif
#if defined(SN_TARGET_PSP2) || defined(PSP) || defined(VITA)
&input_psp,
#endif
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#if defined(_3DS)
&input_ctr,
#endif
#if defined(HAVE_SDL) || defined(HAVE_SDL2)
&input_sdl,
#endif
#ifdef HAVE_DINPUT
&input_dinput,
#endif
#ifdef HAVE_X11
&input_x,
#endif
#ifdef XENON
&input_xenon360,
#endif
#if defined(HAVE_XINPUT2) || defined(HAVE_XINPUT_XBOX1)
&input_xinput,
#endif
#ifdef GEKKO
&input_gx,
#endif
#ifdef ANDROID
&input_android,
#endif
#ifdef HAVE_UDEV
&input_udev,
#endif
#if defined(__linux__) && !defined(ANDROID)
&input_linuxraw,
#endif
#if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH)
&input_cocoa,
#endif
#ifdef __QNX__
&input_qnx,
#endif
#ifdef EMSCRIPTEN
&input_rwebinput,
#endif
&input_null,
NULL,
};
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typedef struct turbo_buttons turbo_buttons_t;
/* Turbo support. */
struct turbo_buttons
{
bool frame_enable[MAX_USERS];
uint16_t enable[MAX_USERS];
unsigned count;
};
static turbo_buttons_t input_driver_turbo_btns;
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#ifdef HAVE_COMMAND
static rarch_cmd_t *input_driver_command = NULL;
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#endif
#ifdef HAVE_NETWORK_GAMEPAD
static rarch_remote_t *input_driver_remote = NULL;
#endif
static const input_driver_t *current_input = NULL;
static void *current_input_data = NULL;
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/**
* input_driver_find_handle:
* @idx : index of driver to get handle to.
*
* Returns: handle to input driver at index. Can be NULL
* if nothing found.
**/
const void *input_driver_find_handle(int idx)
{
const void *drv = input_drivers[idx];
if (!drv)
return NULL;
return drv;
}
/**
* input_driver_find_ident:
* @idx : index of driver to get handle to.
*
* Returns: Human-readable identifier of input driver at index. Can be NULL
* if nothing found.
**/
const char *input_driver_find_ident(int idx)
{
const input_driver_t *drv = input_drivers[idx];
if (!drv)
return NULL;
return drv->ident;
}
/**
* config_get_input_driver_options:
*
* Get an enumerated list of all input driver names, separated by '|'.
*
* Returns: string listing of all input driver names, separated by '|'.
**/
const char* config_get_input_driver_options(void)
{
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return char_list_new_special(STRING_LIST_INPUT_DRIVERS, NULL);
}
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const input_driver_t *input_get_ptr(void)
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{
return current_input;
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}
const input_driver_t **input_get_double_ptr(void)
{
return &current_input;
}
/**
* input_driver_set_rumble_state:
* @port : User number.
* @effect : Rumble effect.
* @strength : Strength of rumble effect.
*
* Sets the rumble state.
* Used by RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE.
**/
bool input_driver_set_rumble_state(unsigned port,
enum retro_rumble_effect effect, uint16_t strength)
{
if (current_input->set_rumble)
return current_input->set_rumble(current_input_data,
port, effect, strength);
return false;
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}
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int16_t input_driver_state(const struct retro_keybind **retro_keybinds,
unsigned port, unsigned device, unsigned index, unsigned id)
{
return current_input->input_state(current_input_data, retro_keybinds,
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port, device, index, id);
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}
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const input_device_driver_t *input_driver_get_joypad_driver(void)
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{
if (current_input->get_joypad_driver)
return current_input->get_joypad_driver(current_input_data);
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return NULL;
}
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const input_device_driver_t *input_driver_get_sec_joypad_driver(void)
{
if (current_input->get_sec_joypad_driver)
return current_input->get_sec_joypad_driver(current_input_data);
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return NULL;
}
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uint64_t input_driver_get_capabilities(void)
{
if (current_input->get_capabilities)
return current_input->get_capabilities(current_input_data);
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return 0;
}
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bool input_driver_grab_mouse(bool state)
{
if (current_input->grab_mouse)
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{
current_input->grab_mouse(current_input_data, state);
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return true;
}
return false;
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}
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void input_driver_set(const input_driver_t **input, void **input_data)
{
if (input && input_data)
{
*input = current_input;
*input_data = current_input_data;
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}
input_driver_ctl(RARCH_INPUT_CTL_SET_OWN_DRIVER, NULL);
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}
void input_driver_keyboard_mapping_set_block(bool value)
{
if (current_input->keyboard_mapping_set_block)
current_input->keyboard_mapping_set_block(current_input_data, value);
}
/**
* input_sensor_set_state:
* @port : User number.
