diff --git a/gfx/drivers/switch_gfx.c b/gfx/drivers/switch_gfx.c
index 6bab28d5e3..b367786369 100644
--- a/gfx/drivers/switch_gfx.c
+++ b/gfx/drivers/switch_gfx.c
@@ -1,3 +1,19 @@
+/* RetroArch - A frontend for libretro.
+ * Copyright (C) 2018 - misson2000
+ * Copyright (C) 2018 - m4xw
+ *
+ * RetroArch is free software: you can redistribute it and/or modify it under the terms
+ * of the GNU General Public License as published by the Free Software Found-
+ * ation, either version 3 of the License, or (at your option) any later version.
+ *
+ * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
+ * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ * PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along with RetroArch.
+ * If not, see .
+ */
+
#include
#include
#include
diff --git a/gfx/drivers/switch_nx_gfx.c b/gfx/drivers/switch_nx_gfx.c
new file mode 100644
index 0000000000..5a34783951
--- /dev/null
+++ b/gfx/drivers/switch_nx_gfx.c
@@ -0,0 +1,782 @@
+/* RetroArch - A frontend for libretro.
+ * Copyright (C) 2018 - misson2000
+ * Copyright (C) 2018 - m4xw
+ *
+ * RetroArch is free software: you can redistribute it and/or modify it under the terms
+ * of the GNU General Public License as published by the Free Software Found-
+ * ation, either version 3 of the License, or (at your option) any later version.
+ *
+ * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
+ * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ * PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along with RetroArch.
+ * If not, see .
+ */
+
+#include
+#include
+#include
+
+#include
+#include
+#include
+
+#include
+#include
+#include
+#include
+
+#include
+
+#ifdef HAVE_CONFIG_H
+#include "../../config.h"
+#endif
+
+#ifdef HAVE_MENU
+#include "../../menu/menu_driver.h"
+#endif
+
+#include "../font_driver.h"
+
+#include "../../configuration.h"
+#include "../../command.h"
+#include "../../driver.h"
+
+#include "../../retroarch.h"
+#include "../../verbosity.h"
+
+#include "../common/switch_common.h"
+
+#ifndef HAVE_THREADS
+#include "../../tasks/tasks_internal.h"
+#endif
+
+#ifdef HAVE_NXRGUI
+extern uint32_t *nx_backgroundImage;
+// Temp Overlay // KILL IT WITH FIRE
+extern uint32_t *tmp_overlay;
+#endif
+
+// (C) libtransistor
+static int pdep(uint32_t mask, uint32_t value)
+{
+ uint32_t out = 0;
+ for (int shift = 0; shift < 32; shift++)
+ {
+ uint32_t bit = 1u << shift;
+ if (mask & bit)
+ {
+ if (value & 1)
+ out |= bit;
+ value >>= 1;
+ }
+ }
+ return out;
+}
+
+static uint32_t swizzle_x(uint32_t v) { return pdep(~0x7B4u, v); }
+static uint32_t swizzle_y(uint32_t v) { return pdep(0x7B4, v); }
+
+void gfx_slow_swizzling_blit(uint32_t *buffer, uint32_t *image, int w, int h, int tx, int ty, bool blend)
+{
+ uint32_t *dest = buffer;
+ uint32_t *src = image;
+ int x0 = tx;
+ int y0 = ty;
+ int x1 = x0 + w;
+ int y1 = y0 + h;
+ const uint32_t tile_height = 128;
+ const uint32_t padded_width = 128 * 10;
+
+ // we're doing this in pixels - should just shift the swizzles instead
+ uint32_t offs_x0 = swizzle_x(x0);
+ uint32_t offs_y = swizzle_y(y0);
+ uint32_t x_mask = swizzle_x(~0u);
+ uint32_t y_mask = swizzle_y(~0u);
+ uint32_t incr_y = swizzle_x(padded_width);
+
+ // step offs_x0 to the right row of tiles
+ offs_x0 += incr_y * (y0 / tile_height);
+
+ uint32_t x, y;
+ for (y = y0; y < y1; y++)
+ {
+ uint32_t *dest_line = dest + offs_y;
+ uint32_t offs_x = offs_x0;
+
+ for (x = x0; x < x1; x++)
+ {
+ uint32_t pixel = *src++;
+ if (blend) // supercheap masking
+ {
+ uint32_t dst = dest_line[offs_x];
+ uint8_t src_a = ((pixel & 0xFF000000) >> 24);
