mirror of
https://github.com/CTCaer/RetroArch.git
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Add switch_nx_gfx.c
This commit is contained in:
parent
8f9dc13aa7
commit
0158bbe4aa
@ -1,3 +1,19 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2018 - misson2000
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* Copyright (C) 2018 - m4xw
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <malloc.h>
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gfx/drivers/switch_nx_gfx.c
Normal file
782
gfx/drivers/switch_nx_gfx.c
Normal file
@ -0,0 +1,782 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2018 - misson2000
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* Copyright (C) 2018 - m4xw
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <malloc.h>
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#include <retro_inline.h>
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#include <retro_math.h>
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#include <formats/image.h>
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#include <formats/image.h>
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#include <gfx/scaler/scaler.h>
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#include <gfx/scaler/pixconv.h>
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#include <gfx/video_frame.h>
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#include <switch.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#ifdef HAVE_MENU
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#include "../../menu/menu_driver.h"
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#endif
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#include "../font_driver.h"
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#include "../../configuration.h"
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#include "../../command.h"
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#include "../../driver.h"
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#include "../../retroarch.h"
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#include "../../verbosity.h"
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#include "../common/switch_common.h"
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#ifndef HAVE_THREADS
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#include "../../tasks/tasks_internal.h"
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#endif
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#ifdef HAVE_NXRGUI
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extern uint32_t *nx_backgroundImage;
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// Temp Overlay // KILL IT WITH FIRE
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extern uint32_t *tmp_overlay;
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#endif
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// (C) libtransistor
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static int pdep(uint32_t mask, uint32_t value)
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{
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uint32_t out = 0;
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for (int shift = 0; shift < 32; shift++)
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{
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uint32_t bit = 1u << shift;
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if (mask & bit)
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{
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if (value & 1)
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out |= bit;
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value >>= 1;
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}
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}
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return out;
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}
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static uint32_t swizzle_x(uint32_t v) { return pdep(~0x7B4u, v); }
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static uint32_t swizzle_y(uint32_t v) { return pdep(0x7B4, v); }
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void gfx_slow_swizzling_blit(uint32_t *buffer, uint32_t *image, int w, int h, int tx, int ty, bool blend)
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{
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uint32_t *dest = buffer;
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uint32_t *src = image;
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int x0 = tx;
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int y0 = ty;
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int x1 = x0 + w;
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int y1 = y0 + h;
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const uint32_t tile_height = 128;
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const uint32_t padded_width = 128 * 10;
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// we're doing this in pixels - should just shift the swizzles instead
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uint32_t offs_x0 = swizzle_x(x0);
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uint32_t offs_y = swizzle_y(y0);
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uint32_t x_mask = swizzle_x(~0u);
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uint32_t y_mask = swizzle_y(~0u);
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uint32_t incr_y = swizzle_x(padded_width);
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// step offs_x0 to the right row of tiles
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offs_x0 += incr_y * (y0 / tile_height);
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uint32_t x, y;
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for (y = y0; y < y1; y++)
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{
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uint32_t *dest_line = dest + offs_y;
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uint32_t offs_x = offs_x0;
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for (x = x0; x < x1; x++)
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{
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uint32_t pixel = *src++;
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if (blend) // supercheap masking
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{
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uint32_t dst = dest_line[offs_x];
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uint8_t src_a = ((pixel & 0xFF000000) >> 24);
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if (src_a > 0)
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{
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pixel &= 0x00FFFFFF;
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}
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else
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{
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pixel = dst;
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}
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}
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dest_line[offs_x] = pixel;
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offs_x = (offs_x - x_mask) & x_mask;
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}
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offs_y = (offs_y - y_mask) & y_mask;
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if (!offs_y)
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offs_x0 += incr_y; // wrap into next tile row
