(D3D) Revert a Debug fix which causes reinit to fail

This commit is contained in:
Swizzy 2015-01-13 00:56:50 +01:00
parent ecf655d165
commit 049a63b9d4

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@ -8,11 +8,6 @@ static void renderchain_set_vertices(void *data, unsigned pass, unsigned width,
static void renderchain_clear(void *data)
{
d3d_video_t *d3d = (d3d_video_t*)data;
#ifdef _XBOX360
for (int i = 0; i < 4; i++)
d3d_set_stream_source(d3d->dev, i, NULL, 0, 0);
#endif
d3d_texture_free(d3d->tex);
d3d_vertex_buffer_free(d3d->vertex_buf);