mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-13 13:28:49 +00:00
(360/Xbox 1) Xbox 1 and 360 now use the same resource
ile - xdk_resources.cpp
This commit is contained in:
parent
14a998e3d1
commit
077d9a1f63
@ -1,163 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <xgraphics.h>
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#include "xdk360_video_resources.h"
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struct XPR_HEADER
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{
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unsigned long dwMagic;
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unsigned long dwHeaderSize;
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unsigned long dwDataSize;
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};
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#define XPR2_MAGIC_VALUE (0x58505232)
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PackedResource::PackedResource()
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{
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m_pSysMemData = NULL;
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m_dwSysMemDataSize = 0L;
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m_pVidMemData = NULL;
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m_dwVidMemDataSize = 0L;
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m_pResourceTags = NULL;
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m_dwNumResourceTags = 0L;
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m_bInitialized = FALSE;
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}
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PackedResource::~PackedResource()
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{
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Destroy();
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}
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void * PackedResource::GetData( const char * strName ) const
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{
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if( m_pResourceTags == NULL || strName == NULL )
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return NULL;
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for( unsigned long i = 0; i < m_dwNumResourceTags; i++ )
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{ if( !_stricmp( strName, m_pResourceTags[i].strName ) )
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return &m_pSysMemData[m_pResourceTags[i].dwOffset];
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}
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return NULL;
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}
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HRESULT PackedResource::Create( const char * strFilename )
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{
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unsigned long dwNumBytesRead;
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void * hFile = CreateFile( strFilename, GENERIC_READ, FILE_SHARE_READ, NULL,
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OPEN_EXISTING, FILE_ATTRIBUTE_READONLY, NULL );
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if( hFile == INVALID_HANDLE_VALUE )
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{
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RARCH_ERR( "File <%s> not found.\n", strFilename );
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return E_FAIL;
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}
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// Read in and verify the XPR magic header
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XPR_HEADER xprh;
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if( !ReadFile( hFile, &xprh, sizeof( XPR_HEADER ), &dwNumBytesRead, NULL ) )
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{
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RARCH_ERR( "Error reading XPR header in file <%s>.\n", strFilename );
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CloseHandle( hFile );
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return E_FAIL;
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}
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if( xprh.dwMagic != XPR2_MAGIC_VALUE )
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{
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RARCH_ERR( "Invalid Xbox Packed Resource (.xpr) file: Magic = 0x%08lx.\n", xprh.dwMagic );
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CloseHandle( hFile );
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return E_FAIL;
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}
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// Compute memory requirements
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m_dwSysMemDataSize = xprh.dwHeaderSize;
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m_dwVidMemDataSize = xprh.dwDataSize;
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// Allocate memory
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m_pSysMemData = (unsigned char*)malloc(m_dwSysMemDataSize);
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if( m_pSysMemData == NULL )
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{
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RARCH_ERR( "Could not allocate system memory.\n" );
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m_dwSysMemDataSize = 0;
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return E_FAIL;
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}
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m_pVidMemData = ( unsigned char* )XMemAlloc( m_dwVidMemDataSize, MAKE_XALLOC_ATTRIBUTES( 0, 0, 0, 0, eXALLOCAllocatorId_GameMax,
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XALLOC_PHYSICAL_ALIGNMENT_4K, XALLOC_MEMPROTECT_WRITECOMBINE, 0, XALLOC_MEMTYPE_PHYSICAL ) );
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if( m_pVidMemData == NULL )
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{
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RARCH_ERR( "Could not allocate physical memory.\n" );
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m_dwSysMemDataSize = 0;
