Strip down SDL SW driver a ton.

This commit is contained in:
Themaister 2012-11-20 23:35:40 +01:00
parent 28bb46483c
commit 004cead50b

View File

@ -38,22 +38,10 @@
#include "SDL/SDL_syswm.h"
#endif
static void convert_16bit_16bit_direct(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
static void convert_32bit_32bit_direct(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
static void convert_16bit_16bit_shift(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
static void convert_32bit_32bit_shift(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
typedef struct sdl_video
{
SDL_Surface *screen, *buffer;
SDL_Surface *screen;
bool quitting;
bool rgb32;
bool upsample;
bool render32;
void (*convert_16_func)(uint16_t*, unsigned, const uint16_t*, unsigned, unsigned, unsigned, const SDL_PixelFormat*);
void (*convert_32_func)(uint32_t*, unsigned, const uint32_t*, unsigned, unsigned, unsigned, const SDL_PixelFormat*);
#ifdef HAVE_FREETYPE
font_renderer_t *font;
@ -73,9 +61,6 @@ static void sdl_gfx_free(void *data)
if (!vid)
return;
if (vid->buffer)
SDL_FreeSurface(vid->buffer);
SDL_QuitSubSystem(SDL_INIT_VIDEO);
#ifdef HAVE_FREETYPE
@ -111,14 +96,6 @@ static void sdl_init_font(sdl_video_t *vid, const char *font_path, unsigned font
g = g < 0 ? 0 : (g > 255 ? 255 : g);
b = b < 0 ? 0 : (b > 255 ? 255 : b);
// RGB888 -> RGB565
if (!vid->render32)
{
r >>= 3;
g >>= 2;
b >>= 3;
}
vid->font_r = r;
vid->font_g = g;
vid->font_b = b;
@ -135,91 +112,8 @@ static void sdl_init_font(sdl_video_t *vid, const char *font_path, unsigned font
#endif
}
// Not very optimized, but hey :D
static void sdl_render_msg_16(sdl_video_t *vid, SDL_Surface *buffer, const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt)
{
#ifdef HAVE_FREETYPE
if (!vid->font)
return;
struct font_output_list out;
font_renderer_msg(vid->font, msg, &out);
struct font_output *head = out.head;
int msg_base_x = g_settings.video.msg_pos_x * width;
int msg_base_y = (1.0 - g_settings.video.msg_pos_y) * height;
unsigned rshift = fmt->Rshift;
unsigned gshift = fmt->Gshift;
unsigned bshift = fmt->Bshift;
for (; head; head = head->next)
{
int base_x = msg_base_x + head->off_x;
int base_y = msg_base_y - head->off_y - head->height;
int glyph_width = head->width;
int glyph_height = head->height;
const uint8_t *src = head->output;
if (base_x < 0)
{
src -= base_x;
glyph_width += base_x;
base_x = 0;
}
if (base_y < 0)
{
src -= base_y * (int)head->pitch;
glyph_height += base_y;
base_y = 0;
}
int max_width = width - base_x;
int max_height = height - base_y;
if (max_width <= 0 || max_height <= 0)
continue;
if (glyph_width > max_width)
glyph_width = max_width;
if (glyph_height > max_height)
glyph_height = max_height;
uint16_t *out = (uint16_t*)buffer->pixels + base_y * (buffer->pitch >> 1) + base_x;
for (int y = 0; y < glyph_height; y++, src += head->pitch, out += buffer->pitch >> 1)
{
for (int x = 0; x < glyph_width; x++)
{
unsigned blend = src[x];
unsigned out_pix = out[x];
unsigned r = (out_pix >> rshift) & 0x1f;
unsigned g = (out_pix >> gshift) & 0x3f;
unsigned b = (out_pix >> bshift) & 0x1f;
unsigned out_r = (r * (256 - blend) + vid->font_r * blend) >> 8;
unsigned out_g = (g * (256 - blend) + vid->font_g * blend) >> 8;
unsigned out_b = (b * (256 - blend) + vid->font_b * blend) >> 8;
out[x] = (out_r << rshift) | (out_g << gshift) | (out_b << bshift);
}
}
}
font_renderer_free_output(&out);
#else
(void)vid;
(void)buffer;
(void)msg;
(void)width;
(void)height;
#endif
}
static void sdl_render_msg_32(sdl_video_t *vid, SDL_Surface *buffer, const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt)
static void sdl_render_msg(sdl_video_t *vid, SDL_Surface *buffer,
const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt)
{
#ifdef HAVE_FREETYPE
if (!vid->font)
@ -347,40 +241,25 @@ static void *sdl_gfx_init(const video_info_t *video, const input_driver_t **inpu
RARCH_LOG("Detecting desktop resolution %ux%u.\n", full_x, full_y);
void *sdl_input = NULL;
const SDL_PixelFormat *fmt = NULL;
if (!video->fullscreen)
RARCH_LOG("Creating window @ %ux%u\n", video->width, video->height);
vid->render32 = true;
vid->screen = SDL_SetVideoMode(video->width, video->height, 32,
SDL_HWSURFACE | SDL_HWACCEL | SDL_DOUBLEBUF | (video->fullscreen ? SDL_FULLSCREEN : 0));
// We assume that SDL chooses ARGB8888.
