diff --git a/gfx/drivers/switch_gfx.c b/gfx/drivers/switch_gfx.c index 6bab28d5e3..b367786369 100644 --- a/gfx/drivers/switch_gfx.c +++ b/gfx/drivers/switch_gfx.c @@ -1,3 +1,19 @@ +/* RetroArch - A frontend for libretro. + * Copyright (C) 2018 - misson2000 + * Copyright (C) 2018 - m4xw + * + * RetroArch is free software: you can redistribute it and/or modify it under the terms + * of the GNU General Public License as published by the Free Software Found- + * ation, either version 3 of the License, or (at your option) any later version. + * + * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; + * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR + * PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along with RetroArch. + * If not, see . + */ + #include #include #include diff --git a/gfx/drivers/switch_nx_gfx.c b/gfx/drivers/switch_nx_gfx.c new file mode 100644 index 0000000000..5a34783951 --- /dev/null +++ b/gfx/drivers/switch_nx_gfx.c @@ -0,0 +1,782 @@ +/* RetroArch - A frontend for libretro. + * Copyright (C) 2018 - misson2000 + * Copyright (C) 2018 - m4xw + * + * RetroArch is free software: you can redistribute it and/or modify it under the terms + * of the GNU General Public License as published by the Free Software Found- + * ation, either version 3 of the License, or (at your option) any later version. + * + * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; + * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR + * PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along with RetroArch. + * If not, see . + */ + +#include +#include +#include + +#include +#include +#include + +#include +#include +#include +#include + +#include + +#ifdef HAVE_CONFIG_H +#include "../../config.h" +#endif + +#ifdef HAVE_MENU +#include "../../menu/menu_driver.h" +#endif + +#include "../font_driver.h" + +#include "../../configuration.h" +#include "../../command.h" +#include "../../driver.h" + +#include "../../retroarch.h" +#include "../../verbosity.h" + +#include "../common/switch_common.h" + +#ifndef HAVE_THREADS +#include "../../tasks/tasks_internal.h" +#endif + +#ifdef HAVE_NXRGUI +extern uint32_t *nx_backgroundImage; +// Temp Overlay // KILL IT WITH FIRE +extern uint32_t *tmp_overlay; +#endif + +// (C) libtransistor +static int pdep(uint32_t mask, uint32_t value) +{ + uint32_t out = 0; + for (int shift = 0; shift < 32; shift++) + { + uint32_t bit = 1u << shift; + if (mask & bit) + { + if (value & 1) + out |= bit; + value >>= 1; + } + } + return out; +} + +static uint32_t swizzle_x(uint32_t v) { return pdep(~0x7B4u, v); } +static uint32_t swizzle_y(uint32_t v) { return pdep(0x7B4, v); } + +void gfx_slow_swizzling_blit(uint32_t *buffer, uint32_t *image, int w, int h, int tx, int ty, bool blend) +{ + uint32_t *dest = buffer; + uint32_t *src = image; + int x0 = tx; + int y0 = ty; + int x1 = x0 + w; + int y1 = y0 + h; + const uint32_t tile_height = 128; + const uint32_t padded_width = 128 * 10; + + // we're doing this in pixels - should just shift the swizzles instead + uint32_t offs_x0 = swizzle_x(x0); + uint32_t offs_y = swizzle_y(y0); + uint32_t x_mask = swizzle_x(~0u); + uint32_t y_mask = swizzle_y(~0u); + uint32_t incr_y = swizzle_x(padded_width); + + // step offs_x0 to the right row of tiles + offs_x0 += incr_y * (y0 / tile_height); + + uint32_t x, y; + for (y = y0; y < y1; y++) + { + uint32_t *dest_line = dest + offs_y; + uint32_t offs_x = offs_x0; + + for (x = x0; x < x1; x++) + { + uint32_t pixel = *src++; + if (blend) // supercheap masking + { + uint32_t dst = dest_line[offs_x]; + uint8_t src_a = ((pixel & 0xFF000000) >> 