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m_dwVidMemDataSize = 0;
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free(m_pSysMemData);
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m_pSysMemData = NULL;
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return E_FAIL;
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}
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// Read in the data from the file
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if( !ReadFile( hFile, m_pSysMemData, m_dwSysMemDataSize, &dwNumBytesRead, NULL ) ||
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!ReadFile( hFile, m_pVidMemData, m_dwVidMemDataSize, &dwNumBytesRead, NULL ) )
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{
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RARCH_ERR( "Unable to read Xbox Packed Resource (.xpr) file.\n" );
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CloseHandle( hFile );
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return E_FAIL;
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}
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// Done with the file
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CloseHandle( hFile );
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// Extract resource table from the header data
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m_dwNumResourceTags = *( unsigned long * )( m_pSysMemData + 0 );
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m_pResourceTags = ( RESOURCE* )( m_pSysMemData + 4 );
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// Patch up the resources
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for( unsigned long i = 0; i < m_dwNumResourceTags; i++ )
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{
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m_pResourceTags[i].strName = ( char * )( m_pSysMemData + ( unsigned long )m_pResourceTags[i].strName );
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// Fixup the texture memory
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if( ( m_pResourceTags[i].dwType & 0xffff0000 ) == ( RESOURCETYPE_TEXTURE & 0xffff0000 ) )
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{
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D3DTexture* pTexture = ( D3DTexture* )&m_pSysMemData[m_pResourceTags[i].dwOffset];
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// Adjust Base address according to where memory was allocated
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XGOffsetBaseTextureAddress( pTexture, m_pVidMemData, m_pVidMemData );
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}
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}
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m_bInitialized = TRUE;
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return 0;
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}
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void PackedResource::Destroy()
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{
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free(m_pSysMemData);
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m_pSysMemData = NULL;
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m_dwSysMemDataSize = 0L;
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if( m_pVidMemData != NULL )
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XMemFree( m_pVidMemData, MAKE_XALLOC_ATTRIBUTES( 0, 0, 0, 0, eXALLOCAllocatorId_GameMax,
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0, 0, 0, XALLOC_MEMTYPE_PHYSICAL ) );
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m_pVidMemData = NULL;
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m_dwVidMemDataSize = 0L;
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m_pResourceTags = NULL;
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m_dwNumResourceTags = 0L;
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m_bInitialized = FALSE;
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}
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@ -1,86 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef RARCH_360_RESOURCES_H
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#define RARCH_360_RESOURCES_H
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struct RESOURCE
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{
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unsigned long dwType;
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unsigned long dwOffset;
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unsigned long dwSize;
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char * strName;
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};
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// Resource types
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enum
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{
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RESOURCETYPE_USERDATA = ( ( 'U' << 24 ) | ( 'S' << 16 ) | ( 'E' << 8 ) | ( 'R' ) ),
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RESOURCETYPE_TEXTURE = ( ( 'T' << 24 ) | ( 'X' << 16 ) | ( '2' << 8 ) | ( 'D' ) ),
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RESOURCETYPE_CUBEMAP = ( ( 'T' << 24 ) | ( 'X' << 16 ) | ( 'C' << 8 ) | ( 'M' ) ),
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RESOURCETYPE_VOLUMETEXTURE = ( ( 'T' << 24 ) | ( 'X' << 16 ) | ( '3' << 8 ) | ( 'D' ) ),
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RESOURCETYPE_VERTEXBUFFER = ( ( 'V' << 24 ) | ( 'B' << 16 ) | ( 'U' << 8 ) | ( 'F' ) ),
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RESOURCETYPE_INDEXBUFFER = ( ( 'I' << 24 ) | ( 'B' << 16 ) | ( 'U' << 8 ) | ( 'F' ) ),
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RESOURCETYPE_EOF = 0xffffffff
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};
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class PackedResource
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{
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protected:
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unsigned char * m_pSysMemData; // Alloc'ed memory for resource headers etc.
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unsigned char * m_pVidMemData; // Alloc'ed memory for resource data, etc.