* @effect : Sensor action.
* @rate : Sensor rate update.
*
* Sets the sensor state.
* Used by RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE.
**/
bool input_sensor_set_state(unsigned port,
enum retro_sensor_action action, unsigned rate)
{
if (current_input_data &&
current_input->set_sensor_state)
return current_input->set_sensor_state(current_input_data,
port, action, rate);
return false;
}
float input_sensor_get_input(unsigned port, unsigned id)
{
if (current_input_data &&
current_input->get_sensor_input)
return current_input->get_sensor_input(current_input_data,
port, id);
return 0.0f;
}
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static retro_input_t input_driver_keys_pressed(void)
{
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unsigned key;
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retro_input_t ret = 0;
for (key = 0; key < RARCH_BIND_LIST_END; key++)
{
bool state = false;
if ((!input_driver_ctl(RARCH_INPUT_CTL_IS_LIBRETRO_INPUT_BLOCKED, NULL) && ((key < RARCH_FIRST_META_KEY)))
|| !input_driver_ctl(RARCH_INPUT_CTL_IS_HOTKEY_BLOCKED, NULL))
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state = input_driver_ctl(RARCH_INPUT_CTL_KEY_PRESSED, &key);
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if (key >= RARCH_FIRST_META_KEY)
state |= current_input->meta_key_pressed(current_input_data, key);
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#ifdef HAVE_OVERLAY
state |= input_overlay_key_pressed(key);
#endif
#ifdef HAVE_COMMAND
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if (input_driver_command)
state |= rarch_cmd_get(input_driver_command, key);
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#endif
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#ifdef HAVE_NETWORK_GAMEPAD
if (input_driver_remote)
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state |= input_remote_key_pressed(key,0);
#endif
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if (state)
ret |= (UINT64_C(1) << key);
}
return ret;
}
/**
* input_push_analog_dpad:
* @binds : Binds to modify.
* @mode : Which analog stick to bind D-Pad to.
* E.g:
* ANALOG_DPAD_LSTICK
* ANALOG_DPAD_RSTICK
*
* Push analog to D-Pad mappings to binds.