24); + + if (src_a > 0) + { + pixel &= 0x00FFFFFF; + } + else + { + pixel = dst; + } + } + + dest_line[offs_x] = pixel; + + offs_x = (offs_x - x_mask) & x_mask; + } + + offs_y = (offs_y - y_mask) & y_mask; + if (!offs_y) + offs_x0 += incr_y; // wrap into next tile row + } +} + +// needed to clear surface completely as hw scaling doesn't always scale to full resoution perflectly +static void clear_screen(switch_video_t *sw) +{ + gfxConfigureResolution(sw->vp.full_width, sw->vp.full_height); + + uint32_t *out_buffer = (uint32_t *)gfxGetFramebuffer(NULL, NULL); + + memset(out_buffer, 0, gfxGetFramebufferSize()); + + gfxFlushBuffers(); + gfxSwapBuffers(); + gfxWaitForVsync(); +} + +static void *switch_init(const video_info_t *video, + const input_driver_t **input, void **input_data) +{ + void *switchinput = NULL; + + switch_video_t *sw = (switch_video_t *)calloc(1, sizeof(*sw)); + if (!sw) + return NULL; + + printf("loading switch gfx driver, width: %d, height: %d threaded: %d smooth %d\n", video->width, video->height, video->is_threaded, video->smooth); + sw->vp.x = 0; + sw->vp.y = 0; + sw->vp.width = sw->o_width = video->width; + sw->vp.height = sw->o_height = video->height; + sw->overlay_enabled = false; + sw->overlay = NULL; + sw->in_menu = false; + + sw->vp.full_width = 1280; + sw->vp.full_height = 720; + + // Sanity check + sw->vp.width = MIN(sw->vp.width, sw->vp.full_width); + sw->vp.height = MIN(sw->vp.height, sw->vp.full_height); + + sw->vsync = video->vsync; + sw->rgb32 = video->rgb32; + sw->keep_aspect = true; + sw->should_resize = true; + sw->o_size = true; + sw->is_threaded = video->is_threaded; + sw->smooth = video->smooth; + sw->menu_texture.enable = false; + + // Autoselect driver + if (input && input_data) + { + settings_t *settings = config_get_ptr(); + switchinput = input_switch.init(settings->arrays.input_joypad_driver); + *input = switchinput ? &input_switch : NULL; + *input_data = switchinput; + } + + font_driver_init_osd(sw, false, + video->is_threaded, + FONT_DRIVER_RENDER_SWITCH); + + clear_screen(sw); + + return sw; +} + +static void switch_update_viewport(switch_video_t *sw, video_frame_info_t *video_info) +{ + int x = 0; + int y = 0; + float width = sw->vp.full_width; + float height = sw->vp.full_height; + if (sw->o_size) + { + width = sw->o_width; + height = sw->o_height; + sw->vp.x = (int)(((float)sw->vp.full_width - width)) / 2; + sw->vp.y = (int)(((float)sw->vp.full_height - height)) / 2; + + sw->vp.width = width; + sw->vp.height = height; + + return; + } + + settings_t *settings = config_get_ptr(); + float desired_aspect = video_driver_get_aspect_ratio(); + + // We crash if >1.0f + printf("[Video] Aspect: %f\n", desired_aspect); + /*if (desired_aspect > 1.8f) + desired_aspect = 1.7778f; + + if (desired_aspect < 1.2f && desired_aspect != 0.0f) + desired_aspect = 1.0f;*/ + + if (settings->bools.video_scale_integer) + { + video_viewport_get_scaled_integer(&sw->vp, sw->vp.full_width, sw->vp.full_height, desired_aspect, sw->keep_aspect); + } + else if (sw->keep_aspect) + { +#if defined(HAVE_MENU) + if (settings->uints.video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM) + { + sw->vp.x = sw->vp.y = 0; + sw->vp.width = width; + sw->vp.height = height; + } + else +#endif + { + float delta; + float device_aspect = ((float)sw->vp.full_width) / sw->vp.full_height; + + if (fabsf(device_aspect - desired_aspect) < 0.0001f) + { + /* + * If the aspect ratios of screen and desired aspect + * ratio are sufficiently equal (floating point stuff), + * assume they are actually equal. + */ + } + else if (device_aspect > desired_aspect) + { + delta = (desired_aspect / device_aspect - 1.0f) / 2.0f + 0.5f; + x = (int)roundf(width * (0.5f - delta)); + width = (unsigned)roundf(2.0f * width * delta); + } + else + { + delta = (device_aspect / desired_aspect - 1.0f) / 2.0f + 0.5f; + y = (int)roundf(height * (0.5f - delta)); + height = (unsigned)roundf(2.0f * height * delta); + } + } + + sw->vp.x = x; + sw->vp.y = y; + + sw->vp.width = width; + sw->vp.height = height; + } + else + { + sw->vp.x = sw->vp.y = 0; + sw->vp.width = width; + sw->vp.height = height; + } +} + +static void switch_set_aspect_ratio(void *data, unsigned aspect_ratio_idx) +{ + switch_video_t *sw = (switch_video_t *)data; + + if (!sw) + return; + + sw->keep_aspect = true; + sw->o_size = false; + + settings_t *settings = config_get_ptr(); + + switch (aspect_ratio_idx) + { + case ASPECT_RATIO_SQUARE: + video_driver_set_viewport_square_pixel(); + break; + + case ASPECT_RATIO_CORE: + video_driver_set_viewport_core(); + sw->o_size = true; + sw->keep_aspect = false; + break; + + case ASPECT_RATIO_CONFIG: + video_driver_set_viewport_config(); + break; + + case ASPECT_RATIO_CUSTOM: + if (settings->bools.video_scale_integer) + { + video_driver_set_viewport_core(); + sw->o_size = true; + sw->keep_aspect = false; + } + break; + + default: + break; + } + + video_driver_set_aspect_ratio_value(aspectratio_lut[aspect_ratio_idx].value); + + sw->should_resize = true; +} + +static bool switch_frame(void *data, const void *frame, + unsigned width, unsigned height, + uint64_t frame_count, unsigned pitch, + const char *msg, video_frame_info_t *video_info) +{ + switch_video_t *sw = data; + uint32_t *out_buffer = NULL; + bool ffwd_mode = video_info->input_driver_nonblock_state; + + if (!frame) + return true; + + if (ffwd_mode && !sw->is_threaded) + { + // render every 4th frame when in ffwd mode and not threaded + if ((frame_count % 4) != 0) + return true; + } + + if (sw->should_resize || width != sw->last_width || height != sw->last_height) + { + printf("[Video] Requesting new size: width %i height %i\n", width, height); + printf("[Video] fw: %i fh: %i w: %i h: %i x: %i y: %i\n", sw->vp.full_width, sw->vp.full_height, sw->vp.width, sw->vp.height, sw->vp.x, sw->vp.y); + switch_update_viewport(sw, video_info); + printf("[Video] fw: %i fh: %i w: %i h: %i x: %i y: %i\n", sw->vp.full_width, sw->vp.full_height, sw->vp.width, sw->vp.height, sw->vp.x, sw->vp.y); + + // Sanity check + sw->vp.width = MIN(sw->vp.width, sw->vp.full_width); + sw->vp.height = MIN(sw->vp.height, sw->vp.full_height); + + scaler_ctx_gen_reset(&sw->scaler); + + sw->scaler.in_width = width; + sw->scaler.in_height = height; + sw->scaler.in_stride = pitch; + sw->scaler.in_fmt = sw->rgb32 ? SCALER_FMT_ARGB8888 : SCALER_FMT_RGB565; + + if (!sw->smooth) + { + sw->scaler.out_width = sw->vp.width; + sw->scaler.out_height = sw->vp.height; + sw->scaler.out_stride = sw->vp.full_width * sizeof(uint32_t); + } + else + { + sw->scaler.out_width = width; + sw->scaler.out_height = height; + sw->scaler.out_stride = width * sizeof(uint32_t); + + float screen_ratio = (float)sw->vp.full_width / sw->vp.full_height; + float tgt_ratio = (float)sw->vp.width / sw->vp.height; + + sw->hw_scale.width = ceil(screen_ratio / tgt_ratio * sw->scaler.out_width); + sw->hw_scale.height = sw->scaler.out_height; + sw->hw_scale.x_offset = ceil((sw->hw_scale.width - sw->scaler.out_width) / 2.0); + if (!video_info->menu_is_alive) + { + clear_screen(sw); + gfxConfigureResolution(sw->hw_scale.width, sw->hw_scale.height); + } + } + sw->scaler.out_fmt = SCALER_FMT_ABGR8888; + + sw->scaler.scaler_type = SCALER_TYPE_POINT; + + if (!scaler_ctx_gen_filter(&sw->scaler)) + { + printf("failed to generate scaler for main image\n"); + return false; + } + + sw->last_width = width; + sw->last_height = height; + + sw->should_resize = false; + } + + out_buffer = (uint32_t *)gfxGetFramebuffer(NULL, NULL); + + if (sw->in_menu && !video_info->menu_is_alive && sw->smooth) + { + memset(out_buffer, 0, sw->vp.full_width * sw->vp.full_height * 4); + gfxConfigureResolution(sw->hw_scale.width, sw->hw_scale.height); + } + sw->in_menu = video_info->menu_is_alive; + + if (sw->menu_texture.enable) + { + menu_driver_frame(video_info); + + if (sw->menu_texture.pixels) + { +#ifdef HAVE_NXRGUI + gfx_slow_swizzling_blit(out_buffer, nx_backgroundImage, sw->vp.full_width, sw->vp.full_height, 0, 0, false); +#else + memset(out_buffer, 0, gfxGetFramebufferSize()); +#endif + scaler_ctx_scale(&sw->menu_texture.scaler, sw->tmp_image + ((sw->vp.full_height - sw->menu_texture.tgth) / 2) * sw->vp.full_width + ((sw->vp.full_width - sw->menu_texture.tgtw) / 2), sw->menu_texture.pixels); + gfx_slow_swizzling_blit(out_buffer, sw->tmp_image, sw->vp.full_width, sw->vp.full_height, 0, 0, true); + } + } + else if (sw->smooth) // bilinear + { + struct scaler_ctx *ctx = &sw->scaler; + scaler_ctx_scale_direct(ctx, sw->image, frame); + int w = sw->scaler.out_width; + int h = sw->scaler.out_height; + for (int y = 0; y < h; y++) + for (int x = 0; x < w; x++) + out_buffer[gfxGetFramebufferDisplayOffset(x + sw->hw_scale.x_offset, y)] = sw->image[y * w + x]; + } + else + { + struct scaler_ctx *ctx = &sw->scaler; + scaler_ctx_scale(ctx, sw->image + (sw->vp.y * sw->vp.full_width) + sw->vp.x, frame); + gfx_slow_swizzling_blit(out_buffer, sw->image, sw->vp.full_width, sw->vp.full_height, 0, 0, false); +#ifdef HAVE_NXRGUI + if (tmp_overlay) + { + gfx_slow_swizzling_blit(out_buffer, tmp_overlay, sw->vp.full_width, sw->vp.full_height, 0, 0, true); + } +#endif + } + + if (video_info->statistics_show && !sw->smooth) + { + struct font_params *osd_params = (struct font_params *)&video_info->osd_stat_params; + + if (osd_params) + { + font_driver_render_msg(video_info, NULL, video_info->stat_text, + (const struct font_params *)&video_info->osd_stat_params); + } + } + + if (msg) + font_driver_render_msg(video_info, NULL, msg, NULL); + + gfxFlushBuffers(); + gfxSwapBuffers(); + if (sw->vsync || video_info->menu_is_alive) + gfxWaitForVsync(); + + return true; +} + +static void switch_set_nonblock_state(void *data, bool toggle) +{ + switch_video_t *sw = data; + sw->vsync = !toggle; +} + +static bool switch_alive(void *data) +{ + (void)data; + return true; +} + +static bool switch_focus(void *data) +{ + (void)data; + return true; +} + +static bool switch_suppress_screensaver(void *data, bool enable) +{ + (void)data; + (void)enable; + return false; +} + +static bool switch_has_windowed(void *data) +{ + (void)data; + return false; +} + +static void switch_free(void *data) +{ + switch_video_t *sw = data; + if (sw->menu_texture.pixels) + free(sw->menu_texture.pixels); + + free(sw); +} + +static bool switch_set_shader(void *data, + enum rarch_shader_type type, const char *path) +{ + (void)data; + (void)type; + (void)path; + + return false; +} + +static void switch_set_rotation(void *data, unsigned rotation) +{ + switch_video_t *sw = data; + if (!sw) + return; + sw->rotation = rotation; +} + +static void switch_viewport_info(void *data, struct video_viewport *vp) +{ + switch_video_t *sw = data; + *vp = sw->vp; +} + +static bool switch_read_viewport(void *data, uint8_t *buffer, bool is_idle) +{ + (void)data; + (void)buffer; + + return true; +} + +static void switch_set_texture_frame( + void *data, const void *frame, bool rgb32, + unsigned width, unsigned height, float alpha) +{ + switch_video_t *sw = data; + size_t sz = width * height * (rgb32 ? 