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}
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}
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// needed to clear surface completely as hw scaling doesn't always scale to full resoution perflectly
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static void clear_screen(switch_video_t *sw)
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{
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gfxConfigureResolution(sw->vp.full_width, sw->vp.full_height);
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uint32_t *out_buffer = (uint32_t *)gfxGetFramebuffer(NULL, NULL);
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memset(out_buffer, 0, gfxGetFramebufferSize());
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gfxFlushBuffers();
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gfxSwapBuffers();
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gfxWaitForVsync();
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}
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static void *switch_init(const video_info_t *video,
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const input_driver_t **input, void **input_data)
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{
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void *switchinput = NULL;
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switch_video_t *sw = (switch_video_t *)calloc(1, sizeof(*sw));
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if (!sw)
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return NULL;
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printf("loading switch gfx driver, width: %d, height: %d threaded: %d smooth %d\n", video->width, video->height, video->is_threaded, video->smooth);
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sw->vp.x = 0;
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sw->vp.y = 0;
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sw->vp.width = sw->o_width = video->width;
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sw->vp.height = sw->o_height = video->height;
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sw->overlay_enabled = false;
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sw->overlay = NULL;
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sw->in_menu = false;
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sw->vp.full_width = 1280;
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sw->vp.full_height = 720;
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// Sanity check
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sw->vp.width = MIN(sw->vp.width, sw->vp.full_width);
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sw->vp.height = MIN(sw->vp.height, sw->vp.full_height);
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sw->vsync = video->vsync;
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sw->rgb32 = video->rgb32;
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sw->keep_aspect = true;
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sw->should_resize = true;
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sw->o_size = true;
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sw->is_threaded = video->is_threaded;
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sw->smooth = video->smooth;
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sw->menu_texture.enable = false;
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// Autoselect driver
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if (input && input_data)
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{
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settings_t *settings = config_get_ptr();
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switchinput = input_switch.init(settings->arrays.input_joypad_driver);
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*input = switchinput ? &input_switch : NULL;
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*input_data = switchinput;
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}
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font_driver_init_osd(sw, false,
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video->is_threaded,
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FONT_DRIVER_RENDER_SWITCH);
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clear_screen(sw);
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return sw;
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}
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static void switch_update_viewport(switch_video_t *sw, video_frame_info_t *video_info)
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{
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int x = 0;
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int y = 0;
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float width = sw->vp.full_width;
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float height = sw->vp.full_height;
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if (sw->o_size)
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{
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width = sw->o_width;
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height = sw->o_height;
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sw->vp.x = (int)(((float)sw->vp.full_width - width)) / 2;
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sw->vp.y = (int)(((float)sw->vp.full_height - height)) / 2;
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sw->vp.width = width;
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sw->vp.height = height;
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return;
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}
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settings_t *settings = config_get_ptr();
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float desired_aspect = video_driver_get_aspect_ratio();
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// We crash if >1.0f
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printf("[Video] Aspect: %f\n", desired_aspect);
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/*if (desired_aspect > 1.8f)
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desired_aspect = 1.7778f;
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if (desired_aspect < 1.2f && desired_aspect != 0.0f)
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desired_aspect = 1.0f;*/
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if (settings->bools.video_scale_integer)
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{
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video_viewport_get_scaled_integer(&sw->vp, sw->vp.full_width, sw->vp.full_height, desired_aspect, sw->keep_aspect);
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}
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else if (sw->keep_aspect)
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{
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#if defined(HAVE_MENU)
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if (settings->uints.video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
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{
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sw->vp.x = sw->vp.y = 0;
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sw->vp.width = width;
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sw->vp.height = height;
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}
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else
