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Add HAVE_BSV_MOVIE define.
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parent
b273de1e99
commit
066e9608a1
8
Makefile
8
Makefile
@ -2,12 +2,12 @@ include config.mk
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TARGET = ssnes tools/ssnes-joyconfig
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OBJ = ssnes.o file.o hash.o driver.o settings.o dynamic.o message.o rewind.o movie.o gfx/gfx_common.o patch.o compat/compat.o screenshot.o audio/utils.o
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OBJ = ssnes.o file.o hash.o driver.o settings.o dynamic.o message.o rewind.o gfx/gfx_common.o patch.o compat/compat.o screenshot.o audio/utils.o
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JOYCONFIG_OBJ = tools/ssnes-joyconfig.o conf/config_file.o compat/compat.o
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HEADERS = $(wildcard */*.h) $(wildcard *.h)
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LIBS = -lm
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DEFINES = -DHAVE_CONFIG_H -DHAVE_SCREENSHOTS -DHAVE_BSV_MOVIE
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DEFINES = -DHAVE_CONFIG_H -DHAVE_SCREENSHOTS
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ifeq ($(REENTRANT_TEST), 1)
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DEFINES += -Dmain=ssnes_main
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@ -41,6 +41,10 @@ ifeq ($(HAVE_CONFIGFILE), 1)
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OBJ += conf/config_file.o
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endif
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ifeq ($(HAVE_BSV_MOVIE), 1)
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OBJ += movie.o
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endif
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ifeq ($(HAVE_NETPLAY), 1)
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OBJ += netplay.o
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endif
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@ -362,6 +362,7 @@ struct global
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size_t state_size;
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bool frame_is_reverse;
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#ifdef HAVE_BSV_MOVIE
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// Movie playback/recording support.
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struct
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{
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@ -375,6 +376,7 @@ struct global
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bool movie_start_playback;
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bool movie_end;
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} bsv;
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#endif
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bool sram_load_disable;
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bool sram_save_disable;
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@ -137,7 +137,7 @@ check_pkgconf PYTHON python3
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add_define_make OS $OS
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# Creates config.mk and config.h.
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VARS="ALSA OSS OSS_BSD OSS_LIB AL RSOUND ROAR JACK COREAUDIO PULSE SDL OPENGL DYLIB GETOPT_LONG THREADS CG XML SDL_IMAGE DYNAMIC FFMPEG AVCODEC AVFORMAT AVUTIL SWSCALE CONFIGFILE FREETYPE XVIDEO X11 XEXT NETPLAY SOCKET_LEGACY FBO STRL PYTHON FFMPEG_ALLOC_CONTEXT3 FFMPEG_AVCODEC_OPEN2 FFMPEG_AVIO_OPEN FFMPEG_AVFORMAT_WRITE_HEADER FFMPEG_AVFORMAT_NEW_STREAM FFMPEG_AVCODEC_ENCODE_AUDIO2 FFMPEG_AVCODEC_ENCODE_VIDEO2 X264RGB SINC"
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VARS="ALSA OSS OSS_BSD OSS_LIB AL RSOUND ROAR JACK COREAUDIO PULSE SDL OPENGL DYLIB GETOPT_LONG THREADS CG XML SDL_IMAGE DYNAMIC FFMPEG AVCODEC AVFORMAT AVUTIL SWSCALE CONFIGFILE FREETYPE XVIDEO X11 XEXT NETPLAY SOCKET_LEGACY FBO STRL PYTHON FFMPEG_ALLOC_CONTEXT3 FFMPEG_AVCODEC_OPEN2 FFMPEG_AVIO_OPEN FFMPEG_AVFORMAT_WRITE_HEADER FFMPEG_AVFORMAT_NEW_STREAM FFMPEG_AVCODEC_ENCODE_AUDIO2 FFMPEG_AVCODEC_ENCODE_VIDEO2 X264RGB SINC BSV_MOVIE"
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create_config_make config.mk $VARS
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create_config_header config.h $VARS
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@ -32,3 +32,4 @@ add_command_line_enable XVIDEO "Enable XVideo support" auto
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add_command_line_enable SDL_IMAGE "Enable SDL_image support" auto
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add_command_line_enable PYTHON "Enable Python 3 support for shaders" auto
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add_command_line_enable SINC "Disable SINC resampler" yes
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add_command_line_enable BSV_MOVIE "Disable BSV movie support" yes
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55
ssnes.c
55
ssnes.c
@ -397,6 +397,7 @@ static void input_poll(void)
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static int16_t input_state(bool port, unsigned device, unsigned index, unsigned id)
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{
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#ifdef HAVE_BSV_MOVIE
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if (g_extern.bsv.movie && g_extern.bsv.movie_playback)
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{
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int16_t ret;
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@ -405,6 +406,7 @@ static int16_t input_state(bool port, unsigned device, unsigned index, unsigned
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else
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g_extern.bsv.movie_end = true;
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}
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#endif
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static const struct snes_keybind *binds[MAX_PLAYERS] = {
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g_settings.input.binds[0],
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@ -421,8 +423,10 @@ static int16_t input_state(bool port, unsigned device, unsigned index, unsigned
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if (id < SSNES_FIRST_META_KEY)
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res = driver.input->input_state(driver.input_data, binds, port, device, index, id);
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#ifdef HAVE_BSV_MOVIE
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if (g_extern.bsv.movie && !g_extern.bsv.movie_playback)
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bsv_movie_set_input(g_extern.bsv.movie, res);
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#endif
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return res;
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}
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@ -524,9 +528,11 @@ static void print_help(void)
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puts("\t-j/--justifier: Connect a virtual Konami Justifier into port 2 of the SNES.");