4 : 2); + + if (!sw->menu_texture.pixels || + sw->menu_texture.width != width || + sw->menu_texture.height != height) + { + if (sw->menu_texture.pixels) + { + realloc(sw->menu_texture.pixels, sz); + } + else + { + sw->menu_texture.pixels = malloc(sz); + } + + if (!sw->menu_texture.pixels) + { + printf("failed to allocate buffer for menu texture\n"); + return; + } + + int xsf = 1280 / width; + int ysf = 720 / height; + int sf = xsf; + + if (ysf < sf) + sf = ysf; + + sw->menu_texture.width = width; + sw->menu_texture.height = height; + sw->menu_texture.tgtw = width * sf; + sw->menu_texture.tgth = height * sf; + + struct scaler_ctx *sctx = &sw->menu_texture.scaler; + scaler_ctx_gen_reset(sctx); + + sctx->in_width = width; + sctx->in_height = height; + sctx->in_stride = width * (rgb32 ? 4 : 2); + sctx->in_fmt = rgb32 ? SCALER_FMT_ARGB8888 : SCALER_FMT_RGB565; + sctx->out_width = sw->menu_texture.tgtw; + sctx->out_height = sw->menu_texture.tgth; + sctx->out_stride = 1280 * 4; + sctx->out_fmt = SCALER_FMT_ABGR8888; + + sctx->scaler_type = SCALER_TYPE_POINT; + + if (!scaler_ctx_gen_filter(sctx)) + { + printf("failed to generate scaler for menu texture\n"); + return; + } + } + + memcpy(sw->menu_texture.pixels, frame, sz); +} + +static void switch_apply_state_changes(void *data) +{ + (void)data; +} + +static void switch_set_texture_enable(void *data, bool enable, bool full_screen) +{ + switch_video_t *sw = data; + + if (!sw->menu_texture.enable && enable) + { + gfxConfigureResolution(sw->vp.full_width, sw->vp.full_height); + } + else if (!enable && sw->menu_texture.enable && sw->smooth) + { + clear_screen(sw); + gfxConfigureResolution(sw->hw_scale.width, sw->hw_scale.height); + } + + sw->menu_texture.enable = enable; + sw->menu_texture.fullscreen = full_screen; +} + +static void switch_set_osd_msg(void *data, + video_frame_info_t *video_info, + const char *msg, + const void *params, void *font) +{ + switch_video_t *sw = (switch_video_t *)data; + + if (sw) + font_driver_render_msg(video_info, font, msg, params); +} + +#ifdef HAVE_OVERLAY +static void switch_overlay_enable(void *data, bool state) +{ + printf("[Video] Enabled Overlay\n"); + + switch_video_t *swa = (switch_video_t *)data; + + if (!swa) + return; + + swa->overlay_enabled = state; +} + +static bool switch_overlay_load(void *data, + const void *image_data, unsigned num_images) +{ + switch_video_t *swa = (switch_video_t *)data; + + struct texture_image *images = (struct texture_image *)image_data; + + if (!swa) + return false; + + swa->overlay = images; + swa->overlay_enabled = true; + + return true; +} + +static void switch_overlay_tex_geom(void *data, + unsigned idx, float x, float y, float w, float h) +{ + switch_video_t *swa = (switch_video_t *)data; + + if (!swa) + return; +} + +static void switch_overlay_vertex_geom(void *data, + unsigned idx, float x, float y, float w, float h) +{ + switch_video_t *swa = (switch_video_t *)data; + + if (!swa) + return; +} + +static void switch_overlay_full_screen(void *data, bool enable) +{ + (void)data; + (void)enable; +} + +static void switch_overlay_set_alpha(void *data, unsigned idx, float mod) +{ + (void)data; + (void)idx; + (void)mod; +} + +static const video_overlay_interface_t switch_overlay = { + switch_overlay_enable, + switch_overlay_load, + switch_overlay_tex_geom, + switch_overlay_vertex_geom, + switch_overlay_full_screen, + switch_overlay_set_alpha, +}; + +void