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#endif
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{
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float delta;
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float device_aspect = ((float)sw->vp.full_width) / sw->vp.full_height;
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if (fabsf(device_aspect - desired_aspect) < 0.0001f)
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{
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/*
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* If the aspect ratios of screen and desired aspect
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* ratio are sufficiently equal (floating point stuff),
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* assume they are actually equal.
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*/
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}
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else if (device_aspect > desired_aspect)
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{
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delta = (desired_aspect / device_aspect - 1.0f) / 2.0f + 0.5f;
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x = (int)roundf(width * (0.5f - delta));
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width = (unsigned)roundf(2.0f * width * delta);
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}
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else
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{
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delta = (device_aspect / desired_aspect - 1.0f) / 2.0f + 0.5f;
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y = (int)roundf(height * (0.5f - delta));
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height = (unsigned)roundf(2.0f * height * delta);
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}
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}
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sw->vp.x = x;
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sw->vp.y = y;
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sw->vp.width = width;
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sw->vp.height = height;
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}
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else
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{
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sw->vp.x = sw->vp.y = 0;
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sw->vp.width = width;
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sw->vp.height = height;
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}
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}
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static void switch_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
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{
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switch_video_t *sw = (switch_video_t *)data;
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if (!sw)
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return;
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sw->keep_aspect = true;
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sw->o_size = false;
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settings_t *settings = config_get_ptr();
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switch (aspect_ratio_idx)
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{
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case ASPECT_RATIO_SQUARE:
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video_driver_set_viewport_square_pixel();
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break;
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case ASPECT_RATIO_CORE:
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video_driver_set_viewport_core();
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sw->o_size = true;
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sw->keep_aspect = false;
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break;
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case ASPECT_RATIO_CONFIG:
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video_driver_set_viewport_config();
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break;
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case ASPECT_RATIO_CUSTOM:
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if (settings->bools.video_scale_integer)
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{
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video_driver_set_viewport_core();
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sw->o_size = true;
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sw->keep_aspect = false;
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}
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break;
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default:
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break;
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}
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video_driver_set_aspect_ratio_value(aspectratio_lut[aspect_ratio_idx].value);
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sw->should_resize = true;
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}
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static bool switch_frame(void *data, const void *frame,
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unsigned width, unsigned height,
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uint64_t frame_count, unsigned pitch,
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const char *msg, video_frame_info_t *video_info)
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{
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switch_video_t *sw = data;
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uint32_t *out_buffer = NULL;
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bool ffwd_mode = video_info->input_driver_nonblock_state;
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if (!frame)
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return true;
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if (ffwd_mode && !sw->is_threaded)
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{
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// render every 4th frame when in ffwd mode and not threaded
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if ((frame_count % 4) != 0)
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return true;
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}
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if (sw->should_resize || width != sw->last_width || height != sw->last_height)
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{
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printf("[Video] Requesting new size: width %i height %i\n", width, height);
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printf("[Video] fw: %i fh: %i w: %i h: %i x: %i y: %i\n", sw->vp.full_width, sw->vp.full_height, sw->vp.width, sw->vp.height, sw->vp.x, sw->vp.y);
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switch_update_viewport(sw, video_info);
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printf("[Video] fw: %i fh: %i w: %i h: %i x: %i y: %i\n", sw->vp.full_width, sw->vp.full_height, sw->vp.width, sw->vp.height, sw->vp.x, sw->vp.y);
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// Sanity check