+
+ if (src_a > 0)
+ {
+ pixel &= 0x00FFFFFF;
+ }
+ else
+ {
+ pixel = dst;
+ }
+ }
+
+ dest_line[offs_x] = pixel;
+
+ offs_x = (offs_x - x_mask) & x_mask;
+ }
+
+ offs_y = (offs_y - y_mask) & y_mask;
+ if (!offs_y)
+ offs_x0 += incr_y; // wrap into next tile row
+ }
+}
+
+// needed to clear surface completely as hw scaling doesn't always scale to full resoution perflectly
+static void clear_screen(switch_video_t *sw)
+{
+ gfxConfigureResolution(sw->vp.full_width, sw->vp.full_height);
+
+ uint32_t *out_buffer = (uint32_t *)gfxGetFramebuffer(NULL, NULL);
+
+ memset(out_buffer, 0, gfxGetFramebufferSize());
+
+ gfxFlushBuffers();
+ gfxSwapBuffers();
+ gfxWaitForVsync();
+}
+
+static void *switch_init(const video_info_t *video,
+ const input_driver_t **input, void **input_data)
+{
+ void *switchinput = NULL;
+
+ switch_video_t *sw = (switch_video_t *)calloc(1, sizeof(*sw));
+ if (!sw)
+ return NULL;
+
+ printf("loading switch gfx driver, width: %d, height: %d threaded: %d smooth %d\n", video->width, video->height, video->is_threaded, video->smooth);
+ sw->vp.x = 0;
+ sw->vp.y = 0;
+ sw->vp.width = sw->o_width = video->width;
+ sw->vp.height = sw->o_height = video->height;
+ sw->overlay_enabled = false;
+ sw->overlay = NULL;
+ sw->in_menu = false;
+
+ sw->vp.full_width = 1280;
+ sw->vp.full_height = 720;
+
+ // Sanity check
+ sw->vp.width = MIN(sw->vp.width, sw->vp.full_width);
+ sw->vp.height = MIN(sw->vp.height, sw->vp.full_height);
+
+ sw->vsync = video->vsync;
+ sw->rgb32 = video->rgb32;
+ sw->keep_aspect = true;
+ sw->should_resize = true;
+ sw->o_size = true;
+ sw->is_threaded = video->is_threaded;
+ sw->smooth = video->smooth;
+ sw->menu_texture.enable = false;
+
+ // Autoselect driver
+ if (input && input_data)
+ {
+ settings_t *settings = config_get_ptr();
+ switchinput = input_switch.init(settings->arrays.input_joypad_driver);
+ *input = switchinput ? &input_switch : NULL;
+ *input_data = switchinput;
+ }
+
+ font_driver_init_osd(sw, false,
+ video->is_threaded,
+ FONT_DRIVER_RENDER_SWITCH);
+
+ clear_screen(sw);
+
+ return sw;
+}
+
+static void switch_update_viewport(switch_video_t *sw, video_frame_info_t *video_info)
+{
+ int x = 0;
+ int y = 0;
+ float width = sw->vp.full_width;
+ float height = sw->vp.full_height;
+ if (sw->o_size)
+ {
+ width = sw->o_width;
+ height = sw->o_height;
+ sw->vp.x = (int)(((float)sw->vp.full_width - width)) / 2;
+ sw->vp.y = (int)(((float)sw->vp.full_height - height)) / 2;
+
+ sw->vp.width = width;
+ sw->vp.height = height;
+
+ return;
+ }
+
+ settings_t *settings = config_get_ptr();
+ float desired_aspect = video_driver_get_aspect_ratio();
+
+ // We crash if >1.0f
+ printf("[Video] Aspect: %f\n", desired_aspect);
+ /*if (desired_aspect > 1.8f)
+ desired_aspect = 1.7778f;
+
+ if (desired_aspect < 1.2f && desired_aspect != 0.0f)
+ desired_aspect = 1.0f;*/
+
+ if (settings->bools.video_scale_integer)
+ {
+ video_viewport_get_scaled_integer(&sw->vp, sw->vp.full_width, sw->vp.full_height, desired_aspect, sw->keep_aspect);
+ }
+ else if (sw->keep_aspect)
+ {
+#if defined(HAVE_MENU)
+ if (settings->uints.video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
+ {
+ sw->vp.x = sw->vp.y = 0;
+ sw->vp.width = width;
+ sw->vp.height = height;
+ }
+ else
+#endif
+ {
+ float delta;
+ float device_aspect = ((float)sw->vp.full_width) / sw->vp.full_height;
+
+ if (fabsf(device_aspect - desired_aspect) < 0.0001f)
+ {
+ /*
+ * If the aspect ratios of screen and desired aspect
+ * ratio are sufficiently equal (floating point stuff),
+ * assume they are actually equal.