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unsigned long m_dwSysMemDataSize;
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unsigned long m_dwVidMemDataSize;
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unsigned long m_dwNumResourceTags; // Number of resource tags
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RESOURCE* m_pResourceTags; // Tags to associate names with the resources
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public:
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int m_bInitialized; // Resource is fully initialized
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HRESULT Create( const char * strFilename );
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void Destroy();
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void * GetData( unsigned long dwOffset ) const
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{
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return &m_pSysMemData[dwOffset];
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}
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D3DResource* GetResource( unsigned long dwOffset ) const
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{
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return (( D3DResource* )GetData( dwOffset ) );
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}
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D3DTexture* GetTexture( unsigned long dwOffset ) const
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{
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return ( D3DTexture* )GetResource( dwOffset );
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}
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void * GetData( const char * strName ) const;
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D3DResource* GetResource( const char * strName ) const
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{
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return ( ( D3DResource* )GetData( strName ) );
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}
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D3DTexture* GetTexture( const char * strName ) const
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{
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return ( D3DTexture* )GetResource( strName );
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}
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PackedResource();
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~PackedResource();
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};
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#endif
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@ -38,7 +38,7 @@
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#include "../gfx/fonts/xdk360_fonts.h"
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#endif
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#include "xdk360_video_resources.h"
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#include "xdk_resources.h"
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extern video_console_t video_console;
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extern xdk360_video_font_t m_Font;
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301
360/xdk_resources.cpp
Normal file
301
360/xdk_resources.cpp
Normal file
@ -0,0 +1,301 @@
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#include <xgraphics.h>
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#include "xdk_resources.h"
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#ifdef _XBOX360
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struct XPR_HEADER
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{
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DWORD dwMagic;
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DWORD dwHeaderSize;
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DWORD dwDataSize;
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};
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#endif
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#define XPR0_MAGIC_VALUE 0x30525058
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#define XPR1_MAGIC_VALUE 0x31525058
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#define XPR2_MAGIC_VALUE 0x58505232
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const DWORD eXALLOCAllocatorId_AtgResource = eXALLOCAllocatorId_GameMax;
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PackedResource::PackedResource()
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{
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m_pSysMemData = NULL;
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m_dwSysMemDataSize = 0L;
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m_pVidMemData = NULL;
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m_dwVidMemDataSize = 0L;
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m_pResourceTags = NULL;
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m_dwNumResourceTags = 0L;
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m_bInitialized = FALSE;
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}
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PackedResource::~PackedResource()
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{
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Destroy();
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}
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void *PackedResource::GetData( const CHAR* strName ) const
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{