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sw->vp.width = MIN(sw->vp.width, sw->vp.full_width);
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sw->vp.height = MIN(sw->vp.height, sw->vp.full_height);
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scaler_ctx_gen_reset(&sw->scaler);
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sw->scaler.in_width = width;
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sw->scaler.in_height = height;
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sw->scaler.in_stride = pitch;
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sw->scaler.in_fmt = sw->rgb32 ? SCALER_FMT_ARGB8888 : SCALER_FMT_RGB565;
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if (!sw->smooth)
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{
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sw->scaler.out_width = sw->vp.width;
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sw->scaler.out_height = sw->vp.height;
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sw->scaler.out_stride = sw->vp.full_width * sizeof(uint32_t);
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}
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else
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{
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sw->scaler.out_width = width;
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sw->scaler.out_height = height;
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sw->scaler.out_stride = width * sizeof(uint32_t);
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float screen_ratio = (float)sw->vp.full_width / sw->vp.full_height;
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float tgt_ratio = (float)sw->vp.width / sw->vp.height;
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sw->hw_scale.width = ceil(screen_ratio / tgt_ratio * sw->scaler.out_width);
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sw->hw_scale.height = sw->scaler.out_height;
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sw->hw_scale.x_offset = ceil((sw->hw_scale.width - sw->scaler.out_width) / 2.0);
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if (!video_info->menu_is_alive)
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{
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clear_screen(sw);
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gfxConfigureResolution(sw->hw_scale.width, sw->hw_scale.height);
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}
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}
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sw->scaler.out_fmt = SCALER_FMT_ABGR8888;
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sw->scaler.scaler_type = SCALER_TYPE_POINT;
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if (!scaler_ctx_gen_filter(&sw->scaler))
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{
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printf("failed to generate scaler for main image\n");
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return false;
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}
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sw->last_width = width;
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sw->last_height = height;
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sw->should_resize = false;
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}
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out_buffer = (uint32_t *)gfxGetFramebuffer(NULL, NULL);
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if (sw->in_menu && !video_info->menu_is_alive && sw->smooth)
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{
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memset(out_buffer, 0, sw->vp.full_width * sw->vp.full_height * 4);
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gfxConfigureResolution(sw->hw_scale.width, sw->hw_scale.height);
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}
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sw->in_menu = video_info->menu_is_alive;
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if (sw->menu_texture.enable)
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{
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menu_driver_frame(video_info);
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if (sw->menu_texture.pixels)
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{
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#ifdef HAVE_NXRGUI
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gfx_slow_swizzling_blit(out_buffer, nx_backgroundImage, sw->vp.full_width, sw->vp.full_height, 0, 0, false);
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#else
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memset(out_buffer, 0, gfxGetFramebufferSize());
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#endif
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scaler_ctx_scale(&sw->menu_texture.scaler, sw->tmp_image + ((sw->vp.full_height - sw->menu_texture.tgth) / 2) * sw->vp.full_width + ((sw->vp.full_width - sw->menu_texture.tgtw) / 2), sw->menu_texture.pixels);
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gfx_slow_swizzling_blit(out_buffer, sw->tmp_image, sw->vp.full_width, sw->vp.full_height, 0, 0, true);
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||||
}
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||||
}
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else if (sw->smooth) // bilinear
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{
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struct scaler_ctx *ctx = &sw->scaler;
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scaler_ctx_scale_direct(ctx, sw->image, frame);
|
||||
int w = sw->scaler.out_width;
|
||||
int h = sw->scaler.out_height;
|
||||
for (int y = 0; y < h; y++)
|
||||
for (int x = 0; x < w; x++)
|
||||
out_buffer[gfxGetFramebufferDisplayOffset(x + sw->hw_scale.x_offset, y)] = sw->image[y * w + x];
|
||||
}
|
||||
else
|
||||
{
|
||||
struct scaler_ctx *ctx = &sw->scaler;
|
||||
scaler_ctx_scale(ctx, sw->image + (sw->vp.y * sw->vp.full_width) + sw->vp.x, frame);
|
||||
gfx_slow_swizzling_blit(out_buffer, sw->image, sw->vp.full_width, sw->vp.full_height, 0, 0, false);
|
||||
#ifdef HAVE_NXRGUI
|
||||
if (tmp_overlay)
|
||||
{
|
||||
gfx_slow_swizzling_blit(out_buffer, tmp_overlay, sw->vp.full_width, sw->vp.full_height, 0, 0, true);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
if (video_info->statistics_show && !sw->smooth)
|
||||
{
|
||||
struct font_params *osd_params = (struct font_params *)&video_info->osd_stat_params;
|
||||
|
||||
if (osd_params)
|
||||
{
|
||||
font_driver_render_msg(video_info, NULL, video_info->stat_text,
|
||||
(const struct font_params *)&video_info->osd_stat_params);
|
||||
}
|
||||
}
|
||||
|
||||
if (msg)
|
||||
font_driver_render_msg(video_info, NULL, msg, NULL);
|
||||
|
||||
gfxFlushBuffers();
|
||||
gfxSwapBuffers();
|
||||
if (sw->vsync || video_info->menu_is_alive)
|
||||
gfxWaitForVsync();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void switch_set_nonblock_state(void *data, bool toggle)
|
||||
{
|
||||
switch_video_t *sw = data;
|
||||
sw->vsync = !toggle;
|
||||
}
|
||||
|
||||
static bool switch_alive(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool switch_focus(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool switch_suppress_screensaver(void *data, bool enable)
|
||||
{
|
||||
(void)data;
|
||||
(void)enable;
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool switch_has_windowed(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return false;