+ */
+ }
+ else if (device_aspect > desired_aspect)
+ {
+ delta = (desired_aspect / device_aspect - 1.0f) / 2.0f + 0.5f;
+ x = (int)roundf(width * (0.5f - delta));
+ width = (unsigned)roundf(2.0f * width * delta);
+ }
+ else
+ {
+ delta = (device_aspect / desired_aspect - 1.0f) / 2.0f + 0.5f;
+ y = (int)roundf(height * (0.5f - delta));
+ height = (unsigned)roundf(2.0f * height * delta);
+ }
+ }
+
+ sw->vp.x = x;
+ sw->vp.y = y;
+
+ sw->vp.width = width;
+ sw->vp.height = height;
+ }
+ else
+ {
+ sw->vp.x = sw->vp.y = 0;
+ sw->vp.width = width;
+ sw->vp.height = height;
+ }
+}
+
+static void switch_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
+{
+ switch_video_t *sw = (switch_video_t *)data;
+
+ if (!sw)
+ return;
+
+ sw->keep_aspect = true;
+ sw->o_size = false;
+
+ settings_t *settings = config_get_ptr();
+
+ switch (aspect_ratio_idx)
+ {
+ case ASPECT_RATIO_SQUARE:
+ video_driver_set_viewport_square_pixel();
+ break;
+
+ case ASPECT_RATIO_CORE:
+ video_driver_set_viewport_core();
+ sw->o_size = true;
+ sw->keep_aspect = false;
+ break;
+
+ case ASPECT_RATIO_CONFIG:
+ video_driver_set_viewport_config();
+ break;
+
+ case ASPECT_RATIO_CUSTOM:
+ if (settings->bools.video_scale_integer)
+ {
+ video_driver_set_viewport_core();
+ sw->o_size = true;
+ sw->keep_aspect = false;
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ video_driver_set_aspect_ratio_value(aspectratio_lut[aspect_ratio_idx].value);
+
+ sw->should_resize = true;
+}
+
+static bool switch_frame(void *data, const void *frame,
+ unsigned width, unsigned height,
+ uint64_t frame_count, unsigned pitch,
+ const char *msg, video_frame_info_t *video_info)
+{
+ switch_video_t *sw = data;
+ uint32_t *out_buffer = NULL;
+ bool ffwd_mode = video_info->input_driver_nonblock_state;
+
+ if (!frame)
+ return true;
+
+ if (ffwd_mode && !sw->is_threaded)
+ {
+ // render every 4th frame when in ffwd mode and not threaded
+ if ((frame_count % 4) != 0)
+ return true;
+ }
+
+ if (sw->should_resize || width != sw->last_width || height != sw->last_height)
+ {
+ printf("[Video] Requesting new size: width %i height %i\n", width, height);
+ printf("[Video] fw: %i fh: %i w: %i h: %i x: %i y: %i\n", sw->vp.full_width, sw->vp.full_height, sw->vp.width, sw->vp.height, sw->vp.x, sw->vp.y);
+ switch_update_viewport(sw, video_info);
+ printf("[Video] fw: %i fh: %i w: %i h: %i x: %i y: %i\n", sw->vp.full_width, sw->vp.full_height, sw->vp.width, sw->vp.height, sw->vp.x, sw->vp.y);
+
+ // Sanity check
+ sw->vp.width = MIN(sw->vp.width, sw->vp.full_width);
+ sw->vp.height = MIN(sw->vp.height, sw->vp.full_height);
+
+ scaler_ctx_gen_reset(&sw->scaler);
+
+ sw->scaler.in_width = width;
+ sw->scaler.in_height = height;
+ sw->scaler.in_stride = pitch;
+ sw->scaler.in_fmt = sw->rgb32 ? SCALER_FMT_ARGB8888 : SCALER_FMT_RGB565;
+
+ if (!sw->smooth)
+ {
+ sw->scaler.out_width = sw->vp.width;
+ sw->scaler.out_height = sw->vp.height;
+ sw->scaler.out_stride = sw->vp.full_width * sizeof(uint32_t);
+ }
+ else
+ {
+ sw->scaler.out_width = width;
+ sw->scaler.out_height = height;
+ sw->scaler.out_stride = width * sizeof(uint32_t);
+
+ float screen_ratio = (float)sw->vp.full_width / sw->vp.full_height;
+ float tgt_ratio = (float)sw->vp.width / sw->vp.height;
+
+ sw->hw_scale.width = ceil(screen_ratio / tgt_ratio * sw->scaler.out_width);
+ sw->hw_scale.height = sw->scaler.out_height;
+ sw->hw_scale.x_offset = ceil((sw->hw_scale.width - sw->scaler.out_width) / 2.0);
+ if (!video_info->menu_is_alive)
+ {
+ clear_screen(sw);
+ gfxConfigureResolution(sw->hw_scale.width, sw->hw_scale.height);
+ }
+ }
+ sw->scaler.out_fmt = SCALER_FMT_ABGR8888;
