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Add header includes
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parent
c35d763990
commit
0732626797
@ -17,15 +17,18 @@
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#include <gfx/math/matrix_4x4.h>
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#include <gfx/math/matrix_4x4.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../menu_display.h"
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#include "../../config.def.h"
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#include "../../config.def.h"
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#include "../../retroarch.h"
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#include "../../retroarch.h"
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#include "../../gfx/font_driver.h"
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#include "../../gfx/font_driver.h"
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#include "../../gfx/video_context_driver.h"
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#include "../../gfx/video_context_driver.h"
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#include "../../gfx/drivers/d3d.h"
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#include "../../gfx/drivers/d3d.h"
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#include "../../gfx/common/d3d_common.h"
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#include "../../gfx/common/d3d_common.h"
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#include "../menu_display.h"
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#include "../../gfx/include/d3d9/d3dx9math.h"
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#include "../../gfx/include/d3d9/d3dx9math.h"
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#define BYTE_CLAMP(i) (int) ((((i) > 255) ? 255 : (((i) < 0) ? 0 : (i))))
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#define BYTE_CLAMP(i) (int) ((((i) > 255) ? 255 : (((i) < 0) ? 0 : (i))))
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@ -15,6 +15,10 @@
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#include <retro_miscellaneous.h>
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#include <retro_miscellaneous.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../../config.def.h"
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#include "../../config.def.h"
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#include "../../retroarch.h"
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#include "../../retroarch.h"
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#include "../../gfx/font_driver.h"
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#include "../../gfx/font_driver.h"
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@ -13,17 +13,22 @@
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* If not, see <http://www.gnu.org/licenses/>.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include <vita2d.h>
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#include <retro_miscellaneous.h>
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#include <retro_miscellaneous.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../menu_display.h"
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#include "../../config.def.h"
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#include "../../config.def.h"
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#include "../../retroarch.h"
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#include "../../retroarch.h"
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#include "../../gfx/font_driver.h"
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#include "../../gfx/font_driver.h"
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#include "../../gfx/video_context_driver.h"
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#include "../../gfx/video_context_driver.h"
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#include "../../gfx/video_shader_driver.h"
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#include "../../gfx/video_shader_driver.h"
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#include "../../gfx/common/vita2d_common.h"
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#include "../../gfx/common/vita2d_common.h"
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#include <vita2d.h>
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#include "../menu_display.h"
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static const float vita2d_vertexes[] = {
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static const float vita2d_vertexes[] = {
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0, 0,
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0, 0,
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@ -16,14 +16,18 @@
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#include <retro_miscellaneous.h>
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#include <retro_miscellaneous.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../menu_display.h"
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#include "../../config.def.h"
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#include "../../config.def.h"
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#include "../../gfx/font_driver.h"
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#include "../../gfx/font_driver.h"
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#include "../../gfx/video_context_driver.h"
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#include "../../gfx/video_context_driver.h"
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#include "../../gfx/common/vulkan_common.h"
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#include "../../gfx/common/vulkan_common.h"
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#include "../../gfx/video_shader_driver.h"
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#include "../../gfx/video_shader_driver.h"
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#include "../menu_display.h"
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/* Will do Y-flip later, but try to make it similar to GL. */
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/* Will do Y-flip later, but try to make it similar to GL. */
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static const float vk_vertexes[] = {
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static const float vk_vertexes[] = {
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0, 0,
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0, 0,
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