switch_overlay_interface(void *data, const video_overlay_interface_t **iface) +{ + switch_video_t *swa = (switch_video_t *)data; + if (!swa) + return; + *iface = &switch_overlay; +} + +#endif + +static const video_poke_interface_t switch_poke_interface = { + NULL, /* get_flags */ + NULL, /* set_coords */ + NULL, /* set_mvp */ + NULL, /* load_texture */ + NULL, /* unload_texture */ + NULL, /* set_video_mode */ + NULL, /* get_refresh_rate */ + NULL, /* set_filtering */ + NULL, /* get_video_output_size */ + NULL, /* get_video_output_prev */ + NULL, /* get_video_output_next */ + NULL, /* get_current_framebuffer */ + NULL, /* get_proc_address */ + switch_set_aspect_ratio, /* set_aspect_ratio */ + switch_apply_state_changes, /* apply_state_changes */ + switch_set_texture_frame, + switch_set_texture_enable, + switch_set_osd_msg, + NULL, /* show_mouse */ + NULL, /* grab_mouse_toggle */ + NULL, /* get_current_shader */ + NULL, /* get_current_software_framebuffer */ + NULL, /* get_hw_render_interface */ +}; + +static void switch_get_poke_interface(void *data, + const video_poke_interface_t **iface) +{ + (void)data; + *iface = &switch_poke_interface; +} + +video_driver_t video_switch = { + switch_init, + switch_frame, + switch_set_nonblock_state, + switch_alive, + switch_focus, + switch_suppress_screensaver, + switch_has_windowed, + switch_set_shader, + switch_free, + "switch", + NULL, /* set_viewport */ + switch_set_rotation, + switch_viewport_info, + switch_read_viewport, + NULL, /* read_frame_raw */ +#ifdef HAVE_OVERLAY + switch_overlay_interface, /* switch_overlay_interface */ +#endif + switch_get_poke_interface, +}; + +/* vim: set ts=6 sw=6 sts=6: */ diff --git a/gfx/drivers_font/switch_font.c b/gfx/drivers_font/switch_font.c new file mode 100644 index 0000000000..0b9d5be7f3 --- /dev/null +++ b/gfx/drivers_font/switch_font.c @@ -0,0 +1,350 @@ +/* RetroArch - A frontend for libretro. + * Copyright (C) 2018 - lifajucejo + * Copyright (C) 2018 - m4xw + * Copyright (C) 2018 - natinusala + * + * RetroArch is free software: you can redistribute it and/or modify it under the terms + * of the GNU General Public License as published by the Free Software Found- + * ation, either version 3 of the License, or (at your option) any later version. + * + * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; + * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR + * PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along with RetroArch. + * If not, see . + */ + +#include +#include +#include +#include +#include + +#include + +#include "../font_driver.h" +#include "../video_driver.h" + +#include "../../verbosity.h" + +#include "../common/switch_common.h" + +typedef struct +{ + struct font_atlas *atlas; + + const font_renderer_driver_t *font_driver; + void *font_data; +} switch_font_t; + +static void *switch_font_init_font(void *data, const char *font_path, + float font_size, bool is_threaded) +{ + switch_font_t *font = (switch_font_t *)calloc(1, sizeof(switch_font_t)); + + if (!font) + return NULL; + + if (!font_renderer_create_default((const void **)&font->font_driver, + &font->font_data, font_path, font_size)) + { + RARCH_WARN("Couldn't initialize font renderer.