|
||||
}
|
||||
|
||||
static void switch_free(void *data)
|
||||
{
|
||||
switch_video_t *sw = data;
|
||||
if (sw->menu_texture.pixels)
|
||||
free(sw->menu_texture.pixels);
|
||||
|
||||
free(sw);
|
||||
}
|
||||
|
||||
static bool switch_set_shader(void *data,
|
||||
enum rarch_shader_type type, const char *path)
|
||||
{
|
||||
(void)data;
|
||||
(void)type;
|
||||
(void)path;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void switch_set_rotation(void *data, unsigned rotation)
|
||||
{
|
||||
switch_video_t *sw = data;
|
||||
if (!sw)
|
||||
return;
|
||||
sw->rotation = rotation;
|
||||
}
|
||||
|
||||
static void switch_viewport_info(void *data, struct video_viewport *vp)
|
||||
{
|
||||
switch_video_t *sw = data;
|
||||
*vp = sw->vp;
|
||||
}
|
||||
|
||||
static bool switch_read_viewport(void *data, uint8_t *buffer, bool is_idle)
|
||||
{
|
||||
(void)data;
|
||||
(void)buffer;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void switch_set_texture_frame(
|
||||
void *data, const void *frame, bool rgb32,
|
||||
unsigned width, unsigned height, float alpha)
|
||||
{
|
||||
switch_video_t *sw = data;
|
||||
size_t sz = width * height * (rgb32 ? 4 : 2);
|
||||
|
||||
if (!sw->menu_texture.pixels ||
|
||||
sw->menu_texture.width != width ||
|
||||
sw->menu_texture.height != height)
|
||||
{
|
||||
if (sw->menu_texture.pixels)
|
||||
{
|
||||
realloc(sw->menu_texture.pixels, sz);
|
||||
}
|
||||
else
|
||||
{
|
||||
sw->menu_texture.pixels = malloc(sz);
|
||||
}
|
||||
|
||||
if (!sw->menu_texture.pixels)
|
||||
{
|
||||
printf("failed to allocate buffer for menu texture\n");
|
||||
return;
|
||||
}
|
||||
|
||||
int xsf = 1280 / width;
|
||||
int ysf = 720 / height;
|
||||
int sf = xsf;
|
||||
|
||||
if (ysf < sf)
|
||||
sf = ysf;
|
||||
|
||||
sw->menu_texture.width = width;
|
||||
sw->menu_texture.height = height;
|
||||
sw->menu_texture.tgtw = width * sf;
|
||||
sw->menu_texture.tgth = height * sf;
|
||||
|
||||
struct scaler_ctx *sctx = &sw->menu_texture.scaler;
|
||||
scaler_ctx_gen_reset(sctx);
|
||||
|
||||
sctx->in_width = width;
|
||||
sctx->in_height = height;
|
||||
sctx->in_stride = width * (rgb32 ? 4 : 2);
|
||||
sctx->in_fmt = rgb32 ? SCALER_FMT_ARGB8888 : SCALER_FMT_RGB565;
|
||||
sctx->out_width = sw->menu_texture.tgtw;
|
||||
sctx->out_height = sw->menu_texture.tgth;
|
||||
sctx->out_stride = 1280 * 4;
|
||||
sctx->out_fmt = SCALER_FMT_ABGR8888;
|
||||
|
||||
sctx->scaler_type = SCALER_TYPE_POINT;
|
||||
|
||||
if (!scaler_ctx_gen_filter(sctx))
|
||||
{
|
||||
printf("failed to generate scaler for menu texture\n");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
memcpy(sw->menu_texture.pixels, frame, sz);
|
||||
}
|
||||
|
||||
static void switch_apply_state_changes(void *data)
|
||||
{
|
||||
(void)data;
|
||||
}
|
||||
|
||||
static void switch_set_texture_enable(void *data, bool enable, bool full_screen)
|
||||
{
|
||||
switch_video_t *sw = data;
|
||||
|
||||
if (!sw->menu_texture.enable && enable)
|
||||
{
|
||||
gfxConfigureResolution(sw->vp.full_width, sw->vp.full_height);
|
||||
}
|
||||
else if (!enable && sw->menu_texture.enable && sw->smooth)
|
||||
{
|
||||
clear_screen(sw);
|
||||
gfxConfigureResolution(sw->hw_scale.width, sw->hw_scale.height);
|
||||
}
|
||||
|
||||
sw->menu_texture.enable = enable;
|
||||
sw->menu_texture.fullscreen = full_screen;
|
||||
}
|
||||
|
||||
static void switch_set_osd_msg(void *data,
|
||||
video_frame_info_t *video_info,
|
||||
const char *msg,
|
||||
const void *params, void *font)
|
||||
{
|
||||
switch_video_t *sw = (switch_video_t *)data;
|
||||
|
||||
if (sw)
|
||||
font_driver_render_msg(video_info, font, msg, params);
|
||||
}
|
||||
|
||||
#ifdef HAVE_OVERLAY
|
||||
static void switch_overlay_enable(void *data, bool state)
|
||||
{
|
||||
printf("[Video] Enabled Overlay\n");
|
||||
|
||||
switch_video_t *swa = (switch_video_t *)data;
|
||||
|
||||
if (!swa)
|
||||
return;
|
||||
|
||||
swa->overlay_enabled = state;
|
||||
}
|
||||
|
||||
static bool switch_overlay_load(void *data,
|
||||
const void *image_data, unsigned num_images)
|
||||
{
|
||||
switch_video_t *swa = (switch_video_t *)data;
|
||||
|
||||
struct texture_image *images = (struct texture_image *)image_data;
|
||||
|
||||
if (!swa)
|
||||
return false;
|
||||
|
||||
swa->overlay = images;
|
||||
swa->overlay_enabled = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void switch_overlay_tex_geom(void *data,
|
||||
unsigned idx, float x, float y, float w, float h)
|
||||
{
|
||||
switch_video_t *swa = (switch_video_t *)data;
|
||||
|
||||
if (!swa)
|
||||
return;
|
||||
}
|
||||
|
||||
static void switch_overlay_vertex_geom(void *data,
|
||||
unsigned idx, float x, float y, float w, float h)
|
||||
{
|
||||
switch_video_t *swa = (switch_video_t *)data;
|
||||
|
||||
if (!swa)
|
||||
return;
|
||||
}
|
||||
|
||||
static void switch_overlay_full_screen(void *data, bool enable)
|
||||
{
|
||||
(void)data;
|
||||
(void)enable;
|
||||
}
|
||||
|
||||
static void switch_overlay_set_alpha(void *data, unsigned idx, float mod)
|
||||
{
|
||||
(void)data;
|
||||
(void)idx;
|
||||
(void)mod;
|
||||
}
|
||||
|
||||
static const video_overlay_interface_t switch_overlay = {
|
||||
switch_overlay_enable,
|
||||
switch_overlay_load,
|
||||
switch_overlay_tex_geom,
|
||||
switch_overlay_vertex_geom,
|
||||
switch_overlay_full_screen,
|
||||
switch_overlay_set_alpha,
|
||||
};
|
||||
|
||||
void switch_overlay_interface(void *data, const video_overlay_interface_t **iface)
|
||||
{
|
||||
switch_video_t *swa = (switch_video_t *)data;
|
||||
if (!swa)
|
||||
return;
|
||||
*iface = &switch_overlay;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
static const video_poke_interface_t switch_poke_interface = {
|
||||
NULL, /* get_flags */
|
||||
NULL, /* set_coords */
|
||||
NULL, /* set_mvp */
|
||||
NULL, /* load_texture */
|
||||
NULL, /* unload_texture */
|
||||
NULL, /* set_video_mode */
|
||||
NULL, /* get_refresh_rate */
|
||||
NULL, /* set_filtering */
|
||||
NULL, /* get_video_output_size */
|
||||
NULL, /* get_video_output_prev */
|
||||
NULL, /* get_video_output_next */
|
||||
NULL, /* get_current_framebuffer */
|
||||
NULL, /* get_proc_address */
|
||||
switch_set_aspect_ratio, /* set_aspect_ratio */
|
||||
switch_apply_state_changes, /* apply_state_changes */
|
||||
switch_set_texture_frame,
|
||||
switch_set_texture_enable,
|
||||
switch_set_osd_msg,
|
||||
NULL, /* show_mouse */
|
||||
NULL, /* grab_mouse_toggle */
|
||||
NULL, /* get_current_shader */
|
||||
NULL, /* get_current_software_framebuffer */
|
||||
NULL, /* get_hw_render_interface */
|
||||
};
|
||||
|
||||
static void switch_get_poke_interface(void *data,
|
||||
const video_poke_interface_t **iface)
|
||||
{
|
||||
(void)data;
|
||||
*iface = &switch_poke_interface;
|
||||
}
|
||||
|
||||
video_driver_t video_switch = {
|
||||
switch_init,
|
||||
switch_frame,
|
||||
switch_set_nonblock_state,
|
||||
switch_alive,
|
||||
switch_focus,
|
||||
switch_suppress_screensaver,
|
||||
switch_has_windowed,
|
||||
switch_set_shader,
|
||||
switch_free,
|
||||
"switch",
|
||||
NULL, /* set_viewport */
|
||||
switch_set_rotation,
|
||||
switch_viewport_info,
|
||||
switch_read_viewport,
|
||||
NULL, /* read_frame_raw */
|
||||
#ifdef HAVE_OVERLAY
|
||||
switch_overlay_interface, /* switch_overlay_interface */
|
||||
#endif
|
||||
switch_get_poke_interface,
|
||||
};
|
||||
|
||||
/* vim: set ts=6 sw=6 sts=6: */
|
350
gfx/drivers_font/switch_font.c
Normal file
350
gfx/drivers_font/switch_font.c
Normal file
@ -0,0 +1,350 @@
|
||||
/* RetroArch - A frontend for libretro.