// Assuming this simplifies the driver *a ton*.
if (!vid->screen)
{
RARCH_ERR("Failed to init SDL surface: %s\n", SDL_GetError());
goto error;
}
if (!video->rgb32)
vid->upsample = true;
if (video->fullscreen)
SDL_ShowCursor(SDL_DISABLE);
fmt = vid->screen->format;
vid->buffer = SDL_CreateRGBSurface(SDL_SWSURFACE, RARCH_SCALE_BASE * video->input_scale,
RARCH_SCALE_BASE * video->input_scale, 32,
fmt->Rmask, fmt->Bmask, fmt->Gmask, fmt->Amask);
RARCH_LOG("[Debug]: SDL Pixel format: Rshift = %u, Gshift = %u, Bshift = %u\n",
(unsigned)fmt->Rshift, (unsigned)fmt->Gshift, (unsigned)fmt->Bshift);
if (!vid->buffer)
{
RARCH_ERR("SDL_CreateRGBSurface failed: %s\n", SDL_GetError());
goto error;
}
sdl_gfx_set_handles();
sdl_input = input_sdl.init();
@ -395,35 +274,11 @@ static void *sdl_gfx_init(const video_info_t *video, const input_driver_t **inpu
*input_data = NULL;
}
vid->rgb32 = video->rgb32;
sdl_init_font(vid, g_settings.video.font_path, g_settings.video.font_size);
if (fmt->Rshift == 11 && fmt->Gshift == 5 && fmt->Bshift == 0) // RGB565
{
RARCH_LOG("SDL: 16-bit format matches. Fast blit.\n");
vid->convert_16_func = convert_16bit_16bit_direct;
}
else
{
RARCH_LOG("SDL: 16-bit format does not match. Needs conversion.\n");
vid->convert_16_func = convert_16bit_16bit_shift;
}
if (fmt->Rshift == 16 && fmt->Gshift == 8 && fmt->Bshift == 0) // ARGB8888
{
RARCH_LOG("SDL: 32-bit format matches. Fast blit.\n");
vid->convert_32_func = convert_32bit_32bit_direct;
}
else
{
RARCH_LOG("SDL: 32-bit format does not match. Needs conversion.\n");
vid->convert_32_func = convert_32bit_32bit_shift;
}
vid->scaler.scaler_type = video->smooth ? SCALER_TYPE_BILINEAR : SCALER_TYPE_POINT;
vid->scaler.in_fmt = vid->render32 ? SCALER_FMT_ARGB8888 : SCALER_FMT_RGB565;
vid->scaler.out_fmt = vid->scaler.in_fmt;
vid->scaler.in_fmt = video->rgb32 ? SCALER_FMT_ARGB8888 : SCALER_FMT_RGB565;
vid->scaler.out_fmt = SCALER_FMT_ARGB8888;
return vid;
@ -432,121 +287,6 @@ error:
return NULL;
}
static inline uint16_t conv_pixel_32_16(uint32_t pix, const SDL_PixelFormat *fmt)
{
uint16_t r = ((pix & 0x00f80000) >> 18) << fmt->Rshift;
uint16_t g = ((pix & 0x0000fc00) >> 10) << fmt->Gshift;
uint16_t b = ((pix & 0x000000f8) >> 3) << fmt->Bshift;
return r | g | b;
}
static inline uint32_t conv_pixel_16_32(uint16_t pix, const SDL_PixelFormat *fmt)
{
uint32_t r = (pix >> 11) & 0x1f;
uint32_t g = (pix >> 5) & 0x3f;
uint32_t b = (pix >> 0) & 0x1f;
r = (r << 3) | (r >> 2);
g = (g << 2) | (g >> 4);
b = (b << 3) | (b >> 2);
return (r << fmt->Rshift) | (g << fmt->Gshift) | (b << fmt->Bshift);
}
static void convert_32bit_16bit(uint16_t *out, unsigned outpitch,
const uint32_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
for (unsigned y = 0; y < height; y++)
{
for (unsigned x = 0; x < width; x++)
out[x] = conv_pixel_32_16(input[x], fmt);
out += outpitch >> 1;
input += pitch >> 2;
}
}
static void convert_16bit_32bit(uint32_t *out, unsigned outpitch,
const uint16_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
for (unsigned y = 0; y < height; y++)
{
for (unsigned x = 0; x < width; x++)
out[x] = conv_pixel_16_32(input[x], fmt);
out += outpitch >> 2;
input += pitch >> 1;
}
}
static void convert_16bit_16bit_direct(uint16_t *out, unsigned outpitch,
const uint16_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
for (unsigned y = 0; y < height; y++)
{
uint16_t *dest = out + ((y * outpitch) >> 1);
const uint16_t *src = input + ((y * pitch) >> 1);
memcpy(dest, src, width * sizeof(uint16_t));
}
(void)fmt;
}
