Rename shader_parse.c to video_shader_parse.c

This commit is contained in:
twinaphex 2015-01-12 23:42:50 +01:00
parent dbeb06aec6
commit 058900ac9f
8 changed files with 12 additions and 11 deletions

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@ -133,7 +133,7 @@ OBJ += frontend/frontend.o \
libretro-sdk/gfx/scaler/scaler.o \
gfx/drivers_shader/shader_null.o \
gfx/video_shader_driver.o \
gfx/drivers_shader/shader_parse.o \
gfx/video_shader_parse.o \
libretro-sdk/gfx/scaler/pixconv.o \
libretro-sdk/gfx/scaler/scaler_int.o \
libretro-sdk/gfx/scaler/scaler_filter.o \

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@ -19,7 +19,7 @@
#include "d3d.h"
#include "../video_state_tracker.h"
#include "../drivers_shader/shader_parse.h"
#include "../video_shader_parse.h"
struct Vertex
{

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@ -15,7 +15,7 @@
*/
#include "shader_hlsl.h"
#include "shader_parse.h"
#include "../video_shader_parse.h"
#include "../d3d/d3d.h"
static const char *stock_hlsl_program =

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@ -26,7 +26,7 @@
#include "../input/input_driver.h"
#include "drivers_shader/shader_parse.h"
#include "video_shader_parse.h"
#ifdef __cplusplus
extern "C" {

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@ -78,7 +78,7 @@ extern const shader_backend_t shader_null_backend;
#define HAVE_SHADER_MANAGER
#endif
#include "drivers_shader/shader_parse.h"
#include "video_shader_parse.h"
#define GL_SHADER_STOCK_BLEND (GFX_MAX_SHADERS - 1)

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@ -16,12 +16,12 @@
#include <stdlib.h>
#include <string.h>
#include "shader_parse.h"
#include "video_shader_parse.h"
#include <compat/posix_string.h>
#include <compat/msvc.h>
#include <compat/strl.h>
#include <file/file_path.h>
#include "../../general.h"
#include "../general.h"
/**
* wrap_mode_to_str:

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@ -14,12 +14,12 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SHADER_PARSE_H
#define SHADER_PARSE_H
#ifndef __VIDEO_SHADER_PARSE_H
#define __VIDEO_SHADER_PARSE_H
#include <boolean.h>
#include <file/config_file.h>
#include "../video_state_tracker.h"
#include "video_state_tracker.h"
#include <retro_miscellaneous.h>
#ifdef __cplusplus

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@ -135,7 +135,8 @@ VIDEO SHADERS
#ifdef HAVE_SHADERS
#include "../gfx/video_shader_driver.c"
#include "../gfx/drivers_shader/shader_parse.c"
#include "../gfx/video_shader_parse.c"
#include "../gfx/drivers_shader/shader_null.c"
#ifdef HAVE_CG