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if( NULL == m_pResourceTags || NULL == strName )
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return NULL;
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#if defined(_XBOX1)
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for( DWORD i=0; m_pResourceTags[i].strName; i++ )
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#elif defined(_XBOX360)
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for( DWORD i = 0; i < m_dwNumResourceTags; i++ )
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#endif
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{
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if( !_stricmp( strName, m_pResourceTags[i].strName ) )
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{
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return &m_pSysMemData[m_pResourceTags[i].dwOffset];
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}
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}
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return NULL;
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}
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static __forceinline void* AllocateContiguousMemory( DWORD Size, DWORD Alignment,
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DWORD Protection = XALLOC_MEMPROTECT_WRITECOMBINE )
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{
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#if defined(_XBOX1)
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return D3D_AllocContiguousMemory(Size, Alignment);
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#elif defined(_XBOX360)
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return XMemAlloc( Size, MAKE_XALLOC_ATTRIBUTES( 0, 0, 0, 0, eXALLOCAllocatorId_AtgResource,
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Alignment, Protection, 0,
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XALLOC_MEMTYPE_PHYSICAL ) );
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#endif
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}
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static __forceinline void FreeContiguousMemory( void* pData )
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{
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#if defined(_XBOX1)
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return D3D_FreeContiguousMemory(pData);
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#elif defined(_XBOX360)
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return XMemFree( pData, MAKE_XALLOC_ATTRIBUTES( 0, 0, 0, 0, eXALLOCAllocatorId_AtgResource,
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0, 0, 0, XALLOC_MEMTYPE_PHYSICAL ) );
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#endif
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}
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#ifdef _XBOX1
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char g_strMediaPath[512] = "D:\\Media\\";
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static HRESULT FindMediaFile( char *strPath, const char *strFilename )
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{
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// Check for valid arguments
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if( strFilename == NULL || strPath == NULL )
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{
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RARCH_ERR("Util_FindMediaFile(): Invalid arguments\n" );
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return E_INVALIDARG;
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}
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// Default path is the filename itself as a fully qualified path
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strcpy( strPath, strFilename );
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// Check for the ':' character to see if the filename is a fully
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// qualified path. If not, pre-pend the media directory
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if( strFilename[1] != ':' )
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sprintf( strPath, "%s%s", g_strMediaPath, strFilename );
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// Try to open the file
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HANDLE hFile = CreateFile( strPath, GENERIC_READ, FILE_SHARE_READ, NULL,
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OPEN_EXISTING, 0, NULL );
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if( hFile == INVALID_HANDLE_VALUE )
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{
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// Return error
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CHAR strBuffer[80];
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sprintf( strBuffer, "FindMediaFile(): Could not find file [%s]\n",
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strFilename );
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RARCH_ERR( strBuffer );
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return 0x82000004;
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}
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// Found the file. Close the file and return
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CloseHandle( hFile );
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return S_OK;
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}
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#endif
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#if defined(_XBOX1)
