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(D3D) Revert a Debug fix which causes reinit to fail
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@ -8,11 +8,6 @@ static void renderchain_set_vertices(void *data, unsigned pass, unsigned width,
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static void renderchain_clear(void *data)
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{
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d3d_video_t *d3d = (d3d_video_t*)data;
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#ifdef _XBOX360
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for (int i = 0; i < 4; i++)
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d3d_set_stream_source(d3d->dev, i, NULL, 0, 0);
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#endif
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d3d_texture_free(d3d->tex);
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d3d_vertex_buffer_free(d3d->vertex_buf);
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