**/
void input_push_analog_dpad(struct retro_keybind *binds, unsigned mode)
{
unsigned i, j = 0;
bool inherit_joyaxis = false;
for (i = RETRO_DEVICE_ID_JOYPAD_UP; i <= RETRO_DEVICE_ID_JOYPAD_RIGHT; i++)
binds[i].orig_joyaxis = binds[i].joyaxis;
switch (mode)
{
case ANALOG_DPAD_LSTICK:
/* check if analog left is defined. *
* if plus and minus are equal abort. */
if (!((binds[RARCH_ANALOG_LEFT_X_PLUS].joyaxis ==
binds[RARCH_ANALOG_LEFT_X_MINUS].joyaxis) ||
(binds[RARCH_ANALOG_LEFT_Y_PLUS].joyaxis ==
binds[RARCH_ANALOG_LEFT_Y_MINUS].joyaxis)))
{
j = RARCH_ANALOG_LEFT_X_PLUS + 3;
inherit_joyaxis = true;
}
break;
case ANALOG_DPAD_RSTICK:
/* check if analog right is defined. *
* if plus and minus are equal abort. */
if (!((binds[RARCH_ANALOG_RIGHT_X_PLUS].joyaxis ==
binds[RARCH_ANALOG_RIGHT_X_MINUS].joyaxis) ||
(binds[RARCH_ANALOG_RIGHT_Y_PLUS].joyaxis ==
binds[RARCH_ANALOG_RIGHT_Y_MINUS].joyaxis)))
{
j = RARCH_ANALOG_RIGHT_X_PLUS + 3;
inherit_joyaxis = true;
}
break;
}
if (!inherit_joyaxis)
return;
/* Inherit joyaxis from analogs. */
for (i = RETRO_DEVICE_ID_JOYPAD_UP; i <= RETRO_DEVICE_ID_JOYPAD_RIGHT; i++)
binds[i].joyaxis = binds[j--].joyaxis;
}
/**
* input_pop_analog_dpad:
* @binds : Binds to modify.
*
* Restores binds temporarily overridden by input_push_analog_dpad().
**/
void input_pop_analog_dpad(struct retro_keybind *binds)
{
unsigned i;
for (i = RETRO_DEVICE_ID_JOYPAD_UP; i <= RETRO_DEVICE_ID_JOYPAD_RIGHT; i++)
binds[i].joyaxis = binds[i].orig_joyaxis;
}
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/**
* input_translate_coord_viewport:
* @mouse_x : Pointer X coordinate.
* @mouse_y : Pointer Y coordinate.
* @res_x : Scaled X coordinate.
* @res_y : Scaled Y coordinate.
* @res_screen_x : Scaled screen X coordinate.
* @res_screen_y : Scaled screen Y coordinate.
*
* Translates pointer [X,Y] coordinates into scaled screen
* coordinates based on viewport info.
*
* Returns: true (1) if successful, false if video driver doesn't support
* viewport info.
**/
bool input_translate_coord_viewport(int mouse_x, int mouse_y,
int16_t *res_x, int16_t *res_y, int16_t *res_screen_x,
int16_t *res_screen_y)
{
int scaled_screen_x, scaled_screen_y, scaled_x, scaled_y;
struct video_viewport vp = {0};
if (!video_driver_viewport_info(&vp))
return false;
scaled_screen_x = (2 * mouse_x * 0x7fff) / (int)vp.full_width - 0x7fff;
scaled_screen_y = (2 * mouse_y * 0x7fff) / (int)vp.full_height - 0x7fff;
if (scaled_screen_x < -0x7fff || scaled_screen_x > 0x7fff)
scaled_screen_x = -0x8000; /* OOB */
if (scaled_screen_y < -0x7fff || scaled_screen_y > 0x7fff)
scaled_screen_y = -0x8000; /* OOB */
mouse_x -= vp.x;
mouse_y -= vp.y;
scaled_x = (2 * mouse_x * 0x7fff) / (int)vp.width - 0x7fff;
scaled_y = (2 * mouse_y * 0x7fff) / (int)vp.height - 0x7fff;
if (scaled_x < -0x7fff || scaled_x > 0x7fff)
scaled_x = -0x8000; /* OOB */
if (scaled_y < -0x7fff || scaled_y > 0x7fff)
scaled_y = -0x8000; /* OOB */
*res_x = scaled_x;
*res_y = scaled_y;
*res_screen_x = scaled_screen_x;
*res_screen_y = scaled_screen_y;
return true;
}
static const struct retro_keybind *libretro_input_binds[MAX_USERS];
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/**
* input_poll:
*
* Input polling callback function.