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HRESULT PackedResource::Create( const char *strFilename,
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DWORD dwNumResourceTags, XBRESOURCE* pResourceTags)
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#elif defined(_XBOX360)
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HRESULT PackedResource::Create( const char *strFilename )
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#endif
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{
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#ifdef _XBOX1
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BOOL bHasResourceOffsetsTable = FALSE;
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// Find the media file
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CHAR strResourcePath[512];
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if( FAILED( FindMediaFile( strResourcePath, strFilename ) ) )
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return E_FAIL;
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else
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strFilename = strResourcePath;
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#endif
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// Open the file
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HANDLE hFile;
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DWORD dwNumBytesRead;
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hFile = CreateFile( strFilename, GENERIC_READ, FILE_SHARE_READ, NULL,
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OPEN_EXISTING, FILE_ATTRIBUTE_READONLY, NULL );
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if( hFile == INVALID_HANDLE_VALUE )
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{
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RARCH_ERR( "PackedResource::Create(): File <%s> not found.\n", strFilename );
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return E_FAIL;
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}
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// Read in and verify the XPR magic header
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XPR_HEADER xprh;
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bool retval = ReadFile( hFile, &xprh, sizeof( XPR_HEADER ), &dwNumBytesRead, NULL );
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#if defined(_XBOX1)
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if( xprh.dwMagic == XPR0_MAGIC_VALUE )
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{
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bHasResourceOffsetsTable = FALSE;
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}
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else if( xprh.dwMagic == XPR1_MAGIC_VALUE )
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{
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bHasResourceOffsetsTable = TRUE;
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}
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else
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#elif defined(_XBOX360)
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if(!retval)
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{
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RARCH_ERR("Error reading XPR header in file %s.\n", strFilename );
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CloseHandle( hFile );
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return E_FAIL;
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}
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if( xprh.dwMagic != XPR2_MAGIC_VALUE )
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#endif
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{
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RARCH_ERR( "Invalid Xbox Packed Resource (.xpr) file: Magic = 0x%08lx\n", xprh.dwMagic );
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CloseHandle( hFile );
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return E_FAIL;
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}
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// Compute memory requirements
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#if defined(_XBOX1)
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m_dwSysMemDataSize = xprh.dwHeaderSize - sizeof(XPR_HEADER);
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m_dwVidMemDataSize = xprh.dwTotalSize - xprh.dwHeaderSize;
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#elif defined(_XBOX360)
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m_dwSysMemDataSize = xprh.dwHeaderSize;
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m_dwVidMemDataSize = xprh.dwDataSize;
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#endif
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// Allocate memory
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m_pSysMemData = (BYTE*)malloc(m_dwSysMemDataSize);
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if( m_pSysMemData == NULL )
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{
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RARCH_ERR( "Could not allocate system memory.\n" );
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m_dwSysMemDataSize = 0;
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return E_FAIL;
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}
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m_pVidMemData = ( BYTE* )AllocateContiguousMemory( m_dwVidMemDataSize,
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#if defined(_XBOX1)