static void convert_32bit_32bit_direct(uint32_t *out, unsigned outpitch,
const uint32_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
for (unsigned y = 0; y < height; y++)
{
uint32_t *dest = out + ((y * outpitch) >> 2);
const uint32_t *src = input + ((y * pitch) >> 2);
memcpy(dest, src, width * sizeof(uint32_t));
}
(void)fmt;
}
static void convert_16bit_16bit_shift(uint16_t *out, unsigned outpitch,
const uint16_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
for (unsigned y = 0; y < height; y++)
{
uint16_t *dest = out + ((y * outpitch) >> 1);
const uint16_t *src = input + ((y * pitch) >> 1);
for (unsigned x = 0; x < width; x++)
{
uint16_t color = src[x];
uint16_t r = ((color >> 11) & 0x1f) << fmt->Rshift;
uint16_t g = ((color >> 5) & 0x3f) << fmt->Gshift;
uint16_t b = ((color >> 0) & 0x1f) << fmt->Bshift;
dest[x] = r | g | b;
}
}
}
static void convert_32bit_32bit_shift(uint32_t *out, unsigned outpitch,
const uint32_t *input, unsigned width, unsigned height,
unsigned pitch, const SDL_PixelFormat *fmt)
{
for (unsigned y = 0; y < height; y++)
{
uint32_t *dest = out + ((y * outpitch) >> 2);
const uint32_t *src = input + ((y * pitch) >> 2);
for (unsigned x = 0; x < width; x++)
{
uint32_t color = src[x];
uint32_t r = ((color >> 16) & 0xff) << fmt->Rshift;
uint32_t g = ((color >> 8) & 0xff) << fmt->Gshift;
uint32_t b = ((color >> 0) & 0xff) << fmt->Bshift;
dest[x] = r | g | b;
}
}
}
static void check_window(sdl_video_t *vid)
{
SDL_Event event;
@ -571,27 +311,11 @@ static bool sdl_gfx_frame(void *data, const void *frame, unsigned width, unsigne
sdl_video_t *vid = (sdl_video_t*)data;
if (SDL_MUSTLOCK(vid->buffer))
SDL_LockSurface(vid->buffer);
// 15-bit -> 32-bit.
if (vid->upsample)
convert_16bit_32bit((uint32_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint16_t*)frame, width, height, pitch, vid->screen->format);
// 15-bit -> 15-bit
else if (!vid->rgb32)
vid->convert_16_func((uint16_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint16_t*)frame, width, height, pitch, vid->screen->format);
// 32-bit -> 15-bit
else if (vid->rgb32 && !vid->render32)
convert_32bit_16bit((uint16_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint32_t*)frame, width, height, pitch, vid->screen->format);
// 32-bit -> 32-bit
else
vid->convert_32_func((uint32_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint32_t*)frame, width, height, pitch, vid->screen->format);
vid->scaler.in_stride = pitch;
if (width != vid->last_width || height != vid->last_height)
{
vid->scaler.in_width = width;
vid->scaler.in_height = height;
vid->scaler.in_stride = vid->buffer->pitch;
vid->scaler.out_width = vid->screen->w;
vid->scaler.out_height = vid->screen->h;
@ -606,21 +330,13 @@ static bool sdl_gfx_frame(void *data, const void *frame, unsigned width, unsigne
if (SDL_MUSTLOCK(vid->screen))
SDL_LockSurface(vid->screen);
scaler_ctx_scale(&vid->scaler, vid->screen->pixels, vid->buffer->pixels);
scaler_ctx_scale(&vid->scaler, vid->screen->pixels, frame);
if (msg)
sdl_render_msg(vid, vid->screen, msg, vid->screen->w, vid->screen->h, vid->screen->format);
if (SDL_MUSTLOCK(vid->buffer))
SDL_UnlockSurface(vid->buffer);
if (SDL_MUSTLOCK(vid->screen))
SDL_UnlockSurface(vid->screen);
if (msg)
{
if (vid->render32)
sdl_render_msg_32(vid, vid->screen, msg, vid->screen->w, vid->screen->h, vid->screen->format);
else
sdl_render_msg_16(vid, vid->screen, msg, vid->screen->w, vid->screen->h, vid->screen->format);
}
char buf[128];
if (gfx_window_title(buf, sizeof(buf)))
SDL_WM_SetCaption(buf, NULL);