+
+ sw->scaler.scaler_type = SCALER_TYPE_POINT;
+
+ if (!scaler_ctx_gen_filter(&sw->scaler))
+ {
+ printf("failed to generate scaler for main image\n");
+ return false;
+ }
+
+ sw->last_width = width;
+ sw->last_height = height;
+
+ sw->should_resize = false;
+ }
+
+ out_buffer = (uint32_t *)gfxGetFramebuffer(NULL, NULL);
+
+ if (sw->in_menu && !video_info->menu_is_alive && sw->smooth)
+ {
+ memset(out_buffer, 0, sw->vp.full_width * sw->vp.full_height * 4);
+ gfxConfigureResolution(sw->hw_scale.width, sw->hw_scale.height);
+ }
+ sw->in_menu = video_info->menu_is_alive;
+
+ if (sw->menu_texture.enable)
+ {
+ menu_driver_frame(video_info);
+
+ if (sw->menu_texture.pixels)
+ {
+#ifdef HAVE_NXRGUI
+ gfx_slow_swizzling_blit(out_buffer, nx_backgroundImage, sw->vp.full_width, sw->vp.full_height, 0, 0, false);
+#else
+ memset(out_buffer, 0, gfxGetFramebufferSize());
+#endif
+ scaler_ctx_scale(&sw->menu_texture.scaler, sw->tmp_image + ((sw->vp.full_height - sw->menu_texture.tgth) / 2) * sw->vp.full_width + ((sw->vp.full_width - sw->menu_texture.tgtw) / 2), sw->menu_texture.pixels);
+ gfx_slow_swizzling_blit(out_buffer, sw->tmp_image, sw->vp.full_width, sw->vp.full_height, 0, 0, true);
+ }
+ }
+ else if (sw->smooth) // bilinear
+ {
+ struct scaler_ctx *ctx = &sw->scaler;
+ scaler_ctx_scale_direct(ctx, sw->image, frame);
+ int w = sw->scaler.out_width;
+ int h = sw->scaler.out_height;
+ for (int y = 0; y < h; y++)
+ for (int x = 0; x < w; x++)
+ out_buffer[gfxGetFramebufferDisplayOffset(x + sw->hw_scale.x_offset, y)] = sw->image[y * w + x];
+ }
+ else
+ {
+ struct scaler_ctx *ctx = &sw->scaler;
+ scaler_ctx_scale(ctx, sw->image + (sw->vp.y * sw->vp.full_width) + sw->vp.x, frame);
+ gfx_slow_swizzling_blit(out_buffer, sw->image, sw->vp.full_width, sw->vp.full_height, 0, 0, false);
+#ifdef HAVE_NXRGUI
+ if (tmp_overlay)
+ {
+ gfx_slow_swizzling_blit(out_buffer, tmp_overlay, sw->vp.full_width, sw->vp.full_height, 0, 0, true);
+ }
+#endif
+ }
+
+ if (video_info->statistics_show && !sw->smooth)
+ {
+ struct font_params *osd_params = (struct font_params *)&video_info->osd_stat_params;
+
+ if (osd_params)
+ {
+ font_driver_render_msg(video_info, NULL, video_info->stat_text,
+ (const struct font_params *)&video_info->osd_stat_params);
+ }
+ }
+
+ if (msg)
+ font_driver_render_msg(video_info, NULL, msg, NULL);
+
+ gfxFlushBuffers();
+ gfxSwapBuffers();
+ if (sw->vsync || video_info->menu_is_alive)
+ gfxWaitForVsync();
+
+ return true;
+}
+
+static void switch_set_nonblock_state(void *data, bool toggle)
+{
+ switch_video_t *sw = data;
+ sw->vsync = !toggle;
+}
+
+static bool switch_alive(void *data)
+{
+ (void)data;
+ return true;
+}
+
+static bool switch_focus(void *data)
+{
+ (void)data;
+ return true;
+}
+
+static bool switch_suppress_screensaver(void *data, bool enable)
+{
+ (void)data;
+ (void)enable;
+ return false;
+}
+
+static bool switch_has_windowed(void *data)
+{
+ (void)data;
+ return false;
+}
+
+static void switch_free(void *data)
+{
+ switch_video_t *sw = data;
+ if (sw->menu_texture.pixels)
+ free(sw->menu_texture.pixels);
+
+ free(sw);
+}
+
+static bool switch_set_shader(void *data,
+ enum rarch_shader_type type, const char *path)
+{
+ (void)data;
+ (void)type;
+ (void)path;
+
+ return false;
+}
+
+static void switch_set_rotation(void *data, unsigned rotation)
+{
+ switch_video_t *sw = data;
+ if (!sw)
+ return;
+ sw->rotation = rotation;
+}
+
+static void switch_viewport_info(void *data, struct video_viewport *vp)
+{
+ switch_video_t *sw = data;
+ *vp = sw->vp;
+}
+
+static bool switch_read_viewport(void *data, uint8_t *buffer, bool is_idle)