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puts("\t-J/--justifiers: Daisy chain two virtual Konami Justifiers into port 2 of the SNES.");
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puts("\t-4/--multitap: Connect a multitap to port 2 of the SNES.");
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#ifdef HAVE_BSV_MOVIE
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puts("\t-P/--bsvplay: Playback a BSV movie file.");
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puts("\t-R/--bsvrecord: Start recording a BSV movie file from the beginning.");
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puts("\t-M/--sram-mode: Takes an argument telling how SRAM should be handled in the session.");
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#endif
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puts("\t\t{no,}load-{no,}save describes if SRAM should be loaded, and if SRAM should be saved.");
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puts("\t\tDo note that noload-save implies that save files will be deleted and overwritten.");
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@ -684,9 +690,11 @@ static void parse_input(int argc, char *argv[])
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{ "multitap", 0, NULL, '4' },
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{ "sufamiA", 1, NULL, 'Y' },
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{ "sufamiB", 1, NULL, 'Z' },
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#ifdef HAVE_BSV_MOVIE
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{ "bsvplay", 1, NULL, 'P' },
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{ "bsvrecord", 1, NULL, 'R' },
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{ "sram-mode", 1, NULL, 'M' },
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#endif
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#ifdef HAVE_NETPLAY
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{ "host", 0, NULL, 'H' },
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{ "connect", 1, NULL, 'C' },
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@ -729,7 +737,13 @@ static void parse_input(int argc, char *argv[])
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#define NETPLAY_ARG
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#endif
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const char *optstring = "hs:fvS:m:p4jJg:b:B:Y:Z:P:R:M:U:DN:X:" NETPLAY_ARG DYNAMIC_ARG FFMPEG_RECORD_ARG CONFIG_FILE_ARG;
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#ifdef HAVE_BSV_MOVIE
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#define BSV_MOVIE_ARG "P:R:M:"
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#else
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#define BSV_MOVIE_ARG
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#endif
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const char *optstring = "hs:fvS:m:p4jJg:b:B:Y:Z:U:DN:X:" BSV_MOVIE_ARG NETPLAY_ARG DYNAMIC_ARG FFMPEG_RECORD_ARG CONFIG_FILE_ARG;
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for (;;)
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{
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val = 0;
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@ -845,6 +859,7 @@ static void parse_input(int argc, char *argv[])
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break;
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#endif
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#ifdef HAVE_BSV_MOVIE
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case 'P':
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case 'R':
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strlcpy(g_extern.bsv.movie_start_path, optarg,
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@ -870,6 +885,7 @@ static void parse_input(int argc, char *argv[])
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ssnes_fail(1, "parse_input()");
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}
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break;
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#endif
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#ifdef HAVE_NETPLAY
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case 'H':
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@ -1228,6 +1244,7 @@ static void deinit_rewind(void)
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free(g_extern.state_buf);
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}
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#ifdef HAVE_BSV_MOVIE
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static void init_movie(void)
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{
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if (g_extern.bsv.movie_start_playback)
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@ -1270,6 +1287,7 @@ static void deinit_movie(void)
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if (g_extern.bsv.movie)
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bsv_movie_free(g_extern.bsv.movie);
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}
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#endif
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#define SSNES_DEFAULT_PORT 55435
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@ -1526,7 +1544,9 @@ static void fill_pathnames(void)
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g_extern.savefile_name_srm, ".rtc", sizeof(g_extern.savefile_name_rtc));
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}
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#ifdef HAVE_BSV_MOVIE
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fill_pathname(g_extern.bsv.movie_path, g_extern.savefile_name_srm, "", sizeof(g_extern.bsv.movie_path));
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#endif
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if (*g_extern.basename)
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{
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@ -1771,8 +1791,10 @@ static void check_rewind(void)
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msg_queue_push(g_extern.msg_queue, "Rewinding.", 0, g_extern.is_paused ? 1 : 30);
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psnes_unserialize((uint8_t*)buf, g_extern.state_size);
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#ifdef HAVE_BSV_MOVIE
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if (g_extern.bsv.movie)
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bsv_movie_frame_rewind(g_extern.bsv.movie);
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#endif
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}
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else
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msg_queue_push(g_extern.msg_queue, "Reached end of rewind buffer.", 0, 30);
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@ -1781,7 +1803,11 @@ static void check_rewind(void)
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{
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static unsigned cnt = 0;
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cnt = (cnt + 1) % (g_settings.rewind_granularity ? g_settings.rewind_granularity : 1); // Avoid possible SIGFPE.