**/
void input_poll(void)
{
size_t i;
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settings_t *settings = config_get_ptr();
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input_driver_ctl(RARCH_INPUT_CTL_POLL, NULL);
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for (i = 0; i < MAX_USERS; i++)
libretro_input_binds[i] = settings->input.binds[i];
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#ifdef HAVE_OVERLAY
input_poll_overlay(settings->input.overlay_opacity);
#endif
#ifdef HAVE_COMMAND
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if (input_driver_command)
rarch_cmd_poll(input_driver_command);
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#endif
#ifdef HAVE_NETWORK_GAMEPAD
if (input_driver_remote)
rarch_remote_poll(input_driver_remote);
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#endif
}
/**
* input_state:
* @port : user number.
* @device : device identifier of user.
* @idx : index value of user.
* @id : identifier of key pressed by user.
*
* Input state callback function.
*
* Returns: Non-zero if the given key (identified by @id) was pressed by the user
* (assigned to @port).
**/
int16_t input_state(unsigned port, unsigned device,
unsigned idx, unsigned id)
{
int16_t res = 0;
settings_t *settings = config_get_ptr();
device &= RETRO_DEVICE_MASK;
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if (bsv_movie_ctl(BSV_MOVIE_CTL_PLAYBACK_ON, NULL))
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{
int16_t ret;
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if (bsv_movie_ctl(BSV_MOVIE_CTL_GET_INPUT, &ret))
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return ret;
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bsv_movie_ctl(BSV_MOVIE_CTL_SET_END, NULL);
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}
if (settings->input.remap_binds_enable)
input_remapping_state(port, &device, &idx, &id);
if (!input_driver_ctl(RARCH_INPUT_CTL_IS_FLUSHING_INPUT, NULL)
&& !input_driver_ctl(RARCH_INPUT_CTL_IS_LIBRETRO_INPUT_BLOCKED, NULL))
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{
if (((id < RARCH_FIRST_META_KEY) || (device == RETRO_DEVICE_KEYBOARD)))
res = current_input->input_state(
current_input_data, libretro_input_binds, port, device, idx, id);
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#ifdef HAVE_OVERLAY
input_state_overlay(&res, port, device, idx, id);
#endif
#ifdef HAVE_NETWORK_GAMEPAD
input_state_remote(&res, port, device, idx, id);
#endif
}
/* Don't allow turbo for D-pad. */
if (device == RETRO_DEVICE_JOYPAD && (id < RETRO_DEVICE_ID_JOYPAD_UP ||
id > RETRO_DEVICE_ID_JOYPAD_RIGHT))
{
/*
* Apply turbo button if activated.
*
* If turbo button is held, all buttons pressed except
* for D-pad will go into a turbo mode. Until the button is
* released again, the input state will be modulated by a
* periodic pulse defined by the configured duty cycle.
*/
if (res && input_driver_turbo_btns.frame_enable[port])
input_driver_turbo_btns.enable[port] |= (1 << id);
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else if (!res)
input_driver_turbo_btns.enable[port] &= ~(1 << id);
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if (input_driver_turbo_btns.enable[port] & (1 << id))
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{
/* if turbo button is enabled for this key ID */
res = res && ((input_driver_turbo_btns.count % settings->input.turbo_period)
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< settings->input.turbo_duty_cycle);
}
}
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if (bsv_movie_ctl(BSV_MOVIE_CTL_PLAYBACK_OFF, NULL))
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bsv_movie_ctl(BSV_MOVIE_CTL_SET_INPUT, &res);
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return res;
}
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/**
* check_input_driver_block_hotkey:
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* @enable_hotkey : Is hotkey enable key enabled?
*
* Checks if 'hotkey enable' key is pressed.