+{
+ (void)data;
+ (void)buffer;
+
+ return true;
+}
+
+static void switch_set_texture_frame(
+ void *data, const void *frame, bool rgb32,
+ unsigned width, unsigned height, float alpha)
+{
+ switch_video_t *sw = data;
+ size_t sz = width * height * (rgb32 ? 4 : 2);
+
+ if (!sw->menu_texture.pixels ||
+ sw->menu_texture.width != width ||
+ sw->menu_texture.height != height)
+ {
+ if (sw->menu_texture.pixels)
+ {
+ realloc(sw->menu_texture.pixels, sz);
+ }
+ else
+ {
+ sw->menu_texture.pixels = malloc(sz);
+ }
+
+ if (!sw->menu_texture.pixels)
+ {
+ printf("failed to allocate buffer for menu texture\n");
+ return;
+ }
+
+ int xsf = 1280 / width;
+ int ysf = 720 / height;
+ int sf = xsf;
+
+ if (ysf < sf)
+ sf = ysf;
+
+ sw->menu_texture.width = width;
+ sw->menu_texture.height = height;
+ sw->menu_texture.tgtw = width * sf;
+ sw->menu_texture.tgth = height * sf;
+
+ struct scaler_ctx *sctx = &sw->menu_texture.scaler;
+ scaler_ctx_gen_reset(sctx);
+
+ sctx->in_width = width;
+ sctx->in_height = height;
+ sctx->in_stride = width * (rgb32 ? 4 : 2);
+ sctx->in_fmt = rgb32 ? SCALER_FMT_ARGB8888 : SCALER_FMT_RGB565;
+ sctx->out_width = sw->menu_texture.tgtw;
+ sctx->out_height = sw->menu_texture.tgth;
+ sctx->out_stride = 1280 * 4;
+ sctx->out_fmt = SCALER_FMT_ABGR8888;
+
+ sctx->scaler_type = SCALER_TYPE_POINT;
+
+ if (!scaler_ctx_gen_filter(sctx))
+ {
+ printf("failed to generate scaler for menu texture\n");
+ return;
+ }
+ }
+
+ memcpy(sw->menu_texture.pixels, frame, sz);
+}
+
+static void switch_apply_state_changes(void *data)
+{
+ (void)data;
+}
+
+static void switch_set_texture_enable(void *data, bool enable, bool full_screen)
+{
+ switch_video_t *sw = data;
+
+ if (!sw->menu_texture.enable && enable)
+ {
+ gfxConfigureResolution(sw->vp.full_width, sw->vp.full_height);
+ }
+ else if (!enable && sw->menu_texture.enable && sw->smooth)
+ {
+ clear_screen(sw);
+ gfxConfigureResolution(sw->hw_scale.width, sw->hw_scale.height);
+ }
+
+ sw->menu_texture.enable = enable;
+ sw->menu_texture.fullscreen = full_screen;
+}
+
+static void switch_set_osd_msg(void *data,
+ video_frame_info_t *video_info,
+ const char *msg,
+ const void *params, void *font)
+{
+ switch_video_t *sw = (switch_video_t *)data;
+
+ if (sw)
+ font_driver_render_msg(video_info, font, msg, params);
+}
+
+#ifdef HAVE_OVERLAY
+static void switch_overlay_enable(void *data, bool state)
+{
+ printf("[Video] Enabled Overlay\n");
+
+ switch_video_t *swa = (switch_video_t *)data;
+
+ if (!swa)
+ return;
+
+ swa->overlay_enabled = state;
+}
+
+static bool switch_overlay_load(void *data,
+ const void *image_data, unsigned num_images)
+{
+ switch_video_t *swa = (switch_video_t *)data;
+
+ struct texture_image *images = (struct texture_image *)image_data;
+
+ if (!swa)
+ return false;
+
+ swa->overlay = images;
+ swa->overlay_enabled = true;
+
+ return true;
+}
+
+static void switch_overlay_tex_geom(void *data,
+ unsigned idx, float x, float y, float w, float h)
+{
+ switch_video_t *swa = (switch_video_t *)data;
+
+ if (!swa)
+ return;
+}
+
+static void switch_overlay_vertex_geom(void *data,
+ unsigned idx, float x, float y, float w, float h)
+{
+ switch_video_t *swa = (switch_video_t *)data;
+
+ if (!swa)
+ return;
+}
+
+static void switch_overlay_full_screen(void *data, bool enable)
+{
+ (void)data;
+ (void)enable;
+}
+
+static void switch_overlay_set_alpha(void *data, unsigned idx, float mod)
+{
+ (void)data;
+ (void)idx;
+ (void)mod;
+}
+
+static const video_overlay_interface_t switch_overlay = {
+ switch_overlay_enable,
+ switch_overlay_load,
+ switch_overlay_tex_geom,
+ switch_overlay_vertex_geom,