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D3DTEXTURE_ALIGNMENT
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#elif defined(_XBOX360)
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XALLOC_PHYSICAL_ALIGNMENT_4K
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#endif
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);
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if( m_pVidMemData == NULL )
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{
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RARCH_ERR( "Could not allocate physical memory.\n" );
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m_dwSysMemDataSize = 0;
|
||||
m_dwVidMemDataSize = 0;
|
||||
free(m_pSysMemData);
|
||||
m_pSysMemData = NULL;
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// Read in the data from the file
|
||||
if( !ReadFile( hFile, m_pSysMemData, m_dwSysMemDataSize, &dwNumBytesRead, NULL ) ||
|
||||
!ReadFile( hFile, m_pVidMemData, m_dwVidMemDataSize, &dwNumBytesRead, NULL ) )
|
||||
{
|
||||
RARCH_ERR( "Unable to read Xbox Packed Resource (.xpr) file\n" );
|
||||
CloseHandle( hFile );
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// Done with the file
|
||||
CloseHandle( hFile );
|
||||
|
||||
#ifdef _XBOX1
|
||||
if (bHasResourceOffsetsTable)
|
||||
{
|
||||
#endif
|
||||
|
||||
// Extract resource table from the header data
|
||||
m_dwNumResourceTags = *( DWORD* )( m_pSysMemData + 0 );
|
||||
m_pResourceTags = ( XBRESOURCE* )( m_pSysMemData + 4 );
|
||||
|
||||
// Patch up the resources
|
||||
for( DWORD i = 0; i < m_dwNumResourceTags; i++ )
|
||||
{
|
||||
m_pResourceTags[i].strName = ( CHAR* )( m_pSysMemData + ( DWORD )m_pResourceTags[i].strName );
|
||||
#ifdef _XBOX360
|
||||
// Fixup the texture memory
|
||||
if( ( m_pResourceTags[i].dwType & 0xffff0000 ) == ( RESOURCETYPE_TEXTURE & 0xffff0000 ) )
|
||||
{
|
||||
D3DTexture* pTexture = ( D3DTexture* )&m_pSysMemData[m_pResourceTags[i].dwOffset];
|
||||
|
||||
// Adjust Base address according to where memory was allocated
|
||||
XGOffsetBaseTextureAddress( pTexture, m_pVidMemData, m_pVidMemData );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef _XBOX1
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef _XBOX1
|
||||
// Use user-supplied number of resources and the resource tags
|
||||
if( dwNumResourceTags != 0 || pResourceTags != NULL )
|
||||
{
|
||||
m_pResourceTags = pResourceTags;
|
||||
m_dwNumResourceTags = dwNumResourceTags;
|
||||
}
|
||||
#endif
|
||||
|
||||
m_bInitialized = TRUE;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
#ifdef _XBOX360
|
||||
void PackedResource::GetResourceTags( DWORD* pdwNumResourceTags,
|
||||
XBRESOURCE** ppResourceTags )
|
||||
{
|
||||
if( pdwNumResourceTags )
|
||||
( *pdwNumResourceTags ) = m_dwNumResourceTags;
|
||||
|
||||
if( ppResourceTags )
|
||||
( *ppResourceTags ) = m_pResourceTags;
|
||||
}
|
||||
#endif
|
||||
|
||||
void PackedResource::Destroy()
|
||||
{
|
||||
free(m_pSysMemData);
|
||||
m_pSysMemData = NULL;
|
||||
m_dwSysMemDataSize = 0L;
|
||||
|
||||
if( m_pVidMemData != NULL )
|
||||
FreeContiguousMemory( m_pVidMemData );
|
||||
m_pVidMemData = NULL;
|
||||
m_dwVidMemDataSize = 0L;
|
||||
|
||||
m_pResourceTags = NULL;
|
||||
m_dwNumResourceTags = 0L;
|
||||
|
||||
m_bInitialized = FALSE;
|
||||
}
|
||||
|
||||
BOOL PackedResource::Initialized() const
|
||||
{
|
||||
return m_bInitialized;
|
||||
}
|
152
360/xdk_resources.h
Normal file
152
360/xdk_resources.h
Normal file
@ -0,0 +1,152 @@
|
||||
#ifndef RARCH_XDK_RESOURCE_H
|
||||
#define RARCH_XDK_RESOURCE_H
|
||||
|
||||
#if defined(_XBOX1)
|
||||
#define LPDIRECT3DRESOURCE LPDIRECT3DRESOURCE8
|
||||
#define LPDIRECT3DTEXTURE LPDIRECT3DTEXTURE8
|
||||
#define LPDIRECT3DCUBETEXTURE LPDIRECT3DCUBETEXTURE8
|
||||
#define LPDIRECT3DVOLUMETEXTURE LPDIRECT3DVOLUMETEXTURE8
|
||||
#define LPDIRECT3DVERTEXBUFFER LPDIRECT3DVERTEXBUFFER8
|
||||
#define LPDIRECT3DRESOURCE LPDIRECT3DRESOURCE8
|
||||
#elif defined(_XBOX360)
|
||||
#define LPDIRECT3DRESOURCE LPDIRECT3DRESOURCE9
|
||||
#define LPDIRECT3DTEXTURE LPDIRECT3DTEXTURE9
|
||||
#define LPDIRECT3DCUBETEXTURE LPDIRECT3DCUBETEXTURE9
|
||||
#define LPDIRECT3DVOLUMETEXTURE LPDIRECT3DVOLUMETEXTURE9
|
||||
#define LPDIRECT3DVERTEXBUFFER LPDIRECT3DVERTEXBUFFER9
|
||||
#define LPDIRECT3DRESOURCE LPDIRECT3DRESOURCE9
|
||||
#endif
|
||||
|
||||
DWORD XBResource_SizeOf( LPDIRECT3DRESOURCE pResource );
|
||||
|
||||
//structure member offsets matter
|
||||
struct XBRESOURCE
|
||||
{
|
||||
#if defined(_XBOX1)
|
||||
CHAR* strName;
|
||||
DWORD dwOffset;
|
||||
#elif defined(_XBOX360)
|
||||
DWORD dwType;
|
||||
DWORD dwOffset;
|
||||
DWORD dwSize;
|
||||
CHAR* strName;
|
||||
#endif
|
||||
};
|
||||
|
||||
// Resource types
|
||||
enum
|
||||
{
|
||||
RESOURCETYPE_USERDATA = ( ( 'U' << 24 ) | ( 'S' << 16 ) | ( 'E' << 8 ) | ( 'R' ) ),
|
||||
RESOURCETYPE_TEXTURE = ( ( 'T' << 24 ) | ( 'X' << 16 ) | ( '2' << 8 ) | ( 'D' ) ),
|
||||
RESOURCETYPE_CUBEMAP = ( ( 'T' << 24 ) | ( 'X' << 16 ) | ( 'C' << 8 ) | ( 'M' ) ),
|
||||
RESOURCETYPE_VOLUMETEXTURE = ( ( 'T' << 24 ) | ( 'X' << 16 ) | ( '3' << 8 ) | ( 'D' ) ),
|
||||
RESOURCETYPE_VERTEXBUFFER = ( ( 'V' << 24 ) | ( 'B' << 16 ) | ( 'U' << 8 ) | ( 'F' ) ),
|
||||
RESOURCETYPE_INDEXBUFFER = ( ( 'I' << 24 ) | ( 'B' << 16 ) | ( 'U' << 8 ) | ( 'F' ) ),
|
||||
RESOURCETYPE_EOF = 0xffffffff
|
||||
};
|
||||
|
||||
class PackedResource
|
||||
{
|
||||
protected:
|
||||
BYTE* m_pSysMemData; // Alloc'ed memory for resource headers etc.
|
||||
DWORD m_dwSysMemDataSize;
|
||||
|
||||
BYTE* m_pVidMemData; // Alloc'ed memory for resource data, etc.