**/
static bool check_input_driver_block_hotkey(bool enable_hotkey)
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{
bool use_hotkey_enable;
settings_t *settings = config_get_ptr();
const struct retro_keybind *bind =
&settings->input.binds[0][RARCH_ENABLE_HOTKEY];
const struct retro_keybind *autoconf_bind =
&settings->input.autoconf_binds[0][RARCH_ENABLE_HOTKEY];
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bool kb_mapping_is_blocked = input_driver_ctl(
RARCH_INPUT_CTL_KB_MAPPING_IS_BLOCKED, NULL);
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/* Don't block the check to RARCH_ENABLE_HOTKEY
* unless we're really supposed to. */
if (kb_mapping_is_blocked)
input_driver_ctl(RARCH_INPUT_CTL_SET_HOTKEY_BLOCK, NULL);
else
input_driver_ctl(RARCH_INPUT_CTL_UNSET_HOTKEY_BLOCK, NULL);
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/* If we haven't bound anything to this,
* always allow hotkeys. */
use_hotkey_enable =
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(bind->key != RETROK_UNKNOWN)
|| (bind->joykey != NO_BTN)
|| (bind->joyaxis != AXIS_NONE)
|| (autoconf_bind->key != RETROK_UNKNOWN )
|| (autoconf_bind->joykey != NO_BTN)
|| (autoconf_bind->joyaxis != AXIS_NONE);
if (kb_mapping_is_blocked || (use_hotkey_enable && !enable_hotkey))
input_driver_ctl(RARCH_INPUT_CTL_SET_HOTKEY_BLOCK, NULL);
else
input_driver_ctl(RARCH_INPUT_CTL_UNSET_HOTKEY_BLOCK, NULL);
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/* If we hold ENABLE_HOTKEY button, block all libretro input to allow
* hotkeys to be bound to same keys as RetroPad. */
return (use_hotkey_enable && enable_hotkey);
}
/**
* input_keys_pressed:
*
* Grab an input sample for this frame.
*
* TODO: In case RARCH_BIND_LIST_END starts exceeding 64,
* and you need a bitmask of more than 64 entries, reimplement
* it to use something like rarch_bits_t.
*
* Returns: Input sample containg a mask of all pressed keys.
*/
retro_input_t input_keys_pressed(void)
{
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unsigned i, key;
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const struct retro_keybind *binds[MAX_USERS];
retro_input_t ret = 0;
settings_t *settings = config_get_ptr();
for (i = 0; i < MAX_USERS; i++)
binds[i] = settings->input.binds[i];
if (!current_input || !current_input_data)
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return 0;
input_driver_turbo_btns.count++;
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key = RARCH_ENABLE_HOTKEY;
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if (check_input_driver_block_hotkey(input_driver_ctl(RARCH_INPUT_CTL_KEY_PRESSED, &key)))
input_driver_ctl(RARCH_INPUT_CTL_SET_LIBRETRO_INPUT_BLOCKED, NULL);
else
input_driver_ctl(RARCH_INPUT_CTL_UNSET_LIBRETRO_INPUT_BLOCKED, NULL);
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for (i = 0; i < settings->input.max_users; i++)
{
input_push_analog_dpad(settings->input.binds[i],
settings->input.analog_dpad_mode[i]);
input_push_analog_dpad(settings->input.autoconf_binds[i],
settings->input.analog_dpad_mode[i]);
input_driver_turbo_btns.frame_enable[i] = 0;
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}
if (!input_driver_ctl(RARCH_INPUT_CTL_IS_LIBRETRO_INPUT_BLOCKED, NULL))
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{
for (i = 0; i < settings->input.max_users; i++)
input_driver_turbo_btns.frame_enable[i] = input_driver_state(binds,
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i, RETRO_DEVICE_JOYPAD, 0, RARCH_TURBO_ENABLE);
}
ret = input_driver_keys_pressed();
for (i = 0; i < settings->input.max_users; i++)
{
input_pop_analog_dpad(settings->input.binds[i]);
input_pop_analog_dpad(settings->input.autoconf_binds[i]);
}
return ret;
}
void *input_driver_get_data(void)
{
return current_input_data;
}
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void **input_driver_get_data_ptr(void)
{
return (void**)&current_input_data;
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}
bool input_driver_data_ptr_is_same(void *data)