\n"); + free(font); + return NULL; + } + + font->atlas = font->font_driver->get_atlas(font->font_data); + + RARCH_LOG("Switch font driver initialized with backend %s\n", font->font_driver->ident); + + return font; +} + +static void switch_font_free_font(void *data, bool is_threaded) +{ + switch_font_t *font = (switch_font_t *)data; + + if (!font) + return; + + if (font->font_driver && font->font_data) + font->font_driver->free(font->font_data); + + free(font); +} + +static int switch_font_get_message_width(void *data, const char *msg, + unsigned msg_len, float scale) +{ + switch_font_t *font = (switch_font_t *)data; + + unsigned i; + int delta_x = 0; + + if (!font) + return 0; + + for (i = 0; i < msg_len; i++) + { + const char *msg_tmp = &msg[i]; + unsigned code = utf8_walk(&msg_tmp); + unsigned skip = msg_tmp - &msg[i]; + + if (skip > 1) + i += skip - 1; + + const struct font_glyph *glyph = + font->font_driver->get_glyph(font->font_data, code); + + if (!glyph) /* Do something smarter here ... */ + glyph = font->font_driver->get_glyph(font->font_data, '?'); + + if (!glyph) + continue; + + delta_x += glyph->advance_x; + } + + return delta_x * scale; +} + +static void switch_font_render_line( + video_frame_info_t *video_info, + switch_font_t *font, const char *msg, unsigned msg_len, + float scale, const unsigned int color, float pos_x, + float pos_y, unsigned text_align) +{ + int delta_x = 0; + int delta_y = 0; + + unsigned fbWidth = 0; + unsigned fbHeight = 0; + + uint32_t *out_buffer = (uint32_t *)gfxGetFramebuffer(&fbWidth, &fbHeight); + if (out_buffer) + { + int x = roundf(pos_x * fbWidth); + int y = roundf((1.0f - pos_y) * fbHeight); + + switch (text_align) + { + case TEXT_ALIGN_RIGHT: + x -= switch_font_get_message_width(font, msg, msg_len, scale); + break; + case TEXT_ALIGN_CENTER: + x -= switch_font_get_message_width(font, msg, msg_len, scale) / 2; + break; + } + + for (int i = 0; i < msg_len; i++) + { + int off_x, off_y, tex_x, tex_y, width, height; + const char *msg_tmp = &msg[i]; + unsigned code = utf8_walk(&msg_tmp); + unsigned skip = msg_tmp - &msg[i]; + + if (skip > 1) + i += skip - 1; + + const struct font_glyph *glyph = + font->font_driver->get_glyph(font->font_data, code); + + if (!glyph) /* Do something smarter here ... */ + glyph = font->font_driver->get_glyph(font->font_data, '?'); + + if (!glyph) + continue; + + off_x = x + glyph->draw_offset_x + delta_x; + off_y = y + glyph->draw_offset_y + delta_y; + width = glyph->width; + height = glyph->height; + + tex_x = glyph->atlas_offset_x; + tex_y = glyph->atlas_offset_y; + + for (int y = tex_y; y < tex_y + height; y++) + { + uint8_t *row = &font->atlas->buffer[y * font->atlas->width]; + for (int x = tex_x; x < tex_x + width; x++) + { + if (!row[x]) + continue; + int x1 = off_x + (x - tex_x); + int y1 = off_y + (y - tex_y); + if (x1 < fbWidth && y1 < fbHeight) + out_buffer[gfxGetFramebufferDisplayOffset(x1, y1)] = color; + } + } + + delta_x += glyph->advance_x; + delta_y += glyph->advance_y; + } + } +} + +#define AVG_GLPYH_LIMIT 140 +static void switch_font_render_message( + video_frame_info_t *video_info, + switch_font_t *font, const char *msg, float scale, + const unsigned int color, float pos_x, float pos_y, + unsigned text_align) +{ + int lines = 0; + float line_height; + + if (!msg || !*msg) + return; + + /* If the font height is not supported just draw as usual */ + if (!font->font_driver->get_line_height) + { + int msgLen = strlen(msg); + if (msgLen <= AVG_GLPYH_LIMIT) + { + switch_font_render_line(video_info, font, msg, strlen(msg), + scale, color, pos_x, pos_y, text_align); + } + return; + } + line_height = scale / font->font_driver->get_line_height(font->font_data); + + for (;;) + { + const char *delim = strchr(msg, '\n'); + + /* Draw the line */ + if (delim) + { + unsigned msg_len = delim - msg; + if (msg_len <= AVG_GLPYH_LIMIT) + { + switch_font_render_line(video_info, font, msg, msg_len, + scale, color, pos_x, pos_y - (float)lines * line_height, + text_align); + } + msg += msg_len + 1; + lines++; + } + else + { + unsigned msg_len = strlen(msg); + if (msg_len <= AVG_GLPYH_LIMIT) + { + switch_font_render_line(video_info, font, msg, msg_len, + scale, color, pos_x, pos_y - (float)lines * line_height, + text_align); + } + break; + } + } +} + +static void switch_font_render_msg( + video_frame_info_t *video_info, + void *data, const char *msg, + const struct font_params *params) +{ + float x, y, scale, drop_mod, drop_alpha; + int drop_x, drop_y; + unsigned max_glyphs; + enum text_alignment text_align; + unsigned color, color_dark, r, g, b, + alpha, r_dark, g_dark, b_dark, alpha_dark; + switch_font_t *font = (switch_font_t *)data; + unsigned width = video_info->width; + unsigned height = video_info->height; + + if (!font || !msg || msg && !*msg) + return; + + if (params) + { + x = params->x; + y = params->y; + scale = params->scale; + text_align = params->text_align; + drop_x = params->drop_x; + drop_y = params->drop_y; + drop_mod = params->drop_mod; + drop_alpha = params->drop_alpha; + + r = FONT_COLOR_GET_RED(params->color); + g = FONT_COLOR_GET_GREEN(params->color); + b = FONT_COLOR_GET_BLUE(params->color); + alpha = FONT_COLOR_GET_ALPHA(params->color); + + color = params->color; + } + else + { + x = 0.0f; + y = 0.0f; + scale = 1.0f; + text_align = TEXT_ALIGN_LEFT; + + r = (video_info->font_msg_color_r * 255); + g = (video_info->font_msg_color_g * 255); + b = (video_info->font_msg_color_b * 255); + alpha = 255; + color = COLOR_ABGR(r, g, b, alpha); + + drop_x = -2; + drop_y = -2; + drop_mod = 0.3f; + drop_alpha = 1.0f; + } + + max_glyphs = strlen(msg); + + /*if (drop_x || drop_y) + max_glyphs *= 2; + + if (drop_x || drop_y) + { + r_dark = r * drop_mod; + g_dark = g * drop_mod; + b_dark = b * drop_mod; + alpha_dark = alpha * drop_alpha; + color_dark = COLOR_ABGR(r_dark, g_dark, b_dark, alpha_dark); + + switch_font_render_message(video_info, font, msg, scale, color_dark, + x + scale * drop_x / width, y + + scale * drop_y / height, text_align); + }*/ + + switch_font_render_message(video_info, font, msg, scale, + color, x, y, text_align); +} + +static const struct font_glyph *switch_font_get_glyph( + void *data, uint32_t code) +{ + switch_font_t *font = (switch_font_t *)data; + + if (!font || !font->font_driver) + return NULL; + + if (!font->font_driver->ident) + return NULL; + + return font->font_driver->get_glyph((void *)font->font_driver, code); +} + +static void switch_font_bind_block(void *data, void *userdata) +{ + (void)data; +} + +font_renderer_t switch_font = + { + switch_font_init_font, + switch_font_free_font, + switch_font_render_msg, + "switchfont", + switch_font_get_glyph, + switch_font_bind_block, + NULL, /* flush_block */ + switch_font_get_message_width, +}; diff --git a/gfx/font_driver.h b/gfx/font_driver.h index a32b834e85..03f08c6d54 100644 --- a/gfx/font_driver.h +++ b/gfx/font_driver.h @@ -173,6 +173,7 @@ extern font_renderer_t caca_font; extern font_renderer_t gdi_font; extern font_renderer_t vga_font; extern font_renderer_t sixel_font; +extern font_renderer_t switch_font; extern font_renderer_driver_t stb_font_renderer; extern font_renderer_driver_t stb_unicode_font_renderer; diff --git a/gfx/video_defines.h b/gfx/video_defines.h index 61b09d393a..7633846589 100644 --- a/gfx/video_defines.h +++ b/gfx/video_defines.h @@ -96,7 +96,8 @@ enum font_driver_render_api FONT_DRIVER_RENDER_CACA, FONT_DRIVER_RENDER_SIXEL, FONT_DRIVER_RENDER_GDI, - FONT_DRIVER_RENDER_VGA + FONT_DRIVER_RENDER_VGA, + FONT_DRIVER_RENDER_SWITCH }; enum text_alignment