|
||||
* Copyright (C) 2018 - lifajucejo
|
||||
* Copyright (C) 2018 - m4xw
|
||||
* Copyright (C) 2018 - natinusala
|
||||
*
|
||||
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with RetroArch.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <malloc.h>
|
||||
#include <math.h>
|
||||
#include <encodings/utf.h>
|
||||
|
||||
#include <retro_math.h>
|
||||
|
||||
#include "../font_driver.h"
|
||||
#include "../video_driver.h"
|
||||
|
||||
#include "../../verbosity.h"
|
||||
|
||||
#include "../common/switch_common.h"
|
||||
|
||||
typedef struct
|
||||
{
|
||||
struct font_atlas *atlas;
|
||||
|
||||
const font_renderer_driver_t *font_driver;
|
||||
void *font_data;
|
||||
} switch_font_t;
|
||||
|
||||
static void *switch_font_init_font(void *data, const char *font_path,
|
||||
float font_size, bool is_threaded)
|
||||
{
|
||||
switch_font_t *font = (switch_font_t *)calloc(1, sizeof(switch_font_t));
|
||||
|
||||
if (!font)
|
||||
return NULL;
|
||||
|
||||
if (!font_renderer_create_default((const void **)&font->font_driver,
|
||||
&font->font_data, font_path, font_size))
|
||||
{
|
||||
RARCH_WARN("Couldn't initialize font renderer.\n");
|
||||
free(font);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
font->atlas = font->font_driver->get_atlas(font->font_data);
|
||||
|
||||
RARCH_LOG("Switch font driver initialized with backend %s\n", font->font_driver->ident);
|
||||
|
||||
return font;
|
||||
}
|
||||
|
||||
static void switch_font_free_font(void *data, bool is_threaded)
|
||||
{
|
||||
switch_font_t *font = (switch_font_t *)data;
|
||||
|
||||
if (!font)
|
||||
return;
|
||||
|
||||
if (font->font_driver && font->font_data)
|
||||
font->font_driver->free(font->font_data);
|
||||
|
||||
free(font);
|
||||
}
|
||||
|
||||
static int switch_font_get_message_width(void *data, const char *msg,
|
||||
unsigned msg_len, float scale)
|
||||
{
|
||||
switch_font_t *font = (switch_font_t *)data;
|
||||
|
||||
unsigned i;
|
||||
int delta_x = 0;
|
||||
|
||||
if (!font)
|
||||
return 0;
|
||||
|
||||
for (i = 0; i < msg_len; i++)
|
||||
{
|
||||
const char *msg_tmp = &msg[i];
|
||||
unsigned code = utf8_walk(&msg_tmp);
|
||||
unsigned skip = msg_tmp - &msg[i];
|
||||
|
||||
if (skip > 1)
|
||||
i += skip - 1;
|
||||
|
||||
const struct font_glyph *glyph =
|
||||
font->font_driver->get_glyph(font->font_data, code);
|
||||
|
||||
if (!glyph) /* Do something smarter here ... */
|
||||
glyph = font->font_driver->get_glyph(font->font_data, '?');
|
||||
|
||||
if (!glyph)
|
||||
continue;
|
||||
|
||||
delta_x += glyph->advance_x;
|
||||
}
|
||||
|
||||
return delta_x * scale;
|
||||
}
|
||||
|
||||
static void switch_font_render_line(
|
||||
video_frame_info_t *video_info,
|
||||
switch_font_t *font, const char *msg, unsigned msg_len,
|
||||
float scale, const unsigned int color, float pos_x,
|
||||
float pos_y, unsigned text_align)
|
||||
{
|
||||
int delta_x = 0;
|
||||
int delta_y = 0;
|
||||
|
||||
unsigned fbWidth = 0;
|
||||
unsigned fbHeight = 0;
|
||||
|
||||
uint32_t *out_buffer = (uint32_t *)gfxGetFramebuffer(&fbWidth, &fbHeight);
|
||||
if (out_buffer)
|
||||
{
|
||||
int x = roundf(pos_x * fbWidth);
|
||||
int y = roundf((1.0f - pos_y) * fbHeight);
|
||||
|
||||
switch (text_align)
|
||||
{
|
||||
case TEXT_ALIGN_RIGHT:
|
||||
x -= switch_font_get_message_width(font, msg, msg_len, scale);
|
||||
break;