|
||||
DWORD m_dwVidMemDataSize;
|
||||
|
||||
XBRESOURCE* m_pResourceTags; // Tags to associate names with the resources
|
||||
DWORD m_dwNumResourceTags; // Number of resource tags
|
||||
BOOL m_bInitialized; // Resource is fully initialized
|
||||
|
||||
public:
|
||||
// Loads the resources out of the specified bundle
|
||||
#if defined(_XBOX1)
|
||||
HRESULT Create( const char *strFilename, DWORD dwNumResourceTags = 0L,
|
||||
XBRESOURCE* pResourceTags = NULL );
|
||||
#elif defined(_XBOX360)
|
||||
HRESULT Create( const char * strFilename );
|
||||
#endif
|
||||
|
||||
void Destroy();
|
||||
|
||||
BOOL Initialized() const;
|
||||
|
||||
#ifdef _XBOX360
|
||||
// Retrieves the resource tags
|
||||
void GetResourceTags( DWORD* pdwNumResourceTags, XBRESOURCE** ppResourceTags );
|
||||
#endif
|
||||
|
||||
// Helper function to make sure a resource is registered
|
||||
LPDIRECT3DRESOURCE RegisterResource( LPDIRECT3DRESOURCE pResource ) const
|
||||
{
|
||||
#ifdef _XBOX1
|
||||
// Register the resource, if it has not yet been registered. We mark
|
||||
// a resource as registered by upping it's reference count.
|
||||
if( pResource && ( pResource->Common & D3DCOMMON_REFCOUNT_MASK ) == 1 )
|
||||
{
|
||||
// Special case CPU-copy push buffers (which live in system memory)
|
||||
if( ( pResource->Common & D3DCOMMON_TYPE_PUSHBUFFER ) &&
|
||||
( pResource->Common & D3DPUSHBUFFER_RUN_USING_CPU_COPY ) )
|
||||
pResource->Data += (DWORD)m_pSysMemData;
|
||||
else
|
||||
pResource->Register( m_pVidMemData );
|
||||
|
||||
pResource->AddRef();
|
||||
}
|
||||
#endif
|
||||
return pResource;
|
||||
}
|
||||
|
||||
// Functions to retrieve resources by their offset
|
||||
void *GetData( DWORD dwOffset ) const
|
||||
{ return &m_pSysMemData[dwOffset]; }
|
||||
|
||||
LPDIRECT3DRESOURCE GetResource( DWORD dwOffset ) const
|
||||
{ return RegisterResource( (LPDIRECT3DRESOURCE)GetData(dwOffset) ); }
|
||||
|
||||
LPDIRECT3DTEXTURE GetTexture( DWORD dwOffset ) const
|
||||
{ return (LPDIRECT3DTEXTURE)GetResource( dwOffset ); }
|
||||
|
||||
LPDIRECT3DCUBETEXTURE GetCubemap( DWORD dwOffset ) const
|
||||
{ return (LPDIRECT3DCUBETEXTURE)GetResource( dwOffset ); }
|
||||
|
||||
LPDIRECT3DVOLUMETEXTURE GetVolumeTexture( DWORD dwOffset ) const
|
||||
{ return (LPDIRECT3DVOLUMETEXTURE)GetResource( dwOffset ); }
|
||||
|
||||
LPDIRECT3DVERTEXBUFFER GetVertexBuffer( DWORD dwOffset ) const
|
||||
{ return (LPDIRECT3DVERTEXBUFFER)GetResource( dwOffset ); }
|
||||
|
||||
#ifdef _XBOX1
|
||||
LPDIRECT3DPUSHBUFFER8 GetPushBuffer( DWORD dwOffset ) const
|
||||
{ return (LPDIRECT3DPUSHBUFFER8)GetResource( dwOffset ); }
|
||||
#endif
|
||||
|
||||
// Functions to retrieve resources by their name