+ switch_overlay_full_screen,
+ switch_overlay_set_alpha,
+};
+
+void switch_overlay_interface(void *data, const video_overlay_interface_t **iface)
+{
+ switch_video_t *swa = (switch_video_t *)data;
+ if (!swa)
+ return;
+ *iface = &switch_overlay;
+}
+
+#endif
+
+static const video_poke_interface_t switch_poke_interface = {
+ NULL, /* get_flags */
+ NULL, /* set_coords */
+ NULL, /* set_mvp */
+ NULL, /* load_texture */
+ NULL, /* unload_texture */
+ NULL, /* set_video_mode */
+ NULL, /* get_refresh_rate */
+ NULL, /* set_filtering */
+ NULL, /* get_video_output_size */
+ NULL, /* get_video_output_prev */
+ NULL, /* get_video_output_next */
+ NULL, /* get_current_framebuffer */
+ NULL, /* get_proc_address */
+ switch_set_aspect_ratio, /* set_aspect_ratio */
+ switch_apply_state_changes, /* apply_state_changes */
+ switch_set_texture_frame,
+ switch_set_texture_enable,
+ switch_set_osd_msg,
+ NULL, /* show_mouse */
+ NULL, /* grab_mouse_toggle */
+ NULL, /* get_current_shader */
+ NULL, /* get_current_software_framebuffer */
+ NULL, /* get_hw_render_interface */
+};
+
+static void switch_get_poke_interface(void *data,
+ const video_poke_interface_t **iface)
+{
+ (void)data;
+ *iface = &switch_poke_interface;
+}
+
+video_driver_t video_switch = {
+ switch_init,
+ switch_frame,
+ switch_set_nonblock_state,
+ switch_alive,
+ switch_focus,
+ switch_suppress_screensaver,
+ switch_has_windowed,
+ switch_set_shader,
+ switch_free,
+ "switch",
+ NULL, /* set_viewport */
+ switch_set_rotation,
+ switch_viewport_info,
+ switch_read_viewport,
+ NULL, /* read_frame_raw */
+#ifdef HAVE_OVERLAY
+ switch_overlay_interface, /* switch_overlay_interface */
+#endif
+ switch_get_poke_interface,
+};
+
+/* vim: set ts=6 sw=6 sts=6: */
diff --git a/gfx/drivers_font/switch_font.c b/gfx/drivers_font/switch_font.c
new file mode 100644
index 0000000000..0b9d5be7f3
--- /dev/null
+++ b/gfx/drivers_font/switch_font.c
@@ -0,0 +1,350 @@
+/* RetroArch - A frontend for libretro.
+ * Copyright (C) 2018 - lifajucejo
+ * Copyright (C) 2018 - m4xw
+ * Copyright (C) 2018 - natinusala
+ *
+ * RetroArch is free software: you can redistribute it and/or modify it under the terms
+ * of the GNU General Public License as published by the Free Software Found-
+ * ation, either version 3 of the License, or (at your option) any later version.
+ *
+ * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
+ * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ * PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along with RetroArch.
+ * If not, see .
+ */
+
+#include
+#include
+#include
+#include
+#include
+
+#include
+
+#include "../font_driver.h"
+#include "../video_driver.h"
+
+#include "../../verbosity.h"
+
+#include "../common/switch_common.h"
+
+typedef struct
+{
+ struct font_atlas *atlas;
+
+ const font_renderer_driver_t *font_driver;
+ void *font_data;
+} switch_font_t;
+
+static void *switch_font_init_font(void *data, const char *font_path,
+ float font_size, bool is_threaded)
+{
+ switch_font_t *font = (switch_font_t *)calloc(1, sizeof(switch_font_t));
+
+ if (!font)
+ return NULL;
+
+ if (!font_renderer_create_default((const void **)&font->font_driver,
+ &font->font_data, font_path, font_size))
+ {
+ RARCH_WARN("Couldn't initialize font renderer.\n");
+ free(font);
+ return NULL;
+ }
+
+ font->atlas = font->font_driver->get_atlas(font->font_data);
+
+ RARCH_LOG("Switch font driver initialized with backend %s\n", font->font_driver->ident);
+
+ return font;
+}
+
+static void switch_font_free_font(void *data, bool is_threaded)
+{
+ switch_font_t *font = (switch_font_t *)data;
+
