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https://github.com/CTCaer/RetroArch.git
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(Menu) Properly set MENU_FILE_DIRECTORY for actual dirs - now
need to refactor all the ST_DIR settings in menu_common_type_is so that 'Use this directory' functionality only shows up for ST_DIR settings again
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6f4af9c7f8
commit
025105a2f5
@ -617,28 +617,28 @@ int menu_parse_and_resolve(file_list_t *list, file_list_t *menu_list)
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#if defined(GEKKO)
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#ifdef HW_RVL
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file_list_push(list,
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"sd:/", "", menu_type, 0);
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"sd:/", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"usb:/", "", menu_type, 0);
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"usb:/", "", MENU_FILE_DIRECTORY, 0);
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#endif
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file_list_push(list,
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"carda:/", "", menu_type, 0);
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"carda:/", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"cardb:/", "", menu_type, 0);
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"cardb:/", "", MENU_FILE_DIRECTORY, 0);
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#elif defined(_XBOX1)
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file_list_push(list,
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"C:", "", menu_type, 0);
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"C:", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"D:", "", menu_type, 0);
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"D:", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"E:", "", menu_type, 0);
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"E:", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"F:", "", menu_type, 0);
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"F:", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"G:", "", menu_type, 0);
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"G:", "", MENU_FILE_DIRECTORY, 0);
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#elif defined(_XBOX360)
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file_list_push(list,
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"game:", "", menu_type, 0);
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"game:", "", MENU_FILE_DIRECTORY, 0);
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#elif defined(_WIN32)
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unsigned drives = GetLogicalDrives();
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char drive[] = " :\\";
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@ -647,48 +647,48 @@ int menu_parse_and_resolve(file_list_t *list, file_list_t *menu_list)
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drive[0] = 'A' + i;
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if (drives & (1 << i))
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file_list_push(list,
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drive, "", menu_type, 0);
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drive, "", MENU_FILE_DIRECTORY, 0);
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}
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#elif defined(__CELLOS_LV2__)
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file_list_push(list,
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"/app_home/", "", menu_type, 0);
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"/app_home/", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"/dev_hdd0/", "", menu_type, 0);
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"/dev_hdd0/", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"/dev_hdd1/", "", menu_type, 0);
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"/dev_hdd1/", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"/host_root/", "", menu_type, 0);
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"/host_root/", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"/dev_usb000/", "", menu_type, 0);
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"/dev_usb000/", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"/dev_usb001/", "", menu_type, 0);
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"/dev_usb001/", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"/dev_usb002/", "", menu_type, 0);
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"/dev_usb002/", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"/dev_usb003/", "", menu_type, 0);
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"/dev_usb003/", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"/dev_usb004/", "", menu_type, 0);
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"/dev_usb004/", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"/dev_usb005/", "", menu_type, 0);
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"/dev_usb005/", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"/dev_usb006/", "", menu_type, 0);
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"/dev_usb006/", "", MENU_FILE_DIRECTORY, 0);
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#elif defined(PSP)
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file_list_push(list,
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"ms0:/", "", menu_type, 0);
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"ms0:/", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"ef0:/", "", menu_type, 0);
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"ef0:/", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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"host0:/", "", menu_type, 0);
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"host0:/", "", MENU_FILE_DIRECTORY, 0);
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#elif defined(IOS)
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file_list_push(list,
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"/var/mobile/", "", menu_type, 0);
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"/var/mobile/", "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list,
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g_defaults.core_dir, "",menu_type, 0);
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g_defaults.core_dir, "", MENU_FILE_DIRECTORY, 0);
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file_list_push(list, "/", "",
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menu_type, 0);
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MENU_FILE_DIRECTORY, 0);
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#else
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file_list_push(list, "/", "",
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menu_type, 0);
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MENU_FILE_DIRECTORY, 0);
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#endif
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return 0;
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}
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@ -746,7 +746,9 @@ int menu_parse_and_resolve(file_list_t *list, file_list_t *menu_list)
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dir_list_sort(str_list, true);
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if (menu_common_type_is(label, menu_type) == MENU_FILE_DIRECTORY)
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//FIXME - needs to be refactored to use actual strings instead
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//of type here
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//if (menu_common_type_is(label, menu_type) == MENU_FILE_DIRECTORY)
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file_list_push(list, "<Use this directory>", "",
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MENU_FILE_USE_DIRECTORY, 0);
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@ -764,15 +766,17 @@ int menu_parse_and_resolve(file_list_t *list, file_list_t *menu_list)
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path = path_basename(path);
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#ifdef HAVE_LIBRETRO_MANAGEMENT
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#ifdef RARCH_CONSOLE
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if (!strcmp(label, "core_list") && (is_dir ||
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strcasecmp(path, SALAMANDER_FILE) == 0))
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continue;
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#endif
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#endif
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/* Push menu_type further down in the chain.
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* Needed for shader manager currently. */
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file_list_push(list, path, "",
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is_dir ? menu_type : MENU_FILE_PLAIN, 0);
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is_dir ? MENU_FILE_DIRECTORY : MENU_FILE_PLAIN, 0);
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}
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menu_entries_push_list(driver.menu, list,
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