|
||||
void *GetData( const CHAR* strName ) const;
|
||||
|
||||
LPDIRECT3DRESOURCE GetResource( const CHAR* strName ) const
|
||||
{ return RegisterResource( (LPDIRECT3DRESOURCE)GetData( strName ) ); }
|
||||
|
||||
LPDIRECT3DTEXTURE GetTexture( const CHAR* strName ) const
|
||||
{ return (LPDIRECT3DTEXTURE)GetResource( strName ); }
|
||||
|
||||
LPDIRECT3DCUBETEXTURE GetCubemap( const CHAR* strName ) const
|
||||
{ return (LPDIRECT3DCUBETEXTURE)GetResource( strName ); }
|
||||
|
||||
LPDIRECT3DVOLUMETEXTURE GetVolumeTexture( const CHAR* strName ) const
|
||||
{ return (LPDIRECT3DVOLUMETEXTURE)GetResource( strName ); }
|
||||
|
||||
LPDIRECT3DVERTEXBUFFER GetVertexBuffer( const CHAR* strName ) const
|
||||
{ return (LPDIRECT3DVERTEXBUFFER)GetResource( strName ); }
|
||||
|
||||
#ifdef _XBOX1
|
||||
LPDIRECT3DPUSHBUFFER8 GetPushBuffer( const CHAR* strName ) const
|
||||
{ return (LPDIRECT3DPUSHBUFFER8)GetResource( strName ); }
|
||||
#endif
|
||||
|
||||
// Constructor/destructor
|
||||
PackedResource();
|
||||
~PackedResource();
|
||||
};
|
||||
|
||||
#endif RARCH_XDK_RESOURCE_H
|
@ -92,8 +92,6 @@ VIDEO DRIVER
|
||||
#include "../../gfx/gl.c"
|
||||
#elif defined(HAVE_OPENGLES20)
|
||||
#include "../../gfx/gles.c"
|
||||
#elif defined(_XBOX360)
|
||||
#include "../../360/xdk360_video_resources.cpp"
|
||||
#elif defined(GEKKO)
|
||||
#include "../../wii/video.c"
|
||||
#endif
|
||||
@ -101,6 +99,7 @@ VIDEO DRIVER
|
||||
#include "../../gfx/gfx_common.c"
|
||||
|
||||
#ifdef _XBOX
|
||||
#include "../../360/xdk_resources.cpp"
|
||||
#if defined(HAVE_D3D9)
|
||||
#include "../../360/xdk_d3d9.cpp"
|
||||
#elif defined(HAVE_D3D8)
|
||||
|
@ -366,7 +366,7 @@ void d3d9_deinit_font(void)
|
||||
s_FontLocals.m_pFontVertexShader = NULL;
|
||||
if( ( s_FontLocals.m_pFontVertexDecl != NULL ) && ( s_FontLocals.m_pFontVertexDecl->Release() == 0 ) )
|
||||
s_FontLocals.m_pFontVertexDecl = NULL;
|
||||
if( m_xprResource.m_bInitialized)
|
||||
if( m_xprResource.Initialized())
|
||||
m_xprResource.Destroy();
|
||||
}
|
||||
|
||||
|
@ -17,7 +17,7 @@
|
||||
#ifndef RARCH_360_FONTS_H
|
||||
#define RARCH_360_FONTS_H
|
||||
|
||||
#include "xdk360_video_resources.h"
|
||||
#include "../../360/xdk_resources.h"
|
||||
|
||||
#define PAGE_UP (255)
|
||||
#define PAGE_DOWN (-255)
|
||||
|
@ -26,7 +26,11 @@
|
||||
static int gettimeofday(struct timeval *val, void *dummy)
|
||||
{
|
||||
(void)dummy;
|
||||
#ifdef _XBOX360
|
||||
DWORD msec = GetTickCount();
|
||||
#else
|
||||
DWORD msec = timeGetTime();
|
||||
#endif
|
||||
uint64_t usec = msec * 1000;
|
||||
val->tv_sec = usec / 1000000;
|
||||
val->tv_usec = usec % 1000000;
|
||||
|
Loading…
Reference in New Issue
Block a user