+ if (!font)
+ return;
+
+ if (font->font_driver && font->font_data)
+ font->font_driver->free(font->font_data);
+
+ free(font);
+}
+
+static int switch_font_get_message_width(void *data, const char *msg,
+ unsigned msg_len, float scale)
+{
+ switch_font_t *font = (switch_font_t *)data;
+
+ unsigned i;
+ int delta_x = 0;
+
+ if (!font)
+ return 0;
+
+ for (i = 0; i < msg_len; i++)
+ {
+ const char *msg_tmp = &msg[i];
+ unsigned code = utf8_walk(&msg_tmp);
+ unsigned skip = msg_tmp - &msg[i];
+
+ if (skip > 1)
+ i += skip - 1;
+
+ const struct font_glyph *glyph =
+ font->font_driver->get_glyph(font->font_data, code);
+
+ if (!glyph) /* Do something smarter here ... */
+ glyph = font->font_driver->get_glyph(font->font_data, '?');
+
+ if (!glyph)
+ continue;
+
+ delta_x += glyph->advance_x;
+ }
+
+ return delta_x * scale;
+}
+
+static void switch_font_render_line(
+ video_frame_info_t *video_info,
+ switch_font_t *font, const char *msg, unsigned msg_len,
+ float scale, const unsigned int color, float pos_x,
+ float pos_y, unsigned text_align)
+{
+ int delta_x = 0;
+ int delta_y = 0;
+
+ unsigned fbWidth = 0;
+ unsigned fbHeight = 0;
+
+ uint32_t *out_buffer = (uint32_t *)gfxGetFramebuffer(&fbWidth, &fbHeight);
+ if (out_buffer)
+ {
+ int x = roundf(pos_x * fbWidth);
+ int y = roundf((1.0f - pos_y) * fbHeight);
+
+ switch (text_align)
+ {
+ case TEXT_ALIGN_RIGHT:
+ x -= switch_font_get_message_width(font, msg, msg_len, scale);
+ break;
+ case TEXT_ALIGN_CENTER:
+ x -= switch_font_get_message_width(font, msg, msg_len, scale) / 2;
+ break;
+ }
+
+ for (int i = 0; i < msg_len; i++)
+ {
+ int off_x, off_y, tex_x, tex_y, width, height;
+ const char *msg_tmp = &msg[i];
+ unsigned code = utf8_walk(&msg_tmp);
+ unsigned skip = msg_tmp - &msg[i];
+
+ if (skip > 1)
+ i += skip - 1;
+
+ const struct font_glyph *glyph =
+ font->font_driver->get_glyph(font->font_data, code);
+
+ if (!glyph) /* Do something smarter here ... */
+ glyph = font->font_driver->get_glyph(font->font_data, '?');
+
+ if (!glyph)
+ continue;
+
+ off_x = x + glyph->draw_offset_x + delta_x;
+ off_y = y + glyph->draw_offset_y + delta_y;
+ width = glyph->width;
+ height = glyph->height;
+
+ tex_x = glyph->atlas_offset_x;
+ tex_y = glyph->atlas_offset_y;
+
+ for (int y = tex_y; y < tex_y + height; y++)
+ {
+ uint8_t *row = &font->atlas->buffer[y * font->atlas->width];
+ for (int x = tex_x; x < tex_x + width; x++)
+ {
+ if (!row[x])
+ continue;
+ int x1 = off_x + (x - tex_x);
+ int y1 = off_y + (y - tex_y);
+ if (x1 < fbWidth && y1 < fbHeight)
+ out_buffer[gfxGetFramebufferDisplayOffset(x1, y1)] = color;
+ }
+ }
+
+ delta_x += glyph->advance_x;
+ delta_y += glyph->advance_y;
+ }
+ }
+}
+
+#define AVG_GLPYH_LIMIT 140
+static void switch_font_render_message(
+ video_frame_info_t *video_info,
+ switch_font_t *font, const char *msg, float scale,
+ const unsigned int color, float pos_x, float pos_y,
+ unsigned text_align)
+{
+ int lines = 0;
+ float line_height;
+
+ if (!msg || !*msg)
+ return;
+
+ /* If the font height is not supported just draw as usual */
+ if (!font->font_driver->get_line_height)
+ {
+ int msgLen = strlen(msg);
+ if (msgLen <= AVG_GLPYH_LIMIT)
+ {
+ switch_font_render_line(video_info, font, msg, strlen(msg),
+ scale, color, pos_x, pos_y, text_align);
+ }
+ return;
+ }
+ line_height = scale / font->font_driver->get_line_height(font->font_data);
+
+ for (;;)
+ {
+ const char *delim = strchr(msg, '\n');
+
+ /* Draw the line */
+ if (delim)
+ {
+ unsigned msg_len = delim - msg;
+ if (msg_len <= AVG_GLPYH_LIMIT)
+ {
+ switch_font_render_line(video_info, font, msg, msg_len,