{
return (current_input_data == data);
}
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#ifdef HAVE_COMMAND
static void input_driver_command_init(void)
{
settings_t *settings = config_get_ptr();
if (!settings->stdin_cmd_enable && !settings->network_cmd_enable)
return;
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if (settings->stdin_cmd_enable
&& input_driver_ctl(RARCH_INPUT_CTL_GRAB_STDIN, NULL))
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{
RARCH_WARN("stdin command interface is desired, but input driver has already claimed stdin.\n"
"Cannot use this command interface.\n");
}
if (!(input_driver_command = rarch_cmd_new(settings->stdin_cmd_enable
&& !input_driver_ctl(RARCH_INPUT_CTL_GRAB_STDIN, NULL),
settings->network_cmd_enable, settings->network_cmd_port)))
RARCH_ERR("Failed to initialize command interface.\n");
}
#endif
#ifdef HAVE_NETWORK_GAMEPAD
static void input_driver_remote_init(void)
{
settings_t *settings = config_get_ptr();
if (settings->network_remote_enable)
{
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if (!(input_driver_remote
= rarch_remote_new(settings->network_remote_base_port)))
RARCH_ERR("Failed to initialize remote gamepad interface.\n");
}
}
#endif
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bool input_driver_ctl(enum rarch_input_ctl_state state, void *data)
{
static bool input_driver_block_hotkey = false;
static bool input_driver_block_libretro_input = false;
static bool input_driver_osk_enabled = false;
static bool input_driver_keyboard_linefeed_enable = false;
static bool input_driver_nonblock_state = false;
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static bool input_driver_flushing_input = false;
static bool input_driver_data_own = false;
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switch (state)
{
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case RARCH_INPUT_CTL_KEY_PRESSED:
{
unsigned *key = (unsigned*)data;
if (key && current_input->key_pressed)
return current_input->key_pressed(current_input_data, *key);
}
return false;
case RARCH_INPUT_CTL_HAS_CAPABILITIES:
if (!current_input->get_capabilities || !current_input_data)
return false;
break;
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case RARCH_INPUT_CTL_POLL:
current_input->poll(current_input_data);
break;
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case RARCH_INPUT_CTL_INIT:
if (current_input)
current_input_data = current_input->init();
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if (!current_input_data)
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return false;
break;
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case RARCH_INPUT_CTL_DEINIT:
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if (current_input && current_input->free)
current_input->free(current_input_data);
current_input_data = NULL;
break;
case RARCH_INPUT_CTL_DESTROY_DATA:
current_input_data = NULL;
break;
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case RARCH_INPUT_CTL_DESTROY:
input_driver_block_hotkey = false;
input_driver_block_libretro_input = false;
input_driver_keyboard_linefeed_enable = false;
input_driver_nonblock_state = false;
input_driver_flushing_input = false;
input_driver_data_own = false;
memset(&input_driver_turbo_btns, 0, sizeof(turbo_buttons_t));
current_input = NULL;
break;
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case RARCH_INPUT_CTL_GRAB_STDIN:
if (!current_input->grab_stdin)
return false;
return current_input->grab_stdin(current_input_data);
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case RARCH_INPUT_CTL_KB_MAPPING_IS_BLOCKED:
if (!current_input->keyboard_mapping_is_blocked)
return false;
return current_input->keyboard_mapping_is_blocked(
current_input_data);
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case RARCH_INPUT_CTL_FIND_DRIVER:
{
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int i;
driver_ctx_info_t drv;
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settings_t *settings = config_get_ptr();