|
||||
case TEXT_ALIGN_CENTER:
|
||||
x -= switch_font_get_message_width(font, msg, msg_len, scale) / 2;
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = 0; i < msg_len; i++)
|
||||
{
|
||||
int off_x, off_y, tex_x, tex_y, width, height;
|
||||
const char *msg_tmp = &msg[i];
|
||||
unsigned code = utf8_walk(&msg_tmp);
|
||||
unsigned skip = msg_tmp - &msg[i];
|
||||
|
||||
if (skip > 1)
|
||||
i += skip - 1;
|
||||
|
||||
const struct font_glyph *glyph =
|
||||
font->font_driver->get_glyph(font->font_data, code);
|
||||
|
||||
if (!glyph) /* Do something smarter here ... */
|
||||
glyph = font->font_driver->get_glyph(font->font_data, '?');
|
||||
|
||||
if (!glyph)
|
||||
continue;
|
||||
|
||||
off_x = x + glyph->draw_offset_x + delta_x;
|
||||
off_y = y + glyph->draw_offset_y + delta_y;
|
||||
width = glyph->width;
|
||||
height = glyph->height;
|
||||
|
||||
tex_x = glyph->atlas_offset_x;
|
||||
tex_y = glyph->atlas_offset_y;
|
||||
|
||||
for (int y = tex_y; y < tex_y + height; y++)
|
||||
{
|
||||
uint8_t *row = &font->atlas->buffer[y * font->atlas->width];
|
||||
for (int x = tex_x; x < tex_x + width; x++)
|
||||
{
|
||||
if (!row[x])
|
||||
continue;
|
||||
int x1 = off_x + (x - tex_x);
|
||||
int y1 = off_y + (y - tex_y);
|
||||
if (x1 < fbWidth && y1 < fbHeight)
|
||||
out_buffer[gfxGetFramebufferDisplayOffset(x1, y1)] = color;
|
||||
}
|
||||
}
|
||||
|
||||
delta_x += glyph->advance_x;
|
||||
delta_y += glyph->advance_y;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#define AVG_GLPYH_LIMIT 140
|
||||
static void switch_font_render_message(
|
||||
video_frame_info_t *video_info,
|
||||
switch_font_t *font, const char *msg, float scale,
|
||||
const unsigned int color, float pos_x, float pos_y,
|
||||
unsigned text_align)
|
||||
{
|
||||
int lines = 0;
|
||||
float line_height;
|
||||
|
||||
if (!msg || !*msg)
|
||||
return;
|
||||
|
||||
/* If the font height is not supported just draw as usual */
|
||||
if (!font->font_driver->get_line_height)
|
||||
{
|
||||
int msgLen = strlen(msg);
|
||||
if (msgLen <= AVG_GLPYH_LIMIT)
|
||||
{
|
||||
switch_font_render_line(video_info, font, msg, strlen(msg),
|
||||
scale, color, pos_x, pos_y, text_align);
|
||||
}
|
||||
return;
|
||||
}
|
||||
line_height = scale / font->font_driver->get_line_height(font->font_data);
|
||||
|
||||
for (;;)
|
||||
{
|
||||
const char *delim = strchr(msg, '\n');
|
||||
|
||||
/* Draw the line */
|
||||
if (delim)
|
||||
{
|
||||
unsigned msg_len = delim - msg;
|
||||
if (msg_len <= AVG_GLPYH_LIMIT)
|
||||
{
|
||||
switch_font_render_line(video_info, font, msg, msg_len,
|
||||
scale, color, pos_x, pos_y - (float)lines * line_height,
|
||||
text_align);
|
||||
}
|
||||
msg += msg_len + 1;
|
||||
lines++;
|
||||
}
|
||||
else
|
||||
{
|
||||
unsigned msg_len = strlen(msg);
|
||||
if (msg_len <= AVG_GLPYH_LIMIT)
|
||||
{
|
||||
switch_font_render_line(video_info, font, msg, msg_len,
|
||||
scale, color, pos_x, pos_y - (float)lines * line_height,
|
||||
text_align);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void switch_font_render_msg(
|
||||
video_frame_info_t *video_info,
|
||||
void *data, const char *msg,
|
||||
const struct font_params *params)
|
||||
{
|
||||
float x, y, scale, drop_mod, drop_alpha;
|
||||
int drop_x, drop_y;
|
||||
unsigned max_glyphs;
|
||||
enum text_alignment text_align;
|
||||