+ scale, color, pos_x, pos_y - (float)lines * line_height,
+ text_align);
+ }
+ msg += msg_len + 1;
+ lines++;
+ }
+ else
+ {
+ unsigned msg_len = strlen(msg);
+ if (msg_len <= AVG_GLPYH_LIMIT)
+ {
+ switch_font_render_line(video_info, font, msg, msg_len,
+ scale, color, pos_x, pos_y - (float)lines * line_height,
+ text_align);
+ }
+ break;
+ }
+ }
+}
+
+static void switch_font_render_msg(
+ video_frame_info_t *video_info,
+ void *data, const char *msg,
+ const struct font_params *params)
+{
+ float x, y, scale, drop_mod, drop_alpha;
+ int drop_x, drop_y;
+ unsigned max_glyphs;
+ enum text_alignment text_align;
+ unsigned color, color_dark, r, g, b,
+ alpha, r_dark, g_dark, b_dark, alpha_dark;
+ switch_font_t *font = (switch_font_t *)data;
+ unsigned width = video_info->width;
+ unsigned height = video_info->height;
+
+ if (!font || !msg || msg && !*msg)
+ return;
+
+ if (params)
+ {
+ x = params->x;
+ y = params->y;
+ scale = params->scale;
+ text_align = params->text_align;
+ drop_x = params->drop_x;
+ drop_y = params->drop_y;
+ drop_mod = params->drop_mod;
+ drop_alpha = params->drop_alpha;
+
+ r = FONT_COLOR_GET_RED(params->color);
+ g = FONT_COLOR_GET_GREEN(params->color);
+ b = FONT_COLOR_GET_BLUE(params->color);
+ alpha = FONT_COLOR_GET_ALPHA(params->color);
+
+ color = params->color;
+ }
+ else
+ {
+ x = 0.0f;
+ y = 0.0f;
+ scale = 1.0f;
+ text_align = TEXT_ALIGN_LEFT;
+
+ r = (video_info->font_msg_color_r * 255);
+ g = (video_info->font_msg_color_g * 255);
+ b = (video_info->font_msg_color_b * 255);
+ alpha = 255;
+ color = COLOR_ABGR(r, g, b, alpha);
+
+ drop_x = -2;
+ drop_y = -2;
+ drop_mod = 0.3f;
+ drop_alpha = 1.0f;
+ }
+
+ max_glyphs = strlen(msg);
+
+ /*if (drop_x || drop_y)
+ max_glyphs *= 2;
+
+ if (drop_x || drop_y)
+ {
+ r_dark = r * drop_mod;
+ g_dark = g * drop_mod;
+ b_dark = b * drop_mod;
+ alpha_dark = alpha * drop_alpha;
+ color_dark = COLOR_ABGR(r_dark, g_dark, b_dark, alpha_dark);
+
+ switch_font_render_message(video_info, font, msg, scale, color_dark,
+ x + scale * drop_x / width, y +
+ scale * drop_y / height, text_align);
+ }*/
+
+ switch_font_render_message(video_info, font, msg, scale,
+ color, x, y, text_align);
+}
+
+static const struct font_glyph *switch_font_get_glyph(
+ void *data, uint32_t code)
+{
+ switch_font_t *font = (switch_font_t *)data;
+
+ if (!font || !font->font_driver)
+ return NULL;
+
+ if (!font->font_driver->ident)
+ return NULL;
+
+ return font->font_driver->get_glyph((void *)font->font_driver, code);
+}
+
+static void switch_font_bind_block(void *data, void *userdata)
+{
+ (void)data;
+}
+
+font_renderer_t switch_font =
+ {
+ switch_font_init_font,
+ switch_font_free_font,
+ switch_font_render_msg,
+ "switchfont",
+ switch_font_get_glyph,
+ switch_font_bind_block,
+ NULL, /* flush_block */
+ switch_font_get_message_width,
+};
diff --git a/gfx/font_driver.h b/gfx/font_driver.h
index a32b834e85..03f08c6d54 100644
--- a/gfx/font_driver.h
+++ b/gfx/font_driver.h
@@ -173,6 +173,7 @@ extern font_renderer_t caca_font;
extern font_renderer_t gdi_font;
extern font_renderer_t vga_font;
extern font_renderer_t sixel_font;
+extern font_renderer_t switch_font;
extern font_renderer_driver_t stb_font_renderer;
extern font_renderer_driver_t stb_unicode_font_renderer;
diff --git a/gfx/video_defines.h b/gfx/video_defines.h
index 61b09d393a..7633846589 100644
--- a/gfx/video_defines.h
+++ b/gfx/video_defines.h
@@ -96,7 +96,8 @@ enum font_driver_render_api
FONT_DRIVER_RENDER_CACA,
FONT_DRIVER_RENDER_SIXEL,
FONT_DRIVER_RENDER_GDI,
- FONT_DRIVER_RENDER_VGA
+ FONT_DRIVER_RENDER_VGA,
+ FONT_DRIVER_RENDER_SWITCH
};
enum text_alignment