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drv.label = "input_driver";
drv.s = settings->input.driver;
driver_ctl(RARCH_DRIVER_CTL_FIND_INDEX, &drv);
i = drv.len;
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if (i >= 0)
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current_input = (const input_driver_t*)
input_driver_find_handle(i);
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else
{
unsigned d;
RARCH_ERR("Couldn't find any input driver named \"%s\"\n",
settings->input.driver);
RARCH_LOG_OUTPUT("Available input drivers are:\n");
for (d = 0; input_driver_find_handle(d); d++)
RARCH_LOG_OUTPUT("\t%s\n", input_driver_find_ident(d));
RARCH_WARN("Going to default to first input driver...\n");
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current_input = (const input_driver_t*)
input_driver_find_handle(0);
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if (current_input)
return true;
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retro_fail(1, "find_input_driver()");
return false;
}
}
break;
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case RARCH_INPUT_CTL_SET_FLUSHING_INPUT:
input_driver_flushing_input = true;
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break;
case RARCH_INPUT_CTL_UNSET_FLUSHING_INPUT:
input_driver_flushing_input = false;
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break;
case RARCH_INPUT_CTL_IS_FLUSHING_INPUT:
return input_driver_flushing_input;
case RARCH_INPUT_CTL_SET_HOTKEY_BLOCK:
input_driver_block_hotkey = true;
break;
case RARCH_INPUT_CTL_UNSET_HOTKEY_BLOCK:
input_driver_block_hotkey = false;
break;
case RARCH_INPUT_CTL_IS_HOTKEY_BLOCKED:
return input_driver_block_hotkey;
case RARCH_INPUT_CTL_SET_LIBRETRO_INPUT_BLOCKED:
input_driver_block_libretro_input = true;
break;
case RARCH_INPUT_CTL_UNSET_LIBRETRO_INPUT_BLOCKED:
input_driver_block_libretro_input = false;
break;
case RARCH_INPUT_CTL_IS_LIBRETRO_INPUT_BLOCKED:
return input_driver_block_libretro_input;
case RARCH_INPUT_CTL_SET_NONBLOCK_STATE:
input_driver_nonblock_state = true;
break;
case RARCH_INPUT_CTL_UNSET_NONBLOCK_STATE:
input_driver_nonblock_state = false;
break;
case RARCH_INPUT_CTL_IS_NONBLOCK_STATE:
return input_driver_nonblock_state;
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case RARCH_INPUT_CTL_SET_OWN_DRIVER:
input_driver_data_own = true;
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break;
case RARCH_INPUT_CTL_UNSET_OWN_DRIVER:
input_driver_data_own = false;
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break;
case RARCH_INPUT_CTL_OWNS_DRIVER:
return input_driver_data_own;
case RARCH_INPUT_CTL_SET_OSK_ENABLED:
input_driver_osk_enabled = true;
break;
case RARCH_INPUT_CTL_UNSET_OSK_ENABLED:
input_driver_osk_enabled = false;
break;
case RARCH_INPUT_CTL_IS_OSK_ENABLED:
return input_driver_osk_enabled;
case RARCH_INPUT_CTL_SET_KEYBOARD_LINEFEED_ENABLED:
input_driver_keyboard_linefeed_enable = true;
break;
case RARCH_INPUT_CTL_UNSET_KEYBOARD_LINEFEED_ENABLED:
input_driver_keyboard_linefeed_enable = false;
break;
case RARCH_INPUT_CTL_IS_KEYBOARD_LINEFEED_ENABLED:
return input_driver_keyboard_linefeed_enable;
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case RARCH_INPUT_CTL_COMMAND_INIT:
#ifdef HAVE_COMMAND
input_driver_command_init();
#endif
break;
case RARCH_INPUT_CTL_COMMAND_DEINIT:
#ifdef HAVE_COMMAND
if (input_driver_command)
rarch_cmd_free(input_driver_command);
input_driver_command = NULL;
#endif
break;
case RARCH_INPUT_CTL_REMOTE_DEINIT:
#ifdef HAVE_NETWORK_GAMEPAD
if (input_driver_remote)
rarch_remote_free(input_driver_remote);
input_driver_remote = NULL;
#endif
break;
case RARCH_INPUT_CTL_REMOTE_INIT:
#ifdef HAVE_NETWORK_GAMEPAD
input_driver_remote_init();
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#endif
break;
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case RARCH_INPUT_CTL_NONE:
default:
break;
}
return true;
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}