unsigned color, color_dark, r, g, b,
|
||||
alpha, r_dark, g_dark, b_dark, alpha_dark;
|
||||
switch_font_t *font = (switch_font_t *)data;
|
||||
unsigned width = video_info->width;
|
||||
unsigned height = video_info->height;
|
||||
|
||||
if (!font || !msg || msg && !*msg)
|
||||
return;
|
||||
|
||||
if (params)
|
||||
{
|
||||
x = params->x;
|
||||
y = params->y;
|
||||
scale = params->scale;
|
||||
text_align = params->text_align;
|
||||
drop_x = params->drop_x;
|
||||
drop_y = params->drop_y;
|
||||
drop_mod = params->drop_mod;
|
||||
drop_alpha = params->drop_alpha;
|
||||
|
||||
r = FONT_COLOR_GET_RED(params->color);
|
||||
g = FONT_COLOR_GET_GREEN(params->color);
|
||||
b = FONT_COLOR_GET_BLUE(params->color);
|
||||
alpha = FONT_COLOR_GET_ALPHA(params->color);
|
||||
|
||||
color = params->color;
|
||||
}
|
||||
else
|
||||
{
|
||||
x = 0.0f;
|
||||
y = 0.0f;
|
||||
scale = 1.0f;
|
||||
text_align = TEXT_ALIGN_LEFT;
|
||||
|
||||
r = (video_info->font_msg_color_r * 255);
|
||||
g = (video_info->font_msg_color_g * 255);
|
||||
b = (video_info->font_msg_color_b * 255);
|
||||
alpha = 255;
|
||||
color = COLOR_ABGR(r, g, b, alpha);
|
||||
|
||||
drop_x = -2;
|
||||
drop_y = -2;
|
||||
drop_mod = 0.3f;
|
||||
drop_alpha = 1.0f;
|
||||
}
|
||||
|
||||
max_glyphs = strlen(msg);
|
||||
|
||||
/*if (drop_x || drop_y)
|
||||
max_glyphs *= 2;
|
||||
|
||||
if (drop_x || drop_y)
|
||||
{
|
||||
r_dark = r * drop_mod;
|
||||
g_dark = g * drop_mod;
|
||||
b_dark = b * drop_mod;
|
||||
alpha_dark = alpha * drop_alpha;
|
||||
color_dark = COLOR_ABGR(r_dark, g_dark, b_dark, alpha_dark);
|
||||
|
||||
switch_font_render_message(video_info, font, msg, scale, color_dark,
|
||||
x + scale * drop_x / width, y +
|
||||
scale * drop_y / height, text_align);
|
||||
}*/
|
||||
|
||||
switch_font_render_message(video_info, font, msg, scale,
|
||||
color, x, y, text_align);
|
||||
}
|
||||
|
||||
static const struct font_glyph *switch_font_get_glyph(
|
||||
void *data, uint32_t code)
|
||||
{
|
||||
switch_font_t *font = (switch_font_t *)data;
|
||||
|
||||
if (!font || !font->font_driver)
|
||||
return NULL;
|
||||
|
||||
if (!font->font_driver->ident)
|
||||
return NULL;
|
||||
|
||||
return font->font_driver->get_glyph((void *)font->font_driver, code);
|
||||
}
|
||||
|
||||
static void switch_font_bind_block(void *data, void *userdata)
|
||||
{
|
||||
(void)data;
|
||||
}
|
||||
|
||||
font_renderer_t switch_font =
|
||||
{
|
||||
switch_font_init_font,
|
||||
switch_font_free_font,
|
||||
switch_font_render_msg,
|
||||
"switchfont",
|
||||
switch_font_get_glyph,
|
||||
switch_font_bind_block,
|
||||
NULL, /* flush_block */
|
||||
switch_font_get_message_width,
|
||||
};
|
@ -173,6 +173,7 @@ extern font_renderer_t caca_font;
|
||||
extern font_renderer_t gdi_font;
|
||||
extern font_renderer_t vga_font;
|
||||
extern font_renderer_t sixel_font;
|
||||
extern font_renderer_t switch_font;
|
||||
|
||||
extern font_renderer_driver_t stb_font_renderer;
|
||||
extern font_renderer_driver_t stb_unicode_font_renderer;
|
||||
|
@ -96,7 +96,8 @@ enum font_driver_render_api
|
||||
FONT_DRIVER_RENDER_CACA,
|
||||
FONT_DRIVER_RENDER_SIXEL,
|
||||
FONT_DRIVER_RENDER_GDI,
|
||||
FONT_DRIVER_RENDER_VGA
|
||||
FONT_DRIVER_RENDER_VGA,
|
||||
FONT_DRIVER_RENDER_SWITCH
|
||||
};
|
||||
|
||||
enum text_alignment
|
||||
|
Loading…
Reference in New Issue
Block a user