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#ifdef HAVE_BSV_MOVIE
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if (cnt == 0 || g_extern.bsv.movie)
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#else
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if (cnt == 0)
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#endif
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{
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psnes_serialize((uint8_t*)g_extern.state_buf, g_extern.state_size);
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state_manager_push(g_extern.state_manager, g_extern.state_buf);
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@ -1801,6 +1827,7 @@ static void check_slowmotion(void)
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}
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}
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#ifdef HAVE_BSV_MOVIE
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static void movie_record_toggle(void)
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{
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if (g_extern.bsv.movie)
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@ -1874,6 +1901,7 @@ static void check_movie(void)
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old_button = new_button;
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}
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#endif
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#ifndef SSNES_CONSOLE
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static void check_pause(void)
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@ -2138,12 +2166,18 @@ static void do_state_checks(void)
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driver.input->key_pressed(driver.input_data, SSNES_FAST_FORWARD_HOLD_KEY));
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check_stateslots();
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#ifdef HAVE_BSV_MOVIE
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check_savestates(g_extern.bsv.movie);
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#else
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check_savestates(false);
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#endif
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check_rewind();
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check_slowmotion();
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#ifdef HAVE_BSV_MOVIE
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check_movie();
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#endif
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#ifdef HAVE_XML
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check_shader_dir();
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@ -2234,6 +2268,7 @@ int ssnes_main_init(int argc, char *argv[])
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set_savestate_auto_index();
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g_extern.use_sram = true;
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bool allow_cheats = true;
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if (!init_rom_file(g_extern.game_type))
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goto error;
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@ -2245,7 +2280,9 @@ int ssnes_main_init(int argc, char *argv[])
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else
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SSNES_LOG("Skipping SRAM load.\n");
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#ifdef HAVE_BSV_MOVIE
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init_movie();
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#endif
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#ifdef HAVE_NETPLAY
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init_netplay();
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@ -2278,10 +2315,12 @@ int ssnes_main_init(int argc, char *argv[])
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#ifdef HAVE_XML
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#ifdef HAVE_NETPLAY
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if (!g_extern.bsv.movie && !g_extern.netplay)
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#else
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if (!g_extern.bsv.movie)
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allow_cheats &= !g_extern.netplay;
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#endif
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#ifdef HAVE_BSV_MOVIE
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allow_cheats &= !g_extern.bsv.movie;
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#endif
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if (allow_cheats)
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init_cheats();
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#endif
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@ -2326,13 +2365,19 @@ bool ssnes_main_iterate(void)
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if (g_extern.netplay)
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netplay_pre_frame(g_extern.netplay);
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#endif
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#ifdef HAVE_BSV_MOVIE
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if (g_extern.bsv.movie)
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bsv_movie_set_frame_start(g_extern.bsv.movie);
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#endif
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psnes_run();
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#ifdef HAVE_BSV_MOVIE
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if (g_extern.bsv.movie)
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bsv_movie_set_frame_end(g_extern.bsv.movie);
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#endif
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#ifdef HAVE_NETPLAY
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if (g_extern.netplay)
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netplay_post_frame(g_extern.netplay);
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@ -2378,7 +2423,9 @@ void ssnes_main_deinit(void)
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deinit_cheats();
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#endif
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#ifdef HAVE_BSV_MOVIE
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deinit_movie();
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#endif
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deinit_msg_queue();
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psnes_unload_cartridge();
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